Fixed many issues, default config values, improvements #123

Merged
NorbiPeti merged 7 commits from dev into master 2020-02-01 19:15:58 +00:00
NorbiPeti commented 2020-02-01 18:52:26 +00:00 (Migrated from github.com)
  • Fixed client ID race condition
  • Made channels and roles default to 0 (#110)
    • The plugin will only attempt to access those that are not 0
  • Fixed unnecessary escaping in URLs
  • Updated Discord4J
  • Removed test account check (#114)
  • Checking for admin permission for channel connections (#115)
  • Fixed join/leave messages showing up when they shouldn't (#119)
  • Only displaying players in the description who can see the channel (#91)
  • Attempt to fix vanished players appearing in channel descriptions (#120)
  • Processing custom emoji (#48)
  • Made role listing fancier (#80)
  • Trying to reload config before reset so a reset is enough to fully apply changes (#113)
  • Allowing /discord reset if the login fails, added some info on how to get a token
    • And not allowing /discord accept or decline (#121)
  • Not saying that the game role color is the default color (#118)
  • Added some documentation for the config
  • Splitting messages that are too big (#122)
  • Other fixes
* Fixed client ID race condition * Made channels and roles default to 0 (#110) * The plugin will only attempt to access those that are not 0 * Fixed unnecessary escaping in URLs * Updated Discord4J * Removed test account check (#114) * Checking for admin permission for channel connections (#115) * Fixed join/leave messages showing up when they shouldn't (#119) * Only displaying players in the description who can see the channel (#91) * Attempt to fix vanished players appearing in channel descriptions (#120) * Processing custom emoji (#48) * Made role listing fancier (#80) * Trying to reload config before reset so a reset is enough to fully apply changes (#113) * Allowing /discord reset if the login fails, added some info on how to get a token * And not allowing /discord accept or decline (#121) * Not saying that the game role color is the default color (#118) * Added some documentation for the config * Splitting messages that are too big (#122) * Other fixes
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