Add 'AliPresents/' from commit '6b53cc00ed8c78f81d7e2a54ebeeb53b4211bf40'

git-subtree-dir: AliPresents
git-subtree-mainline: dac32390c5
git-subtree-split: 6b53cc00ed
This commit is contained in:
alisolarflare 2017-02-16 17:50:50 -05:00
commit 8703e26146
114 changed files with 6041 additions and 0 deletions

224
AliPresents/.gitignore vendored Normal file
View file

@ -0,0 +1,224 @@
#################
## Eclipse
#################
*.pydevproject
.project
.metadata/
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
target/
.project
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath
#################
## Visual Studio
#################
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.sln.docstates
# Build results
[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.log
*.scc
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
*.ncrunch*
.*crunch*.local.xml
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.Publish.xml
*.pubxml
*.publishproj
# NuGet Packages Directory
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
#packages/
# Windows Azure Build Output
csx
*.build.csdef
# Windows Store app package directory
AppPackages/
# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.[Pp]ublish.xml
*.pfx
*.publishsettings
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
App_Data/*.mdf
App_Data/*.ldf
#############
## Windows detritus
#############
# Windows image file caches
Thumbs.db
ehthumbs.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Mac crap
.DS_Store
#############
## Python
#############
*.py[cod]
# Packages
*.egg
*.egg-info
dist/
build/
eggs/
parts/
var/
sdist/
develop-eggs/
.installed.cfg
# Installer logs
pip-log.txt
# Unit test / coverage reports
.coverage
.tox
#Translations
*.mo
#Mr Developer
.mr.developer.cfg
.metadata/*
TheButtonAutoFlair/out/artifacts/Autoflair/Autoflair.jar
*.iml
*.name
.idea/compiler.xml
*.xml

23
AliPresents/.project Normal file
View file

@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>AliPresents</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.m2e.core.maven2Builder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.m2e.core.maven2Nature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

View file

@ -0,0 +1,3 @@
eclipse.preferences.version=1
encoding/<project>=UTF-8
encoding/src=UTF-8

View file

@ -0,0 +1,5 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
org.eclipse.jdt.core.compiler.compliance=1.8
org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
org.eclipse.jdt.core.compiler.source=1.8

View file

@ -0,0 +1,4 @@
activeProfiles=
eclipse.preferences.version=1
resolveWorkspaceProjects=true
version=1

674
AliPresents/LICENSE Normal file
View file

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

16
AliPresents/README.md Normal file
View file

@ -0,0 +1,16 @@
# AliPresents
A plugin that contains most of Ali's Projects
Components:
- Flairdoors
- GhostiePowers
- AliLinks
CreativeBoundaries
Magic:
- BoomBow
- AliArrowTrails
ButtonMinigames
Ultrahardcore

0
AliPresents/config.yml Normal file
View file

0
AliPresents/metrics.yml Normal file
View file

23
AliPresents/plugin.yml Normal file
View file

@ -0,0 +1,23 @@
main: buttondevteam.alipresents.AliPresents
name: AliPresents
version: 2.0.2
commands:
alilink:
description: creates wireless redstone
cb:
description: creates creative boundaries
dungeons:
description: handles the resource dungeons scattered around the map
debug:
description: debug commands
flaircolour:
description: flaaairs
gpower:
description: powerssss
insurance:
description: item block insurance
magic:
description: magic
metrics:
description: metrics system

118
AliPresents/pom.xml Normal file
View file

@ -0,0 +1,118 @@
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.github.tbmcplugins</groupId>
<artifactId>AliPresents</artifactId>
<version>2.0.2-SNAPSHOT</version>
<name>AliPresents</name>
<description>A bucket of aaall the stuff Ali makes. It's a bit smelly.</description>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
</excludes>
</resource>
<resource>
<directory>.</directory>
<includes>
<include>*.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.3</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-resources-plugin</artifactId>
<version>3.0.1</version>
<executions>
<execution>
<id>copy</id>
<phase>compile</phase>
<goals>
<goal>copy-resources</goal>
</goals>
<configuration>
<outputDirectory>target</outputDirectory>
<resources>
<resource>
<directory>resources</directory>
</resource>
</resources>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
</repository>
<repository> <!-- This repo fixes issues with transitive dependencies -->
<id>jcenter</id>
<url>http://jcenter.bintray.com</url>
</repository>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<repository>
<id>ess-repo</id>
<url>http://repo.ess3.net/content/groups/essentials</url>
</repository>
<repository>
<id>citizensnpcs</id>
<url>http://repo.citizensnpcs.co/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.11-R0.1-SNAPSHOT</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.apache.commons/commons-lang3 -->
<dependency>
<groupId>org.apache.commons</groupId>
<artifactId>commons-lang3</artifactId>
<version>3.5</version>
</dependency>
<dependency>
<groupId>com.github.TBMCPlugins.ButtonCore</groupId>
<artifactId>ButtonCore</artifactId>
<version>master-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>net.ess3</groupId>
<artifactId>Essentials</artifactId>
<version>2.14-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>net.citizensnpcs</groupId>
<artifactId>citizens-v1_11_R1</artifactId>
<version>2.0.21-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>com.github.TBMCPlugins.ButtonCore</groupId>
<artifactId>Towny</artifactId>
<version>master-SNAPSHOT</version>
</dependency>
</dependencies>
</project>

View file

@ -0,0 +1,41 @@
package buttondevteam.alipresents;
import java.util.logging.Logger;
import org.bukkit.plugin.PluginDescriptionFile;
//import alisolarflare.links.AliLinkSubPlug;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.components.alilinks.AliLinkComponent;
import buttondevteam.alipresents.components.creativeboundaries.CreativeBoundariesComponent;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
import buttondevteam.alipresents.components.flaircolour.FlairColourComponent;
import buttondevteam.alipresents.components.gpower.GPowerComponent;
import buttondevteam.alipresents.components.hotfix.HotfixComponent;
import buttondevteam.alipresents.components.insurance.InsuranceComponent;
import buttondevteam.alipresents.components.magic.MagicComponent;
public class AliPresents extends JavaPlugin{
public void onEnable(){
PluginDescriptionFile pdfFile = getDescription();
Logger logger = getLogger();
logger.info(pdfFile.getName() + " has been started (V." + pdfFile.getVersion()+ ").");
new AliLinkComponent().register(this);
new CreativeBoundariesComponent().register(this);
new DungeonComponent().register(this);
new FlairColourComponent().register(this);
new GPowerComponent().register(this);
new HotfixComponent().register(this);
new InsuranceComponent().register(this);
new MagicComponent().register(this);
//new MetricsComponent().register(this);
logger.info(pdfFile.getName() + " has fully registered (V." + pdfFile.getVersion()+ ").");
}
}

View file

@ -0,0 +1,70 @@
package buttondevteam.alipresents.architecture;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.commands.BaseCommand;
import buttondevteam.lib.TBMCCoreAPI;
import buttondevteam.lib.chat.TBMCChatAPI;
/**
* A Module class allows the compacting of projects into one single package.
*
* Each feature can have its commands and listeners coded into the Module class,
* as well as any other pointers to memory units, or other classes in the package.
*
* This package can then be moved from eclipse project to eclipse project smoothly,
* as long as the destination project has the Module abstract class, and as long as all dependencies are either
* contained in the moved package, or moved along with it.
* @author Alisolarflare
*
*/
public abstract class Component{
/**
* Registers the module, when called by the JavaPlugin class. Call
* registerCommand() and registerListener() within this method.
*
* @param plugin Plugin class called to register commands and listeners
*/
public abstract void register(JavaPlugin plugin);
/**
* Registers a TBMCCommand to the plugin
* @param plugin Main plugin responsible for stuff
* @param label Name of the command in plugin.yml
* @param commandExecutor Custom coded CommandExecutor class
*/
protected void registerCommand(JavaPlugin plugin, BaseCommand commandBase){
TBMCChatAPI.AddCommand(plugin, commandBase);
//plugin.getCommand(commandBase.getClass().getSimpleName().toString()).setExecutor(commandBase);
}
/**
* Registers a Listener to this plugin
* @param plugin Main plugin responsible for stuff
* @param label Name of the command in plugin.yml
* @param commandExecutor Custom coded CommandExecutor class
*/
protected Listener registerListener(JavaPlugin plugin, Listener listener){
TBMCCoreAPI.RegisterEventsForExceptions(listener, plugin);
return listener;
}
public void saveData(FileConfiguration config, String pathToData, Object data){
config.set("moduledata." + this.getClassName() + "." + pathToData, data);
}
public Object getData(FileConfiguration config, String pathToData, Object data){
return config.get("moduledata." + this.getClassName() + "." + pathToData, data);
}
public String getClassName(){
Class<?> enclosingClass = getClass().getEnclosingClass();
String className = "nullModule";
if (enclosingClass != null) {
className = (enclosingClass.getName());
} else {
className = (getClass().getName());
}
return className;
}
}

View file

@ -0,0 +1,22 @@
package buttondevteam.alipresents.architecture.commands;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import buttondevteam.lib.chat.TBMCCommandBase;
public abstract class BaseCommand extends TBMCCommandBase implements CommandExecutor{
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
// TODO Auto-generated method stub
return OnCommand(sender, label, args);
}
@Override
public String[] GetHelpText(String alias){
return new String[] {
"This command doesn't have help text ask a dev to write one",
"If you're a dev, write the help text you lazy bastard. -Ali"
};
}
}

View file

@ -0,0 +1,21 @@
package buttondevteam.alipresents.architecture.commands;
public abstract class CommandBlockCommand extends BaseCommand{
@Override
public String[] GetHelpText(String alias){
return new String[] {
"This command doesn't have help text. ",
};
}
public boolean GetPlayerOnly() {
// TODO Auto-generated method stub
return false;
}
public boolean GetModOnly() {
// TODO Auto-generated method stub
return false;
}
}

View file

@ -0,0 +1,17 @@
package buttondevteam.alipresents.architecture.commands;
public abstract class ModCommand extends PlayerCommand{
@Override
public String[] GetHelpText(String alias){
return new String[] {
"This command doesn't have help text, ask a dev to add one",
"If you're a dev, write the help text you lazy bastard. -Ali"
};
}
@Override
public boolean GetModOnly() {
return true;
}
}

View file

@ -0,0 +1,38 @@
package buttondevteam.alipresents.architecture.commands;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public abstract class PlayerCommand extends BaseCommand{
/**replaces CommandExecutor functionality*/
@Override
public boolean onCommand(CommandSender sender, Command command, String string, String[] args){
return OnCommand(sender, string, args);
}
/**replaces TBMCCommandBase functionality*/
@Override
public boolean OnCommand(CommandSender sender, String alias, String[] args){
return OnCommand((Player) sender, alias, args);
}
public abstract boolean OnCommand(Player player, String alias, String[] args);
@Override
public boolean GetPlayerOnly() {
return true;
}
@Override
public boolean GetModOnly() {
return false;
}
@Override
public String[] GetHelpText(String alias){
return new String[] {
"This command doesn't have help text. ",
"If you're a player, ask a mod to write one",
"If you're a mod, ask a dev to write one",
"If you're a dev, write the help text you lazy bastard. -Ali"
};
}
}

View file

@ -0,0 +1,71 @@
package buttondevteam.alipresents.components.alilinks;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import org.apache.commons.lang3.StringUtils;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.components.alilinks.entities.Link;
public class AliLinkAPI {
public static List<Link> linkList = new ArrayList<Link>();
/**"Usage: /pressalilink <frequency>"*/
public static boolean sendPressEvent(CommandSender sender, String[] inputFrequencies, JavaPlugin plugin) {
if (inputFrequencies.length == 0) {
sender.sendMessage("You must specify a link frequency");
return false;
}
List<String> inputFrequencyList= Arrays.asList(inputFrequencies);
for (Link link : linkList) {
if(inputFrequencyList.contains(link.frequency)){
link.press(plugin);
}
}
sender.sendMessage("Link pressed!");
return true;
}
public static boolean createAliLink(Player player, String[] args) {
if (args == null || args.length < 1) {
player.sendMessage("You must specify a link frequency");
player.sendMessage("/pressalilink [name]");
return false;
}
String frequency = args[0];
World world = player.getWorld();
int x = player.getLocation().getBlockX();
int y = player.getLocation().getBlockY();
int z = player.getLocation().getBlockZ();
if (args.length > 4) {
boolean arg1isNumber = StringUtils.isNumericSpace(args[1]);
boolean arg2isNumber = StringUtils.isNumericSpace(args[2]);
boolean arg3isNumber = StringUtils.isNumericSpace(args[3]);
if (arg1isNumber && arg2isNumber && arg3isNumber) {
x = Integer.parseInt(args[1]);
y = Integer.parseInt(args[2]);
z = Integer.parseInt(args[3]);
}
}
Link link = new Link(frequency, world, x, y, z);
linkList.add(link);
return true;
}
@SuppressWarnings({ "unchecked", "unused" })
private List<Link> MapToLinkList(List<Map<?, ?>> mapList, Server server) {
List<Link> linkList = new ArrayList<Link>();
for (Map<?, ?> MapWithLinkData : mapList){
linkList.add(new Link((Map<String,String>) MapWithLinkData, server));
}
return linkList;
}
}

View file

@ -0,0 +1,24 @@
package buttondevteam.alipresents.components.alilinks;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.alilinks.commands.ListLinks;
import buttondevteam.alipresents.components.alilinks.commands.Press;
import buttondevteam.alipresents.components.alilinks.commands.Set;
public class AliLinkComponent extends Component {
private static JavaPlugin p;
public static JavaPlugin getPlugin() {
return p;
}
@Override
public void register(JavaPlugin plugin) {
p = plugin;
registerCommand(plugin, new Press());
registerCommand(plugin, new Set());
registerCommand(plugin, new ListLinks());
}
}

