Commit graph

177 commits

Author SHA1 Message Date
alisolarflare
8ea667ed0b Removed potatoes... They lag the game 2016-11-17 19:24:31 -05:00
alisolarflare
0a866df10e Tried to get potatoes to even work 2016-11-17 19:15:41 -05:00
alisolarflare
bdc565492b Attempted to fix error: Internal error:
Command not registered to command caller
2016-11-17 19:07:55 -05:00
alisolarflare
4a0f711682 Updated plugin.yml 2016-11-17 19:01:04 -05:00
alisolarflare
5c3c9f5a8d Linked metrics up to main plugin 2016-11-17 18:55:29 -05:00
alisolarflare
c2f7726ed1 Used Potato to test metrics 2016-11-17 18:44:32 -05:00
alisolarflare
07fb4113af Coded the Gold Standard of Insurance 2016-11-17 15:27:48 -05:00
alisolarflare
52c97535ab Added Potato Debugging Tool 2016-11-17 15:27:28 -05:00
alisolarflare
06dbd69d39 Adjusted Metrics Module 2016-11-17 15:06:13 -05:00
alisolarflare
9291ab671f aaron burr, sir 2016-11-15 01:00:11 -05:00
alisolarflare
062a173c32 Changed PlayerLoginEvent to PlayerJoinEvent 2016-11-15 00:25:15 -05:00
alisolarflare
3dba165e2c changed login tracking to print to getmetrics 2016-11-15 00:18:30 -05:00
alisolarflare
74179fffb1 Edited metrics module 2016-11-14 23:55:48 -05:00
alisolarflare
7886c052e0 Cleaned up AliLink Code 2016-11-14 21:57:50 -05:00
alisolarflare
21bb3a03f9 Created a Player Proximity Task 2016-11-14 21:32:38 -05:00
alisolarflare
d872ca7406 Removed Warnings 2016-11-13 17:10:24 -05:00
alisolarflare
ef91b1a54c Merge branch 'master' of https://github.com/TBMCPlugins/AliPresents.git 2016-11-13 17:00:11 -05:00
alisolarflare
728674335a Wrote the help text for all commands 2016-11-13 17:00:00 -05:00
eefc647347 Removed Ping! (It was spamming the console) 2016-11-12 20:40:08 +01:00
alisolarflare
e089d8ff12 Completely rewrote AliLink code 2016-11-12 11:17:38 -05:00
alisolarflare
0df59ba8d4 Changed Software Architecture
based on this GoTo talk: https://www.youtube.com/watch?v=GAFZcYlO5S0
2016-11-12 09:52:08 -05:00
alisolarflare
0f1e896722 Started work on a metrics system
Tracking player login events, etc
2016-11-11 22:32:25 -05:00
alisolarflare
8f9a3b7457 Deprecated Autouhc 2016-11-11 20:53:43 -05:00
alisolarflare
cf4bf48fb2 Cleaned up PortalListener code 2016-11-11 20:29:15 -05:00
alisolarflare
70d8f93597 Removed GetHelpText 2016-11-11 20:03:19 -05:00
alisolarflare
3946a0d4c9 Created ModCommand and PlayerCommand abstract classes
Take note of PlayerCommand.GetHelpText
2016-11-11 20:00:07 -05:00
alisolarflare
15bd516096 Fixed plugin.yml 2016-11-11 18:48:07 -05:00
alisolarflare
f37d1ad2c4 Updated powerapplyingtask 2016-11-11 14:44:55 -05:00
alisolarflare
6817a076cb Revert "Ugly change"
This reverts commit e75428f718.
2016-11-11 14:06:15 -05:00
alisolarflare
e75428f718 Ugly change 2016-11-11 14:05:57 -05:00
alisolarflare
02f19712ae Shoved Gpowers into EasyUHC 2016-11-11 13:43:39 -05:00
alisolarflare
17c6c10265 Spaces, not Tabs 2016-11-11 13:43:28 -05:00
alisolarflare
76118a7687 Revert "Revert "Revert "Comit to Uncommit"""
This reverts commit 30122d23d8.
