A whole bunch of assorted changes
This commit is contained in:
parent
9b4f3f3803
commit
c120f2e46f
30 changed files with 359 additions and 480 deletions
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@ -1,3 +1,4 @@
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eclipse.preferences.version=1
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encoding/<project>=UTF-8
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encoding/metrics=UTF-8
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encoding/src=UTF-8
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@ -11,10 +11,8 @@ commands:
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description: Official g-power command that activates the ghostie powerups
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powerdown:
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description: Offical g-power command that deactivates the ghostie powerups
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pressalilink:
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description: Presses an Ali Link pressalilink frequency
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setalilink:
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description: Creates an Ali Link setalilink frequency
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alilink:
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description: Arguments: <press/set>
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cbgm0:
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description: Creative Boundaries Gamemode 0 - allows players to return to survival
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cbgm1:
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@ -0,0 +1,15 @@
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package alisolarflare.architecture.commands.subcommands;
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public abstract class ModSubCommand extends SubCommand{
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@Override
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public boolean getPlayerOnly() {
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public boolean getModOnly() {
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// TODO Auto-generated method stub
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return true;
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}
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}
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@ -0,0 +1,16 @@
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package alisolarflare.architecture.commands.subcommands;
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public abstract class PlayerSubCommand extends SubCommand{
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@Override
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public boolean getModOnly() {
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// TODO Auto-generated method stub
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return false;
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}
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@Override
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public boolean getPlayerOnly() {
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// TODO Auto-generated method stub
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return true;
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}
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}
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@ -0,0 +1,10 @@
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package alisolarflare.architecture.commands.subcommands;
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import org.bukkit.entity.Player;
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public abstract class SubCommand {
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public abstract boolean run(Player player, String label, String[] args);
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public abstract boolean getPlayerOnly();
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public abstract boolean getModOnly();
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public abstract String[] GetHelpText(String alias);
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}
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@ -8,23 +8,21 @@ import org.bukkit.Server;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.architecture.Component;
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import alisolarflare.components.alilinks.commands.PressAliLink;
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import alisolarflare.components.alilinks.commands.SetAliLink;
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import alisolarflare.components.alilinks.commands.AliLink;
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import alisolarflare.components.alilinks.entities.Link;
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public class AliLinkComponent extends Component {
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private List<Link> linkList;
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private List<Map<String,String>> linkData;
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private List<Map<String,String>> linkMap;
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@Override
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public void register(JavaPlugin plugin) {
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this.linkList = MapToLinkList(plugin.getConfig().getMapList("aliLinkList"), plugin.getServer());
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for (Link link: linkList){
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linkData.add(link.toMap());
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linkMap.add(link.toMap());
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}
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registerCommand(plugin, new PressAliLink(plugin, linkList));
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registerCommand(plugin, new SetAliLink(plugin.getConfig(), linkList, linkData));
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registerCommand(plugin, new AliLink(plugin, linkList));
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}
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@SuppressWarnings("unchecked")
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@ -1,29 +1,60 @@
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package alisolarflare.components.alilinks.commands;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.World;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.architecture.commands.PlayerCommand;
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import alisolarflare.components.alilinks.entities.Link;
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public class SetAliLink extends PlayerCommand {
