Re-did how OnCommand works in AliPresents
Removed CommandSender sender for all Player and Mod Commands, replaced with Player player
This commit is contained in:
parent
1554f3f2f0
commit
63a6c775a4
24 changed files with 213 additions and 245 deletions
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@ -1,11 +1,6 @@
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package alisolarflare.components;
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import org.bukkit.command.CommandSender;
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public abstract class ModCommand extends BaseCommand{
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@Override
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public abstract boolean OnCommand(CommandSender sender, String alias, String[] args);
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public abstract class ModCommand extends PlayerCommand{
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@Override
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public String[] GetHelpText(String alias){
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@ -15,12 +10,6 @@ public abstract class ModCommand extends BaseCommand{
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};
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}
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@Override
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public boolean GetPlayerOnly() {
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public boolean GetModOnly() {
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// TODO Auto-generated method stub
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@ -1,6 +1,14 @@
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package alisolarflare.components;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public abstract class PlayerCommand extends BaseCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args){
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return OnCommand((Player) sender, alias, args);
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}
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public abstract boolean OnCommand(Player player, String alias, String[] args);
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@Override
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public boolean GetPlayerOnly() {
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// TODO Auto-generated method stub
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@ -1,13 +1,13 @@
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package alisolarflare.components.bankchest;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class CreateBankChest extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -3,7 +3,6 @@ package alisolarflare.components.creativeboundaries.commands;
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import java.util.List;
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import org.bukkit.GameMode;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -18,13 +17,7 @@ public class Cbgm0 extends PlayerCommand{
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}
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@Override
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public boolean OnCommand(CommandSender sender, String arg2, String[] arg3) {
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if (!(sender instanceof Player)){
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sender.sendMessage("You must be a player to use this command!");
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return false;
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}
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String arg2, String[] arg3) {
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player.setGameMode(GameMode.SURVIVAL);
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cbCreatives.remove(player);
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return true;
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@ -3,7 +3,6 @@ package alisolarflare.components.creativeboundaries.commands;
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import java.util.List;
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import org.bukkit.GameMode;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.palmergames.bukkit.towny.exceptions.NotRegisteredException;
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@ -24,10 +23,7 @@ public class Cbgm1 extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String arg2, String[] arg3) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String arg2, String[] arg3) {
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TownBlock tb = TownyUniverse.getTownBlock(player.getLocation());
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if (tb == null) {
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class ActivatePowers extends ModCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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return false;
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}
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.flairdoor.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -13,9 +12,9 @@ public class FlairMe extends PlayerCommand {
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this.component = flairDoorComponent;
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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component.playersToBeFlaired.add((Player) sender);
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sender.sendMessage("Setup Successful! Walk through a portal to get your flair");
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public boolean OnCommand(Player player, String label, String[] args) {
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component.playersToBeFlaired.add(player);
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player.sendMessage("Setup Successful! Walk through a portal to get your flair");
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return true;
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}
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@Override
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@ -1,6 +1,5 @@
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package alisolarflare.components.gpowers.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -15,8 +14,7 @@ public class GPower extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String label, String[] args) {
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if (args.length < 2) {
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player.sendMessage("Proper Usage to test G-Powers:");
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player.sendMessage("/gpowertest [colour=red,orange,yellow,green,blue,purple] [active=true/false]");
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@ -1,7 +1,6 @@
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package alisolarflare.components.insurance;
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import org.apache.commons.lang.StringUtils;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -11,9 +10,7 @@ public class getInsurance extends ModCommand {
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private final int defaultAmount = 1;
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private final InsuranceType defaultInsuranceType = InsuranceType.Block;
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String alias, String[] args) {
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int amount = defaultAmount;
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InsuranceType insuranceType = defaultInsuranceType;
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@ -1,7 +1,6 @@
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package alisolarflare.components.insurance;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -10,8 +9,7 @@ import alisolarflare.components.insurance.Insurance.InsuranceType;
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public class getInsuranceBar extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String alias, String[] args) {
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if (args.length > 0 && StringUtils.isNumeric(args[0])){
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player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Ingot, Integer.parseInt(args[0])));
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}else{
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@ -1,7 +1,6 @@
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package alisolarflare.components.insurance;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -10,8 +9,7 @@ import alisolarflare.components.insurance.Insurance.InsuranceType;
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public class getInsuranceBlock extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String alias, String[] args) {
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if (args.length > 0 && StringUtils.isNumeric(args[0])){
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player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Block, Integer.parseInt(args[0])));
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}else{
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@ -1,7 +1,6 @@
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package alisolarflare.components.insurance;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -10,8 +9,7 @@ import alisolarflare.components.insurance.Insurance.InsuranceType;
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public class getInsuranceNugget extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String alias, String[] args) {