2016-11-06 18:53:38 -05:00
alisolarflare
30122d23d8 Revert "Revert "Comit to Uncommit""
This reverts commit fc862a670e.
2016-11-06 18:52:59 -05:00
alisolarflare
fc862a670e Revert "Comit to Uncommit"
This reverts commit 125a3c01e8.
2016-11-06 18:51:31 -05:00
alisolarflare
125a3c01e8 Comit to Uncommit 2016-11-06 18:51:09 -05:00
alisolarflare
a81c0ceb76 Completely trashed UHC progress, re-organized
Using finite state machines is *so much harder* than simply creating
commands that a player or admin uses as the match goes on. I can always
make UHC automatic later
2016-11-06 18:23:27 -05:00
alisolarflare
7bbcb7e5a0 eclipse's being glitchy 2016-11-06 17:39:21 -05:00
alisolarflare
bbacdc3529 Tried to fix up powerup 2016-11-06 17:12:24 -05:00
alisolarflare
45b88354e5 Pretty much the command equivalent to
hard coding
2016-11-06 16:44:56 -05:00
alisolarflare
64f5fb9016 Added ome stuff to Intro 2016-11-05 15:42:41 -04:00
alisolarflare
a68d39a784 Started coding up IDLE commands 2016-11-05 14:28:23 -04:00
alisolarflare
c493df42c2 The fix 2016-11-05 14:05:31 -04:00
alisolarflare
a4ce259249 Changed up Boom Bow detection 2016-11-05 13:58:13 -04:00
alisolarflare
64080eaf42 Worked on the IDLE phase of UHC 2016-11-05 13:46:19 -04:00
alisolarflare
c8cda48209 Cleaned up Creative Boundaries for public use 2016-11-05 10:32:52 -04:00
alisolarflare
6b4a21d2ca Took code from cbgm1, moved it to plotChange 2016-11-05 10:20:02 -04:00
alisolarflare
b53bcc041c adjusted dickmode check 2016-11-05 09:58:14 -04:00
alisolarflare
26be297972 Super duper minor change 2016-11-05 09:50:03 -04:00
alisolarflare
76bef40b0b added debug 2016-11-05 09:43:16 -04:00
alisolarflare
c5d2772eae started discriminating against CB Creatives 2016-11-05 09:36:19 -04:00
alisolarflare
a83683b68e Added § instead of &. (wonders whether this message
will break github}
2016-11-05 09:08:06 -04:00
alisolarflare
5c86a21767 added debug message 2016-11-05 09:00:31 -04:00
alisolarflare
405fb19111 Finally finished flairdoors 2016-11-05 08:37:27 -04:00
alisolarflare
0a01494c4a Linked GPowers and refactored FlairDoors 2016-11-05 07:59:35 -04:00
alisolarflare
48a30f8c7f Swallowed The Button Rebirth
ahhhh, the good old first project of mine. I can smell the bad code from
here
2016-11-05 07:18:53 -04:00
alisolarflare
c802d8db9b Added commands to plugin.yml 2016-11-05 07:06:20 -04:00
alisolarflare
dd2dca0544 Started work on UHC Staging 2016-11-05 06:57:10 -04:00
alisolarflare
2756c00f37 Minor Adjustments
I actually forgot what I did
2016-11-05 06:40:03 -04:00
alisolarflare
788943f50b CreativeBoundaries: Started work on protecting natural creatives 2016-11-05 06:26:03 -04:00
alisolarflare
a925a7117f Started on Boom Bow Rule: Boom Decay 2016-11-05 05:50:39 -04:00
alisolarflare
d18533f0f6 Coded Death Listener 2016-11-05 05:30:24 -04:00
alisolarflare
f60952ee3f Added Death Listener 2016-11-05 05:17:13 -04:00
alisolarflare
3801b4fc40 Fixed a thing? 2016-11-04 23:59:55 -04:00
alisolarflare
f151c54c98 Fixed #9 2016-11-04 23:49:30 -04:00
alisolarflare
7cc32b84a4 Mystery Commit. I have no idea where this came from 2016-11-04 23:18:35 -04:00
