Fixed chat formatting and Discord message hover info in MC #83

Merged
NorbiPeti merged 4 commits from dev into master 2018-07-20 12:22:12 +00:00
2 changed files with 16 additions and 18 deletions
Showing only changes of commit 050fd88560 - Show all commits

View file

@ -2,14 +2,13 @@ package buttondevteam.chat.commands.appendtext;
import buttondevteam.chat.ChatPlayer;
import buttondevteam.chat.listener.PlayerListener;
import buttondevteam.lib.chat.Channel;
import buttondevteam.lib.chat.CommandClass;
import buttondevteam.lib.chat.TBMCChatAPI;
import buttondevteam.lib.chat.TBMCCommandBase;
import buttondevteam.lib.chat.*;
import buttondevteam.lib.player.TBMCPlayer;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.UUID;
@CommandClass(modOnly = false, excludeFromPath = true)
public abstract class AppendTextCommandBase extends TBMCCommandBase {
@ -22,14 +21,17 @@ public abstract class AppendTextCommandBase extends TBMCCommandBase {
String msg = GetAppendedText();
for (int i = args.length - 1; i >= 0; i--)
msg = args[i] + " " + msg;
ChatPlayer cp;
if (sender instanceof Player)
TBMCChatAPI.SendChatMessage(
TBMCPlayer.getPlayer(((Player) sender).getUniqueId(), ChatPlayer.class).CurrentChannel, sender,
msg, true);
TBMCChatAPI.SendChatMessage(ChatMessage.builder(
(cp = TBMCPlayer.getPlayer(((Player) sender).getUniqueId(), ChatPlayer.class)).CurrentChannel, sender,
cp, msg).fromCommand(true).build());
else if (sender.isOp())
TBMCChatAPI.SendChatMessage(PlayerListener.ConsoleChannel, sender, msg);
TBMCChatAPI.SendChatMessage(ChatMessage.builder(PlayerListener.ConsoleChannel, sender,
(cp = TBMCPlayer.getPlayer(new UUID(0, 0), ChatPlayer.class)), msg).build());
else
TBMCChatAPI.SendChatMessage(Channel.GlobalChat, sender, msg);
TBMCChatAPI.SendChatMessage(ChatMessage.builder(Channel.GlobalChat, sender,
(cp = TBMCPlayer.getPlayer(new UUID(0, 0), ChatPlayer.class)), msg).build()); //TODO
return true;
}
}

View file

@ -5,10 +5,7 @@ import buttondevteam.chat.ChatProcessing;
import buttondevteam.chat.PluginMain;
import buttondevteam.lib.TBMCChatEvent;
import buttondevteam.lib.TBMCCoreAPI;
import buttondevteam.lib.chat.Channel;
import buttondevteam.lib.chat.ChatChannelRegisterEvent;
import buttondevteam.lib.chat.ChatRoom;
import buttondevteam.lib.chat.TBMCChatAPI;
import buttondevteam.lib.chat.*;
import buttondevteam.lib.player.ChromaGamerBase.InfoTarget;
import buttondevteam.lib.player.TBMCPlayer;
import buttondevteam.lib.player.TBMCPlayerGetInfoEvent;
@ -59,9 +56,8 @@ public class PlayerListener implements Listener {
public void onPlayerChat(AsyncPlayerChatEvent event) {
if (event.isCancelled())
return;
TBMCChatAPI.SendChatMessage(
TBMCPlayer.getPlayer(event.getPlayer().getUniqueId(), ChatPlayer.class).CurrentChannel,
event.getPlayer(), event.getMessage());
ChatPlayer cp = TBMCPlayer.getPlayer(event.getPlayer().getUniqueId(), ChatPlayer.class);
TBMCChatAPI.SendChatMessage(ChatMessage.builder(cp.CurrentChannel, event.getPlayer(), cp, event.getMessage()).build());
event.setCancelled(true); // The custom event should only be cancelled when muted or similar
}
@ -79,7 +75,7 @@ public class PlayerListener implements Listener {
if (sender instanceof Player)
mp = TBMCPlayer.getPlayer(((Player) sender).getUniqueId(), ChatPlayer.class);
else
mp = null;
mp = TBMCPlayer.getPlayer(new UUID(0, 0), ChatPlayer.class); //Use 0, 0 for console and whatever - TODO: Refactor console stuff
String cmd;
final BiPredicate<Channel, String> checkchid = (chan, cmd1) -> cmd1.equalsIgnoreCase(chan.ID) || (chan.IDs != null && Arrays.stream(chan.IDs).anyMatch(cmd1::equalsIgnoreCase));
if (index == -1) { // Only the command is run
@ -138,7 +134,7 @@ public class PlayerListener implements Listener {
} else
for (Channel channel : Channel.getChannels()) {
if (checkchid.test(channel, cmd)) { //Apparently method references don't require final variables
TBMCChatAPI.SendChatMessage(channel, sender, message.substring(index + 1));
TBMCChatAPI.SendChatMessage(ChatMessage.builder(channel, sender, mp, message.substring(index + 1)).build());
return true;
}
}