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if (args.length > 0 && StringUtils.isNumeric(args[0])){
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player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Nugget, Integer.parseInt(args[0])));
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}else{
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@ -1,6 +1,5 @@
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package alisolarflare.components.magic.tricks;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -11,12 +10,7 @@ public class BoomBowRule extends ModCommand{
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public static boolean endCrystal;
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public static boolean localized;;
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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if (sender instanceof Player == false){
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sender.sendMessage("You must be a player to use this command");
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return false;
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}
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String label, String[] args) {
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if (player.getName().equals("alisolarflare") == false){
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player.sendMessage("You must be alisolarflare to use this command");
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return false;
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@ -1,6 +1,5 @@
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package alisolarflare.components.metrics.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -15,11 +14,13 @@ public class GetLoginMetrics extends ModCommand{
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}
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String alias, String[] args) {
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for (String metric : module.metricsList){
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player.sendMessage(metric);
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}
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if (args.length < 1){
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return true;
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}
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return true;
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}
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}
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package alisolarflare.components.minigames.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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import alisolarflare.components.minigames.MinigameComponent;
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@ -13,17 +13,17 @@ public class JoinMinigame extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String arg2, String[] arg3) {
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String name = sender.getName();
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public boolean OnCommand(Player player, String arg2, String[] arg3) {
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String name = player.getName();
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if (module.fighters.contains(name)) {
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sender.sendMessage("You are already in the minigame!");
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player.sendMessage("You are already in the minigame!");
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return true;
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}
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module.fighters.add(name);
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if (module.fighters.contains(name)) {
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sender.sendMessage("You have joined the minigame!");
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player.sendMessage("You have joined the minigame!");
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}
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return true;
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}
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package alisolarflare.components.minigames.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -15,21 +14,21 @@ public class LeaveMinigame extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String arg2, String[] arg3) {
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if(!(sender instanceof Player))
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sender.sendMessage("You must be a player to use this command!");
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public boolean OnCommand(Player player, String arg2, String[] arg3) {
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if(!(player instanceof Player))
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player.sendMessage("You must be a player to use this command!");
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String name = sender.getName();
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String name = player.getName();
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if (!(module.fighters.contains(name))) {
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sender.sendMessage("You are not fighting!");
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player.sendMessage("You are not fighting!");
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return true;
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}
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while(module.fighters.contains(name)){
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module.fighters.remove(name);
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}
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sender.sendMessage("You have left the fighters category!");
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player.sendMessage("You have left the fighters category!");
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return true;
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}
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@ -1,6 +1,6 @@
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package alisolarflare.components.minigames.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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import alisolarflare.components.minigames.MinigameComponent;
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@ -13,8 +13,8 @@ public class ListFighters extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String arg2, String[] arg3) {
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sender.sendMessage(lobby.fighters.toString());
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public boolean OnCommand(Player player, String arg2, String[] arg3) {
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player.sendMessage(lobby.fighters.toString());
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return true;
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}
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@Override
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@ -1,55 +1,55 @@
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package graveyard.autouhc.idle;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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import graveyard.autouhc.memory.UHCMatch;
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/**
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* This class handles the specific command /addToUHC which, in-game, adds a player to a specific UltraHardcore match, that is defined by the constructor: {@linkplain #AddToUHC(UHCMatch)}
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*
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* @author Alisolarflare
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*/
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/**@deprecated*/
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public class AddToUHC extends ModCommand {
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private UHCMatch match;
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public AddToUHC(UHCMatch match) {
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this.match = match;
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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// INPUT SANITATION
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Player player = (Player) sender;
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if (!player.getName().equalsIgnoreCase("alisolarflare") && !player.getName().equalsIgnoreCase("Arsen_Derby_FTW")) {
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sender.sendMessage("You must be Ali to add someone else to a UHC, send her a message to change the permissions");
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return false;
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}
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if (args.length <= 1) {
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sender.sendMessage("You must supply at least one playername");
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}
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switch(match.getMatchState()){
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case IDLE:
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case WAITING:
