diff --git a/src/buttondevteam/alipresents/components/flaircolour/portals/PlayerProximityLoop.java b/src/buttondevteam/alipresents/components/flaircolour/portals/PlayerProximityLoop.java index f21ffe9..4a3db5b 100644 --- a/src/buttondevteam/alipresents/components/flaircolour/portals/PlayerProximityLoop.java +++ b/src/buttondevteam/alipresents/components/flaircolour/portals/PlayerProximityLoop.java @@ -13,14 +13,14 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{ private static FlairColourComponent component; private static Location startLocation; private static Location endLocation; - + private static int sX; private static int sY; private static int sZ; private static int eX; private static int eY; private static int eZ; - + public PlayerProximityLoop(JavaPlugin plugin, FlairColourComponent component) { PlayerProximityLoop.plugin = plugin; PlayerProximityLoop.component = component; @@ -31,14 +31,21 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{ PlayerProximityLoop.sY = location.getBlockY(); PlayerProximityLoop.sZ = location.getBlockZ(); PlayerProximityLoop.startLocation = location; - PlayerProximityLoop.endLocation.setWorld(location.getWorld()); + + if (endLocation == null) + PlayerProximityLoop.endLocation = location; + else + PlayerProximityLoop.endLocation.setWorld(location.getWorld()); } public static void setEndLocation(Location location){ PlayerProximityLoop.eX = location.getBlockX(); PlayerProximityLoop.eY = location.getBlockY(); PlayerProximityLoop.eZ = location.getBlockZ(); PlayerProximityLoop.startLocation.setWorld(location.getWorld()); - PlayerProximityLoop.endLocation = location; + if (endLocation == null) + PlayerProximityLoop.endLocation = location; + else + PlayerProximityLoop.endLocation.setWorld(location.getWorld()); } @Override @@ -65,8 +72,8 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{ if((playerZ < sZ && playerZ < eZ) || (playerZ > sZ && playerZ > eZ)) continue; component.playersToBeFlaired.add(player); - + } } - + }