commented out a *SHIT TON* of code
This commit is contained in:
parent
63a6c775a4
commit
6d0ee4e224
20 changed files with 269 additions and 286 deletions
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@ -2,7 +2,7 @@ package alisolarflare.components.alilinks.commands;
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import java.util.List;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.components.PlayerCommand;
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@ -18,9 +18,9 @@ public class PressAliLink extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] inputFrequencies) {
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public boolean OnCommand(Player player, String label, String[] inputFrequencies) {
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if (inputFrequencies.length < 1) {
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sender.sendMessage("You must specify a link frequency");
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player.sendMessage("You must specify a link frequency");
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return false;
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}
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@ -31,7 +31,7 @@ public class PressAliLink extends PlayerCommand {
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}
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}
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}
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sender.sendMessage("Link pressed!");
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player.sendMessage("Link pressed!");
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return true;
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}
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@Override
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@ -5,7 +5,6 @@ import java.util.Map;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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@ -24,12 +23,10 @@ public class SetAliLink extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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Player player = (Player) sender;
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player.sendMessage("you pressed");
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public boolean OnCommand(Player player, String label, String[] args) {
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if (args == null || args.length < 1) {
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sender.sendMessage("You must specify a link frequency");
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sender.sendMessage("/pressalilink [name]");
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player.sendMessage("You must specify a link frequency");
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player.sendMessage("/pressalilink [name]");
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return false;
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}
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@ -1,6 +1,6 @@
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package alisolarflare.components.creativeboundaries.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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import alisolarflare.components.creativeboundaries.CreativeBoundariesComponent;
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@ -13,19 +13,19 @@ public class SetDickmode extends ModCommand{
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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public boolean OnCommand(Player player, String label, String[] args) {
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if(args.length < 1){
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sender.sendMessage("You must use True, False, 1, or 0 as arguments!");
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player.sendMessage("You must use True, False, 1, or 0 as arguments!");
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return false;
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}
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String firstArgument = args[0];
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if(firstArgument.startsWith("t") || firstArgument.equals("1")){
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sender.sendMessage("Dickmode has been turned on!");
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player.sendMessage("Dickmode has been turned on!");
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dickMode = true;
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return true;
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}
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if(firstArgument.startsWith("f") || firstArgument.equals("0")){
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sender.sendMessage("Dickmode has been turned off!");
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player.sendMessage("Dickmode has been turned off!");
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dickMode = false;
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return true;
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -13,8 +12,8 @@ public class SetUHCLobby extends ModCommand{
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}
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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module.lobbyLocation = ((Player) sender).getLocation();
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public boolean OnCommand(Player player, String alias, String[] args) {
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module.lobbyLocation = player.getLocation();
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class SetWorldBorders extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class ShrinkWorldBorders extends ModCommand {
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class SpreadPlayers extends ModCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class StartTimer extends ModCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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public class StartUHC extends ModCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -1,13 +1,13 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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public class TeleportToUHC extends PlayerCommand{