View file

@ -0,0 +1,22 @@
package buttondevteam.alipresents.components.alilinks.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.alilinks.AliLinkAPI;
import buttondevteam.alipresents.components.alilinks.entities.Link;
public class ListLinks extends PlayerCommand {
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
for (Link link : AliLinkAPI.linkList){
player.sendMessage(link.toString());
}
return false;
}
@Override
public String GetCommandPath() {
return "alilink listlinks";
}
}

View file

@ -0,0 +1,31 @@
package buttondevteam.alipresents.components.alilinks.commands;
import org.bukkit.command.CommandSender;
import buttondevteam.alipresents.architecture.commands.CommandBlockCommand;
import buttondevteam.alipresents.components.alilinks.AliLinkAPI;
import buttondevteam.alipresents.components.alilinks.AliLinkComponent;
public class Press extends CommandBlockCommand {
@Override
public String GetCommandPath() {
return "alilink press";
}
@Override
public String[] GetHelpText(String alias){
return new String[] {
"Usage: type /"+this.GetCommandPath()+" <frequency> activate a wireless redstone block listening",
"to your frequency of choice"
};
}
@Override
public boolean OnCommand(CommandSender sender, String alias, String[] args) {
if (args.length < 1)
return false;
return AliLinkAPI.sendPressEvent(sender, args, AliLinkComponent.getPlugin());
}
}

View file

@ -0,0 +1,27 @@
package buttondevteam.alipresents.components.alilinks.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.alilinks.AliLinkAPI;
public class Set extends ModCommand {
@Override
public String GetCommandPath() {
return "alilink set";
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length < 1)
return false;
return AliLinkAPI.createAliLink(player, args);
}
@Override
public String[] GetHelpText(String alias){
return new String[] {
"Usage: type /"+this.GetCommandPath()+" <frequency> set a wireless redstone block that listens",
"for signals from the players pressing the frequency of your choice"
};
}
}

View file

@ -0,0 +1,76 @@
package buttondevteam.alipresents.components.alilinks.entities;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.components.alilinks.tasks.UnpressTask;
public class Link{
public String frequency;
public World world;
public int x;
public int y;
public int z;
/**Constructor for copying links*/
public Link(Link link){
this.frequency = link.frequency;
this.world = link.world;
this.x = link.x;
this.y = link.y;
this.z = link.z;
}
/**Constructor for deserialization*/
public Link(Map<String,String> linkFromMap, Server server){
this.frequency = linkFromMap.get("frequency");
this.world = server.getWorld(linkFromMap.get("world"));
this.x = Integer.parseInt(linkFromMap.get("x"));
this.y = Integer.parseInt(linkFromMap.get("y"));
this.z = Integer.parseInt(linkFromMap.get("z"));
}
/**Constructor for Location inputs*/
public Link(String frequency, Location location){
this.frequency = frequency;
this.world = location.getWorld();
this.x = location.getBlockX();
this.y = location.getBlockY();
this.z = location.getBlockZ();
}
/**Pure Constructor*/
public Link(String frequency, World world, int x, int y, int z){
this.frequency = frequency;
this.world = world;
this.x = x;
this.y = y;
this.z = z;
}
/**
* Activates the Ali-Link
* @param plugin
*/
public void press(JavaPlugin plugin) {
Location location = new Location(this.world, this.x, this.y, this.z);
location.getBlock().setType(Material.REDSTONE_BLOCK);
new UnpressTask(location).runTaskLater(plugin, 2);
}
public Map<String,String> toMap(){
Map<String, String> linkAsMap = new HashMap<String,String>();
linkAsMap.put("frequency", frequency);
linkAsMap.put("world", world.getName());
linkAsMap.put("x", Integer.toString(this.x));
linkAsMap.put("y", Integer.toString(this.y));
linkAsMap.put("z", Integer.toString(this.z));
return linkAsMap;
}
}

View file

@ -0,0 +1,20 @@
package buttondevteam.alipresents.components.alilinks.tasks;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.scheduler.BukkitRunnable;
public class UnpressTask extends BukkitRunnable {
private Location location;
public UnpressTask(Location location){
this.location = location;
}
@SuppressWarnings("deprecation")
@Override
public void run() {
location.getBlock().setType(Material.STAINED_CLAY);
location.getBlock().setData((byte) 14);
this.cancel();
}
}

View file

@ -0,0 +1,89 @@
package buttondevteam.alipresents.components.creativeboundaries;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import com.palmergames.bukkit.towny.exceptions.NotRegisteredException;
import com.palmergames.bukkit.towny.object.Resident;
import com.palmergames.bukkit.towny.object.Town;
import com.palmergames.bukkit.towny.object.TownBlock;
import com.palmergames.bukkit.towny.object.TownyUniverse;
public class CreativeBoundariesAPI {
private static List<Player> cbCreatives = new ArrayList<Player>();
private static boolean forceBoundaries = false;
public CreativeBoundariesAPI(List<Player> cbCreatives){
CreativeBoundariesAPI.cbCreatives = cbCreatives;
}
public static void toSurvival(Player player){
player.setGameMode(GameMode.SURVIVAL);
cbCreatives.remove(player);
}
public static boolean toCreative(Player player){
if (player.getWorld().getName().equalsIgnoreCase("World")){
player.sendMessage("Creative Boundaries is disabled on the New Map!");
return true;
}
TownBlock tb = TownyUniverse.getTownBlock(player.getLocation());
if (tb == null) {
player.sendMessage("Some error occured.");
player.sendMessage("TownBlock is null.");
return false;
}
Town town;
try {
town = tb.getTown();
} catch (NotRegisteredException e) {
player.sendMessage("You aren't standing in a town, head to your home town to use this command.");
return false;
}
boolean playerIsInTown = false;
for(Resident res : town.getResidents()){
if (res.getName().toString().equals(player.getName().toString())){
playerIsInTown = true;
break;
}
}
if (!playerIsInTown){
player.sendMessage("Sorry, you're not part of this town");
return false;
}
player.setGameMode(GameMode.CREATIVE);
cbCreatives.add(player);
return true;
}
public static void setForceBoundaries(boolean forceBoundaries){
CreativeBoundariesAPI.forceBoundaries = forceBoundaries;
}
public static boolean setForceBoundaries(Player player, String[] args){
if(args.length < 1){
player.sendMessage("You must use True, False, 1, or 0 as arguments!");
return false;
}
String firstArgument = args[0];
if(firstArgument.startsWith("t") || firstArgument.equals("1")){
player.sendMessage("Dickmode has been turned on!");
forceBoundaries = true;
return true;
}
if(firstArgument.startsWith("f") || firstArgument.equals("0")){
player.sendMessage("Dickmode has been turned off!");
forceBoundaries = false;
return true;
}
return false;
}
public static boolean getforceBoundaries(){
return forceBoundaries;
}
public static boolean isCBCreative(Player player){
return cbCreatives.contains(player);
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.creativeboundaries;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.creativeboundaries.commands.Cbgm0;
import buttondevteam.alipresents.components.creativeboundaries.commands.Cbgm1;
import buttondevteam.alipresents.components.creativeboundaries.commands.SetForceBoundaries;
import buttondevteam.alipresents.components.creativeboundaries.listeners.PlotChangeListener;
public class CreativeBoundariesComponent extends Component{
@Override
public void register(JavaPlugin plugin) {
registerCommand(plugin, new Cbgm1());
registerCommand(plugin, new Cbgm0());
registerCommand(plugin, new SetForceBoundaries());
registerListener(plugin, new PlotChangeListener());
//registerListener(plugin, new ItemRestrictionListener(this));
}
}

View file

@ -0,0 +1,21 @@
package buttondevteam.alipresents.components.creativeboundaries.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.creativeboundaries.CreativeBoundariesAPI;
public class Cbgm0 extends PlayerCommand{
@Override
public String GetCommandPath() {
return "cb gm0";
}
@Override
public boolean OnCommand(Player player, String arg2, String[] arg3) {
CreativeBoundariesAPI.toSurvival(player);
return true;
}
public String[] GetHelpText(String alias){
return new String[]{"Creative Boundaries Usage: /"+this.GetCommandPath()+""};
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.creativeboundaries.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.creativeboundaries.CreativeBoundariesAPI;
public class Cbgm1 extends PlayerCommand {
@Override
public String GetCommandPath() {
return "cb gm1";
}
@Override
public boolean OnCommand(Player player, String arg2, String[] arg3) {
return CreativeBoundariesAPI.toCreative(player);
}
@Override
public String[] GetHelpText(String alias){
return new String[] {
"Usage: When in a town that you either own or are a resident of, type /"+this.GetCommandPath()+" to gain creative"
};
}
}

View file

@ -0,0 +1,22 @@
package buttondevteam.alipresents.components.creativeboundaries.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.creativeboundaries.CreativeBoundariesAPI;
public class SetForceBoundaries extends ModCommand{
@Override
public String GetCommandPath() {
return "cb set forceboundaries";
}
@Override
public boolean OnCommand(Player player, String label, String[] args) {
return (CreativeBoundariesAPI.setForceBoundaries(player, args));
}
@Override
public String[] GetHelpText(String alias){
return new String[]{"Usage: /"+this.GetCommandPath()+" <True/False/0/1>"};
}
}

View file

@ -0,0 +1,61 @@
package buttondevteam.alipresents.components.creativeboundaries.listeners;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import com.palmergames.bukkit.towny.event.PlayerChangePlotEvent;
import com.palmergames.bukkit.towny.exceptions.NotRegisteredException;
import com.palmergames.bukkit.towny.object.Resident;
import com.palmergames.bukkit.towny.object.Town;
import com.palmergames.bukkit.towny.object.TownBlock;
import com.palmergames.bukkit.towny.object.TownyUniverse;
import buttondevteam.alipresents.components.creativeboundaries.CreativeBoundariesAPI;
public class PlotChangeListener implements Listener{
@EventHandler
public void onPlayerPlotChange(PlayerChangePlotEvent plotEvent){
Player player = plotEvent.getPlayer();
if (CreativeBoundariesAPI.getforceBoundaries() == false){
return;
}
if (plotEvent.getPlayer().getGameMode() != GameMode.CREATIVE){
return;
}
if (!(CreativeBoundariesAPI.isCBCreative(player))){
return;
}
TownBlock tb = TownyUniverse.getTownBlock(player.getLocation());
if (tb == null) {
player.sendMessage("You have left your town boundaries!");
CreativeBoundariesAPI.toSurvival(player);
return;
}
Town town;
try {
town = tb.getTown();
} catch (NotRegisteredException e) {
player.sendMessage("You have left your town boundaries!!");
CreativeBoundariesAPI.toSurvival(player);
return;
}
if (town == null) {
player.sendMessage("You have left your town boundaries!!!");
CreativeBoundariesAPI.toSurvival(player);
return;
}
boolean townHasRes = false;
for(Resident res : town.getResidents()){
if (res.getName().toString().equals(player.getName().toString())){
townHasRes = true;
}
}
if (!townHasRes){
player.sendMessage("You have left your town boundaries!!!!");
CreativeBoundariesAPI.toSurvival(player);
}
}
}

View file

@ -0,0 +1,26 @@
package buttondevteam.alipresents.components.dungeons;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.dungeons.commands.DisplayDebug;
import buttondevteam.alipresents.components.dungeons.commands.Enter;
import buttondevteam.alipresents.components.dungeons.commands.Exit;
import buttondevteam.alipresents.components.dungeons.commands.SetEntrance;
import buttondevteam.alipresents.components.dungeons.commands.SetExit;
import buttondevteam.alipresents.components.dungeons.dungeons.GenericDungeonA1;
public class DungeonComponent extends Component {
public GenericDungeonA1 dungeonA1;
@Override
public void register(JavaPlugin plugin) {
dungeonA1 = new GenericDungeonA1(plugin);
registerCommand(plugin, new DisplayDebug(this));
registerCommand(plugin, new Enter(this));
registerCommand(plugin, new Exit(this));
registerCommand(plugin, new SetEntrance(this));
registerCommand(plugin, new SetExit(this));
}
}

View file

@ -0,0 +1,28 @@
package buttondevteam.alipresents.components.dungeons.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
public class DisplayDebug extends ModCommand {
private DungeonComponent component;
public DisplayDebug(DungeonComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
player.sendMessage("Entrance Location: "+component.dungeonA1.getDungeonEntrance().toString());
player.sendMessage("Exit Location: "+component.dungeonA1.getDungeonExit().toString());
return true;
}
@Override
public String GetCommandPath(){
return "dungeons display debug";
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.dungeons.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
public class Enter extends ModCommand{
private DungeonComponent component;
public Enter(DungeonComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
component.dungeonA1.enterDungeon(player);
return true;
}
@Override
public String GetCommandPath(){
return "dungeons enter";
}
}

View file

@ -0,0 +1,24 @@
package buttondevteam.alipresents.components.dungeons.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
public class Exit extends PlayerCommand {
private DungeonComponent component;
public Exit(DungeonComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
component.dungeonA1.exitDungeon(player);
return true;
}
@Override
public String GetCommandPath(){
return "dungeons exit";
}
}

View file

@ -0,0 +1,25 @@
package buttondevteam.alipresents.components.dungeons.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
public class SetEntrance extends ModCommand {
private DungeonComponent component;
public SetEntrance(DungeonComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
player.sendMessage("Setting DungeonA1's Entrance!");
component.dungeonA1.setEntrance(player.getLocation());
player.sendMessage("Entrance Set!");
return true;
}
public String GetCommandPath(){
return "dungeons set entrance";
}
}

View file

@ -0,0 +1,28 @@
package buttondevteam.alipresents.components.dungeons.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.dungeons.DungeonComponent;
public class SetExit extends ModCommand {
private DungeonComponent component;
public SetExit(DungeonComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
player.sendMessage("Setting DungeonA1's Exit!");
component.dungeonA1.setExit(player.getLocation());
player.sendMessage("DungeonA1's Exit Set!");
return true;
}
@Override
public String GetCommandPath(){
return "dungeons set exit";
}
}

