Cloning things in

This commit is contained in:
BuildTools 2016-09-12 00:05:07 -04:00
parent 7a4107d790
commit f1034a986f
14 changed files with 558 additions and 1 deletions

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# unconflicted-Hardcore # unconflicted-Hardcore
committing my local code as-is to a new repository committing my local code as-is to a new repository

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plugin.yml Normal file
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main: iie.HelloWorldPlugin
version: 1.0.0
name: HelloWorldPlugin
commands:
hardcore:
description: Command that teleports you to hardcore world
HelloWorld:
description: Command that says Hello World!
debugRTP:
description: Command that randomly teleports someone inside the hardcore world

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package alisolarflare;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import iie.HelloWorldPlugin;
public class RandomTP implements CommandExecutor{
private int conflictX;
private int conflictZ;
private int conflictRadius = 70;
private boolean northUsed;
private boolean southUsed;
private boolean eastUsed;
private boolean westUsed;
@SuppressWarnings("unused")
private HelloWorldPlugin helloWorldPlugin;
public RandomTP(HelloWorldPlugin helloWorldPlugin) {
this.helloWorldPlugin = helloWorldPlugin;
}
//every 4 players who use it will be teleported near each other.
//ex. iie > 1200, ali -> 1210, byz -> 1190, charles -> 1195, wind -> 300, zan -> 310, etc
public void conflictRtp(Player player, World world, Location minLocation, Location maxLocation){
//INIT - xDifference, xAverage
int xdifference = minLocation.getBlockX() - maxLocation.getBlockX();
int xAverage = (int) Math.floor(minLocation.getBlockX() + maxLocation.getBlockX() / 2);
//INIT - zDifference, zAverage
int zdifference = minLocation.getBlockX() - maxLocation.getBlockY();
int zAverage = (int) Math.floor(minLocation.getBlockZ() + maxLocation.getBlockZ());
//CHECK - Reset Cycle
if ((northUsed || southUsed || eastUsed || westUsed) == false){
//Tries 20 times to find a location
for(int i = 0; i < 20; i ++){
//INIT - attemptedX, attemptedZ
int attemptedX = (int) Math.floor((Math.random()-0.5)*xdifference) + xAverage;
int attemptedZ = (int) Math.floor((Math.random()-0.5)*zdifference) + zAverage;
int cr = conflictRadius;
//CHECKS - if ground is safe
boolean groundIsSafe = world.getHighestBlockAt(attemptedX, attemptedZ).getType() != Material.WATER;
boolean northIsSafe = world.getHighestBlockAt(attemptedX, attemptedZ-cr).getType() != Material.WATER;
boolean eastIsSafe = world.getHighestBlockAt(attemptedX+cr, attemptedZ).getType() != Material.WATER;
boolean southIsSafe = world.getHighestBlockAt(attemptedX, attemptedZ+cr).getType() != Material.WATER;
boolean westIsSafe = world.getHighestBlockAt(attemptedX-cr, attemptedZ).getType() != Material.WATER;
//TRANSFER - data to class
if (groundIsSafe && (northIsSafe || southIsSafe || eastIsSafe || westIsSafe)){
northUsed = northIsSafe;
eastUsed = eastIsSafe;
westUsed = westIsSafe;
southUsed = southIsSafe;
conflictX = attemptedX;
conflictZ = attemptedZ;
player.teleport(world.getHighestBlockAt(attemptedX, attemptedZ).getLocation());
break;
}
}
}
String dir = "north";
//CHOOSES A RANDOM DIRECTION
for(int i = 0; i < 1000; i++){
double randomDirection = Math.random();
if (randomDirection < 0.25){
if(northUsed){
northUsed = true;
dir = "north";
break;
}
}else if(randomDirection < 0.50){
if(eastUsed){
eastUsed = true;
dir = "east";
break;
}
}else if(randomDirection < 0.75){
if(southUsed){
southUsed = true;
dir = "south";
break;
}
}else{
if(westUsed){
westUsed = true;
dir = "west";
break;
}
}
}
//TELEPORT - teleports player to the conflict point
switch(dir){
case "north":
northUsed = false;
player.teleport(world.getHighestBlockAt(conflictX, conflictZ - conflictRadius).getLocation());
break;
case "east":
eastUsed = false;
player.teleport(world.getHighestBlockAt(conflictX + conflictRadius, conflictZ).getLocation());
break;
case "south":
southUsed = false;
player.teleport(world.getHighestBlockAt(conflictX, conflictZ + conflictRadius).getLocation());
break;
case "west":
westUsed = false;
player.teleport(world.getHighestBlockAt(conflictX - conflictRadius, conflictZ).getLocation());
break;
default:
player.teleport(world.getHighestBlockAt(conflictX, conflictZ).getLocation());
break;
}
}
//Randomly teleports a player, into the hardcore world
public void rtp(Player player, World world, Location minLocation, Location maxLocation){
player.sendMessage("TELEPORT INITIATED");
player.sendMessage("minLocation: " + minLocation.toString());
player.sendMessage("maxLocation: " + maxLocation.toString());
player.sendMessage("world : " + world.toString());
player.sendMessage("player : " + player.toString());
//INIT - xDifference, xAverage
int xdifference = minLocation.getBlockX() - maxLocation.getBlockX();
int xAverage = (int) Math.floor(minLocation.getBlockX() + maxLocation.getBlockX() / 2);
//INIT - zDifference, zAverage
int zdifference = minLocation.getBlockX() - maxLocation.getBlockY();
int zAverage = (int) Math.floor(minLocation.getBlockZ() + maxLocation.getBlockZ());
player.sendMessage("Averages : " + xAverage + "|" + zAverage);
//TELEPORTS - Tries 20 times to find a location
for(int i = 0; i < 20; i ++){
//INIT - attemptedX, attemptedZ
int attemptedX = (int) Math.floor((Math.random()-0.5)*xdifference) + xAverage;
int attemptedZ = (int) Math.floor((Math.random()-0.5)*zdifference) + zAverage;
player.sendMessage("TAKE " + i + " : " + attemptedX + ", "+ attemptedZ);
//CHECKS - if ground is safe
boolean groundisSafe = world.getHighestBlockAt(attemptedX, attemptedZ).getType() != Material.WATER;
if (groundisSafe){
player.sendMessage("SAFE GROUND, TELEPORTING");
player.teleport(world.getHighestBlockAt(attemptedX, attemptedZ).getLocation());
return;
}
//player.teleport(arg0)
}
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)){
sender.sendMessage("You must be a Player to use this command!");
sender.sendMessage(sender.toString());
return false;
}
Player player = (Player) sender;
if(player.getWorld().getName() != "hardcore"){
sender.sendMessage("You must be in the hardcore world to use this command!");
sender.sendMessage("Current World: " + player.getWorld().getName());
return false;
}
rtp(player, player.getWorld(), new Location(player.getWorld(), 644, 65, -944), new Location(player.getWorld(), 1700, 65, 464));
return false;
}
}