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.flairdoor.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -15,13 +14,11 @@ public class SetProximityLocation extends ModCommand{
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}
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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if (args.length < 1){
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sender.sendMessage("You must enter an argument");
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player.sendMessage("You must enter an argument");
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return false;
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}
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Player player = (Player) sender;
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String firstChar = args[0].substring(0, 1);
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switch(firstChar){
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@ -1,6 +1,6 @@
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package alisolarflare.components.gpowers.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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import alisolarflare.components.gpowers.GPowerMemory;
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@ -13,7 +13,7 @@ public class PowerAll extends ModCommand{
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this.gPowerMemory = gPowerMemory;
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}
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(Player player, String alias, String[] args) {
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for (poweredPlayer poweredPlayer : gPowerMemory.poweredPlayerList.values()){
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poweredPlayer.isPowersActive = true;
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.gpowers.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -15,8 +14,7 @@ public class PowerDown extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String label, String[] args) {
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gPowerMemory.PowerDownPlayer(player);
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return true;
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.gpowers.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.PlayerCommand;
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@ -15,11 +14,7 @@ public class PowerUp extends PlayerCommand {
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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if (!(sender instanceof Player))
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sender.sendMessage("You must be a player to use this command! Contact a dev/ali if you think this is wrong");
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String label, String[] args) {
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gPowerMemory.PowerUpPlayer(player);
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return true;
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}
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@ -1,6 +1,5 @@
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package alisolarflare.components.minigames.commands;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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@ -13,11 +12,9 @@ public class SetColourSpawn extends ModCommand{
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this.spawnSet = spawnSet;
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}
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@Override
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public boolean OnCommand(CommandSender sender, String label, String[] args) {
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Player player = (Player) sender;
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public boolean OnCommand(Player player, String label, String[] args) {
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if(args.length == 0){
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sender.sendMessage("ERROR: Arguments required.");
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player.sendMessage("ERROR: Arguments required.");
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return false;
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}
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@ -26,34 +23,34 @@ public class SetColourSpawn extends ModCommand{
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input.toLowerCase();
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switch(input){
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case ("r"):
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sender.sendMessage("Setting Red Spawn...");
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player.sendMessage("Setting Red Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Red Spawn Set!");
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player.sendMessage("Red Spawn Set!");
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break;
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case ("o"):
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sender.sendMessage("Setting Orange Spawn...");
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player.sendMessage("Setting Orange Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Orange Spawn Set!");
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player.sendMessage("Orange Spawn Set!");
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break;
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case ("y"):
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sender.sendMessage("Setting Yellow Spawn...");
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player.sendMessage("Setting Yellow Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Yellow Spawn Set!");
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player.sendMessage("Yellow Spawn Set!");
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break;
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case ("g"):
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sender.sendMessage("Setting Green Spawn...");
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player.sendMessage("Setting Green Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Green Spawn Set!");
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player.sendMessage("Green Spawn Set!");
