Make separate inventories for CB creative and other #6

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opened 2016-11-05 01:53:31 +00:00 by alisolarflare · 1 comment
alisolarflare commented 2016-11-05 01:53:31 +00:00 (Migrated from github.com)

From @NorbiPeti on August 14, 2016 12:20

Save survival inventories to files when switching to cbgm1 and clear the player inventory. On cbgm0 load player inventory and delete the file. When the player gets on check for existing file and cbgm0 the player if the file exists (in case of a server crash or other weirdness).

Saving inventories should be relatively easy, as ItemStacks are ConfigurationSerializable - I'm still a bit usnure about how to make use of it though.

Copied from original issue: TBMCPlugins/CreativeBoundaries#12

_From @NorbiPeti on August 14, 2016 12:20_ Save survival inventories to files when switching to cbgm1 and clear the player inventory. On cbgm0 load player inventory and delete the file. When the player gets on check for existing file and cbgm0 the player if the file exists (in case of a server crash or other weirdness). Saving inventories should be relatively easy, as ItemStacks are ConfigurationSerializable - I'm still a bit usnure about how to make use of it though. _Copied from original issue: TBMCPlugins/CreativeBoundaries#12_
alisolarflare commented 2016-12-20 04:06:17 +00:00 (Migrated from github.com)

Unneeded now that CB is unused in new map

Unneeded now that CB is unused in new map
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Reference: ChromaGaming/AliPresents#6
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