Fix and improve user class, convert player class
And other stuff Reworked ChromaGamerBase.connectWith() Converted other stuff too
This commit is contained in:
parent
113d975986
commit
39424fa92b
15 changed files with 307 additions and 313 deletions
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@ -92,11 +92,11 @@ class MainPlugin : ButtonPlugin() {
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}
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TBMCCoreAPI.RegisterUserClass(TBMCPlayerBase::class.java) { TBMCPlayer() }
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TBMCChatAPI.RegisterChatChannel(Channel("§fg§f", Color.White, "g", null)
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.also { Channel.GlobalChat = it }) //The /ooc ID has moved to the config
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.also { Channel.globalChat = it }) //The /ooc ID has moved to the config
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TBMCChatAPI.RegisterChatChannel(Channel("§cADMIN§f", Color.Red, "a", Channel.inGroupFilter(null))
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.also { Channel.AdminChat = it })
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.also { Channel.adminChat = it })
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TBMCChatAPI.RegisterChatChannel(Channel("§9MOD§f", Color.Blue, "mod", Channel.inGroupFilter("mod"))
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.also { Channel.ModChat = it })
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.also { Channel.modChat = it })
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TBMCChatAPI.RegisterChatChannel(
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Channel(
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"§6DEV§f",
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@ -26,13 +26,13 @@ class PlayerListener(val plugin: MainPlugin) : Listener {
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fun onPlayerJoin(event: PlayerJoinEvent) {
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val p = event.player
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val player = TBMCPlayerBase.getPlayer(p.uniqueId, TBMCPlayer::class.java)
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val pname = player.PlayerName.get()
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val pname = player.playerName.get()
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if (pname.isEmpty()) {
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player.PlayerName.set(p.name)
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plugin.logger.info("Player name saved: " + player.PlayerName.get())
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player.playerName.set(p.name)
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plugin.logger.info("Player name saved: " + player.playerName.get())
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} else if (p.name != pname) {
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plugin.logger.info(pname + " renamed to " + p.name)
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player.PlayerName.set(p.name)
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player.playerName.set(p.name)
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}
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}
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@ -22,7 +22,7 @@ import java.util.logging.Logger;
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public class TestPrepare {
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public static void PrepareServer() {
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ChromaUtils.setTest(); //Needs to be in a separate class because of the potential lack of Mockito
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ChromaUtils.setTest(true); //Needs to be in a separate class because of the potential lack of Mockito
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Bukkit.setServer(Mockito.mock(Server.class, new Answer<Object>() {
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@Override
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@ -45,6 +45,6 @@ public class TestPrepare {
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}
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}));
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Component.registerComponent(Mockito.mock(JavaPlugin.class), new ChannelComponent());
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TBMCChatAPI.RegisterChatChannel(Channel.GlobalChat = new Channel("§fg§f", Color.White, "g", null));
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TBMCChatAPI.RegisterChatChannel(Channel.globalChat = new Channel("§fg§f", Color.White, "g", null));
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}
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}
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@ -211,10 +211,9 @@ open class Channel
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}
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}
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@JvmField
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var GlobalChat: Channel? = null
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var AdminChat: Channel? = null
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var ModChat: Channel? = null
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lateinit var globalChat: Channel
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lateinit var adminChat: Channel
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lateinit var modChat: Channel
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@JvmStatic
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fun registerChannel(channel: Channel) {
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@ -1,6 +1,5 @@
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package buttondevteam.core.component.channel
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import buttondevteam.core.MainPlugin
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import buttondevteam.lib.ChromaUtils
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import buttondevteam.lib.TBMCSystemChatEvent.BroadcastTarget
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import buttondevteam.lib.architecture.Component
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@ -12,7 +11,7 @@ import org.bukkit.plugin.java.JavaPlugin
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/**
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* Manages chat channels. If disabled, only global channels will be registered.