View file

@ -0,0 +1,32 @@
package buttondevteam.alipresents.components.dungeons.dungeons;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/**Dungeon Object that represents a dungeon*/
public abstract class Dungeon {
public abstract Location getDungeonEntrance();
public abstract Location getDungeonExit();
public abstract void setEntrance(Location location);
public abstract void setExit(Location location);
public boolean enterDungeon(Player player){
if (getDungeonEntrance() == null){
player.sendMessage("There has been a collapse! You may not enter the dungeon now.");
return false;
}
player.teleport(getDungeonEntrance());
player.setGameMode(GameMode.ADVENTURE);
return true;
}
public boolean exitDungeon(Player player){
if (getDungeonExit() == null){
player.sendMessage("Oh god, something went horribly wrong with exiting... Yell for help!");
return false;
}
player.teleport(getDungeonExit());
player.setGameMode(GameMode.SURVIVAL);
return true;
}
}

View file

@ -0,0 +1,95 @@
package buttondevteam.alipresents.components.dungeons.dungeons;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.plugin.java.JavaPlugin;
public class GenericDungeonA1 extends Dungeon{
private Location entrance;
private Location exit;
private JavaPlugin plugin;
public GenericDungeonA1(JavaPlugin plugin){
if(!initDungeon(plugin)){
plugin.getServer().broadcastMessage("DungeonA1 cant be initialized!");
}
this.plugin = plugin;
}
private boolean initDungeon(JavaPlugin plugin){
/*
if (plugin.getServer().getWorld("Dungeons") == null || plugin.getServer().getWorld("world") == null){
plugin.getServer().broadcastMessage("GenericDungeonA1Error! One of the worlds is null!");
plugin.getServer().broadcastMessage("Available Worlds... " + plugin.getServer().getWorlds().toString());
return false;
}*/
Location temp;
if ((temp = loadLocation(plugin, "dungeons.dungeona1.enter")) != null){
entrance = temp;
}else if(plugin.getServer().getWorld("Dungeons") != null){
entrance = new Location(plugin.getServer().getWorld("Dungeons"), -7.5, 138.0, -91.5);
}else{
plugin.getServer().broadcastMessage("There is no working default dungeon entrance for A1, setting to null");
entrance = null;
}
temp = null;
if ((temp = loadLocation(plugin, "dungeons.dungeona1.exit")) != null){
exit = temp;
}else if (plugin.getServer().getWorld("world") != null){
exit = plugin.getServer().getWorld("world").getSpawnLocation().clone();
}else{
plugin.getServer().broadcastMessage("There is no working default dungeon exit for A1, setting to null");
exit = null;
}
if (entrance == null || exit == null){
plugin.getServer().broadcastMessage("DungeonA1Error! Dungeon Entrance or Exit is null!");
plugin.getServer().broadcastMessage("Dungeon Entrance: " + entrance.toString());
plugin.getServer().broadcastMessage("Dungeon Exit: " + exit.toString());
return false;
}
return true;
}
@Override
public void setEntrance(Location location){
saveLocation(plugin, "dungeons.dungeona1.enter", location);
entrance = location;
}
@Override
public void setExit(Location location){
saveLocation(plugin, "dungeons.dungeona1.exit", location);
exit = location;
}
@Override
public Location getDungeonEntrance() {
return entrance;
}
@Override
public Location getDungeonExit() {
return exit;
}
private void saveLocation(JavaPlugin plugin, String path, Location location){
plugin.getConfig().set(path+".world", location.getWorld().getName());
plugin.getConfig().set(path+".x", location.getX());
plugin.getConfig().set(path+".y", location.getY());
plugin.getConfig().set(path+".z", location.getZ());
plugin.saveConfig();
}
private Location loadLocation(JavaPlugin plugin, String path){
try{
String worldname = plugin.getConfig().getString(path+".world");
if(worldname == null) return null;
World world = plugin.getServer().getWorld(worldname);
double x = plugin.getConfig().getDouble(path+".x");
double y = plugin.getConfig().getDouble(path+".y");
double z = plugin.getConfig().getDouble(path+".z");
if (world == null) return null;
return new Location(world, x, y, z);
}catch(Exception e){
e.printStackTrace();
return null;
}
}
}

View file

@ -0,0 +1,117 @@
package buttondevteam.alipresents.components.flaircolour;
import org.bukkit.DyeColor;
import com.earth2me.essentials.User;
public class FlairColourAPI {
public static void recolourPlayer(User user, DyeColor dyecolour){
String name = "";
if ((name = user._getNickname()) == null && (name = user.getDisplayName()) == null){
name = user.getName();
}
String sanitizedName = "";
for(int i = 0; i < name.length(); i++){
if (name.charAt(i) == '§'){
i++;//Skips the data value, the 4 in "§4Alisolarflare"
}else{
sanitizedName += name.charAt(i);
}
}
String colourCode = dyeToColourCode(dyecolour);
String newName = colourCode + sanitizedName;
user.setNickname(newName);
user.sendMessage("Adding the colour " + colourCode + dyecolour.name() + "§f!");
user.sendMessage("Your name is now: " + user.getNickname() +"!");
}
public static String colourShiftRight(String input, DyeColor newDye){
return dyeToColourCode(newDye) + shiftColoursRight(input);
}
private static String shiftColoursRight(String input){
String output = "";
if (input.length() <= 2){
return input;
}
for(int ptr = 0; ptr < input.length(); ptr++){
if (input.charAt(ptr) == '§'){
boolean foundLegalCharacter = false;
for (int i = ptr + 2; i < input.length(); i++){
if (input.charAt(i - 1) == '§' || input.charAt(i) == '§'){
continue;
}else{//SecondPtr points to a legal character
foundLegalCharacter = true;
output += input.charAt(i) + input.substring(ptr, i);
ptr = i;
break;
}
}
if (foundLegalCharacter == false){
break;
}
}else{
output += input.charAt(ptr); //copy over
}
}
return output;
}
public static String dyeToColourCode(DyeColor dyeColour){
String colourChanger;
switch(dyeColour){
case WHITE:
colourChanger = "§f";
break;
case SILVER:
colourChanger = "§7";
break;
case GRAY:
colourChanger = "§8";
break;
case BLACK:
colourChanger = "§0";
break;
case PINK:
colourChanger = "§d";
break;
case RED:
colourChanger = "§c";
break;
case ORANGE:
colourChanger = "§6";
break;
case YELLOW:
colourChanger = "§e";
break;
case LIME:
colourChanger = "§a";
break;
case GREEN:
colourChanger = "§2";
break;
case LIGHT_BLUE:
colourChanger = "§b";
break;
case CYAN:
colourChanger = "§3";
break;
case BLUE:
colourChanger = "§9";
break;
case PURPLE:
colourChanger = "§5";
break;
case MAGENTA:
colourChanger = "§d";
break;
case BROWN:
colourChanger = "§4"; //Technically a dark red
break;
default:
colourChanger = "§m";
break;
}
return colourChanger;
}
}

View file

@ -0,0 +1,47 @@
package buttondevteam.alipresents.components.flaircolour;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.plugin.java.JavaPlugin;
import com.earth2me.essentials.Essentials;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.flaircolour.letterdyes.GetLetterDye;
import buttondevteam.alipresents.components.flaircolour.letterdyes.LetterDye;
import buttondevteam.alipresents.components.flaircolour.letterdyes.LetterDyeListener;
import buttondevteam.alipresents.components.flaircolour.portals.FlairMe;
import buttondevteam.alipresents.components.flaircolour.portals.PlayerProximityLoop;
import buttondevteam.alipresents.components.flaircolour.portals.PortalListener;
import buttondevteam.alipresents.components.flaircolour.portals.SetProximityLocation;
public class FlairColourComponent extends Component {
public List<Player> playersToBeFlaired = new ArrayList<Player>();
@Override
public void register(JavaPlugin plugin) {
registerCommand(plugin, new FlairMe(this));
registerCommand(plugin, new SetProximityLocation());
registerCommand(plugin, new GetLetterDye());
registerListener(plugin, new PortalListener(plugin, this));
registerListener(plugin, new PlayerProximityLoop(plugin, this));
registerListener(plugin, new LetterDyeListener((Essentials) Bukkit.getPluginManager().getPlugin("Essentials")));
registerRecipies(plugin);
}
public void registerRecipies(JavaPlugin plugin){
ItemStack testItem = LetterDye.getLetterDye();
ShapedRecipe testRecipie = new ShapedRecipe(testItem);
testRecipie.shape("***","*C*","***");
testRecipie.setIngredient('*', Material.INK_SACK);
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.flaircolour.letterdyes;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
public class GetLetterDye extends PlayerCommand{
@Override
public String GetCommandPath() {
return "flaircolour getletterdye";
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
player.getInventory().addItem(LetterDye.getLetterDye());
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /"+this.GetCommandPath()+" to get letter dyes that can change your username!"
};
}
}

View file

@ -0,0 +1,17 @@
package buttondevteam.alipresents.components.flaircolour.letterdyes;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class LetterDye {
public static ItemStack getLetterDye(){
ItemStack item = new ItemStack(Material.INK_SACK);
item.addUnsafeEnchantment(Enchantment.LUCK, 10);
ItemMeta meta = item.getItemMeta();
meta.setDisplayName("LetterDye");
item.setItemMeta(meta);
return item;
}
}

View file

@ -0,0 +1,41 @@
package buttondevteam.alipresents.components.flaircolour.letterdyes;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Dye;
import com.earth2me.essentials.Essentials;
import com.earth2me.essentials.User;
import buttondevteam.alipresents.components.flaircolour.FlairColourAPI;
public class LetterDyeListener implements Listener{
private Essentials essentials;
public LetterDyeListener(Essentials essentials) {
this.essentials = essentials;
}
@EventHandler
public void onLetterDye(PlayerInteractEvent event){
try{
if((event.getAction() != Action.RIGHT_CLICK_AIR)) return;
ItemStack item = event.getItem();
if(item.getType() != Material.INK_SACK) return;
if(item.getItemMeta().hasEnchant(Enchantment.LUCK)) return;
if(item.getItemMeta().getEnchantLevel(Enchantment.LUCK) == 10) return;
if(item.getItemMeta().getDisplayName() == "LetterDye") return;
Dye dye = (Dye) event.getItem().getData();
User user = essentials.getUser(event.getPlayer());
user.setNickname(FlairColourAPI.colourShiftRight(user._getNickname(), dye.getColor()));
}catch(Exception e){
event.getPlayer().sendMessage(e.getStackTrace().toString());
}
}
}

View file

@ -0,0 +1,31 @@
package buttondevteam.alipresents.components.flaircolour.portals;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.flaircolour.FlairColourComponent;
public class FlairMe extends PlayerCommand {
@Override
public String GetCommandPath() {
return "flaircolour flairme";
}
private FlairColourComponent component;
public FlairMe(FlairColourComponent flairDoorComponent) {
this.component = flairDoorComponent;
}
@Override
public boolean OnCommand(Player player, String label, String[] args) {
component.playersToBeFlaired.add(player);
player.sendMessage("Setup Successful! Walk through a portal to get your flair");
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /"+this.GetCommandPath()+" and enter a portal with coloured",
"wool underneath to change your flair"
};
}
}

View file

@ -0,0 +1,79 @@
package buttondevteam.alipresents.components.flaircolour.portals;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import buttondevteam.alipresents.components.flaircolour.FlairColourComponent;
public class PlayerProximityLoop extends BukkitRunnable implements Listener{
private static JavaPlugin plugin;
private static FlairColourComponent component;
private static Location startLocation;
private static Location endLocation;
private static int sX;
private static int sY;
private static int sZ;
private static int eX;
private static int eY;
private static int eZ;
public PlayerProximityLoop(JavaPlugin plugin, FlairColourComponent component) {
PlayerProximityLoop.plugin = plugin;
PlayerProximityLoop.component = component;
this.runTaskTimer(plugin, 0, 20);
}
public static void setStartLocation(Location location){
PlayerProximityLoop.sX = location.getBlockX();
PlayerProximityLoop.sY = location.getBlockY();
PlayerProximityLoop.sZ = location.getBlockZ();
PlayerProximityLoop.startLocation = location;
if (endLocation == null)
PlayerProximityLoop.endLocation = location;
else
PlayerProximityLoop.endLocation.setWorld(location.getWorld());
}
public static void setEndLocation(Location location){
PlayerProximityLoop.eX = location.getBlockX();
PlayerProximityLoop.eY = location.getBlockY();
PlayerProximityLoop.eZ = location.getBlockZ();
PlayerProximityLoop.startLocation.setWorld(location.getWorld());
if (endLocation == null)
PlayerProximityLoop.endLocation = location;
else
PlayerProximityLoop.endLocation.setWorld(location.getWorld());
}
@Override
public void run() {
if (startLocation == null || endLocation == null){
return;
}
int playerX;
int playerY;
int playerZ;
Location playerLocation;
for (Player player : plugin.getServer().getOnlinePlayers()){
playerLocation = player.getLocation();
if(playerLocation.getWorld() != startLocation.getWorld())
continue;
playerX = playerLocation.getBlockX();
if((playerX < sX && playerX < eX) || (playerX > sX && playerX > eX))
continue;
playerY = playerLocation.getBlockY();
if((playerY < sY && playerY < eY) || (playerY > sY && playerY > eY))
continue;
playerZ = playerLocation.getBlockZ();
if((playerZ < sZ && playerZ < eZ) || (playerZ > sZ && playerZ > eZ))
continue;
component.playersToBeFlaired.add(player);
}
}
}