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break;
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case ("b"):
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sender.sendMessage("Setting Blue Spawn...");
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player.sendMessage("Setting Blue Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Blue Spawn Set!");
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player.sendMessage("Blue Spawn Set!");
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break;
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case ("p"):
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sender.sendMessage("Setting Purple Spawn...");
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player.sendMessage("Setting Purple Spawn...");
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spawnSet.setRSpawn(player.getLocation());
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sender.sendMessage("Purple Spawn Set!");
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player.sendMessage("Purple Spawn Set!");
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break;
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}
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return true;
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@ -1,30 +1,30 @@
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package graveyard.autouhc;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.components.Component;
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import graveyard.autouhc.memory.MatchState;
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import graveyard.autouhc.memory.UHCMatch;
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/**@deprecated*/
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public class UHCModule extends Component {
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public UHCMatch match;
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public void register(JavaPlugin plugin) {
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if (plugin.getConfig().contains("UHCMatchState")){
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match = new UHCMatch(plugin.getConfig(), MatchState.valueOf(plugin.getConfig().getString("UHCMatchState")));
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}else{
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match = new UHCMatch(plugin.getConfig(), MatchState.IDLE);
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}
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//registerCommand(plugin, new SetMatchState(match));
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//registerCommand(plugin, new AddToUHC(match));
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//registerCommand(plugin, new JoinUHC(match));
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//registerCommand(plugin, new StartMatch(match));
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//registerCommand(plugin, new ConfigureMatch(match));
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//registerCommand(plugin, new ScheduleMatch(match));
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}
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}
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//package graveyard.autouhc;
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//import org.bukkit.plugin.java.JavaPlugin;
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//
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//import alisolarflare.components.Component;
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//import graveyard.autouhc.memory.MatchState;
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//import graveyard.autouhc.memory.UHCMatch;
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//
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///**@deprecated*/
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//public class UHCModule extends Component {
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// public UHCMatch match;
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//
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// public void register(JavaPlugin plugin) {
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//
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//
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// if (plugin.getConfig().contains("UHCMatchState")){
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// match = new UHCMatch(plugin.getConfig(), MatchState.valueOf(plugin.getConfig().getString("UHCMatchState")));
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// }else{
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// match = new UHCMatch(plugin.getConfig(), MatchState.IDLE);
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// }
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//
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//
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// //registerCommand(plugin, new SetMatchState(match));
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// //registerCommand(plugin, new AddToUHC(match));
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// //registerCommand(plugin, new JoinUHC(match));
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// //registerCommand(plugin, new StartMatch(match));
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// //registerCommand(plugin, new ConfigureMatch(match));
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// //registerCommand(plugin, new ScheduleMatch(match));
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//
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// }
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//}
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@ -1,71 +1,71 @@
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package graveyard.autouhc.controller;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import alisolarflare.components.ModCommand;
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import graveyard.autouhc.memory.MatchState;
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import graveyard.autouhc.memory.UHCMatch;
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/**@deprecated*/
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public class SetMatchState extends ModCommand{
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UHCMatch match;
