Reintroduced DEBUG POTATOOOOEEESSSSS
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a400bb9acb
commit
ce3101acf5
2 changed files with 23 additions and 24 deletions
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@ -21,33 +21,40 @@ public abstract class Insurance {
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case Nugget:
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case Nugget:
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insuranceItem = new ItemStack(Material.GOLD_NUGGET);
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insuranceItem = new ItemStack(Material.GOLD_NUGGET);
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lore = Arrays.asList(
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lore = Arrays.asList(
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"This insurance nugget will protect one inventory slot from death! Be careful"
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"This insurance nugget will protect ",
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+ "though, insurance is removed whenever you die, with each itemslot costing"
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"one inventory slot from death! Be careful",
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+ "one nugget."
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"though, insurance is removed whenever ",
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"you die, with each itemslot costing",
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"one nugget."
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);
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);
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break;
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break;
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case Ingot:
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case Ingot:
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insuranceItem = new ItemStack(Material.GOLD_INGOT);
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insuranceItem = new ItemStack(Material.GOLD_INGOT);
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lore = Arrays.asList(
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lore = Arrays.asList(
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"This insurance ingot will protect nine inventory slots from death! Be "
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"This insurance ingot will protect ",
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+ "careful though, insurance is removed whenever you die, with each "
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"nine inventory slots from death! Be ",
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+ "inventory row costing one ingot."
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"careful though, insurance is removed ",
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"whenever you die, with each inventory ",
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"row costing one ingot."
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);
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);
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break;
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break;
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case Block:
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case Block:
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insuranceItem = new ItemStack(Material.GOLD_BLOCK);
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insuranceItem = new ItemStack(Material.GOLD_BLOCK);
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lore = Arrays.asList(
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lore = Arrays.asList(
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"This insurance block will give your inventory full protection against death! "
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"This insurance block will give your ",
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+ "Be careful though, this block will split into ingots, and you'll lose 3"
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"inventory full protection against death! ",
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+ "upon death."
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"Be careful though, this block will split ",
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"into ingots, and you'll lose 3 upon ",
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"death."
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);
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);
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break;
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break;
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default:
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default:
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lore = Arrays.asList(
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lore = Arrays.asList(
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"The InsuranceType " + insuranceType.toString() + " is not handled by the " +
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"The InsuranceType " + insuranceType.toString() + " ",
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"Insurance Class in" + Insurance.class.getPackage().getName() + ". Contact a "+
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"is not handled by the Insurance Class in: ",
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"developer with a screenshot of this message"
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Insurance.class.getPackage().getName() + ".",
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"Contact a developer with a screenshot of this message"
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);
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);
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insuranceItem = BaseCommand.CreateDebugPotato(lore);
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insuranceItem = BaseCommand.CreateDebugPotato(lore);
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}
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}
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@ -1,15 +1,11 @@
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package alisolarflare.components.insurance;
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package alisolarflare.components.insurance;
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import java.util.Arrays;
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import org.apache.commons.lang3.StringUtils;
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import org.apache.commons.lang3.StringUtils;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import alisolarflare.components.ModCommand;
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import alisolarflare.components.ModCommand;
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import alisolarflare.components.insurance.Insurance.InsuranceType;
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public class getInsuranceBar extends ModCommand {
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public class getInsuranceBar extends ModCommand {
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@ -17,15 +13,11 @@ public class getInsuranceBar extends ModCommand {
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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public boolean OnCommand(CommandSender sender, String alias, String[] args) {
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Player player = (Player) sender;
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Player player = (Player) sender;
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if (args.length > 0 && StringUtils.isNumeric(args[0])){
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if (args.length > 0 && StringUtils.isNumeric(args[0])){
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//player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Ingot, Integer.parseInt(args[0])));
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player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Ingot, Integer.parseInt(args[0])));
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}else{
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}else{
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//player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Ingot));
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player.getInventory().addItem(Insurance.getInsurance(InsuranceType.Ingot));
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ItemStack potato = new ItemStack(Material.BAKED_POTATO);
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SendDebugPotato(player, "Hwat the fuck!");
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potato.getItemMeta().setDisplayName("Spicy Debug Potato");
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potato.getItemMeta().setLore(Arrays.asList("Hwat the fuck"));
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potato.addUnsafeEnchantment(Enchantment.ARROW_FIRE, 10);
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player.getInventory().addItem(potato);
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}
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}
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return false;
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return false;
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}
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}
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