View file

@ -0,0 +1,82 @@
package buttondevteam.alipresents.components.flaircolour.portals;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.material.Wool;
import org.bukkit.plugin.java.JavaPlugin;
import com.earth2me.essentials.Essentials;
import buttondevteam.alipresents.components.flaircolour.FlairColourAPI;
import buttondevteam.alipresents.components.flaircolour.FlairColourComponent;
public class PortalListener implements Listener{
public JavaPlugin plugin;
Essentials essentials;
private FlairColourComponent component;
public PortalListener(JavaPlugin plugin, FlairColourComponent component) {
this.plugin = plugin;
this.component = component;
this.essentials = ((Essentials) Bukkit.getPluginManager().getPlugin("Essentials"));
}
@EventHandler
public void onPortalEnter(PlayerPortalEvent event){
if(!(event.getPlayer() instanceof Player)){
return;
}
Player player = event.getPlayer();
if(!(component.playersToBeFlaired.contains(player))){
return;
}
event.setTo(player.getLocation());
int x = player.getLocation().getBlockX();
int y = player.getLocation().getBlockY();
int z = player.getLocation().getBlockZ();
Block HigherBlock = player.getWorld().getBlockAt(x,y-2,z); //Block under obsidian
Block MiddleBlock = player.getWorld().getBlockAt(x,y-3,z); //Block under higher block
Block BottomBlock = player.getWorld().getBlockAt(x,y-4,z); //Block under middle block
if(HigherBlock.getType() == Material.STONE){
FlairColourAPI.recolourPlayer(essentials.getUser(player), DyeColor.GRAY);
component.playersToBeFlaired.remove(player.getName());
return;
}
DyeColor woolColour = DyeColor.PINK; //Illegal value
if(HigherBlock.getType() == Material.WOOL){
woolColour = ((Wool) HigherBlock.getState().getData()).getColor();
}else if(MiddleBlock.getType() == Material.WOOL){
woolColour = ((Wool) MiddleBlock.getState().getData()).getColor();
}else if (BottomBlock.getType() == Material.WOOL){
woolColour = ((Wool) BottomBlock.getState().getData()).getColor();
}else{
return;
}
if (essentials.getUser(player) == null){
player.sendMessage("Error! essentials.getUser() returns null!");
throw new NullPointerException();
}
if (woolColour == null){
player.sendMessage("Error! Wool colour returns null!");
throw new NullPointerException();
}
FlairColourAPI.recolourPlayer(essentials.getUser(player), woolColour);
component.playersToBeFlaired.remove(player.getName());
}
}

View file

@ -0,0 +1,44 @@
package buttondevteam.alipresents.components.flaircolour.portals;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
public class SetProximityLocation extends ModCommand{
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length < 1){
player.sendMessage("You must enter an argument");
return false;
}
String firstChar = args[0].substring(0, 1);
switch(firstChar){
case "s":
case "0":
PlayerProximityLoop.setStartLocation(player.getLocation());
return true;
case "e":
case "1":
PlayerProximityLoop.setEndLocation(player.getLocation());
return true;
default:
player.sendMessage("You must provide a vaild argument!");
return false;
}
}
public String[] GetHelpText(String alias){
return new String[] {
"Usage: /"+this.GetCommandPath()+" <start/end/0/1>",
"Use this command to set a proximity space: all players",
"within this space will become flair-able, and portals will",
"change their colour state."
};
}
@Override
public String GetCommandPath() {
return "flaircolour setproximitylocation";
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.gpower;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.gpower.commands.Test;
import buttondevteam.alipresents.components.gpower.enchant.EnchantingLoop;
import buttondevteam.alipresents.components.gpower.powerstate.PowerDown;
import buttondevteam.alipresents.components.gpower.powerstate.PowerUp;
public class GPowerComponent extends Component {
@Override
public void register(JavaPlugin plugin) {
registerCommand(plugin, new Test());
registerCommand(plugin, new PowerUp());
registerCommand(plugin, new PowerDown());
registerListener(plugin, new EnchantingLoop(plugin));
}
}

View file

@ -0,0 +1,18 @@
package buttondevteam.alipresents.components.gpower;
import java.util.UUID;
public class PoweredPlayer{
public UUID uuid;
public String colour;
public Boolean isPowersActive;
public PoweredPlayer(UUID uuid, String colour, Boolean activated){
this.uuid = (uuid);
this.colour = (colour);
this.isPowersActive = (activated);
}
public String toString(){
return "[UUID: "+ uuid.toString() + ", Colour: "+ colour+", IsActivated: "+isPowersActive + "]";
}
}

View file

@ -0,0 +1,92 @@
package buttondevteam.alipresents.components.gpower.api;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Color;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import buttondevteam.alipresents.components.gpower.PoweredPlayer;
public class GPowerAPI{
public static final int defaultPowerLength = 300;
public static Map<UUID, PoweredPlayer> poweredPlayerList = new HashMap<UUID, PoweredPlayer>();
public static void addPlayer(Player player, String colour, boolean powerIsActive){
poweredPlayerList.put(player.getUniqueId(), new PoweredPlayer(player.getUniqueId(), colour, true));
}
public static void PowerUpPlayer(Player player){
player.sendMessage("Powering up!");
if(poweredPlayerList.containsKey(player.getUniqueId())){
poweredPlayerList.get(player.getUniqueId()).isPowersActive = true;
player.sendMessage("Powered up!");
}else{
player.sendMessage("You must instantiate your power settings using /GPower");
}
}
public static void PowerUpAllPlayers(){
for (PoweredPlayer poweredPlayer : GPowerAPI.poweredPlayerList.values()){
poweredPlayer.isPowersActive = true;
}
}
public static void PowerDownPlayer(Player player){
player.sendMessage("Powering down!");
if (poweredPlayerList.containsKey(player.getUniqueId())){
player.sendMessage("Powered down!");
poweredPlayerList.get(player.getUniqueId()).isPowersActive = false;
}else{
player.sendMessage("P down!");
return;
}
}
public static void activatePower(Player player){
activatePower(player, poweredPlayerList.get(player.getUniqueId()).colour, defaultPowerLength);
}
public static void activatePower(Player player, String colour){
activatePower(player, colour, defaultPowerLength);
}
public static void activatePower(Player player, String colour, int powerLength) {
//GREY
for (PotionEffect potionEffect : player.getActivePotionEffects()){
player.removePotionEffect(potionEffect.getType());
}
if ((colour.startsWith("grey") || colour.startsWith("gra")) && (player.getWorld().getTime() > 12575 && player.getWorld().getTime() < 22925)){
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, powerLength, 0, true, false, Color.GRAY), true);
player.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION, powerLength+100, 0, true, false, Color.GRAY), true);
//RED
}else if (colour.startsWith("r")){
player.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, powerLength, 0, true, false, Color.RED), true);
//ORANGE
}else if (colour.startsWith("o")){
player.addPotionEffect(new PotionEffect(PotionEffectType.FIRE_RESISTANCE, powerLength, 0, true, false, Color.ORANGE), true);
player.addPotionEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, powerLength, 0, true, false, Color.ORANGE), true);
//YELLOW
}else if (colour.startsWith("y") && player.getLocation().getBlock().getLightFromSky() == 15 && player.getLocation().getBlock().getLightFromBlocks() == 15){
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, powerLength, 0, true, false, Color.YELLOW), true);
//GREEN
}else if (colour.startsWith("g") && !colour.startsWith("gra") && !colour.startsWith("grey")){
player.addPotionEffect(new PotionEffect(PotionEffectType.LUCK, powerLength, 1, true, false, Color.GREEN), true);
player.addPotionEffect(new PotionEffect(PotionEffectType.FAST_DIGGING, powerLength, 0, true, false, Color.GREEN), true);
//BLUE
}else if (colour.startsWith("b")){
player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, powerLength, 1, true, false, Color.BLUE), true);
player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, powerLength, 0, true, false, Color.BLUE), true);
//PURPLE
}else if (colour.startsWith("p")){
player.addPotionEffect(new PotionEffect(PotionEffectType.HEALTH_BOOST, powerLength, 0, true, false, Color.PURPLE), true);
//NULL
}else{
}
}
public static boolean playerHasActivePowers(Player player){
return poweredPlayerList.containsKey(player.getUniqueId()) && poweredPlayerList.get(player.getUniqueId()).isPowersActive;
}
}

View file

@ -0,0 +1,52 @@
package buttondevteam.alipresents.components.gpower.commands;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.gpower.api.GPowerAPI;
public class Test extends ModCommand{
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length < 2) {
player.sendMessage("Proper Usage to test G-Powers:");
player.sendMessage("/gpowertest [colour=red,orange,yellow,green,blue,purple] [active=true/false]");
return false;
}
String colour;
if (args[0].startsWith("r") || args[0].startsWith("o") || args[0].startsWith("y") || args[0].startsWith("g")
|| args[0].startsWith("b") || args[0].startsWith("p")) {
colour = args[0];
} else {
player.sendMessage("error: colour. Proper Usage to configure G-Powers:");
return false;
}
boolean isActive;
if (args[1].startsWith("t")) {
isActive = true;
} else if (args[1].startsWith("f")) {
isActive = false;
} else {
player.sendMessage("error: active. Proper Usage to configure G-Powers:");
return false;
}
player.sendMessage("Terms Vaild!");
player.sendMessage("Saving Data: "+ player.getName() + "|" + colour + "|" + isActive);
GPowerAPI.addPlayer(player, colour, isActive);
return true;
}
@Override
public String GetCommandPath() {
return "gpower test";
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: /"+this.GetCommandPath()+" [colour=red,orange,yellow,green,blue,purple,grey] [active=true/false]"
};
}
}

View file

@ -0,0 +1,32 @@
package buttondevteam.alipresents.components.gpower.enchant;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import buttondevteam.alipresents.components.gpower.api.GPowerAPI;
public class EnchantingLoop extends BukkitRunnable implements Listener{
private Server server;
public EnchantingLoop(JavaPlugin plugin){
this.server = plugin.getServer();
this.runTaskTimer(plugin, 0, 190);
}
//REPEATS EVERY 5 SECONDS
@Override
public void run() {
for (Player player : server.getOnlinePlayers()){
if(GPowerAPI.playerHasActivePowers(player)){
GPowerAPI.activatePower(player);
}
}
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.gpower.powerstate;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.gpower.api.GPowerAPI;
public class PowerAll extends ModCommand{
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
GPowerAPI.PowerUpAllPlayers();
return true;
}
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /PowerAll to activate all powers for all players with gpowers"
};
}
@Override
public String GetCommandPath() {
return "gpower powerall";
}
}

View file

@ -0,0 +1,25 @@
package buttondevteam.alipresents.components.gpower.powerstate;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.gpower.api.GPowerAPI;
public class PowerDown extends PlayerCommand {
@Override
public boolean OnCommand(Player player, String label, String[] args) {
GPowerAPI.PowerDownPlayer(player);
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /"+this.GetCommandPath()+" to disable your g-power"
};
}
@Override
public String GetCommandPath() {
return "gpower powerdown";
}
}

View file

@ -0,0 +1,24 @@
package buttondevteam.alipresents.components.gpower.powerstate;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.PlayerCommand;
import buttondevteam.alipresents.components.gpower.api.GPowerAPI;
public class PowerUp extends PlayerCommand {
@Override
public boolean OnCommand(Player player, String label, String[] args) {
GPowerAPI.PowerUpPlayer(player);
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /"+this.GetCommandPath()+" to activate your registered G-Power"
};
}
@Override
public String GetCommandPath() {
return "gpower powerup";
}
}

View file

@ -0,0 +1,27 @@
package buttondevteam.alipresents.components.hotfix;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
import com.earth2me.essentials.Essentials;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.hotfix.hotfixes.CowSpawnLoop;
import buttondevteam.alipresents.components.hotfix.hotfixes.CreativeKillLoop;
import buttondevteam.alipresents.components.hotfix.hotfixes.GrassBreakListener;
import buttondevteam.alipresents.components.hotfix.hotfixes.MobKillListener;
import buttondevteam.alipresents.components.hotfix.hotfixes.NetherDisableListener;
public class HotfixComponent extends Component {
@Override
public void register(JavaPlugin plugin) {
registerListener(plugin, new NetherDisableListener());
registerListener(plugin, new CowSpawnLoop(plugin));
registerListener(plugin, new MobKillListener((Essentials) Bukkit.getPluginManager().getPlugin("Essentials")));
registerListener(plugin, new GrassBreakListener());
registerListener(plugin, new CreativeKillLoop(plugin));
}
}

View file

@ -0,0 +1,47 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Cow;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
public class CowSpawnLoop extends BukkitRunnable implements Listener{
private JavaPlugin plugin;
public CowSpawnLoop(JavaPlugin plugin) {
this.plugin = plugin;
this.runTaskTimer(plugin, 30200, 30200);
}
@Override
public void run() {
boolean foodTrue;
for (Player player : plugin.getServer().getOnlinePlayers()){
foodTrue = false;
for (Entity entity : player.getNearbyEntities(128, 128, 128)){
if (entity instanceof Cow){
foodTrue = true;
}
}
if (foodTrue){
Location location = player.getLocation().add(new Vector(Math.random()*20, 0, Math.random()*20).normalize().multiply(30));
Block attemptedCowSpawn = player.getWorld().getHighestBlockAt(location);
if (attemptedCowSpawn.getType().equals(Material.GRASS)){
player.getWorld().spawnEntity(attemptedCowSpawn.getLocation().add(new Vector (0,1,0)), EntityType.COW);
player.getWorld().spawnEntity(attemptedCowSpawn.getLocation().add(new Vector (0,1,0)), EntityType.COW);
player.getWorld().spawnEntity(attemptedCowSpawn.getLocation().add(new Vector (0,1,0)), EntityType.COW);
}
}
}
}
}

View file

@ -0,0 +1,40 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
public class CreativeKillLoop extends BukkitRunnable implements Listener {
private JavaPlugin plugin;
public CreativeKillLoop(JavaPlugin plugin){
this.plugin = plugin;
this.runTaskTimer(plugin, 40, 40);
}
@Override
public void run() {
Location location;
for (Player player : plugin.getServer().getOnlinePlayers()){
if (player.getGameMode() == GameMode.SURVIVAL) continue;
if (!player.getWorld().getName().equalsIgnoreCase("world")) continue;
if (player.isOp()) continue;
player.sendMessage("[Hotfix] Every Gamemode other than survival is disabled in the new world");
player.setGameMode(GameMode.SURVIVAL);
location = player.getLocation();
if (location.getBlockX() < 250 && location.getBlockX() > -250) continue;
if (location.getBlockZ() < 250 && location.getBlockZ() > -250) continue;
player.sendMessage("[Hotfix] Unless you are in Spawn Island!");
player.setGameMode(GameMode.SURVIVAL);
}
}
}

