Fixed custom chat player list update

The problem was that for some reason I created a field that was already present in the parent class and it just happened to be pretty much never used before the PL update
Also updated EssentialsX dependency
This commit is contained in:
Norbi Peti 2020-02-03 13:20:38 +01:00
parent bcd7f7b810
commit 940b601061
2 changed files with 2 additions and 3 deletions

View file

@ -205,8 +205,8 @@
</dependency> </dependency>
<dependency> <dependency>
<groupId>net.ess3</groupId> <groupId>net.ess3</groupId>
<artifactId>Essentials</artifactId> <artifactId>EssentialsX</artifactId>
<version>2.13.1</version> <version>2.17.1</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<!-- https://mvnrepository.com/artifact/org.projectlombok/lombok --> <!-- https://mvnrepository.com/artifact/org.projectlombok/lombok -->

View file

@ -57,7 +57,6 @@ public class MCChatCustom {
public static class CustomLMD extends MCChatUtils.LastMsgData { public static class CustomLMD extends MCChatUtils.LastMsgData {
public final String groupID; public final String groupID;
public final Channel mcchannel;
public final DiscordConnectedPlayer dcp; public final DiscordConnectedPlayer dcp;
public int toggles; public int toggles;
public Set<TBMCSystemChatEvent.BroadcastTarget> brtoggles; public Set<TBMCSystemChatEvent.BroadcastTarget> brtoggles;