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*/
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class ChannelComponent : Component<MainPlugin>() {
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class ChannelComponent : Component<JavaPlugin>() {
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override fun register(plugin: JavaPlugin) {
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super.register(plugin)
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roomJoinLeave = BroadcastTarget.add("roomJoinLeave") //Even if it's disabled, global channels continue to work
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@ -27,7 +26,7 @@ class ChannelComponent : Component<MainPlugin>() {
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override fun enable() {}
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override fun disable() {}
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fun registerChannelCommand(channel: Channel) {
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if (!ChromaUtils.isTest()) registerCommand(ChannelCommand(channel))
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if (!ChromaUtils.isTest) registerCommand(ChannelCommand(channel))
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}
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@CommandClass
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@ -51,7 +50,7 @@ class ChannelComponent : Component<MainPlugin>() {
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if (message == null) {
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val oldch = user.channel.get()
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if (oldch is ChatRoom) oldch.leaveRoom(sender)
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if (oldch == channel) user.channel.set(Channel.GlobalChat) else {
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if (oldch == channel) user.channel.set(Channel.globalChat) else {
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user.channel.set(channel)
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if (channel is ChatRoom) channel.joinRoom(sender)
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}
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@ -27,12 +27,12 @@ public class PrimeRestartCommand extends ICommand2MC {
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if (Bukkit.getOnlinePlayers().size() > 0) {
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sender.sendMessage("§bPlayers online, restart delayed.");
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if (loud)
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TBMCChatAPI.SendSystemMessage(Channel.GlobalChat, Channel.RecipientTestResult.ALL, ChatColor.DARK_RED + "The server will restart as soon as nobody is online.", component.getRestartBroadcast());
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TBMCChatAPI.SendSystemMessage(Channel.globalChat, Channel.RecipientTestResult.ALL, ChatColor.DARK_RED + "The server will restart as soon as nobody is online.", component.getRestartBroadcast());
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plsrestart = true;
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} else {
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sender.sendMessage("§bNobody is online. Restarting now.");
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if (loud)
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TBMCChatAPI.SendSystemMessage(Channel.GlobalChat, Channel.RecipientTestResult.ALL, "§cNobody is online. Restarting server.", component.getRestartBroadcast());
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TBMCChatAPI.SendSystemMessage(Channel.globalChat, Channel.RecipientTestResult.ALL, "§cNobody is online. Restarting server.", component.getRestartBroadcast());
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Bukkit.spigot().restart();
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}
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}
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@ -74,12 +74,12 @@ public class RestartComponent extends Component<MainPlugin> implements Listener
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&& !event.getQuitMessage().equalsIgnoreCase("Server is restarting")) {
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if (Bukkit.getOnlinePlayers().size() <= 1) {
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if (PrimeRestartCommand.isLoud())
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TBMCChatAPI.SendSystemMessage(Channel.GlobalChat, Channel.RecipientTestResult.ALL, "§cNobody is online anymore. Restarting.", restartBroadcast);
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TBMCChatAPI.SendSystemMessage(Channel.globalChat, Channel.RecipientTestResult.ALL, "§cNobody is online anymore. Restarting.", restartBroadcast);
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Bukkit.spigot().restart();
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} else if (!(event.getPlayer() instanceof IFakePlayer) && System.nanoTime() - 10 * 60 * 1000000000L - lasttime > 0) { //10 minutes passed since last reminder
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lasttime = System.nanoTime();
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if (PrimeRestartCommand.isLoud())
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TBMCChatAPI.SendSystemMessage(Channel.GlobalChat, Channel.RecipientTestResult.ALL, ChatColor.DARK_RED + "The server will restart as soon as nobody is online.", restartBroadcast);
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TBMCChatAPI.SendSystemMessage(Channel.globalChat, Channel.RecipientTestResult.ALL, ChatColor.DARK_RED + "The server will restart as soon as nobody is online.", restartBroadcast);
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}
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}
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}
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@ -58,7 +58,7 @@ public class ScheduledRestartCommand extends ICommand2MC {
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Bukkit.spigot().restart();
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}
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if (restartCounter % 200 == 0 && Bukkit.getOnlinePlayers().size() > 0)
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TBMCChatAPI.SendSystemMessage(Channel.GlobalChat, Channel.RecipientTestResult.ALL, "§c-- The server is restarting in " + restartCounter / 20 + " seconds!", component.getRestartBroadcast());
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TBMCChatAPI.SendSystemMessage(Channel.globalChat, Channel.RecipientTestResult.ALL, "§c-- The server is restarting in " + restartCounter / 20 + " seconds!", component.getRestartBroadcast());
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restartbar.setProgress(restartCounter / (double) restarttime);
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restartbar.setTitle(String.format("Server restart in %.2f", restartCounter / 20f));
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restartCounter--;
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@ -1,101 +1,90 @@
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package buttondevteam.lib;
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package buttondevteam.lib
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import buttondevteam.core.MainPlugin;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import buttondevteam.core.MainPlugin
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import org.bukkit.Bukkit
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import org.bukkit.command.CommandSender
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import org.bukkit.entity.Player
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import org.bukkit.event.Cancellable
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import org.bukkit.event.Event
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import java.util.function.Supplier
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import java.util.function.Supplier;
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object ChromaUtils {
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fun getDisplayName(sender: CommandSender): String {
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return when (sender) {
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is IHaveFancyName -> sender.fancyName
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is Player -> sender.displayName
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else -> sender.name
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}
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}
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public final class ChromaUtils {
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private ChromaUtils() {}
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fun getFullDisplayName(sender: CommandSender): String {