View file

@ -0,0 +1,36 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import org.bukkit.FireworkEffect;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.FireworkMeta;
import org.bukkit.plugin.java.JavaPlugin;
public class ElytraFireworks implements Listener {
JavaPlugin plugin;
public ElytraFireworks(JavaPlugin plugin) {
this.plugin = plugin;
}
public void onRightClick(PlayerInteractEvent event){
//ACTION SANITATION
if(!(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK)) return;
if(!(event.getPlayer().isGliding())) return;
if(!(event.getMaterial() == Material.FIREWORK)) return;
//BOW SANITATION
ItemStack firework = event.getItem();
FireworkMeta fireworkMeta= (FireworkMeta) firework.getItemMeta();
for (FireworkEffect effect : fireworkMeta.getEffects()){
event.getPlayer().sendMessage(effect.toString());
}
//PLAYER SANITATION
Player player = event.getPlayer();
if(player.getGameMode().equals(GameMode.SPECTATOR))return;
}
}

View file

@ -0,0 +1,179 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.inventory.ItemStack;
public class GrassBreakListener implements Listener {
/*public enum fruit {
Material.POTATO_ITEM,
Material.MELON_SEEDS,
Material.PUMPKIN_SEEDS,
Material.COCOA,
Material.BEETROOT_SEEDS,
Material.NETHER_WARTS,
Material.SEEDS
};*/
@EventHandler
public void onGrassBreak(BlockBreakEvent event){
if (event.getBlock().getType().equals(Material.LONG_GRASS)){
Location location = event.getBlock().getLocation();
World world = event.getBlock().getWorld();
/*
switch(world.getBiome(location.getBlockX(), location.getBlockZ())){
//JUNGLES
case JUNGLE:
case JUNGLE_EDGE:
case JUNGLE_HILLS:
case MUTATED_JUNGLE:
case MUTATED_JUNGLE_EDGE:
world.dropItem(location, new ItemStack(Material.COCOA));
break;
//ROOFED FOREST
case ROOFED_FOREST:
case MUTATED_ROOFED_FOREST:
world.dropItem(location, new ItemStack(Material.CARROT_ITEM));
break;
//GENERAL FOREST
case FOREST:
case FOREST_HILLS:
case MUTATED_FOREST:
case BIRCH_FOREST:
case BIRCH_FOREST_HILLS:
case MUTATED_BIRCH_FOREST:
case MUTATED_BIRCH_FOREST_HILLS:
world.dropItem(location, new ItemStack(Material.SEEDS));
break;
case PLAINS:
case MUTATED_PLAINS:
world.dropItem(location, new ItemStack(Material.SEEDS));
//DROP GRASS
break;
//SWAMPS
case SWAMPLAND:
case MUTATED_SWAMPLAND:
world.dropItem(location, new ItemStack(Material.POTATO));
break;
//DESERT, DRY SHIT
case DESERT:
case DESERT_HILLS:
case MUTATED_DESERT:
case MESA:
case MESA_CLEAR_ROCK:
case MESA_ROCK:
case MUTATED_MESA:
case MUTATED_MESA_CLEAR_ROCK:
case MUTATED_MESA_ROCK:
case SAVANNA:
case SAVANNA_ROCK:
case MUTATED_SAVANNA:
case MUTATED_SAVANNA_ROCK:
world.dropItem(location, new ItemStack(Material.DEAD_BUSH));
//DROP... dead shrub
break;
//Mountain Shit
case EXTREME_HILLS:
case EXTREME_HILLS_WITH_TREES:
case MUTATED_EXTREME_HILLS:
case MUTATED_EXTREME_HILLS_WITH_TREES:
case SMALLER_EXTREME_HILLS:
case STONE_BEACH:
//What the fuck grows in mountains? Rocks?
break;
//COLLLLLLLD FUCKERS
case TAIGA:
case TAIGA_COLD:
case TAIGA_COLD_HILLS:
case TAIGA_HILLS:
case COLD_BEACH:
case ICE_FLATS:
case ICE_MOUNTAINS:
case MUTATED_ICE_FLATS:
case FROZEN_OCEAN:
case FROZEN_RIVER:
case MUTATED_TAIGA:
case MUTATED_TAIGA_COLD:
case REDWOOD_TAIGA:
case REDWOOD_TAIGA_HILLS:
case MUTATED_REDWOOD_TAIGA:
case MUTATED_REDWOOD_TAIGA_HILLS:
world.dropItem(location, new ItemStack(Material.DIRT));
break;
//OCEAN
case DEEP_OCEAN:
case OCEAN:
//DROP... why the fuck is there grass in deep ocean?
break;
//BEACHES
case BEACHES:
case RIVER:
//DROP A SEASHELL
break;
//MUSHROOM ISLANDS
case MUSHROOM_ISLAND:
case MUSHROOM_ISLAND_SHORE:
world.dropItem(location, new ItemStack(Material.BROWN_MUSHROOM));
break;
//WEIRD SHIT
case HELL:
case SKY:
case VOID:
break;
default:
break;
}*/
switch((int) (Math.random()* 50)){
case 1:
world.dropItem(location, new ItemStack(Material.CARROT_ITEM));
break;
case 2:
world.dropItem(location, new ItemStack(Material.BEETROOT_SEEDS));
break;
case 3:
world.dropItem(location, new ItemStack(Material.POTATO_ITEM));
break;
case 4:
world.dropItem(location, new ItemStack(Material.FEATHER));
break;
case 5:
world.dropItem(location, new ItemStack(Material.YELLOW_FLOWER));
break;
default:
break;
}
}
}
}

View file

@ -0,0 +1,41 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import java.math.BigDecimal;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDeathEvent;
import com.earth2me.essentials.Essentials;
import com.earth2me.essentials.User;
import net.ess3.api.MaxMoneyException;
public class MobKillListener implements Listener {
private Essentials essentials;
public MobKillListener(Essentials essentials) {
this.essentials = essentials;
}
@EventHandler
public void onMobKill(EntityDeathEvent event){
Player killer;
if ((killer = event.getEntity().getKiller()) == null){
return;
}
User user = essentials.getUser(killer);
switch(event.getEntity().getType()){
case ZOMBIE:
try {
user.giveMoney(BigDecimal.ONE);
} catch (MaxMoneyException e) {
return;
}
default:
return;
}
}
}

View file

@ -0,0 +1,14 @@
package buttondevteam.alipresents.components.hotfix.hotfixes;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPortalEvent;
public class NetherDisableListener implements Listener{
@EventHandler
public void onPortalEnter(PlayerPortalEvent event){
event.getPlayer().sendMessage("[HOTFIX] This portal is disabled!");
event.getPlayer().sendMessage("[HOTFIX] Going to the Nether is disabled on the server");
event.setCancelled(true);
}
}

View file

@ -0,0 +1,83 @@
package buttondevteam.alipresents.components.insurance;
import java.util.Arrays;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import buttondevteam.lib.DebugPotato;
public abstract class Insurance {
public static enum InsuranceType{
nugget, ingot, block
};
public static ItemStack getInsurance(InsuranceType insuranceType){
ItemStack insuranceItem;
List<String> lore;
switch(insuranceType){
case nugget:
insuranceItem = new ItemStack(Material.GOLD_NUGGET);
lore = Arrays.asList(
"This insurance nugget will protect ",
"one inventory slot from death! Be careful",
"though, insurance is removed whenever ",
"you die, with each itemslot costing",
"one nugget."
);
break;
case ingot:
insuranceItem = new ItemStack(Material.GOLD_INGOT);
lore = Arrays.asList(
"This insurance ingot will protect ",
"nine inventory slots from death! Be ",
"careful though, insurance is removed ",
"whenever you die, with each inventory ",
"row costing one ingot."
);
break;
case block:
insuranceItem = new ItemStack(Material.GOLD_BLOCK);
lore = Arrays.asList(
"This insurance block will give your ",
"inventory full protection against death! ",
"Be careful though, this block will split ",
"into ingots, and you'll lose 3 upon ",
"death."
);
break;
default:
lore = Arrays.asList(
"The InsuranceType " + insuranceType.toString() + " ",
"is not handled by the Insurance Class in: ",
Insurance.class.getPackage().getName() + ".",
"Contact a developer with a screenshot of this message"
);
DebugPotato potato = new DebugPotato();
potato.setMessage(lore);
insuranceItem = potato.toItemStack();
}
insuranceItem.addUnsafeEnchantment(Enchantment.DURABILITY, 10);
ItemMeta meta = insuranceItem.getItemMeta();
meta.setLore(lore);
meta.setDisplayName("Insurance " + insuranceType.toString());
insuranceItem.setItemMeta(meta);
return insuranceItem;
}
public static ItemStack getInsurance(InsuranceType insuranceType, int amount){
ItemStack insurance = Insurance.getInsurance(insuranceType);
insurance.setAmount(amount);
return insurance;
}
public static boolean isInsuranceType(String string){
for (InsuranceType insuranceType : Insurance.InsuranceType.values()){
if (string.equals(insuranceType.toString())){
return true;
}
}
return false;
}
}

View file

@ -0,0 +1,17 @@
package buttondevteam.alipresents.components.insurance;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
public class InsuranceComponent extends Component {
@Override
public void register(JavaPlugin plugin) {
registerCommand(plugin, new getInsurance());
registerCommand(plugin, new getInsuranceNugget());
registerCommand(plugin, new getInsuranceIngot());
registerCommand(plugin, new getInsuranceBlock());
}
}

View file

@ -0,0 +1,71 @@
package buttondevteam.alipresents.components.insurance;
import org.apache.commons.lang.StringUtils;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.insurance.Insurance.InsuranceType;
public class getInsurance extends ModCommand {
private final int defaultAmount = 1;
private final InsuranceType defaultInsuranceType = InsuranceType.block;
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
int amount = defaultAmount;
InsuranceType insuranceType = defaultInsuranceType;
switch(args.length){
case 0: // no arguments
break;
case 1: // <amount> or <type> argument
if (StringUtils.isNumeric(args[0])){
amount = Integer.parseInt(args[0]);
break;
}else if (Insurance.isInsuranceType(args[0])){
insuranceType = InsuranceType.valueOf(args[0]);
break;
}else{
player.sendMessage("Invalid Argument " + args[0]);
player.sendMessage("Enter a type of insurance or a number as an argument");
player.sendMessage(Insurance.InsuranceType.values().toString());
return false;
}
default:
// <amount> <type> argument
if (StringUtils.isNumeric(args[0]) && Insurance.isInsuranceType(args[1])){
amount = Integer.parseInt(args[0]);
insuranceType = InsuranceType.valueOf(args[1]);
break;
}else if (StringUtils.isNumeric(args[1]) && Insurance.isInsuranceType(args[0])){
amount = Integer.parseInt(args[1]);
insuranceType = InsuranceType.valueOf(args[0]);
break;
}else{
player.sendMessage("Invalid Argument " + args[0] + "|" + args[1]);
player.sendMessage("Usage /" + this.GetCommandPath()
+ " <amount>"
+ " <" + Insurance.InsuranceType.values().toString() + ">");
return false;
}
}
player.getInventory().addItem(Insurance.getInsurance(insuranceType, amount));
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: /"+this.GetCommandPath()+" [amount] [type:nugget/bar/block/compound]",
"Use this command to get gold-standard inventory insurance, that saves ",
"items in an inventory upon death. One nugget saves one ItemStack, a bar",
"saves nine, a block saves 54. Compound converts amount (in nuggets) to a",
"mix of both nuggets, bars and blocks"
};
}
@Override
public String GetCommandPath() {
return "insurance get";
}
}

View file

@ -0,0 +1,34 @@
package buttondevteam.alipresents.components.insurance;
import org.apache.commons.lang3.StringUtils;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.insurance.Insurance.InsuranceType;
public class getInsuranceBlock extends ModCommand {
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length > 0 && StringUtils.isNumeric(args[0])){
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.block, Integer.parseInt(args[0])));
}else{
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.block));
}
return true;
}
@Override
public String GetCommandPath() {
return "insurance getblock";
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: /"+this.GetCommandPath()+" [amount]",
"This command returns an insurance block, which on death,",
"splits into 9 insurance ingot which each saves 1 row of",
"inventory per ingot"
};
}
}

View file

@ -0,0 +1,33 @@
package buttondevteam.alipresents.components.insurance;
import org.apache.commons.lang3.StringUtils;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.insurance.Insurance.InsuranceType;
public class getInsuranceIngot extends ModCommand {
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length > 0 && StringUtils.isNumeric(args[0])){
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.ingot, Integer.parseInt(args[0])));
}else{
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.ingot));
}
return true;
}
@Override
public String GetCommandPath() {
return "insurance getingot";
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: /"+this.GetCommandPath()+" [amount]",
"This command returns an insurance ingot, which on death,",
"saves one row of inventory"
};
}
}

View file

@ -0,0 +1,33 @@
package buttondevteam.alipresents.components.insurance;
import org.apache.commons.lang3.StringUtils;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.insurance.Insurance.InsuranceType;
public class getInsuranceNugget extends ModCommand {
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length > 0 && StringUtils.isNumeric(args[0])){
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.nugget, Integer.parseInt(args[0])));
}else{
player.getInventory().addItem(Insurance.getInsurance(InsuranceType.nugget));
}
return true;
}
@Override
public String GetCommandPath() {
return "insurance getnugget";
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: /"+this.GetCommandPath()+" [amount]",
"This command returns an insurance nugget, which on death,",
"saves one itemslot in the inventory"
};
}
}