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public List<Link> linkList;
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public List<Map<String, String>> linkData;
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private FileConfiguration config;
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public class AliLink extends PlayerCommand{
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private JavaPlugin plugin;
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private List<Link> linkList;
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public SetAliLink(FileConfiguration config, List<Link> linkList, List<Map<String, String>> linkData) {
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public AliLink(JavaPlugin plugin, List<Link> linkList) {
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this.plugin = plugin;
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this.linkList = linkList;
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this.linkData = linkData;
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this.config = config;
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}
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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if(args.length < 1)
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return false;
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switch (args[0].toLowerCase()){
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case "press":
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return press(player, alias, args);
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case "set":
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return set(player, alias, args);
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default:
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return false;
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}
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}
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/**"Usage: /pressalilink <frequency>"*/
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private boolean press(Player player, String alias, String[] inputFrequencies) {
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if (inputFrequencies.length == 0) {
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player.sendMessage("You must specify a link frequency");
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return false;
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}
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List<String> inputFrequencyList= Arrays.asList(inputFrequencies);
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for (Link link : linkList) {
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if(inputFrequencyList.contains(link.frequency)){
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link.press(plugin);
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}
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}
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player.sendMessage("Link pressed!");
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return true;
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}
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@Override
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public boolean OnCommand(Player player, String label, String[] args) {
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/**Usage: /setalilink <frequency> [x] [y] [z]*/
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public boolean set(Player player, String label, String[] args) {
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if (args == null || args.length < 1) {
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player.sendMessage("You must specify a link frequency");
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player.sendMessage("/pressalilink [name]");
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@ -49,17 +80,7 @@ public class SetAliLink extends PlayerCommand {
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Link link = new Link(frequency, world, x, y, z);
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linkList.add(link);
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linkData.add(link.toMap());
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saveLinkList();
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return true;
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}
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private void saveLinkList(){
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config.set("aliLinkList", linkData);
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}
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@Override
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public String[] GetHelpText(String alias){
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return new String[]{
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"Usage: /setalilink <frequency> [x] [y] [z]"
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};
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}
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}
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@ -1,43 +0,0 @@
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package alisolarflare.components.alilinks.commands;
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import java.util.List;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.architecture.commands.PlayerCommand;
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import alisolarflare.components.alilinks.entities.Link;
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public class PressAliLink extends PlayerCommand {
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private JavaPlugin plugin;
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private List<Link> linkList;
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public PressAliLink(JavaPlugin plugin, List<Link> linkList) {
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this.plugin = plugin;
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this.linkList = linkList;
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}
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@Override
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public boolean OnCommand(Player player, String label, String[] inputFrequencies) {
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if (inputFrequencies.length < 1) {
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player.sendMessage("You must specify a link frequency");
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return false;
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}
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for (Link link : linkList) {