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package alisolarflare.listeners;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
public class CompassLobby implements Listener{
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event){
openGUI(event.getPlayer());
}
public void openGUI(Player p){
//format: null, size of inventory (must be divisible by 9), "GUI name"
Inventory inv = Bukkit.createInventory(null, 9, "GUI Name");
inv.setItem(0, new ItemStack(Material.GRASS));
inv.setItem(1, new ItemStack(Material.IRON_SWORD));
inv.setItem(8, new ItemStack(Material.BARRIER));
p.openInventory(inv);
}
}

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package alisolarflare.listeners;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.inventory.ItemStack;
public class ConflictCompassCraftingListener implements Listener{
public static void main(String[] args){
String nulltest = null;
if(nulltest == null){
System.out.println("NUUUUULL");
}
}
@EventHandler
public boolean onConflictCompassCraft(CraftItemEvent event){
//SANITATION - HARDCORE
if(event.getWhoClicked().getWorld().getName() != "hardcore")
return false;
//INIT - targetItem
ItemStack targetItem = event.getRecipe().getResult();
//SANITATION - NOT COMPASS
if(targetItem.getType() != Material.COMPASS)
return false;
event.setCancelled(true);
//GIVE - chainmail chestplate
event.getWhoClicked().getInventory().addItem(generateConflictCompass(event.getWhoClicked()));
//PLAY - cave sound
event.getWhoClicked().getWorld().playSound(event.getWhoClicked().getLocation(), Sound.AMBIENT_CAVE,0,0);
return false;
}
private ItemStack generateConflictCompass(HumanEntity crafter) {
ItemStack conflictCompass = new ItemStack(Material.COMPASS);
conflictCompass.addUnsafeEnchantment(Enchantment.DURABILITY, 1);
List<String> loreString = new ArrayList<String>();
loreString.add("The needle is tipped with the scent of");
loreString.add(nearestPlayerName(crafter));
conflictCompass.getItemMeta().setLore(loreString);
return null;
}
private String nearestPlayerName(HumanEntity crafter) {
Player nearestPlayer = null;
for(Player player: crafter.getWorld().getPlayers()){
if (player.getUniqueId() == crafter.getUniqueId()){
//SKIP CODE
}if (nearestPlayer == null){
nearestPlayer = player;
}else if (nearestPlayer.getLocation().distance(crafter.getLocation()) > player.getLocation().distance(crafter.getLocation())){
nearestPlayer = player;
}
}
if(nearestPlayer == null)
return "METAL";
return nearestPlayer.toString();
}
}

