Creative kill applies outside spawn
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parent
a026fc5e60
commit
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2 changed files with 39 additions and 28 deletions
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@ -7,6 +7,7 @@ import com.earth2me.essentials.Essentials;
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import buttondevteam.alipresents.architecture.Component;
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import buttondevteam.alipresents.components.hotfix.hotfixes.CowSpawnLoop;
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import buttondevteam.alipresents.components.hotfix.hotfixes.CreativeKillLoop;
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import buttondevteam.alipresents.components.hotfix.hotfixes.GrassBreakListener;
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import buttondevteam.alipresents.components.hotfix.hotfixes.MobKillListener;
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import buttondevteam.alipresents.components.hotfix.hotfixes.NetherDisableListener;
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@ -19,7 +20,7 @@ public class HotfixComponent extends Component {
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registerListener(plugin, new CowSpawnLoop(plugin));
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registerListener(plugin, new MobKillListener((Essentials) Bukkit.getPluginManager().getPlugin("Essentials")));
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registerListener(plugin, new GrassBreakListener());
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//registerListener(plugin, new CreativeKillLoop(plugin));
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registerListener(plugin, new CreativeKillLoop(plugin));
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}
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@ -1,6 +1,7 @@
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package buttondevteam.alipresents.components.hotfix.hotfixes;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -16,12 +17,21 @@ public class CreativeKillLoop extends BukkitRunnable implements Listener {
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@Override
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public void run() {
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Location location;
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for (Player player : plugin.getServer().getOnlinePlayers()){
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if(player.getGameMode() != GameMode.SURVIVAL && player.getWorld().getName().equalsIgnoreCase("world") && player.isOp() == false){
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if (player.getGameMode() == GameMode.SURVIVAL) continue;
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if (player.getWorld().getName().equalsIgnoreCase("world")) continue;
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if (player.isOp()) continue;
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location = player.getLocation();
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if (250 > location.getBlockX() && location.getBlockX() > -250) continue;
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if (250 > location.getBlockZ() && location.getBlockZ() > -250) continue;
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player.sendMessage("[Hotfix] Every Gamemode other than survival is disabled in the new world!");
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player.setGameMode(GameMode.SURVIVAL);
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}
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}
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}
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}
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}
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