Catching all vanilla broadcasts in Minecraft #44
3 changed files with 26 additions and 5 deletions
11
src/main/java/buttondevteam/discordplugin/ChromaBot.java
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11
src/main/java/buttondevteam/discordplugin/ChromaBot.java
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@ -0,0 +1,11 @@
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package buttondevteam.discordplugin;
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import lombok.Getter;
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public class ChromaBot {
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/**
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* May be null if it's not initialized
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*/
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public @Getter ChromaBot instance;
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// TODO
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}
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@ -44,14 +44,21 @@ public class DiscordPlugin extends JavaPlugin implements IListener<ReadyEvent> {
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public static DiscordPlugin plugin;
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public static boolean SafeMode = true;
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public static List<String> GameRoles;
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public static boolean hooked = false;
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@SuppressWarnings("unchecked")
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@Override
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public void onEnable() {
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try {
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Bukkit.getLogger().info("Initializing DiscordPlugin...");
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PlayerListWatcher.hookUp();
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Bukkit.getLogger().info("Finished hooking into the player list");
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try {
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PlayerListWatcher.hookUp();
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hooked = true;
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Bukkit.getLogger().info("Finished hooking into the player list");
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} catch (Throwable e) {
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e.printStackTrace();
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Bukkit.getLogger().warning("Couldn't hook into the player list!");
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}
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plugin = this;
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lastannouncementtime = getConfig().getLong("lastannouncementtime");
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lastseentime = getConfig().getLong("lastseentime");
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@ -68,7 +68,8 @@ public class MCListener implements Listener {
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+ " do /discord accept");
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p.sendMessage("§bIf it wasn't you, do /discord decline");
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}
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MCChatListener.sendSystemMessageToChat(e.GetPlayer().PlayerName().get() + " joined the game");
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if (!DiscordPlugin.hooked)
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MCChatListener.sendSystemMessageToChat(e.GetPlayer().PlayerName().get() + " joined the game");
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MCChatListener.ListC = 0;
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DiscordPlugin.updatePlayerList();
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}
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@ -83,7 +84,8 @@ public class MCListener implements Listener {
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() -> MCChatListener.ConnectedSenders.values().stream()
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.filter(s -> s.getUniqueId().equals(e.getPlayer().getUniqueId())).findAny()
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.ifPresent(dcp -> callEventExcludingSome(new PlayerJoinEvent(dcp, ""))));
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MCChatListener.sendSystemMessageToChat(e.GetPlayer().PlayerName().get() + " left the game");
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if (!DiscordPlugin.hooked)
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MCChatListener.sendSystemMessageToChat(e.GetPlayer().PlayerName().get() + " left the game");
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Bukkit.getScheduler().runTaskLaterAsynchronously(DiscordPlugin.plugin, DiscordPlugin::updatePlayerList, 5);
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}
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@ -105,7 +107,8 @@ public class MCListener implements Listener {
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerDeath(PlayerDeathEvent e) {
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MCChatListener.sendSystemMessageToChat(e.getDeathMessage());
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if (!DiscordPlugin.hooked)
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MCChatListener.sendSystemMessageToChat(e.getDeathMessage());
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}
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@EventHandler
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