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package alisolarflare.listeners;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.inventory.ItemStack;
public class DiamondArmorBlocker implements Listener{
public static List<Material> blockedItems = Arrays.asList(Material.DIAMOND_BOOTS, Material.DIAMOND_CHESTPLATE, Material.DIAMOND_LEGGINGS, Material.DIAMOND_HELMET);
@EventHandler
public boolean onArmorSmith(CraftItemEvent event){
//SANITATION - hardcore
if(event.getWhoClicked().getWorld().getName() != "hardcore"){
return false;
}
//INIT - inventory, targetItem
ItemStack targetItem = event.getRecipe().getResult();
//REPLACE - Diamond Chestplate > Chainmail Chestplate
if (blockedItems.contains(targetItem.getType())){
event.setCancelled(true);
//GIVE - chainmail chestplate
event.getWhoClicked().getInventory().addItem(failArmor(targetItem.getType()));
//PLAY - cave sound
event.getWhoClicked().getWorld().playSound(event.getWhoClicked().getLocation(), Sound.AMBIENT_CAVE,0,0);
event.getWhoClicked().getWorld().playSound(event.getWhoClicked().getLocation(), Sound.ENTITY_ITEM_BREAK,0,0);
}
return false;
}
public ItemStack failArmor(Material material){
ItemStack failArmor = new ItemStack(material);
failArmor.addEnchantment(Enchantment.THORNS, 1);
//INIT - Chainmail's lore
List<String> loreString = new ArrayList<String>();
loreString.add("This world is forever dangerous.");
loreString.add("There is no protection here.");
failArmor.getItemMeta().setLore(loreString);
return failArmor;
}
}

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package iie;
import java.util.Objects;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
public class DeathListener implements Listener {
HelloWorldPlugin plugin;
public DeathListener(HelloWorldPlugin plugin){
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onHardcoreDeath(PlayerDeathEvent deathEvent){
int currentTime = (int) ((System.currentTimeMillis())/1000); //divided by 1000 to fit within Integer range
Player player = deathEvent.getEntity();
String playername = (String) player.getName();
Location location = player.getLocation();
String worldString = (String) location.getWorld().getName();
//player.sendMessage("you died");
//player.sendMessage("currentTime = " + String.valueOf(currentTime));
//player.sendMessage("worldString = " + String.valueOf(worldString));
if (Objects.equals(worldString, "hardcore")){
HelloWorldPlugin.hardcoreTimeDead.getScore(playername).setScore(currentTime);
HelloWorldPlugin.hardcoreInvite.getScore(playername).setScore(0);
//player.sendMessage("death detected");
//player.sendMessage("hardcoreTimeDead score = " + String.valueOf(HelloWorldPlugin.hardcoreTimeDead.getScore(playername).getScore()));
//player.sendMessage("currentTime = " + String.valueOf(currentTime));
}
}
}