View file

@ -0,0 +1,23 @@
package buttondevteam.alipresents.components.magic;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.magic.tricks.AliArrowListener;
import buttondevteam.alipresents.components.magic.tricks.BoomBowDeathListener;
import buttondevteam.alipresents.components.magic.tricks.BoomBowListener;
import buttondevteam.alipresents.components.magic.tricks.CannonBowListener;
import buttondevteam.alipresents.components.magic.tricks.CannonBowSettings;
public class MagicComponent extends Component{
@Override
public void register(JavaPlugin plugin) {
registerCommand(plugin, new CannonBowSettings());
registerListener(plugin, new AliArrowListener(plugin));
registerListener(plugin, new BoomBowDeathListener());
registerListener(plugin, new BoomBowListener(plugin));
registerListener(plugin, new CannonBowListener(plugin));
}
}

View file

@ -0,0 +1,39 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.plugin.java.JavaPlugin;
public class AliArrowListener implements Listener {
private final JavaPlugin plugin;
public AliArrowListener(JavaPlugin plugin){
this.plugin = plugin;
}
@EventHandler
public void onProjectileLaunch(ProjectileLaunchEvent event){
if(event.getEntity().getType() != EntityType.ARROW){
return;
}
Arrow arrow = (Arrow) event.getEntity();
if (!(arrow.isCritical()) || !(arrow.getShooter() instanceof Player)){
return;
}
Player player = (Player) arrow.getShooter();
String username = player.getName();
for (String permittedUsername : AliArrowTask.permittedUsers){
if(permittedUsername.equalsIgnoreCase(username)){
new AliArrowTask(arrow,username).runTaskTimer(plugin, 2, 1);
break;
}
}
return;
}
}

View file

@ -0,0 +1,46 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.Particle;
import org.bukkit.entity.Arrow;
import org.bukkit.scheduler.BukkitRunnable;
public class AliArrowTask extends BukkitRunnable {
static String[] permittedUsers = {"alisolarflare", "Zanthr", "NorbiPeti"};
String name;
Arrow arrow;
int count = 0;
public AliArrowTask(Arrow arrow, String name) {
this.name = name;
this.arrow = arrow;
}
@Override
public void run() {
count++;
if (count > 400 ||arrow.isOnGround() || arrow.isDead()) {
this.cancel();
}
switch(name.toLowerCase()){
case "alisolarflare":
arrow.getWorld().spawnParticle(Particle.VILLAGER_HAPPY, arrow.getLocation(), 1);
break;
case "zanthr":
arrow.getWorld().spawnParticle(Particle.FIREWORKS_SPARK, arrow.getLocation(), 1);
arrow.getWorld().spawnParticle(Particle.FLAME, arrow.getLocation(), 1);
break;
case "norbipeti":
arrow.getWorld().spawnParticle(Particle.LAVA, arrow.getLocation(), 1);
break;
case "mayskam1995":
arrow.getWorld().spawnParticle(Particle.DRIP_WATER, arrow.getLocation(), 2);
break;
}
}
}

View file

@ -0,0 +1,16 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
public class BoomBowDeathListener implements Listener{
@EventHandler
public void onBoomBowDeath(PlayerDeathEvent event){
Player player = event.getEntity();
if (player.getLastDamage() > 7.42420 && player.getLastDamage() < 7.42429){
event.setDeathMessage(player.getName() + " got trigger happy with the [Boom Bow]");
}
}
}

View file

@ -0,0 +1,111 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
public class BoomBowListener implements Listener {
JavaPlugin plugin;
public BoomBowListener(JavaPlugin plugin){
this.plugin = plugin;
}
@EventHandler
public void ClickEvent(PlayerInteractEvent event){
FlyBowBoost(event);
}
public void FlyBowBoost(PlayerInteractEvent event){
//ACTION SANITATION
if(!(event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK)) return;
if(!(event.getPlayer().isGliding())) return;
if(!(event.getMaterial() == Material.BOW)) return;
//BOW SANITATION
ItemStack bow = event.getItem();
if(!(bow.containsEnchantment(Enchantment.ARROW_KNOCKBACK))) return;
if(!(bow.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK) == 3)) return;
if(!(bow.getItemMeta().getDisplayName().contains("BOOM BOW"))) return;
//PLAYER SANITATION
Player player = event.getPlayer();
PlayerInventory inventory = player.getInventory();
if(player.getGameMode().equals(GameMode.SPECTATOR))return;
if(bow.containsEnchantment(Enchantment.ARROW_INFINITE)){
//HAS INIFINITY
Activate(event);
}else if((inventory.contains(Material.TNT))){
//HAS TNT
Activate(event);
//Reduce TNT
ItemStack tnt = inventory.getItem(inventory.first(Material.TNT));
if(tnt.getAmount() > 3){
tnt.setAmount(tnt.getAmount()-3);
}else{
inventory.remove(tnt);
}
if (bow.getDurability() < 0){
inventory.clear(inventory.getHeldItemSlot());
}
}else{
return;
}
}
public void Activate(PlayerInteractEvent event){
//INIT - Player variables
Player player = event.getPlayer();
Location playerLocation = player.getLocation();
ItemStack boomBow = player.getInventory().getItemInMainHand();
//TODO: NERF - boomDecay
//TODO: NERF - endCrystal
//TODO: NERF - healthReduction
//TODO: NERF - localized
if(BoomBowRule.boomDecay)
new BoomDecayTask(player).runTaskTimer(plugin, 1, 1);
if(BoomBowRule.endCrystal){
//BoomBowCyrstalSpawn
}
if(BoomBowRule.healthReduction){
player.addPotionEffect(new PotionEffect(PotionEffectType.HEALTH_BOOST, 400, -1));
}
if(BoomBowRule.localized);
//SET - Player Velocity
player.setVelocity(playerLocation.getDirection().normalize().multiply(3.0));
//CREATE - Explosion + damage
player.getWorld().playSound(playerLocation, Sound.ENTITY_GENERIC_EXPLODE, 10, -20);
player.getWorld().spawnParticle(Particle.EXPLOSION_HUGE, playerLocation, 2);
player.damage(7.42425, player);
boomBow.setDurability((short) (boomBow.getDurability() + 3));
if(boomBow.getDurability() > 385){
player.getInventory().setItemInMainHand(null);
player.getWorld().playSound(playerLocation, Sound.ENTITY_ITEM_BREAK, 0, 0);
}
}
}

View file

@ -0,0 +1,60 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
//HEHEHHEHEH EAASSSTER EGGS
public class BoomBowRule extends ModCommand{
public static boolean boomDecay;
public static boolean healthReduction;
public static boolean endCrystal;
public static boolean localized;;
@Override
public boolean OnCommand(Player player, String label, String[] args) {
if (player.getName().equals("alisolarflare") == false){
player.sendMessage("You must be alisolarflare to use this command");
return false;
}
if (args.length < 2){
player.sendMessage("Rules:");
player.sendMessage("boomDecay" + boomDecay);
player.sendMessage("healthReduction" + healthReduction);
player.sendMessage("endCrystal" + endCrystal);
player.sendMessage("localized" + localized);
return false;
}
if(!(args[1].startsWith("t")|| args[1].startsWith("f"))){
return false;
}
boolean gameRule = false;
if(args[1].startsWith("t") || args[1].startsWith("T")){
gameRule = true;
}
switch(args[0]){
case "boomDecay":
boomDecay = gameRule;
break;
case "healthReduction":
healthReduction = gameRule;
break;
case "endCrystal":
endCrystal = gameRule;
break;
case "localized":
localized = gameRule;
break;
default:
player.sendMessage("Error: "+args[0]+" not defined as a rule");
return false;
}
return true;
}
@Override
public String[] GetHelpText(String alias) {
return new String[]{
"Usage: /boomBowRule [rulename] [true/false]",
"Rule settings: boomDecay, healthReduction, endCrystal, localized"
};
}
}

View file

@ -0,0 +1,25 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class BoomDecayTask extends BukkitRunnable{
Player player;
private int ticksSinceStart = 0;
private final int effectLength = 20;
public BoomDecayTask(Player player){
this.player = player;
}
//runs every tick
@Override
public void run() {
if (ticksSinceStart > effectLength){
this.cancel();
}
player.sendMessage(player.getVelocity().toString());
ticksSinceStart++;
}
}

View file

@ -0,0 +1,250 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.util.Vector;
public class CannonBowListener implements Listener {
private static String savePath = "magic.cannonbow";
private static double maxSpeedMultiplier = 4;
private static double minSpeedMultiplier = 0;
private static double defaultSpeedMultiplier = 1;
private static String speedMultiplierPath = savePath + ".speedmultiplier";
private static int maxFuseTicks = 400;
private static int minFuseTicks = 0;
private static int defaultFuseTicks = 30;
private static String fuseTicksPath = savePath + ".fuseticks";
private static double maxMinForce = 1;
private static double minMinForce = 0;
private static double defaultMinForce = 0.2;
private static String minForcePath = savePath + ".minforce";
private static double maxRecoil = 20;
private static double minRecoil = -5;
private static double defaultRecoil = 1;
private static String recoilPath = savePath + ".recoil";
private static boolean defaultIsDestructive = false;
private static String isDestructivePath = savePath + ".isdestructive";
private static double speedMultiplier = defaultSpeedMultiplier;
private static double minForce = defaultMinForce;
private static int fuseTicks = defaultFuseTicks;
private static double recoil = defaultRecoil;
private static boolean isDestructive = defaultIsDestructive;
public final static String launchedTNTName = "CANNON BOW TNT:42170";
static FileConfiguration config;
public CannonBowListener(JavaPlugin plugin){
config = plugin.getConfig();
if (config.isDouble(speedMultiplierPath))
setSpeedMultiplier(config.getDouble(speedMultiplierPath));
if (config.isDouble(minForcePath))
setMinforce(config.getDouble(minForcePath));
if (config.isInt(fuseTicksPath))
setFuseticks(config.getInt(fuseTicksPath));
if (config.isDouble(recoilPath))
setRecoil(config.getDouble(recoilPath));
if (config.isBoolean(isDestructivePath))
setIsDestructive(config.getBoolean(isDestructivePath));
}
@EventHandler
public void onProjectileLaunch(EntityShootBowEvent event){
//Entity Sanitation
if(event.getProjectile().getType() != EntityType.ARROW)return;
//Arrow Sanitation
Arrow arrow = (Arrow) event.getProjectile();
if (!(arrow.getShooter() instanceof Player))return;
//Player Sanitation
Player player = (Player) arrow.getShooter();
if (!player.getInventory().contains(Material.TNT))return;
//Bow Sanitation
ItemStack bow;
if (!((bow = player.getInventory().getItemInMainHand()).getType() == Material.BOW))return;
if (!(bow.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS)))return;
if (!(bow.getEnchantmentLevel(Enchantment.PROTECTION_EXPLOSIONS) == 10))return;
if (!(bow.getItemMeta().getDisplayName().toUpperCase().contains("CANNON BOW")))return;
//TNT Spawning
Vector playerVector = player.getEyeLocation().getDirection().normalize();
Location playerLocation = player.getLocation();
if (event.getForce() < getMinforce()){
//Smoke cloud if draw is too low
arrow.getWorld().spawnParticle(Particle.SMOKE_NORMAL, playerLocation, 30);
arrow.getWorld().playSound(playerLocation, Sound.BLOCK_LADDER_BREAK, 1.0F, -7);
}else{
//Spawn TNT
TNTPrimed tnt = (TNTPrimed) arrow.getWorld().spawnEntity(arrow.getLocation(), EntityType.PRIMED_TNT);
/*
// Change via NMS the source of the TNT by the player
EntityLiving nmsPlayer = (EntityLiving) (((CraftLivingEntity) player).getHandle());
EntityTNTPrimed nmsTNT = (EntityTNTPrimed) (((CraftTNTPrimed) tnt).getHandle());
try {
Field sourceField = EntityTNTPrimed.class.getDeclaredField("source");
sourceField.setAccessible(true);
sourceField.set(nmsTNT, nmsPlayer);
} catch (Exception ex) {
ex.printStackTrace();
}*/
//
tnt.setVelocity(playerVector.multiply(getSpeedMultiplier()).multiply(event.getForce()));
tnt.setCustomName(launchedTNTName);
tnt.setFuseTicks(getFuseticks());
//Player Recoil
player.setVelocity(playerVector.multiply(-1).multiply(getRecoil()));
player.getWorld().playSound(playerLocation, Sound.ENTITY_GENERIC_EXPLODE, 1.0F, 0);
player.getWorld().spawnParticle(Particle.EXPLOSION_NORMAL, playerLocation, 2);
}
arrow.remove();
return;
}
@EventHandler
public void onTnTExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) return;
if (event.getEntity().getCustomName() != "CANNON BOW TNT:42170") return;
if (isDestructive == true){
Location loc = event.getEntity().getLocation();
event.getEntity().getWorld().createExplosion(loc.getX(), loc.getY(), loc.getZ(), 3, false, false);
event.setCancelled(true);
}
}
public static double getSpeedMultiplier() {
return speedMultiplier;
}
public static void setSpeedMultiplier(double multiplier, CommandSender sender){
if (multiplier > maxSpeedMultiplier) sender.sendMessage("SpeedMultiplier is too Large! Setting multiplier to "+ maxSpeedMultiplier);
if (multiplier < maxSpeedMultiplier) sender.sendMessage("SpeedMultiplier is too Small! Setting multiplier to "+ minSpeedMultiplier);
setSpeedMultiplier(multiplier, sender);
sender.sendMessage("SpeedMultiplier set to " + getSpeedMultiplier());
}
public static void setSpeedMultiplier(double multiplier) {
if (multiplier > maxSpeedMultiplier) multiplier = maxSpeedMultiplier;
if (multiplier < minSpeedMultiplier) multiplier = minSpeedMultiplier;
config.set(speedMultiplierPath, multiplier);
speedMultiplier = multiplier;
}
public static double getMinforce() {
return minForce;
}
public static void setMinForce(double minforce, CommandSender sender){
if (minforce > maxMinForce) sender.sendMessage("MinForce is too large! Setting it to " + maxMinForce);
if (minforce < minMinForce) sender.sendMessage("MinForce is too small! Setting it to " + minMinForce);
setMinforce(minforce);
sender.sendMessage("MinForce set to " + getMinforce());
}
public static void setMinforce(double minforce) {
if (minforce > maxMinForce) minforce = maxMinForce;
if (minforce < minMinForce) minforce = minMinForce;
config.set(minForcePath, minforce);
CannonBowListener.minForce = minforce;
}
public static int getFuseticks() {
return fuseTicks;
}
public static void setFuseticks(int fuseticks, CommandSender sender){
if (fuseticks > maxFuseTicks) sender.sendMessage("Fuseticks is too large! Setting it to " + maxFuseTicks);
if (fuseticks < minFuseTicks) sender.sendMessage("Fuseticks is too small! Setting it to " + minFuseTicks);
setFuseticks(fuseticks);
sender.sendMessage("FuseTicks set to " + getFuseticks());
}
public static void setFuseticks(int fuseticks) {
if (fuseticks > maxFuseTicks) fuseticks = maxFuseTicks;
if (fuseticks < minFuseTicks) fuseticks = minFuseTicks;
config.set(fuseTicksPath, fuseticks);
CannonBowListener.fuseTicks = fuseticks;
}
public static double getRecoil() {
return recoil;
}
public static void setRecoil(double recoil, CommandSender sender){
if (recoil > maxRecoil) sender.sendMessage("Recoil is too large! Setting it to " + maxRecoil);
if (recoil < maxRecoil) sender.sendMessage("Recoil is too small! Setting it to " + minRecoil);
setRecoil(recoil);
sender.sendMessage("Recoil set to " + getRecoil());
}
public static void setRecoil(double recoil) {
if (recoil > maxRecoil) recoil = maxRecoil;
if (recoil < minRecoil) recoil = minRecoil;
config.set(recoilPath, recoil);
CannonBowListener.recoil = recoil;
}
public static boolean getIsDestructive(){
return isDestructive;
}
public static void setIsDestructive(String input){
if(input.startsWith("T") || input.startsWith("t")) setIsDestructive(true);
if(input.startsWith("F") || input.startsWith("f")) setIsDestructive(false);
}
public static void setIsDestructive(boolean isDestructive){
CannonBowListener.isDestructive = isDestructive;
config.set(speedMultiplierPath, isDestructive);
}
}

