Finally finished first wave of bugfixing #35
1 changed files with 13 additions and 6 deletions
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@ -13,14 +13,14 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{
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private static FlairColourComponent component;
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private static FlairColourComponent component;
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private static Location startLocation;
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private static Location startLocation;
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private static Location endLocation;
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private static Location endLocation;
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private static int sX;
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private static int sX;
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private static int sY;
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private static int sY;
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private static int sZ;
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private static int sZ;
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private static int eX;
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private static int eX;
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private static int eY;
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private static int eY;
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private static int eZ;
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private static int eZ;
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public PlayerProximityLoop(JavaPlugin plugin, FlairColourComponent component) {
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public PlayerProximityLoop(JavaPlugin plugin, FlairColourComponent component) {
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PlayerProximityLoop.plugin = plugin;
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PlayerProximityLoop.plugin = plugin;
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PlayerProximityLoop.component = component;
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PlayerProximityLoop.component = component;
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@ -31,14 +31,21 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{
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PlayerProximityLoop.sY = location.getBlockY();
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PlayerProximityLoop.sY = location.getBlockY();
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PlayerProximityLoop.sZ = location.getBlockZ();
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PlayerProximityLoop.sZ = location.getBlockZ();
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PlayerProximityLoop.startLocation = location;
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PlayerProximityLoop.startLocation = location;
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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if (endLocation == null)
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PlayerProximityLoop.endLocation = location;
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else
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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}
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}
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public static void setEndLocation(Location location){
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public static void setEndLocation(Location location){
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PlayerProximityLoop.eX = location.getBlockX();
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PlayerProximityLoop.eX = location.getBlockX();
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PlayerProximityLoop.eY = location.getBlockY();
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PlayerProximityLoop.eY = location.getBlockY();
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PlayerProximityLoop.eZ = location.getBlockZ();
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PlayerProximityLoop.eZ = location.getBlockZ();
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PlayerProximityLoop.startLocation.setWorld(location.getWorld());
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PlayerProximityLoop.startLocation.setWorld(location.getWorld());
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PlayerProximityLoop.endLocation = location;
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if (endLocation == null)
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PlayerProximityLoop.endLocation = location;
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else
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PlayerProximityLoop.endLocation.setWorld(location.getWorld());
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}
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}
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@Override
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@Override
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@ -65,8 +72,8 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{
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if((playerZ < sZ && playerZ < eZ) || (playerZ > sZ && playerZ > eZ))
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if((playerZ < sZ && playerZ < eZ) || (playerZ > sZ && playerZ > eZ))
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continue;
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continue;
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component.playersToBeFlaired.add(player);
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component.playersToBeFlaired.add(player);
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}
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}
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}
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}
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}
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}
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