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case SETUP:
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case INTRO:
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// Adds players to memory
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sender.sendMessage("Adding Players to matchList!");
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for (int i = 0; i > args.length; i++) {
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match.getPlayerList().add(args[i]);
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}sender.sendMessage("Finished!");
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case PEACE:
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case TENSION:
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case POWER:
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case END:
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sender.sendMessage("There is already a match going on!");
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}
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return false;
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}
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}
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//package graveyard.autouhc.idle;
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//
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//import org.bukkit.command.CommandSender;
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//import org.bukkit.entity.Player;
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//
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//import alisolarflare.components.ModCommand;
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//import graveyard.autouhc.memory.UHCMatch;
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//
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///**
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// * This class handles the specific command /addToUHC which, in-game, adds a player to a specific UltraHardcore match, that is defined by the constructor: {@linkplain #AddToUHC(UHCMatch)}
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// *
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// * @author Alisolarflare
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// */
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///**@deprecated*/
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//public class AddToUHC extends ModCommand {
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// private UHCMatch match;
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//
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// public AddToUHC(UHCMatch match) {
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// this.match = match;
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// }
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//
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// @Override
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// public boolean OnCommand(CommandSender sender, String label, String[] args) {
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// // INPUT SANITATION
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// Player player = (Player) sender;
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// if (!player.getName().equalsIgnoreCase("alisolarflare") && !player.getName().equalsIgnoreCase("Arsen_Derby_FTW")) {
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// sender.sendMessage("You must be Ali to add someone else to a UHC, send her a message to change the permissions");
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// return false;
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// }
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// if (args.length <= 1) {
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// sender.sendMessage("You must supply at least one playername");
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// }
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//
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// switch(match.getMatchState()){
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// case IDLE:
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// case WAITING:
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// case SETUP:
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// case INTRO:
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// // Adds players to memory
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// sender.sendMessage("Adding Players to matchList!");
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// for (int i = 0; i > args.length; i++) {
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// match.getPlayerList().add(args[i]);
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// }sender.sendMessage("Finished!");
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// case PEACE:
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// case TENSION:
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// case POWER:
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// case END:
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// sender.sendMessage("There is already a match going on!");
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// }
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//
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//
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//
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// return false;
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// }
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//}
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@ -1,48 +1,48 @@
|
|||
package graveyard.autouhc.idle;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import alisolarflare.components.ModCommand;
|
||||
import graveyard.autouhc.memory.UHCMatch;
|
||||
/**@deprecated*/
|
||||
public class JoinUHC extends ModCommand{
|
||||
|
||||
private UHCMatch match;
|
||||
|
||||
public JoinUHC(UHCMatch match) {
|
||||
this.match = match;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
if (!(sender instanceof Player))
|
||||
return false;
|
||||
Player player = (Player) sender;
|
||||
player.sendMessage("Adding you to the UltraHardcore match!");
|
||||
switch(match.getMatchState()){
|
||||
|
||||
//Before the game
|
||||
case IDLE:
|
||||
case WAITING:
|
||||
case SETUP:
|
||||
case INTRO:
|
||||
player.sendMessage("Adding you to the UltraHardcore match!");
|
||||
match.getPlayerList().add(player.getName());
|
||||
break;
|
||||
|
||||
//During the game
|
||||
case PEACE:
|
||||
case TENSION:
|
||||
case POWER:
|
||||
player.sendMessage("There is currently an UltraHardcore match going on! #POINTTOSPECTATORMODE, tell Ali asap if you see this");
|
||||
|
||||
//After the game
|
||||
case END:
|
||||
player.sendMessage("There is currently an ending ceremony going on! #POINTTOCEREMONY, tell Ali ASAP if you see this");
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//package graveyard.autouhc.idle;
|
||||
//
|
||||
//import org.bukkit.command.CommandSender;
|
||||
//import org.bukkit.entity.Player;
|
||||
//
|
||||
//import alisolarflare.components.ModCommand;
|
||||
//import graveyard.autouhc.memory.UHCMatch;
|
||||
///**@deprecated*/
|
||||
//public class JoinUHC extends ModCommand{
|
||||
//
|
||||
// private UHCMatch match;
|
||||
//
|
||||
// public JoinUHC(UHCMatch match) {
|
||||
// this.match = match;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// if (!(sender instanceof Player))
|
||||
// return false;
|
||||
// Player player = (Player) sender;
|
||||
// player.sendMessage("Adding you to the UltraHardcore match!");
|
||||
// switch(match.getMatchState()){
|
||||
//
|
||||
// //Before the game
|
||||
// case IDLE:
|
||||
// case WAITING:
|
||||
// case SETUP:
|
||||
// case INTRO:
|
||||
// player.sendMessage("Adding you to the UltraHardcore match!");
|
||||
// match.getPlayerList().add(player.getName());
|
||||
// break;
|
||||
//
|
||||
// //During the game
|
||||
// case PEACE:
|
||||
// case TENSION:
|
||||
// case POWER:
|
||||
// player.sendMessage("There is currently an UltraHardcore match going on! #POINTTOSPECTATORMODE, tell Ali asap if you see this");
|
||||
//
|
||||
// //After the game
|
||||
// case END:
|
||||
// player.sendMessage("There is currently an ending ceremony going on! #POINTTOCEREMONY, tell Ali ASAP if you see this");
|
||||
//
|
||||
// }
|
||||
//
|
||||
// return false;
|
||||
// }
|
||||
//}
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
package graveyard.autouhc.intro;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import alisolarflare.components.ModCommand;
|
||||
import graveyard.autouhc.memory.UHCMatch;
|
||||
/**@deprecated*/
|
||||
public class ConfigureMatch extends ModCommand{
|
||||
|
||||
public ConfigureMatch(UHCMatch match) {
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//package graveyard.autouhc.intro;
|
||||
//
|
||||
//import org.bukkit.command.CommandSender;
|
||||
//
|
||||
//import alisolarflare.components.ModCommand;
|
||||
//import graveyard.autouhc.memory.UHCMatch;
|
||||
///**@deprecated*/
|
||||
//public class ConfigureMatch extends ModCommand{
|
||||
//
|
||||
// public ConfigureMatch(UHCMatch match) {
|
||||
// // TODO Auto-generated constructor stub
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// // TODO Auto-generated method stub
|
||||
// return false;
|
||||
// }
|
||||
//}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
package graveyard.autouhc.intro;
|
||||
/**@deprecated*/
|
||||
public class IntroductionCutscene {
|
||||
//TODO: Teleport all players to the area.