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public SetMatchState(UHCMatch match) {
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this.match = match;
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}
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@Override
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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if (!(sender instanceof Player)){
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sender.sendMessage("You must be a player to use this command!");
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return false;
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}
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Player player = (Player) sender;
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if (player.getName().equalsIgnoreCase("alisolarflare") && player.getName().equalsIgnoreCase("Arsen_Derby_FTW")){
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sender.sendMessage("You must be either Ali or Arsen to use this command!");
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return false;
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}
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if(args.length < 1 ){
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player.sendMessage("Usage: /setMatchState [stateToBeSet]");
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player.sendMessage("States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
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return false;
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}
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String inputState = args[0];
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boolean inputIsValidState = false;
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for (MatchState defaultMatchState : MatchState.values()){
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if(inputState.equalsIgnoreCase(defaultMatchState.toString())){
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inputIsValidState = true;
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}
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}
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if (inputIsValidState){
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match.setMatchState(MatchState.valueOf(inputState));
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player.sendMessage("Match State set to: " + match.getMatchState().toString() + "!");
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}else{
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player.sendMessage("Error, could not parse state.");
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player.sendMessage("Valid States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
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return false;
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}
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return false;
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}
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@Override
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public boolean GetPlayerOnly() {
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public boolean GetModOnly() {
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// TODO Auto-generated method stub
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return false;
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}
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}
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//package graveyard.autouhc.controller;
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//
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//import org.bukkit.command.CommandSender;
|
||||
//import org.bukkit.entity.Player;
|
||||
//
|
||||
//import alisolarflare.components.ModCommand;
|
||||
//import graveyard.autouhc.memory.MatchState;
|
||||
//import graveyard.autouhc.memory.UHCMatch;
|
||||
///**@deprecated*/
|
||||
//public class SetMatchState extends ModCommand{
|
||||
//
|
||||
// UHCMatch match;
|
||||
// public SetMatchState(UHCMatch match) {
|
||||
// this.match = match;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// if (!(sender instanceof Player)){
|
||||
// sender.sendMessage("You must be a player to use this command!");
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// Player player = (Player) sender;
|
||||
//
|
||||
// if (player.getName().equalsIgnoreCase("alisolarflare") && player.getName().equalsIgnoreCase("Arsen_Derby_FTW")){
|
||||
// sender.sendMessage("You must be either Ali or Arsen to use this command!");
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if(args.length < 1 ){
|
||||
// player.sendMessage("Usage: /setMatchState [stateToBeSet]");
|
||||
// player.sendMessage("States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// String inputState = args[0];
|
||||
// boolean inputIsValidState = false;
|
||||
// for (MatchState defaultMatchState : MatchState.values()){
|
||||
// if(inputState.equalsIgnoreCase(defaultMatchState.toString())){
|
||||
// inputIsValidState = true;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if (inputIsValidState){
|
||||
// match.setMatchState(MatchState.valueOf(inputState));
|
||||
// player.sendMessage("Match State set to: " + match.getMatchState().toString() + "!");
|
||||
// }else{
|
||||
// player.sendMessage("Error, could not parse state.");
|
||||
// player.sendMessage("Valid States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
//
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean GetPlayerOnly() {
|
||||
// // TODO Auto-generated method stub
|
||||
// return true;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean GetModOnly() {
|
||||
// // TODO Auto-generated method stub
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
//}
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
package graveyard.autouhc.intro;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import alisolarflare.components.ModCommand;
|
||||
import graveyard.autouhc.memory.UHCMatch;
|
||||
/**@deprecated*/
|
||||
public class ScheduleMatch extends ModCommand{
|
||||
|
||||
public ScheduleMatch(UHCMatch match) {
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//package graveyard.autouhc.intro;
|
||||
//
|
||||
//import org.bukkit.command.CommandSender;
|
||||
//
|
||||