View file

@ -0,0 +1,56 @@
package buttondevteam.alipresents.components.magic.tricks;
import org.apache.commons.lang3.math.NumberUtils;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
public class CannonBowSettings extends ModCommand {
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
if (args.length > 1 && args[0] == "display"){
switch(args[0].toLowerCase()){
case "force":
case "speedmultiplier":
CannonBowListener.setSpeedMultiplier(NumberUtils.toDouble(args[1], CannonBowListener.getSpeedMultiplier()));
break;
case "minimumforce":
case "minforce":
case "minimumdraw":
case "mindraw":
CannonBowListener.setMinforce(NumberUtils.toDouble(args[1], CannonBowListener.getMinforce()));
break;
case "fuse":
case "fusetick":
case "fuseticks":
CannonBowListener.setFuseticks(NumberUtils.toInt(args[1], CannonBowListener.getFuseticks()));
break;
case "recoil":
CannonBowListener.setRecoil(NumberUtils.toDouble((args[1]), CannonBowListener.getRecoil()));
break;
case "isDestructive":
CannonBowListener.setIsDestructive(args[1]);
case "display":
player.sendMessage("Speed Multiplier: "+CannonBowListener.getSpeedMultiplier());
player.sendMessage("Minimum Force: "+CannonBowListener.getMinforce());
player.sendMessage("Fuseticks: " + CannonBowListener.getFuseticks());
player.sendMessage("Recoil: " + CannonBowListener.getRecoil());
player.sendMessage("isDestructive: " + CannonBowListener.getIsDestructive());
break;
default:
player.sendMessage("That isn't a valid setting!");
player.sendMessage("Valid Settings are: speedmultiplier, minforce, fuseticks, recoil");
player.sendMessage("Use argument 'display' to disply current settings");
return false;
}
}
return true;
}
@Override
public String GetCommandPath(){
return "magic cannonbow settings";
}
}

View file

@ -0,0 +1,34 @@
package buttondevteam.alipresents.components.metrics;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.plugin.java.JavaPlugin;
import buttondevteam.alipresents.architecture.Component;
import buttondevteam.alipresents.components.metrics.collection.PlayerJoinListener;
import buttondevteam.alipresents.components.metrics.files.MetricsFile;
import buttondevteam.alipresents.components.metrics.output.GetLoginMetrics;
public class MetricsComponent extends Component{
String defaultPath;
String defaultFilePath;
String playerLoginsFilePath;
public MetricsFile playerLoginsFile; // DATA - STRING
public List<String> metricsList;
@Override
public void register(JavaPlugin plugin){
defaultPath = plugin.getDataFolder().getAbsolutePath();
defaultFilePath = defaultPath + "/metrics.txt";
playerLoginsFilePath = defaultPath + "/playerLogins.txt";
playerLoginsFile = new MetricsFile(playerLoginsFilePath);
registerCommand(plugin, new GetLoginMetrics(this));
registerListener(plugin, new PlayerJoinListener(this, playerLoginsFile));
metricsList = new ArrayList<String>();
}
}

View file

@ -0,0 +1,24 @@
package buttondevteam.alipresents.components.metrics.collection;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import buttondevteam.alipresents.components.metrics.MetricsComponent;
import buttondevteam.alipresents.components.metrics.files.MetricsFile;
public class PlayerJoinListener implements Listener{
private MetricsComponent module;
private MetricsFile playerLoginsFile;
public PlayerJoinListener(MetricsComponent module, MetricsFile playerLoginsFile){
this.module = module;
this.playerLoginsFile = playerLoginsFile;
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event){
playerLoginsFile.AddLine("loginlog."+System.currentTimeMillis()+event.getPlayer().getName());
module.metricsList.add("loginlog."+System.currentTimeMillis()+event.getPlayer().getName());
}
}

View file

@ -0,0 +1,65 @@
package buttondevteam.alipresents.components.metrics.files;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import buttondevteam.lib.TBMCCoreAPI;
public class MetricsFile {
private String fileName = "src/alisolarflare/resources/metrics/playerLogins.txt";
public MetricsFile(String filePath){
this.fileName = filePath;
}
public void AddLine(String string){
BufferedWriter inputStream = null;
try {
TBMCCoreAPI.sendDebugMessage("Trying to Open File: "+fileName+"...");
File file = new File(fileName);
TBMCCoreAPI.sendDebugMessage("File Exists: " + file.exists());
inputStream = new BufferedWriter(new FileWriter(fileName, true));
TBMCCoreAPI.sendDebugMessage("Input Stream Created!");
TBMCCoreAPI.sendDebugMessage("Trying to write to file...");
inputStream.write(string);
TBMCCoreAPI.sendDebugMessage("Ending with newLine...");
inputStream.newLine();
TBMCCoreAPI.sendDebugMessage("Closing File...");
inputStream.close();
TBMCCoreAPI.sendDebugMessage("File Closed!");
} catch (IOException e) {
TBMCCoreAPI.sendDebugMessage(fileName +" Input Stream could not be created! ");
TBMCCoreAPI.sendDebugMessage(e.toString());
}
}
public List<String> toArrayList(){
BufferedReader outputStream = null;
try {
TBMCCoreAPI.sendDebugMessage("Creating FileReader: "+fileName);
FileReader reader = new FileReader(fileName);
TBMCCoreAPI.sendDebugMessage("Creating BufferedReader...");
outputStream = new BufferedReader(reader);
List<String> outputList = new ArrayList<String>();
String currentLine;
while ((currentLine = outputStream.readLine()) != null){
outputList.add(currentLine);
}
TBMCCoreAPI.sendDebugMessage("Message! "+outputList.toString());
outputStream.close();
return outputList;
} catch (FileNotFoundException e) {
TBMCCoreAPI.sendDebugMessage(fileName + " could not be found");
TBMCCoreAPI.sendDebugMessage(e.toString());
} catch (IOException e1) {
TBMCCoreAPI.SendException(fileName + "encountered an I/O Exception!", e1);
TBMCCoreAPI.sendDebugMessage(e1.toString());
}
return new ArrayList<String>();
}
}

View file

@ -0,0 +1,73 @@
package buttondevteam.alipresents.components.metrics.output;
import java.io.BufferedReader;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Player;
import buttondevteam.alipresents.architecture.commands.ModCommand;
import buttondevteam.alipresents.components.metrics.MetricsComponent;
import buttondevteam.lib.TBMCCoreAPI;
public class GetLoginMetrics extends ModCommand{
private MetricsComponent module;
public GetLoginMetrics(MetricsComponent metricsModule) {
this.module = metricsModule;
}
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
player.sendMessage("FIRED");
if (args.length == 1){
BufferedReader outputStream = null;
try {
outputStream = new BufferedReader(new FileReader(args[0]));
List<String> outputList = new ArrayList<String>();
String currentLine;
while ((currentLine = outputStream.readLine()) != null){
outputList.add(currentLine);
}
outputStream.close();
for (String metric: outputList){
player.sendMessage(metric);
}
} catch (FileNotFoundException e) {
TBMCCoreAPI.SendException(args[0] + " could not be found", e);
if (outputStream != null){
try {
outputStream.close();
} catch (IOException e1) {
e1.printStackTrace();
}
}
} catch (IOException e1) {
TBMCCoreAPI.SendException(args[0] + "encountered an I/O Exception!", e1);
if (outputStream != null){
try {
outputStream.close();
} catch (IOException e2) {
e2.printStackTrace();
}
}
}
}else{
for (String metric : module.playerLoginsFile.toArrayList()){
player.sendMessage(metric);
}
}
return true;
}
@Override
public String GetCommandPath() {
return "metrics get logins";
}
}

View file

@ -0,0 +1,31 @@
package buttondevteam.alipresents.graveyard.autouhc;
//package graveyard.autouhc;
//import org.bukkit.plugin.java.JavaPlugin;
//
//import alisolarflare.components.Component;
//import graveyard.autouhc.memory.MatchState;
//import graveyard.autouhc.memory.UHCMatch;
//
///**@deprecated*/
//public class UHCModule extends Component {
// public UHCMatch match;
//
// public void register(JavaPlugin plugin) {
//
//
// if (plugin.getConfig().contains("UHCMatchState")){
// match = new UHCMatch(plugin.getConfig(), MatchState.valueOf(plugin.getConfig().getString("UHCMatchState")));
// }else{
// match = new UHCMatch(plugin.getConfig(), MatchState.IDLE);
// }
//
//
// //registerCommand(plugin, new SetMatchState(match));
// //registerCommand(plugin, new AddToUHC(match));
// //registerCommand(plugin, new JoinUHC(match));
// //registerCommand(plugin, new StartMatch(match));
// //registerCommand(plugin, new ConfigureMatch(match));
// //registerCommand(plugin, new ScheduleMatch(match));
//
// }
//}

View file

@ -0,0 +1,72 @@
package buttondevteam.alipresents.graveyard.autouhc.controller;
//package graveyard.autouhc.controller;
//
//import org.bukkit.command.CommandSender;
//import org.bukkit.entity.Player;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.MatchState;
//import graveyard.autouhc.memory.UHCMatch;
///**@deprecated*/
//public class SetMatchState extends ModCommand{
//
// UHCMatch match;
// public SetMatchState(UHCMatch match) {
// this.match = match;
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
// if (!(sender instanceof Player)){
// sender.sendMessage("You must be a player to use this command!");
// return false;
// }
//
// Player player = (Player) sender;
//
// if (player.getName().equalsIgnoreCase("alisolarflare") && player.getName().equalsIgnoreCase("Arsen_Derby_FTW")){
// sender.sendMessage("You must be either Ali or Arsen to use this command!");
// return false;
// }
//
//
// if(args.length < 1 ){
// player.sendMessage("Usage: /setMatchState [stateToBeSet]");
// player.sendMessage("States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
// return false;
// }
//
// String inputState = args[0];
// boolean inputIsValidState = false;
// for (MatchState defaultMatchState : MatchState.values()){
// if(inputState.equalsIgnoreCase(defaultMatchState.toString())){
// inputIsValidState = true;
// }
// }
//
// if (inputIsValidState){
// match.setMatchState(MatchState.valueOf(inputState));
// player.sendMessage("Match State set to: " + match.getMatchState().toString() + "!");
// }else{
// player.sendMessage("Error, could not parse state.");
// player.sendMessage("Valid States: IDLE, WAITING, SETUP, INTRO, PEACE, POWER, TENSION, END");
// return false;
// }
//
//
// return false;
// }
//
// @Override
// public boolean GetPlayerOnly() {
// // TODO Auto-generated method stub
// return true;
// }
//
// @Override
// public boolean GetModOnly() {
// // TODO Auto-generated method stub
// return false;
// }
//
//}