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for (String frequency : inputFrequencies) {
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if (frequency.equals(link.frequency)) {
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link.press(plugin);
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}
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}
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}
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player.sendMessage("Link pressed!");
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return true;
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}
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@Override
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public String[] GetHelpText(String alias){
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return new String[]{
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"Usage: /pressalilink <frequency>"
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};
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}
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}
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@ -12,6 +12,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.components.alilinks.tasks.UnpressTask;
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public class Link{
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public String frequency;
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public World world;
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public int x;
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@ -23,8 +23,6 @@ public class Cbgm0 extends PlayerCommand{
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return true;
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}
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public String[] GetHelpText(String alias){
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return new String[]{
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"Creative Boundaries Usage: /cbgm0"
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};
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return new String[]{"Creative Boundaries Usage: /cbgm0"};
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}
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}
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@ -1,6 +0,0 @@
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package alisolarflare.components.creativeboundaries.listeners;
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import org.bukkit.event.Listener;
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public class ItemRestrictionListener implements Listener {
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}
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@ -4,13 +4,6 @@ import org.bukkit.Location;
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import org.bukkit.plugin.java.JavaPlugin;
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import alisolarflare.architecture.Component;
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import alisolarflare.components.easyuhc.commands.ActivatePowers;
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import alisolarflare.components.easyuhc.commands.SetUHCLobby;
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import alisolarflare.components.easyuhc.commands.SetWorldBorders;
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import alisolarflare.components.easyuhc.commands.SpreadPlayers;
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import alisolarflare.components.easyuhc.commands.StartTimer;
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import alisolarflare.components.easyuhc.commands.StartUHC;
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import alisolarflare.components.easyuhc.commands.TeleportToUHC;
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public class EasyUHCComponent extends Component{
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public Location lobbyLocation;
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registerCommand(plugin, new ActivatePowers());
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registerCommand(plugin, new SetUHCLobby(this));
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registerCommand(plugin, new SetWorldBorders());
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registerCommand(plugin, new SetWorldBorders());
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registerCommand(plugin, new SpreadPlayers());
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registerCommand(plugin, new StartTimer());
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registerCommand(plugin, new StartUHC());
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registerCommand(plugin, new TeleportToUHC());
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// registerCommand(plugin, new ActivatePowers());
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// registerCommand(plugin, new SetUHCLobby(this));
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// registerCommand(plugin, new SetWorldBorders());
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// registerCommand(plugin, new SetWorldBorders());
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// registerCommand(plugin, new SpreadPlayers());
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// registerCommand(plugin, new StartTimer());
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// registerCommand(plugin, new StartUHC());
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// registerCommand(plugin, new TeleportToUHC());
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}
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}
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@ -1,13 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class ActivatePowers extends ModCommand{
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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return false;
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}
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}
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@ -1,20 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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import alisolarflare.components.easyuhc.EasyUHCComponent;
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public class SetUHCLobby extends ModCommand{
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EasyUHCComponent module;
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public SetUHCLobby(EasyUHCComponent easyUHCModule) {
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this.module = easyUHCModule;
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}
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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module.lobbyLocation = player.getLocation();