//import alisolarflare.components.ModCommand;
|
||||
//import graveyard.autouhc.memory.UHCMatch;
|
||||
///**@deprecated*/
|
||||
//public class ScheduleMatch extends ModCommand{
|
||||
//
|
||||
// public ScheduleMatch(UHCMatch match) {
|
||||
// // TODO Auto-generated constructor stub
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
|
||||
// // TODO Auto-generated method stub
|
||||
// return false;
|
||||
// }
|
||||
//}
|
||||
|
|
|
@ -1,52 +1,52 @@
|
|||
package graveyard.autouhc.intro;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
|
||||
import alisolarflare.components.ModCommand;
|
||||
import graveyard.autouhc.memory.MatchState;
|
||||
import graveyard.autouhc.memory.UHCMatch;
|
||||
|
||||
/**@deprecated*/
|
||||
public class StartMatch extends ModCommand {
|
||||
private UHCMatch match;
|
||||
/**@deprecated*/
|
||||
public StartMatch(UHCMatch match) {
|
||||
this.match = match;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(CommandSender sender, String label, String[] args) {
|
||||
|
||||
if (!sender.hasPermission("moderator") && !(sender.getName() == ""))
|
||||
sender.sendMessage("You must be a moderator or Arsenalis to use this command! "
|
||||
+ "Contact a TBMC dev if you think this is wrong");
|
||||
|
||||
//ACTIVATES MATCH
|
||||
switch(match.getMatchState()){
|
||||
case IDLE:
|
||||
sender.sendMessage("There is currently a match ready... Activating...");
|
||||
match.setMatchState(MatchState.INTRO);
|
||||
break;
|
||||
|
||||
case WAITING:
|
||||
sender.sendMessage("There currently a match planned for: TIME:TIME:TIME");
|
||||
break;
|
||||
|
||||
case END:
|
||||
sender.sendMessage("The match has ended! Would you like to restart using current settings?");
|
||||
break;
|
||||
|
||||
default:
|
||||
sender.sendMessage("You cannot start a match now, one is already in progress!");
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String GetCommandPath() {
|
||||
return "startmatch";
|
||||
}
|
||||
}
|
||||
//package graveyard.autouhc.intro;
|
||||
//
|
||||
//import org.bukkit.command.CommandSender;
|
||||
//
|
||||
//import alisolarflare.components.ModCommand;
|
||||
//import graveyard.autouhc.memory.MatchState;
|
||||
//import graveyard.autouhc.memory.UHCMatch;
|
||||
//
|
||||
///**@deprecated*/
|
||||
//public class StartMatch extends ModCommand {
|
||||
// private UHCMatch match;
|
||||
// /**@deprecated*/
|
||||
// public StartMatch(UHCMatch match) {
|
||||
// this.match = match;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean OnCommand(CommandSender sender, String label, String[] args) {
|
||||
//
|
||||
// if (!sender.hasPermission("moderator") && !(sender.getName() == ""))
|
||||
// sender.sendMessage("You must be a moderator or Arsenalis to use this command! "
|
||||
// + "Contact a TBMC dev if you think this is wrong");
|
||||
//
|
||||
// //ACTIVATES MATCH
|
||||
// switch(match.getMatchState()){
|
||||
// case IDLE:
|
||||
// sender.sendMessage("There is currently a match ready... Activating...");
|
||||
// match.setMatchState(MatchState.INTRO);
|
||||
// break;
|
||||
//
|
||||
// case WAITING:
|
||||
// sender.sendMessage("There currently a match planned for: TIME:TIME:TIME");
|
||||
// break;
|
||||
//
|
||||
// case END:
|
||||
// sender.sendMessage("The match has ended! Would you like to restart using current settings?");
|
||||
// break;
|
||||
//
|
||||
// default:
|
||||
// sender.sendMessage("You cannot start a match now, one is already in progress!");
|
||||
// }
|
||||
//
|
||||
// return false;
|
||||
//
|
||||
//
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public String GetCommandPath() {
|
||||
// return "startmatch";
|
||||
// }
|
||||
//}
|
||||
|
|
|
@ -1,51 +1,51 @@
|
|||
package graveyard.autouhc.memory;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
|
||||
/**@deprecated*/
|
||||
public class UHCMatch {
|
||||
private FileConfiguration config;
|
||||
private MatchState matchState = MatchState.IDLE;
|
||||
private List<String> playerList = new ArrayList<String>();
|
||||
|
||||
private Location lobbyLocation;
|
||||
public UHCMatch(FileConfiguration fileConfiguration, MatchState state) {
|
||||
this.config = fileConfiguration;
|
||||
this.matchState = state;
|
||||
}
|
||||
|
||||
public MatchState getMatchState(){
|
||||
return matchState;
|
||||
}
|
||||
|
||||
public void setMatchState(MatchState newMS){
|
||||
matchState = newMS;
|
||||
config.set("UHCMatchState", newMS.toString());
|
||||
switch(newMS){
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> getPlayerList() {
|
||||
return playerList;
|
||||
}
|
||||
|
||||
public void setPlayerList(List<String> playerList) {
|
||||
this.playerList = playerList;
|
||||
}
|
||||
|
||||
public Location getLobbyLocation() {
|
||||
|
||||
return lobbyLocation;
|
||||
}
|
||||
|
||||
public void setLobbyLocation(Location lobbyLocation) {
|
||||
this.lobbyLocation = lobbyLocation;
|
||||
}
|
||||
|
||||
}
|
||||
//package graveyard.autouhc.memory;
|
||||
//
|
||||
//import java.util.ArrayList;
|
||||
//import java.util.List;
|
||||
//
|
||||
//import org.bukkit.Location;
|
||||
//import org.bukkit.configuration.file.FileConfiguration;
|
||||
//
|
||||
///**@deprecated*/
|
||||
//public class UHCMatch {
|
||||
// private FileConfiguration config;
|
||||
// private MatchState matchState = MatchState.IDLE;
|
||||
// private List<String> playerList = new ArrayList<String>();
|
||||
//
|
||||
// private Location lobbyLocation;
|
||||
// public UHCMatch(FileConfiguration fileConfiguration, MatchState state) {
|
||||
// this.config = fileConfiguration;
|
||||
// this.matchState = state;
|
||||
// }
|
||||
//
|
||||
// public MatchState getMatchState(){
|
||||
// return matchState;
|
||||
// }
|
||||
//
|
||||
// public void setMatchState(MatchState newMS){
|
||||
// matchState = newMS;
|
||||
// config.set("UHCMatchState", newMS.toString());
|
||||
// switch(newMS){
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public List<String> getPlayerList() {
|
||||
// return playerList;
|
||||
// }
|
||||
//
|
||||
// public void setPlayerList(List<String> playerList) {
|
||||
// this.playerList = playerList;
|
||||
// }
|
||||
//
|
||||
// public Location getLobbyLocation() {
|
||||
//
|
||||
// return lobbyLocation;
|
||||
// }
|
||||
//
|
||||
// public void setLobbyLocation(Location lobbyLocation) {
|
||||
// this.lobbyLocation = lobbyLocation;
|
||||
// }
|
||||
//
|
||||
//}
|
||||
|
|
Loading…
Reference in a new issue