package buttondevteam.chat.commands.ucmds; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import buttondevteam.chat.ChatPlayer; import buttondevteam.chat.FlairStates; public final class IgnoreCommand extends UCommandBase { @Override public String[] GetHelpText(String alias) { return new String[] { "§6---- Ignore flair ----", "Stop the \"write your name in the thread\" message from showing up", "Use /u ignore if you commented from multiple accounts" }; } @Override public boolean OnCommand(CommandSender sender, String alias, String[] args) { final Player player = (Player) sender; ChatPlayer p = ChatPlayer.GetFromPlayer(player); if (p.FlairState.equals(FlairStates.Accepted)) { player.sendMessage("§cYou can only ignore the \"write yoőu rname in the thread\" message."); return true; } if (p.FlairState.equals(FlairStates.Commented)) { player.sendMessage("Sorry, but your flair isn't recorded. Please ask a mod to set it for you."); return true; } if (!p.FlairState.equals(FlairStates.Ignored)) { p.FlairState = FlairStates.Ignored; p.SetFlair(ChatPlayer.FlairTimeNone); p.UserName = ""; player.sendMessage("§bYou have ignored the message. You can still use /u accept to get a flair.§r"); } else player.sendMessage("§cYou already ignored the message.§r"); return true; } @Override public String GetUCommandPath() { return "ignore"; } }