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package iie;
import java.util.Objects;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class HelloWorld implements CommandExecutor {
HelloWorldPlugin plugin;
public HelloWorld(HelloWorldPlugin plugin){
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command label, String command, String[] args) {
if (sender instanceof Player){
Player player = (Player) sender;
String playername = sender.getName();
if (!Objects.equals(player.getScoreboard(), Bukkit.getScoreboardManager().getMainScoreboard())){
player.sendMessage("not in your current circumstances");
return false;
}
World hardcoreWorld = player.getServer().getWorld("hardcore");
Location location = new Location(hardcoreWorld, 1280, 71, -179);
int currentTime = (int) ((System.currentTimeMillis())/1000);
int deathTime = 0;
if (HelloWorldPlugin.hardcoreTimeDead.getScore(playername) != null) //null check - if score exists
deathTime = HelloWorldPlugin.hardcoreTimeDead.getScore(playername).getScore(); //set deathTime to that score
if (currentTime - deathTime >= 86400 && deathTime != 0){
sender.sendMessage("You died " + ((currentTime - deathTime) /3600) + " hours ago. Good luck, " + playername + ".");
player.teleport(location);
player.getWorld().playSound(player.getLocation(), Sound.AMBIENT_CAVE,1F,1F);
}else if(deathTime == 0){
sender.sendMessage("You have never died, good luck");
player.teleport(location);
player.getWorld().playSound(player.getLocation(), Sound.AMBIENT_CAVE,1F,1F);
}else{
sender.sendMessage("you are dead for the next " + ((86400 - (currentTime - deathTime)) /3600) + " hours");
player.getWorld().playSound(player.getLocation(), Sound.AMBIENT_CAVE,1F,1F);
// replace sound with some other sound
}
}else{
sender.sendMessage("You must be a player to use this command!");
}
return false;
}
}

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package iie;
import java.util.AbstractMap;
import java.util.HashMap;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scoreboard.Objective;
import org.bukkit.scoreboard.Scoreboard;
public class HelloWorldPlugin extends JavaPlugin {
public static Scoreboard board;
public static Objective hardcoreTimeDead;
public static Objective hardcoreInvite;
public static AbstractMap<String,String> deathMap = new HashMap<String,String>();
public void onEnable(){
board = Bukkit.getServer().getScoreboardManager().getMainScoreboard();
if (board.getObjective("hardcoreTimeDead") != null){ //null check hardcoreTimeDead
hardcoreTimeDead = board.getObjective("hardcoreTimeDead");
}else{
hardcoreTimeDead = board.registerNewObjective("hardcoreTimeDead", "dummy");
}
if (board.getObjective("hardcoreInvite") != null){ //null check hardcoreInvite
hardcoreInvite = board.getObjective("hardcoreInvite");
}else{
hardcoreInvite = board.registerNewObjective("hardcoreInvite", "dummy");
}
registerCommands();
getServer().getPluginManager().registerEvents(new JoinListener(this), this);
getServer().getPluginManager().registerEvents(new DeathListener(this), this);
}
public void registerCommands(){
getCommand("hardcore").setExecutor(new HelloWorld(this));
}
}

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package iie;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
public class JoinListener implements Listener {
HelloWorldPlugin plugin;
public JoinListener(HelloWorldPlugin plugin){
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent JoinEvent){
Player player = JoinEvent.getPlayer();
String playername = (String) player.getName();
if (HelloWorldPlugin.hardcoreInvite.getScore(playername) == null){ //null check
HelloWorldPlugin.hardcoreInvite.getScore(playername).setScore(0); //convert null to 0
}
if (HelloWorldPlugin.hardcoreTimeDead.getScore(playername) == null){ //null check
HelloWorldPlugin.hardcoreTimeDead.getScore(playername).setScore(0); //convert null to 0
}
int invite = HelloWorldPlugin.hardcoreInvite.getScore(playername).getScore();
int deathTime = HelloWorldPlugin.hardcoreTimeDead.getScore(playername).getScore();
int currentTime = (int) ((System.currentTimeMillis())/1000);
if (currentTime - deathTime >= 86400 && deathTime != 0 && invite == 0){
player.sendMessage(playername + ", your death has lifted in Hardcore world. (You died " + String.valueOf((currentTime - deathTime) /3600) + " hours ago)");
player.sendMessage("Are you ready to give life another shot?");
HelloWorldPlugin.hardcoreInvite.getScore(playername).setScore(1);
}else if (currentTime - deathTime <= 86400){
player.sendMessage(String.valueOf((86400 - (currentTime - deathTime)) /3600) + " hours of death remaining in hardcore");
}else if (deathTime == 0){
return;
}
//HelloWorldPlugin.deathMap.put(playername, String.valueOf(HelloWorldPlugin.hardcoreTimeDead.getScore(playername).getScore()));
}
}