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return false;
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}
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}
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@ -1,14 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class SetWorldBorders extends ModCommand {
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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return false;
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}
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}
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@ -1,14 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class ShrinkWorldBorders extends ModCommand {
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -1,15 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class SpreadPlayers extends ModCommand{
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -1,14 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class StartTimer extends ModCommand{
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -1,14 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.ModCommand;
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public class StartUHC extends ModCommand{
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -1,14 +0,0 @@
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package alisolarflare.components.easyuhc.commands;
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import org.bukkit.entity.Player;
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import alisolarflare.architecture.commands.PlayerCommand;
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public class TeleportToUHC extends PlayerCommand{
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@Override
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public boolean OnCommand(Player player, String alias, String[] args) {
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -14,39 +14,57 @@ public class PlayerProximityLoop extends BukkitRunnable implements Listener{
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private Location startLocation;
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private Location endLocation;
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private int sX;
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private int sY;
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private int sZ;
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private int eX;
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private int eY;
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private int eZ;
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public PlayerProximityLoop(JavaPlugin plugin, FlairDoorComponent component) {
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this.plugin = plugin;
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this.component = component;
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this.startLocation = component.startLocation;
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this.endLocation = component.endLocation;
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setStartLocation(component.startLocation);
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setEndLocation(component.endLocation);
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this.runTaskTimer(plugin, 0, 20);
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}
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public void setStartLocation(Location location){
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this.sX = startLocation.getBlockX();
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this.sY = startLocation.getBlockY();
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this.sZ = startLocation.getBlockZ();
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this.startLocation = location;
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this.endLocation.setWorld(location.getWorld());
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}
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public void setEndLocation(Location location){
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this.eX = startLocation.getBlockX();
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this.eY = startLocation.getBlockY();
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this.eZ = startLocation.getBlockZ();
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this.endLocation = location;
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this.startLocation.setWorld(location.getWorld());
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}
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@Override
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public void run() {
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if (startLocation == null || endLocation == null){
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||||
return;
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||||
}
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||||
int sX = startLocation.getBlockX();
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int sY = startLocation.getBlockY();
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int sZ = startLocation.getBlockZ();
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int eX = endLocation.getBlockX();
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int eY = endLocation.getBlockY();
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int eZ = endLocation.getBlockZ();
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int playerX;
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int playerY;
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int playerZ;
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Location playerLocation;
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for (Player player : plugin.getServer().getOnlinePlayers()){
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playerX = player.getLocation().getBlockX();
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playerY = player.getLocation().getBlockY();
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playerZ = player.getLocation().getBlockZ();
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if(player.getLocation().getWorld() != startLocation.getWorld())
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playerLocation = player.getLocation();
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if(playerLocation.getWorld() != startLocation.getWorld())
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continue;
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if((playerX < sX && playerX < eX) ||(playerX > sX && playerX > eX))
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playerX = playerLocation.getBlockX();
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if((playerX < sX && playerX < eX) || (playerX > sX && playerX > eX))
