Finally finished first wave of bugfixing #35
5 changed files with 41 additions and 8 deletions
|
@ -10,7 +10,7 @@ public class InsuranceComponent extends Component {
|
|||
public void register(JavaPlugin plugin) {
|
||||
registerCommand(plugin, new getInsurance());
|
||||
registerCommand(plugin, new getInsuranceNugget());
|
||||
registerCommand(plugin, new getInsuranceBar());
|
||||
registerCommand(plugin, new getInsuranceIngot());
|
||||
registerCommand(plugin, new getInsuranceBlock());
|
||||
}
|
||||
|
||||
|
|
|
@ -15,9 +15,9 @@ public class getInsurance extends ModCommand {
|
|||
InsuranceType insuranceType = defaultInsuranceType;
|
||||
|
||||
switch(args.length){
|
||||
case 0:
|
||||
case 0: // no arguments
|
||||
break;
|
||||
case 1:
|
||||
case 1: // <amount> or <type> argument
|
||||
if (StringUtils.isNumeric(args[0])){
|
||||
amount = Integer.parseInt(args[0]);
|
||||
break;
|
||||
|
@ -25,14 +25,22 @@ public class getInsurance extends ModCommand {
|
|||
insuranceType = InsuranceType.valueOf(args[0]);
|
||||
break;
|
||||
}else{
|
||||
player.sendMessage("Invalid Argument " + args[0]);
|
||||
player.sendMessage("Enter a type of insurance or a number as an argument");
|
||||
player.sendMessage(Insurance.InsuranceType.values().toString());
|
||||
return false;
|
||||
}
|
||||
default:
|
||||
default:
|
||||
// <amount> <type> argument
|
||||
if (StringUtils.isNumeric(args[0]) && Insurance.isInsuranceType(args[1])){
|
||||
amount = Integer.parseInt(args[0]);
|
||||
insuranceType = InsuranceType.valueOf(args[0]);
|
||||
break;
|
||||
}else{
|
||||
player.sendMessage("Invalid Argument " + args[0] + "|" + args[1]);
|
||||
player.sendMessage("Usage /" + this.GetCommandPath()
|
||||
+ " <amount>"
|
||||
+ " <" + Insurance.InsuranceType.values().toString() + ">");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,11 +15,20 @@ public class getInsuranceBlock extends ModCommand {
|
|||
}else{
|
||||
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Block));
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetCommandPath() {
|
||||
return "insurance getblock";
|
||||
}
|
||||
@Override
|
||||
public String[] GetHelpText(String alias){
|
||||
return new String[]{
|
||||
"Usage: /insurance getblock [amount]",
|
||||
"This command returns an insurance block, which on death,",
|
||||
"splits into 9 insurance ingot which each saves 1 row of",
|
||||
"inventory per ingot"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ import org.bukkit.entity.Player;
|
|||
import buttondevteam.alipresents.architecture.commands.ModCommand;
|
||||
import buttondevteam.alipresents.components.insurance.Insurance.InsuranceType;
|
||||
|
||||
public class getInsuranceBar extends ModCommand {
|
||||
public class getInsuranceIngot extends ModCommand {
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(Player player, String alias, String[] args) {
|
||||
|
@ -20,6 +20,14 @@ public class getInsuranceBar extends ModCommand {
|
|||
|
||||
@Override
|
||||
public String GetCommandPath() {
|
||||
return "insurance getBar";
|
||||
return "insurance getingot";
|
||||
}
|
||||
@Override
|
||||
public String[] GetHelpText(String alias){
|
||||
return new String[]{
|
||||
"Usage: /insurance getingot [amount]",
|
||||
"This command returns an insurance ingot, which on death,",
|
||||
"saves one row of inventory"
|
||||
};
|
||||
}
|
||||
}
|
|
@ -15,11 +15,19 @@ public class getInsuranceNugget extends ModCommand {
|
|||
}else{
|
||||
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Nugget));
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public String GetCommandPath() {
|
||||
return "insurance getnugget";
|
||||
}
|
||||
@Override
|
||||
public String[] GetHelpText(String alias){
|
||||
return new String[]{
|
||||
"Usage: /insurance getnugget [amount]",
|
||||
"This command returns an insurance nugget, which on death,",
|
||||
"saves one itemslot in the inventory"
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue