Possibly fix the Minecraft role bug
So it seems like there is a Minecraft role in another server as well #95
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1 changed files with 14 additions and 6 deletions
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@ -19,6 +19,7 @@ import reactor.core.publisher.Mono;
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import java.awt.*;
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import java.util.Collections;
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import java.util.List;
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import java.util.function.Predicate;
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import java.util.stream.Collectors;
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/**
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@ -51,9 +52,12 @@ public class GameRoleModule extends Component<DiscordPlugin> {
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if (grm == null) return;
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val GameRoles = grm.GameRoles;
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val logChannel = grm.logChannel().get();
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Predicate<Role> notMainServer = r -> r.getGuildId().asLong() != DiscordPlugin.mainServer.getId().asLong();
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if (roleEvent instanceof RoleCreateEvent) {
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Bukkit.getScheduler().runTaskLaterAsynchronously(DiscordPlugin.plugin, () -> {
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Role role = ((RoleCreateEvent) roleEvent).getRole();
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if (notMainServer.test(role))
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return;
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grm.isGameRole(role, false).flatMap(b -> {
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if (!b)
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return Mono.empty(); //Deleted or not a game role
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@ -66,6 +70,8 @@ public class GameRoleModule extends Component<DiscordPlugin> {
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} else if (roleEvent instanceof RoleDeleteEvent) {
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Role role = ((RoleDeleteEvent) roleEvent).getRole().orElse(null);
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if (role == null) return;
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if (notMainServer.test(role))
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return;
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if (GameRoles.remove(role.getName()) && logChannel != null)
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logChannel.flatMap(ch -> ch.createMessage("Removed " + role.getName() + " as a game role.")).subscribe();
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} else if (roleEvent instanceof RoleUpdateEvent) {
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@ -75,10 +81,12 @@ public class GameRoleModule extends Component<DiscordPlugin> {
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return;
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}
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Role or = event.getOld().get();
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if (notMainServer.test(or))
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return;
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grm.isGameRole(event.getCurrent(), true).flatMap(b -> {
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if (!b) {
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if (GameRoles.remove(or.getName()) && logChannel != null)
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return logChannel.flatMap(ch -> ch.createMessage("Removed " + or.getName() + " as a game role because it's color changed."));
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return logChannel.flatMap(ch -> ch.createMessage("Removed " + or.getName() + " as a game role because its color changed."));
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} else {
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if (GameRoles.contains(or.getName()) && or.getName().equals(event.getCurrent().getName()))
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return Mono.empty();
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