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continue;
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if((playerY < sY && playerY < eY) ||(playerY > sY && playerY > eY))
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playerY = playerLocation.getBlockY();
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if((playerY < sY && playerY < eY) || (playerY > sY && playerY > eY))
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continue;
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if((playerZ < sZ && playerZ < eZ) ||(playerZ > sZ && playerZ > eZ))
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playerZ = playerLocation.getBlockZ();
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if((playerZ < sZ && playerZ < eZ) || (playerZ > sZ && playerZ > eZ))
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continue;
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component.playersToBeFlaired.add(player);
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@ -12,6 +12,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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@ -41,26 +42,27 @@ public class BoomBowListener implements Listener {
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//PLAYER SANITATION
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||||
Player player = event.getPlayer();
|
||||
if(player.getGameMode().equals(GameMode.CREATIVE))return;
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
if(player.getGameMode().equals(GameMode.SPECTATOR))return;
|
||||
|
||||
if(bow.containsEnchantment(Enchantment.ARROW_INFINITE)){
|
||||
//HAS INIFINITY
|
||||
Activate(event);
|
||||
|
||||
}else if((player.getInventory().contains(Material.TNT))){
|
||||
}else if((inventory.contains(Material.TNT))){
|
||||
//HAS TNT
|
||||
Activate(event);
|
||||
|
||||
//Reduce tnt by 1
|
||||
int tntSlot = player.getInventory().first(Material.TNT);
|
||||
ItemStack tntStack = player.getInventory().getItem(tntSlot);
|
||||
if(tntStack.getAmount() > 3){
|
||||
tntStack.setAmount(tntStack.getAmount()-3);
|
||||
//Reduce TNT
|
||||
ItemStack tnt = inventory.getItem(inventory.first(Material.TNT));
|
||||
|
||||
if(tnt.getAmount() > 3){
|
||||
tnt.setAmount(tnt.getAmount()-3);
|
||||
}else{
|
||||
player.getInventory().remove(tntStack);
|
||||
inventory.remove(tnt);
|
||||
}
|
||||
if (bow.getDurability() < 0){
|
||||
player.getInventory().clear(player.getInventory().getHeldItemSlot());
|
||||
inventory.clear(inventory.getHeldItemSlot());
|
||||
}
|
||||
|
||||
}else{
|
||||
|
@ -100,10 +102,9 @@ public class BoomBowListener implements Listener {
|
|||
player.getWorld().spawnParticle(Particle.EXPLOSION_HUGE, playerLocation, 2);
|
||||
player.damage(7.42425, player);
|
||||
boomBow.setDurability((short) (boomBow.getDurability() + 3));
|
||||
if(boomBow.getDurability() < 0){
|
||||
if(boomBow.getDurability() > 385){
|
||||
player.getInventory().setItemInMainHand(null);
|
||||
player.getWorld().playSound(playerLocation, Sound.ENTITY_ITEM_BREAK, 0, 0)
|
||||
;
|
||||
player.getWorld().playSound(playerLocation, Sound.ENTITY_ITEM_BREAK, 0, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@ import org.bukkit.inventory.ItemStack;
|
|||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public class CannonBowListener implements Listener {
|
||||
public final static String launchedTNTName = "CANNON BOW TNT:42170";
|
||||
JavaPlugin plugin;
|
||||
public CannonBowListener(JavaPlugin plugin){
|
||||
this.plugin = plugin;
|
||||
|
@ -24,32 +25,33 @@ public class CannonBowListener implements Listener {
|
|||
|
||||
@EventHandler
|
||||
public void onProjectileLaunch(ProjectileLaunchEvent event){
|
||||
if(event.getEntity().getType() != EntityType.ARROW)
|
||||
return;
|
||||
//ENTITY SANITATION
|
||||
if(event.getEntity().getType() != EntityType.ARROW)return;
|
||||
|
||||
//ARROW SANITATION
|
||||
Arrow arrow = (Arrow) event.getEntity();
|
||||
if (!(arrow.isCritical()) || !(arrow.getShooter() instanceof Player))
|
||||
return;
|
||||
if (!(arrow.isCritical()) || !(arrow.getShooter() instanceof Player))return;
|
||||
|
||||
//PLAYER SANITATION
|
||||
Player player = (Player) arrow.getShooter();
|
||||
if (!player.getInventory().contains(Material.TNT))return;
|
||||
|
||||
//BOW SANITATION
|
||||
ItemStack bow;
|
||||
if ((bow = player.getInventory().getItemInMainHand()).getType() != Material.BOW)
|
||||
return;
|
||||
if (!bow.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS))
|
||||
return;
|
||||
if(!(bow.getEnchantmentLevel(Enchantment.PROTECTION_EXPLOSIONS) == 10))
|
||||
return;
|
||||
if (!bow.getItemMeta().getDisplayName().toUpperCase().contains("CANNON BOW"))
|
||||
return;
|
||||
if (!player.getInventory().contains(Material.TNT))
|
||||
return;
|
||||
if (!((bow = player.getInventory().getItemInMainHand()).getType() == Material.BOW))return;
|
||||
if (!(bow.containsEnchantment(Enchantment.PROTECTION_EXPLOSIONS)))return;
|
||||
if (!(bow.getEnchantmentLevel(Enchantment.PROTECTION_EXPLOSIONS) == 10))return;
|
||||
if (!(bow.getItemMeta().getDisplayName().toUpperCase().contains("CANNON BOW")))return;
|
||||
|
||||
TNTPrimed tnt = (TNTPrimed) arrow.getWorld().spawnEntity(arrow.getLocation(), EntityType.PRIMED_TNT);
|
||||
tnt.setVelocity(player.getEyeLocation().getDirection().normalize().multiply(1.0));
|
||||
tnt.setCustomName("CANNON BOW TNT");
|
||||
tnt.setCustomName(launchedTNTName);
|
||||
tnt.setFuseTicks(40);
|
||||
|
||||
player.setVelocity(player.getEyeLocation().getDirection().normalize().multiply(-1));
|
||||
player.getWorld().playSound(player.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 2.0F, 0);
|
||||
player.getWorld().spawnParticle(Particle.EXPLOSION_NORMAL, player.getLocation(), 1);
|
||||
player.getWorld().spawnParticle(Particle.EXPLOSION_HUGE, player.getLocation(), 2);
|
||||
|
||||
arrow.remove();
|
||||
return;
|
||||
|
||||
|
@ -57,10 +59,9 @@ public class CannonBowListener implements Listener {
|
|||
|
||||
@EventHandler
|
||||
public void onTnTExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT)
|
||||
return;
|
||||
if (!event.getEntity().getCustomName().equals("CANNON BOW TNT"))
|
||||
return;
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT) return;
|
||||
if (!event.getEntity().getCustomName().equals(launchedTNTName)) return;
|
||||
|
||||
Location loc = event.getEntity().getLocation();
|
||||
event.getEntity().getWorld().createExplosion(loc.getX(), loc.getY(), loc.getZ(), 3, false, false);
|
||||
event.setCancelled(true);
|
||||
|
|
|
@ -2,6 +2,7 @@ package alisolarflare.components.minigames;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import alisolarflare.architecture.Component;
|
||||
|
@ -14,7 +15,7 @@ import alisolarflare.components.minigames.data.SpawnSet;
|
|||
public class MinigameComponent extends Component{
|
||||
public SpawnSet spawnSet;
|
||||
public List<String> fighters;
|
||||
private GameState gameState;
|
||||
