2016-10-31 04:47:13 +00:00
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package alisolarflare.modules;
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2016-10-31 04:12:40 +00:00
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.java.JavaPlugin;
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/**
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* A Module class is a helper class that allows the compacting of projects into one single package.
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* Each feature, whether game, arrow trail listener, or command tool, can have its command and listener
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* registration coded into the Module class, as well as any other pointers to memory units, or other
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* classes in the package.
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*
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* This package can then be moved from eclipse project to eclipse project smoothly,
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* as long as the destination project has the Module abstract class, and as long as all dependencies are either
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* contained in the moved package, or moved along with it.
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* @author Alisolarflare
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*
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*/
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public abstract class Module implements Registerable{
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/**
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* Registers the project, when called by the Main JavaPlugin class that handles
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* the main plugin.
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*
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* To register a command, call plugin.getCommand(//label).setExecutor(//commandExecutor); where
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* label is a string containing the name of the command in plugin.yml, and where commandExecutor
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* is a class implementing command executor
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*
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* To register a listener,
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* @param plugin Plugin class called to register commands and listeners
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*/
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public abstract void register(JavaPlugin plugin);
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/**
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* Lazy route to type plugin.getCommand("label").setExecutor
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* @param plugin Main plugin responsible for stuff
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* @param label Name of the command in plugin.yml
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* @param commandExecutor Custom coded CommandExecutor class
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*/
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protected CommandExecutor registerCommand(JavaPlugin plugin, String label, CommandExecutor commandExecutor){
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plugin.getCommand(label).setExecutor(commandExecutor);
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return commandExecutor;
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}
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protected Listener registerListener(JavaPlugin plugin, Listener listener){
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plugin.getServer().getPluginManager().registerEvents(listener, plugin);
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return listener;
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}
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}
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