View file

@ -0,0 +1,56 @@
package buttondevteam.alipresents.graveyard.autouhc.idle;
//package graveyard.autouhc.idle;
//
//import org.bukkit.command.CommandSender;
//import org.bukkit.entity.Player;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.UHCMatch;
//
///**
// * This class handles the specific command /addToUHC which, in-game, adds a player to a specific UltraHardcore match, that is defined by the constructor: {@linkplain #AddToUHC(UHCMatch)}
// *
// * @author Alisolarflare
// */
///**@deprecated*/
//public class AddToUHC extends ModCommand {
// private UHCMatch match;
//
// public AddToUHC(UHCMatch match) {
// this.match = match;
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String label, String[] args) {
// // INPUT SANITATION
// Player player = (Player) sender;
// if (!player.getName().equalsIgnoreCase("alisolarflare") && !player.getName().equalsIgnoreCase("Arsen_Derby_FTW")) {
// sender.sendMessage("You must be Ali to add someone else to a UHC, send her a message to change the permissions");
// return false;
// }
// if (args.length <= 1) {
// sender.sendMessage("You must supply at least one playername");
// }
//
// switch(match.getMatchState()){
// case IDLE:
// case WAITING:
// case SETUP:
// case INTRO:
// // Adds players to memory
// sender.sendMessage("Adding Players to matchList!");
// for (int i = 0; i > args.length; i++) {
// match.getPlayerList().add(args[i]);
// }sender.sendMessage("Finished!");
// case PEACE:
// case TENSION:
// case POWER:
// case END:
// sender.sendMessage("There is already a match going on!");
// }
//
//
//
// return false;
// }
//}

View file

@ -0,0 +1,49 @@
package buttondevteam.alipresents.graveyard.autouhc.idle;
//package graveyard.autouhc.idle;
//
//import org.bukkit.command.CommandSender;
//import org.bukkit.entity.Player;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.UHCMatch;
///**@deprecated*/
//public class JoinUHC extends ModCommand{
//
// private UHCMatch match;
//
// public JoinUHC(UHCMatch match) {
// this.match = match;
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
// if (!(sender instanceof Player))
// return false;
// Player player = (Player) sender;
// player.sendMessage("Adding you to the UltraHardcore match!");
// switch(match.getMatchState()){
//
// //Before the game
// case IDLE:
// case WAITING:
// case SETUP:
// case INTRO:
// player.sendMessage("Adding you to the UltraHardcore match!");
// match.getPlayerList().add(player.getName());
// break;
//
// //During the game
// case PEACE:
// case TENSION:
// case POWER:
// player.sendMessage("There is currently an UltraHardcore match going on! #POINTTOSPECTATORMODE, tell Ali asap if you see this");
//
// //After the game
// case END:
// player.sendMessage("There is currently an ending ceremony going on! #POINTTOCEREMONY, tell Ali ASAP if you see this");
//
// }
//
// return false;
// }
//}

View file

@ -0,0 +1,20 @@
package buttondevteam.alipresents.graveyard.autouhc.intro;
//package graveyard.autouhc.intro;
//
//import org.bukkit.command.CommandSender;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.UHCMatch;
///**@deprecated*/
//public class ConfigureMatch extends ModCommand{
//
// public ConfigureMatch(UHCMatch match) {
// // TODO Auto-generated constructor stub
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
// // TODO Auto-generated method stub
// return false;
// }
//}

View file

@ -0,0 +1,6 @@
package buttondevteam.alipresents.graveyard.autouhc.intro;
//package graveyard.autouhc.intro;
///**@deprecated*/
//public class IntroductionCutscene {
// //TODO: Teleport all players to the area.
//}

View file

@ -0,0 +1,20 @@
package buttondevteam.alipresents.graveyard.autouhc.intro;
//package graveyard.autouhc.intro;
//
//import org.bukkit.command.CommandSender;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.UHCMatch;
///**@deprecated*/
//public class ScheduleMatch extends ModCommand{
//
// public ScheduleMatch(UHCMatch match) {
// // TODO Auto-generated constructor stub
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String alias, String[] args) {
// // TODO Auto-generated method stub
// return false;
// }
//}

View file

@ -0,0 +1,53 @@
package buttondevteam.alipresents.graveyard.autouhc.intro;
//package graveyard.autouhc.intro;
//
//import org.bukkit.command.CommandSender;
//
//import alisolarflare.components.ModCommand;
//import graveyard.autouhc.memory.MatchState;
//import graveyard.autouhc.memory.UHCMatch;
//
///**@deprecated*/
//public class StartMatch extends ModCommand {
// private UHCMatch match;
// /**@deprecated*/
// public StartMatch(UHCMatch match) {
// this.match = match;
// }
//
// @Override
// public boolean OnCommand(CommandSender sender, String label, String[] args) {
//
// if (!sender.hasPermission("moderator") && !(sender.getName() == ""))
// sender.sendMessage("You must be a moderator or Arsenalis to use this command! "
// + "Contact a TBMC dev if you think this is wrong");
//
// //ACTIVATES MATCH
// switch(match.getMatchState()){
// case IDLE:
// sender.sendMessage("There is currently a match ready... Activating...");
// match.setMatchState(MatchState.INTRO);
// break;
//
// case WAITING:
// sender.sendMessage("There currently a match planned for: TIME:TIME:TIME");
// break;
//
// case END:
// sender.sendMessage("The match has ended! Would you like to restart using current settings?");
// break;
//
// default:
// sender.sendMessage("You cannot start a match now, one is already in progress!");
// }
//
// return false;
//
//
// }
//
// @Override
// public String GetCommandPath() {
// return "startmatch";
// }
//}

View file

@ -0,0 +1,20 @@
package buttondevteam.alipresents.graveyard.autouhc.listeners;
//package graveyard.autouhc.listeners;
//
//import org.bukkit.event.Listener;
//import org.bukkit.plugin.java.JavaPlugin;
//import org.bukkit.scheduler.BukkitTask;
//
///**
// * Main launcher for the repeating task that activates the
// * ghostie powers if an Ultrahardcore Match is going on,
// * and it's time for powers to activate
// */
///**@deprecated*/
//public class MatchCyclingListener implements Listener {
// public BukkitTask PowerCyclingTask;
//
// public MatchCyclingListener(JavaPlugin plugin){
// PowerCyclingTask = (new MatchMainLoop()).runTaskTimer(plugin, 20, 20);
// }
//}

View file

@ -0,0 +1,13 @@
package buttondevteam.alipresents.graveyard.autouhc.listeners;
//package graveyard.autouhc.listeners;
//
//import org.bukkit.scheduler.BukkitRunnable;
///**@deprecated*/
//public class MatchMainLoop extends BukkitRunnable{
// @Override
// public void run() {
//
// }
//
//
//}

View file

@ -0,0 +1,13 @@
package buttondevteam.alipresents.graveyard.autouhc.memory;
//package graveyard.autouhc.memory;
///**@deprecated*/
//public enum MatchState {
// IDLE, //Idle: Configure Match, Wait: Schedule Match, Intro: Start Match
// WAITING, //SETUP: Scheduled Time, INTRO: No Setup
// SETUP, //INTRO: Done
// INTRO, //Peace: Done, and players ready
// PEACE, //Tension: Timer, End: All dead
// TENSION, //Power: Timer, End: All dead
// POWER, //End: All dead
// END//IDLE: Ceremony over
//}

View file

@ -0,0 +1,52 @@
package buttondevteam.alipresents.graveyard.autouhc.memory;
//package graveyard.autouhc.memory;
//
//import java.util.ArrayList;
//import java.util.List;
//
//import org.bukkit.Location;
//import org.bukkit.configuration.file.FileConfiguration;
//
///**@deprecated*/
//public class UHCMatch {
// private FileConfiguration config;
// private MatchState matchState = MatchState.IDLE;
// private List<String> playerList = new ArrayList<String>();
//
// private Location lobbyLocation;
// public UHCMatch(FileConfiguration fileConfiguration, MatchState state) {
// this.config = fileConfiguration;
// this.matchState = state;
// }
//
// public MatchState getMatchState(){
// return matchState;
// }
//
// public void setMatchState(MatchState newMS){
// matchState = newMS;
// config.set("UHCMatchState", newMS.toString());
// switch(newMS){
// default:
// break;
// }
// }
//
// public List<String> getPlayerList() {
// return playerList;
// }
//
// public void setPlayerList(List<String> playerList) {
// this.playerList = playerList;
// }
//
// public Location getLobbyLocation() {
//
// return lobbyLocation;
// }
//
// public void setLobbyLocation(Location lobbyLocation) {
// this.lobbyLocation = lobbyLocation;
// }
//
//}

View file

@ -0,0 +1,7 @@
package buttondevteam.alipresents.graveyard.minigames;
/*package graveyard.minigames;
public enum GameState {
Idle, FreeForAll, Heroes;
}
*/

View file

@ -0,0 +1,38 @@
package buttondevteam.alipresents.graveyard.minigames;
/*package graveyard.minigames;
import java.util.List;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import alisolarflare.architecture.Component;
import graveyard.minigames.commands.JoinMinigame;
import graveyard.minigames.commands.LeaveMinigame;
import graveyard.minigames.commands.ListFighters;
import graveyard.minigames.commands.SetColourSpawn;
import graveyard.minigames.data.SpawnSet;
public class MinigameComponent extends Component{
public SpawnSet spawnSet;
public List<String> fighters;
public GameState gameState;
@Override
public void register(JavaPlugin plugin) {
this.spawnSet = new SpawnSet();
registerCommand(plugin, new SetColourSpawn(spawnSet));
registerCommand(plugin, new JoinMinigame(this));
registerCommand(plugin, new LeaveMinigame(this));
registerCommand(plugin, new ListFighters(this));
}
public class Fighter {
public Player player;
public String colour;
public Fighter(Player player, String colour){
this.colour = colour;
}
}
}
*/

View file

@ -0,0 +1,35 @@
package buttondevteam.alipresents.graveyard.minigames.commands;
/*package graveyard.minigames.commands;
import java.util.List;
import org.bukkit.entity.Player;
import alisolarflare.architecture.commands.PlayerCommand;
import graveyard.minigames.MinigameComponent;
public class JoinMinigame extends PlayerCommand {
private List<String> fighterList;
public JoinMinigame(MinigameComponent component) {
this.fighterList = component.fighters;
}
@Override
public boolean OnCommand(Player player, String arg2, String[] arg3) {
if (fighterList.contains(player.getName())) {
player.sendMessage("You are already in the minigame!");
}else{
fighterList.add(player.getName());
player.sendMessage("You have joined the minigame!");
}
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /JoinMinigame to join a current button minigame!"
};
}
}
*/

View file

@ -0,0 +1,43 @@
package buttondevteam.alipresents.graveyard.minigames.commands;
/*package graveyard.minigames.commands;
import java.util.List;
import org.bukkit.entity.Player;
import alisolarflare.architecture.commands.PlayerCommand;
import graveyard.minigames.MinigameComponent;
public class LeaveMinigame extends PlayerCommand {
private List<String> fighters;
public LeaveMinigame(MinigameComponent components) {
this.fighters = components.fighters;
}
@Override
public boolean OnCommand(Player player, String arg2, String[] arg3) {
if(!(player instanceof Player))
player.sendMessage("You must be a player to use this command!");
String name = player.getName();
if (!(fighters.contains(name))) {
player.sendMessage("You are not fighting!");
return true;
}
while(fighters.contains(name)){
fighters.remove(name);
}
player.sendMessage("You have left the fighters category!");
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /LeaveMinigame to leave the current minigame!"
};
}
}
*/

View file

@ -0,0 +1,28 @@
package buttondevteam.alipresents.graveyard.minigames.commands;
/*package graveyard.minigames.commands;
import org.bukkit.entity.Player;
import alisolarflare.architecture.commands.PlayerCommand;
import graveyard.minigames.MinigameComponent;
public class ListFighters extends PlayerCommand {
private MinigameComponent component;
public ListFighters(MinigameComponent component) {
this.component = component;
}
@Override
public boolean OnCommand(Player player, String arg2, String[] arg3) {
player.sendMessage(component.fighters.toString());
return true;
}
@Override
public String[] GetHelpText(String alias){
return new String[]{
"Usage: Type /ListFighters to get the list of fighters in the current minigame"
};
}
}
*/

View file

@ -0,0 +1,66 @@
package buttondevteam.alipresents.graveyard.minigames.commands;
/*package graveyard.minigames.commands;
import org.bukkit.entity.Player;
import alisolarflare.architecture.commands.ModCommand;
import graveyard.minigames.data.SpawnSet;
public class SetColourSpawn extends ModCommand{
private SpawnSet spawnSet;
public SetColourSpawn(SpawnSet spawnSet){
this.spawnSet = spawnSet;
}
@Override
public boolean OnCommand(Player player, String label, String[] args) {
if(args.length == 0){
player.sendMessage("ERROR: Arguments required.");
return false;
}
String input = args[0];
input.toLowerCase();
switch(input){
case ("r"):
player.sendMessage("Setting Red Spawn...");
spawnSet.RSpawn = player.getLocation();
player.sendMessage("Red Spawn Set!");
break;
case ("o"):
player.sendMessage("Setting Orange Spawn...");
spawnSet.OSpawn = player.getLocation();
player.sendMessage("Orange Spawn Set!");
break;
case ("y"):
player.sendMessage("Setting Yellow Spawn...");
spawnSet.YSpawn = player.getLocation();
player.sendMessage("Yellow Spawn Set!");
break;
case ("g"):
player.sendMessage("Setting Green Spawn...");
spawnSet.GSpawn = player.getLocation();
player.sendMessage("Green Spawn Set!");
break;
case ("b"):
player.sendMessage("Setting Blue Spawn...");
spawnSet.BSpawn = player.getLocation();
player.sendMessage("Blue Spawn Set!");
break;
case ("p"):
player.sendMessage("Setting Purple Spawn...");
spawnSet.PSpawn = player.getLocation();
player.sendMessage("Purple Spawn Set!");
break;
}
return true;
}
public String[] GetHelpText(String alias){
return new String[] {
"Usage: /SetColourSpawn <colour>",
"Colours: red, orange, yellow, green, blue, purple"
};
}
}
*/

View file

@ -0,0 +1,15 @@
package buttondevteam.alipresents.graveyard.minigames.data;
/*package graveyard.minigames.data;
import org.bukkit.Location;
public class SpawnSet {
public Location RSpawn;
public Location OSpawn;
public Location YSpawn;
public Location GSpawn;
public Location BSpawn;
public Location PSpawn;
}
*/

Some files were not shown because too many files have changed in this diff Show more