|
||||
}
|
||||
//package graveyard.autouhc.intro;
|
||||
///**@deprecated*/
|
||||
//public class IntroductionCutscene {
|
||||
// //TODO: Teleport all players to the area.
|
||||
//}
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
package graveyard.autouhc.listeners;
|
||||
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
/**
|
||||
* Main launcher for the repeating task that activates the
|
||||
* ghostie powers if an Ultrahardcore Match is going on,
|
||||
* and it's time for powers to activate
|
||||
*/
|
||||
/**@deprecated*/
|
||||
public class MatchCyclingListener implements Listener {
|
||||
public BukkitTask PowerCyclingTask;
|
||||
|
||||
public MatchCyclingListener(JavaPlugin plugin){
|
||||
PowerCyclingTask = (new MatchMainLoop()).runTaskTimer(plugin, 20, 20);
|
||||
}
|
||||
}
|
||||
//package graveyard.autouhc.listeners;
|
||||
//
|
||||
//import org.bukkit.event.Listener;
|
||||
//import org.bukkit.plugin.java.JavaPlugin;
|
||||
//import org.bukkit.scheduler.BukkitTask;
|
||||
//
|
||||
///**
|
||||
// * Main launcher for the repeating task that activates the
|
||||
// * ghostie powers if an Ultrahardcore Match is going on,
|
||||
// * and it's time for powers to activate
|
||||
// */
|
||||
///**@deprecated*/
|
||||
//public class MatchCyclingListener implements Listener {
|
||||
// public BukkitTask PowerCyclingTask;
|
||||
//
|
||||
// public MatchCyclingListener(JavaPlugin plugin){
|
||||
// PowerCyclingTask = (new MatchMainLoop()).runTaskTimer(plugin, 20, 20);
|
||||
// }
|
||||
//}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
package graveyard.autouhc.listeners;
|
||||
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
/**@deprecated*/
|
||||
public class MatchMainLoop extends BukkitRunnable{
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
//package graveyard.autouhc.listeners;
|
||||
//
|
||||
//import org.bukkit.scheduler.BukkitRunnable;
|
||||
///**@deprecated*/
|
||||
//public class MatchMainLoop extends BukkitRunnable{
|
||||
// @Override
|
||||
// public void run() {
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
//}
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
package graveyard.autouhc.memory;
|
||||
/**@deprecated*/
|
||||
public enum MatchState {
|
||||
IDLE, //Idle: Configure Match, Wait: Schedule Match, Intro: Start Match
|
||||
WAITING, //SETUP: Scheduled Time, INTRO: No Setup
|
||||
SETUP, //INTRO: Done
|
||||
INTRO, //Peace: Done, and players ready
|
||||
PEACE, //Tension: Timer, End: All dead
|
||||
TENSION, //Power: Timer, End: All dead
|
||||
POWER, //End: All dead
|
||||
END//IDLE: Ceremony over
|
||||
}
|
||||
//package graveyard.autouhc.memory;
|
||||
///**@deprecated*/
|
||||
//public enum MatchState {
|
||||
// IDLE, //Idle: Configure Match, Wait: Schedule Match, Intro: Start Match
|
||||
// WAITING, //SETUP: Scheduled Time, INTRO: No Setup
|
||||
// SETUP, //INTRO: Done
|
||||
// INTRO, //Peace: Done, and players ready
|
||||
// PEACE, //Tension: Timer, End: All dead
|
||||
// TENSION, //Power: Timer, End: All dead
|
||||
// POWER, //End: All dead
|
||||
// END//IDLE: Ceremony over
|
||||
//}
|
||||
|
|
Loading…
Reference in a new issue