alisolarflare
5ec330baf8 Fixed bug where boom bow *repaired* durability instead of reduced 2016-11-04 23:16:39 -04:00
alisolarflare
fc5141a197 Digested Townylearn, and refactored more 2016-11-03 23:01:12 -04:00
alisolarflare
a6e5c2ad26 OM NOM NOM NOM NOM 2016-11-03 18:05:55 -04:00
alisolarflare
cb02693c0f gpower fix 2016-11-03 17:32:08 -04:00
alisolarflare
2baeb7c065 Removed unnessecary function calls, my project's neat as
FUUUUUUUCCCCCKKKKKKK
2016-11-03 15:50:41 -04:00
alisolarflare
70b2e89e10 Replaced hard-coded registerCommands with general registerCommand from
Module
2016-11-03 15:44:03 -04:00
alisolarflare
ae01b1d250 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/alisolarflare/events/uhc/UHCModule.java
2016-11-03 15:21:50 -04:00
alisolarflare
b6ce31e547 Fixed bug: UHCMatchState not initialized in config. 2016-11-03 14:47:00 -04:00
f24d9ad9ac Fixed NPE 2016-11-03 18:05:40 +01:00
254a0cdf10 Fixed command adding 2016-11-03 17:38:20 +01:00
alisolarflare
73bdb7e0bf Fully digested ButtonMinigames 2016-11-03 07:35:25 -04:00
alisolarflare
c3f642c65b ARLAJGAGAPGEPVECH 2016-11-03 07:04:02 -04:00
alisolarflare
1dfef6a08d nom nom nom 2016-11-03 07:01:50 -04:00
alisolarflare
07d6a32e98 Moved BoomBow to AliPresents 2016-11-03 02:56:51 -04:00
alisolarflare
28877a9bfa Optimized AliArrow code 2016-11-03 02:56:29 -04:00
alisolarflare
d0a7e5ecb7 Removed unused imports 2016-11-03 01:15:28 -04:00
20e8ce27b8 Added code for exception handling
And other stuff :P
2016-11-03 01:22:51 +01:00
alisolarflare
0d3c83b65f Fully rethought the structure of what I'm trying to do 2016-11-02 16:17:26 -04:00
alisolarflare
9e8449e3c9 Ripped out a metric SHIT TON of useless code 2016-11-02 15:33:32 -04:00
alisolarflare
bf18473750 added new files 2016-11-02 15:33:19 -04:00
alisolarflare
86bc063718 Wired up modules to AliPresents, SHIT's DOOONE 2016-10-31 01:02:58 -04:00
alisolarflare
4c8ffa5a9e Added Module Class, for extra portability 2016-10-31 00:47:13 -04:00
alisolarflare
34c0bc432b Finishing re-organizing 2016-10-31 00:46:51 -04:00
alisolarflare
50107bff81 Begun work on Object Orientating my classes, so that things are more
organized
2016-10-31 00:12:40 -04:00
alisolarflare
e10a5fea0f Organized spagetthi projects, trying to put method to this madness 2016-10-31 00:12:03 -04:00
alisolarflare
dccf0a772e Oh god this code is horrible, commented more 2016-10-30 01:26:32 -04:00
alisolarflare
43beadfcc1 Started commenting my code so that I can work on a javadoc 2016-10-30 00:46:14 -04:00
alisolarflare
8e0908cd68 Started commenting my code so I can start work on a javadoc 2016-10-30 00:45:29 -04:00
alisolarflare
7dfb9a9c72 Yo norbi this is pretty cool 2016-10-26 16:26:57 -04:00
alisolarflare
848811dbfb Started work on the UHC module 2016-10-26 14:55:07 -04:00
alisolarflare
895e9d9611 Moved AliArrows into AliPresents 2016-10-22 17:47:10 -04:00
alisolarflare
5b4e0a28e7 Copied Norbi's gitignore 2016-10-22 15:25:37 -04:00
alisolarflare
3d1694b75c General Cleanup and Bugfix 2016-10-21 22:50:35 -04:00
alisolarflare
ce1c84a8ef *ACTUALLY* removed annoying debug messages 2016-10-21 22:37:05 -04:00