public GameState gameState;
|
||||
|
||||
@Override
|
||||
public void register(JavaPlugin plugin) {
|
||||
|
@ -25,9 +26,11 @@ public class MinigameComponent extends Component{
|
|||
registerCommand(plugin, new ListFighters(this));
|
||||
|
||||
}
|
||||
|
||||
public GameState getGameState() {return gameState;}
|
||||
public void setGameState(GameState gameState) {this.gameState = gameState;}
|
||||
|
||||
|
||||
public class Fighter {
|
||||
public Player player;
|
||||
public String colour;
|
||||
public Fighter(Player player, String colour){
|
||||
this.colour = colour;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,28 +1,25 @@
|
|||
package alisolarflare.components.minigames.commands;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import alisolarflare.architecture.commands.PlayerCommand;
|
||||
import alisolarflare.components.minigames.MinigameComponent;
|
||||
|
||||
public class JoinMinigame extends PlayerCommand {
|
||||
private MinigameComponent module;
|
||||
private List<String> fighterList;
|
||||
|
||||
public JoinMinigame(MinigameComponent module) {
|
||||
this.module = module;
|
||||
public JoinMinigame(MinigameComponent component) {
|
||||
this.fighterList = component.fighters;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(Player player, String arg2, String[] arg3) {
|
||||
String name = player.getName();
|
||||
if (module.fighters.contains(name)) {
|
||||
if (fighterList.contains(player.getName())) {
|
||||
player.sendMessage("You are already in the minigame!");
|
||||
return true;
|
||||
}
|
||||
|
||||
module.fighters.add(name);
|
||||
|
||||
if (module.fighters.contains(name)) {
|
||||
}else{
|
||||
fighterList.add(player.getName());
|
||||
player.sendMessage("You have joined the minigame!");
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -1,16 +1,17 @@
|
|||
package alisolarflare.components.minigames.commands;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import alisolarflare.architecture.commands.PlayerCommand;
|
||||
import alisolarflare.components.minigames.MinigameComponent;
|
||||
|
||||
public class LeaveMinigame extends PlayerCommand {
|
||||
private List<String> fighters;
|
||||
|
||||
private MinigameComponent module;
|
||||
|
||||
public LeaveMinigame(MinigameComponent module) {
|
||||
this.module = module;
|
||||
public LeaveMinigame(MinigameComponent components) {
|
||||
this.fighters = components.fighters;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -18,15 +19,14 @@ public class LeaveMinigame extends PlayerCommand {
|
|||
if(!(player instanceof Player))
|
||||
player.sendMessage("You must be a player to use this command!");
|
||||
|
||||
|
||||
String name = player.getName();
|
||||
if (!(module.fighters.contains(name))) {
|
||||
if (!(fighters.contains(name))) {
|
||||
player.sendMessage("You are not fighting!");
|
||||
return true;
|
||||
}
|
||||
|
||||
while(module.fighters.contains(name)){
|
||||
module.fighters.remove(name);
|
||||
while(fighters.contains(name)){
|
||||
fighters.remove(name);
|
||||
}
|
||||
player.sendMessage("You have left the fighters category!");
|
||||
|
||||
|
|
|
@ -6,15 +6,15 @@ import alisolarflare.architecture.commands.PlayerCommand;
|
|||
import alisolarflare.components.minigames.MinigameComponent;
|
||||
|
||||
public class ListFighters extends PlayerCommand {
|
||||
private MinigameComponent lobby;
|
||||
private MinigameComponent component;
|
||||
|
||||
public ListFighters(MinigameComponent lobby) {
|
||||
this.lobby = lobby;
|
||||
public ListFighters(MinigameComponent component) {
|
||||
this.component = component;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean OnCommand(Player player, String arg2, String[] arg3) {
|
||||
player.sendMessage(lobby.fighters.toString());
|
||||
player.sendMessage(component.fighters.toString());
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
|
|
|
@ -24,34 +24,34 @@ public class SetColourSpawn extends ModCommand{
|
|||
switch(input){
|
||||
case ("r"):
|
||||
player.sendMessage("Setting Red Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.RSpawn = player.getLocation();
|
||||
player.sendMessage("Red Spawn Set!");
|
||||
break;
|
||||
case ("o"):
|
||||
player.sendMessage("Setting Orange Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.OSpawn = player.getLocation();
|
||||
player.sendMessage("Orange Spawn Set!");
|
||||
break;
|
||||
case ("y"):
|
||||
player.sendMessage("Setting Yellow Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.YSpawn = player.getLocation();
|
||||
player.sendMessage("Yellow Spawn Set!");
|
||||
break;
|
||||
case ("g"):
|
||||
player.sendMessage("Setting Green Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.GSpawn = player.getLocation();
|
||||
player.sendMessage("Green Spawn Set!");
|
||||
break;
|
||||
case ("b"):
|
||||
player.sendMessage("Setting Blue Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.BSpawn = player.getLocation();
|
||||
player.sendMessage("Blue Spawn Set!");
|
||||
break;
|
||||
case ("p"):
|
||||
player.sendMessage("Setting Purple Spawn...");
|
||||
spawnSet.setRSpawn(player.getLocation());
|
||||
spawnSet.PSpawn = player.getLocation();
|
||||
player.sendMessage("Purple Spawn Set!");
|
||||
break;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -3,25 +3,11 @@ package alisolarflare.components.minigames.data;
|
|||
import org.bukkit.Location;
|
||||
|
||||
public class SpawnSet {
|
||||
private Location RSpawn;
|
||||
private Location OSpawn;
|
||||
private Location YSpawn;
|
||||
private Location GSpawn;
|
||||
private Location BSpawn;
|
||||
private Location PSpawn;
|
||||
|
||||
public Location getRSpawn(){return RSpawn;}
|
||||
public Location getOSpawn(){return OSpawn;}
|
||||
public Location getYSpawn(){return YSpawn;}
|
||||
public Location getGSpawn(){return GSpawn;}
|
||||
public Location getBSpawn(){return BSpawn;}
|
||||
public Location getPSpawn(){return PSpawn;}
|
||||
|
||||
public void setRSpawn(Location RSpawn){this.RSpawn = RSpawn; return;}
|
||||
public void setOSpawn(Location OSpawn){this.OSpawn = OSpawn; return;}
|
||||
public void setYSpawn(Location YSpawn){this.YSpawn = YSpawn; return;}
|
||||
public void setGSpawn(Location GSpawn){this.GSpawn = GSpawn; return;}
|
||||
public void setBSpawn(Location BSpawn){this.BSpawn = BSpawn; return;}
|
||||
public void setPSpawn(Location PSpawn){this.PSpawn = PSpawn; return;}
|
||||
public Location RSpawn;
|
||||
public Location OSpawn;
|
||||
public Location YSpawn;
|
||||
public Location GSpawn;
|
||||
public Location BSpawn;
|
||||
public Location PSpawn;
|
||||
|
||||
}
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
package alisolarflare.components.minigames.entities;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class Fighter {
|
||||
public Player player;
|
||||
public String colour;
|
||||
public Fighter(Player player, String colour){
|
||||
this.colour = colour;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue