Make separate inventories for CB creative and other #6
Labels
No labels
bug
duplicate
enhancement
help wanted
invalid
question
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: ChromaGaming/AliPresents#6
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
From @NorbiPeti on August 14, 2016 12:20
Save survival inventories to files when switching to cbgm1 and clear the player inventory. On cbgm0 load player inventory and delete the file. When the player gets on check for existing file and cbgm0 the player if the file exists (in case of a server crash or other weirdness).
Saving inventories should be relatively easy, as ItemStacks are ConfigurationSerializable - I'm still a bit usnure about how to make use of it though.
Copied from original issue: TBMCPlugins/CreativeBoundaries#12
Unneeded now that CB is unused in new map