a81c0ceb76
Using finite state machines is *so much harder* than simply creating commands that a player or admin uses as the match goes on. I can always make UHC automatic later |
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alisolarflare | ||
graveyard/shulker |
a81c0ceb76
Using finite state machines is *so much harder* than simply creating commands that a player or admin uses as the match goes on. I can always make UHC automatic later |
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.. | ||
alisolarflare | ||
graveyard/shulker |