Aligned subcategories to the center
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@ -18,7 +18,7 @@ Topics
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* <a href="#famine">Famine</a>
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***
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<h2 id="resources">Resources</h2>
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<h2 id="resources" align="center">Resources</h2>
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<h3>Resource Tiers</h3>
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@ -80,7 +80,7 @@ The rules for tiers are as follows, using iron as an example: Iron ores, tools,
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By using resource tiers, the game is simplified, making it much easier to track who has what in the world.
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<h2 id="famine">Famine</h2>
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<h2 id="famine" align="center">Famine</h2>
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Abundance... is boring. If you have everything in the world, why bother working at all? Our current economy is <em>built</em> on the idea that resources are scarce. Trade fundamentally derives from a person wanting what someone else has, and vice versa.
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