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return when (sender) {
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is IHaveFancyName -> sender.fancyFullName
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else -> getDisplayName(sender)
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}
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}
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public static String getDisplayName(CommandSender sender) {
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if (sender instanceof IHaveFancyName)
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return ((IHaveFancyName) sender).getFancyName();
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if (sender instanceof Player)
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return ((Player) sender).getDisplayName();
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return sender.getName();
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}
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fun convertNumber(number: Number, targetcl: Class<out Number>): Number {
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return when {
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targetcl == Long::class.javaPrimitiveType || Long::class.java.isAssignableFrom(targetcl) -> number.toLong()
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targetcl == Int::class.javaPrimitiveType || Int::class.java.isAssignableFrom(targetcl) -> number.toInt() //Needed because the parser can get longs
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targetcl == Short::class.javaPrimitiveType || Short::class.java.isAssignableFrom(targetcl) -> number.toShort()
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targetcl == Byte::class.javaPrimitiveType || Byte::class.java.isAssignableFrom(targetcl) -> number.toByte()
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targetcl == Float::class.javaPrimitiveType || Float::class.java.isAssignableFrom(targetcl) -> number.toFloat()
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targetcl == Double::class.javaPrimitiveType || Double::class.java.isAssignableFrom(targetcl) -> number.toDouble()
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else -> number
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}
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}
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public static String getFullDisplayName(CommandSender sender) {
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if (sender instanceof IHaveFancyName)
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return ((IHaveFancyName) sender).getFancyFullName();
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return getDisplayName(sender);
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}
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/**
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* Calls the event always asynchronously. The return value is always false if async.
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*
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* @param event The event to call
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* @return The event cancelled state or false if async.
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*/
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@JvmStatic
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fun <T> callEventAsync(event: T): Boolean where T : Event, T : Cancellable {
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val task = Supplier {
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Bukkit.getPluginManager().callEvent(event)
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event.isCancelled
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}
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return doItAsync(task, false)
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}
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public interface IHaveFancyName {
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/**
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* May not be null.
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*
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* @return The name to be displayed in most places.
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*/
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String getFancyName();
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/**
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* Does something always asynchronously. It will execute in the same thread if it's not the server thread.
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*
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* @param what What to do
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* @param def Default if async
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* @return The value supplied by the action or def if async.
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*/
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@JvmStatic
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fun <T> doItAsync(what: Supplier<T>, def: T): T {
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return if (Bukkit.isPrimaryThread()) {
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Bukkit.getScheduler().runTaskAsynchronously(MainPlugin.instance, Runnable { what.get() })
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def
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} else what.get()
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}
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/**
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* May return null.
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*
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* @return The full name that can be used to uniquely identify the user.
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*/
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String getFancyFullName();
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}
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/**
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* Returns true while unit testing.
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*/
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@JvmStatic
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var isTest = false
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public static Number convertNumber(Number number, Class<? extends Number> targetcl) {
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if (targetcl == long.class || Long.class.isAssignableFrom(targetcl))
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return number.longValue();
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else if (targetcl == int.class || Integer.class.isAssignableFrom(targetcl))
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return number.intValue(); //Needed because the parser can get longs
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else if (targetcl == short.class || Short.class.isAssignableFrom(targetcl))
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return number.shortValue();
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else if (targetcl == byte.class || Byte.class.isAssignableFrom(targetcl))
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return number.byteValue();
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else if (targetcl == float.class || Float.class.isAssignableFrom(targetcl))
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return number.floatValue();
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else if (targetcl == double.class || Double.class.isAssignableFrom(targetcl))
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return number.doubleValue();
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return number;
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}
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interface IHaveFancyName {
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/**
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* May not be null.
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*
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* @return The name to be displayed in most places.
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*/
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val fancyName: String
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/**
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* Calls the event always asynchronously. The return value is always false if async.
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*
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* @param event The event to call
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* @return The event cancelled state or false if async.
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*/
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public static <T extends Event & Cancellable> boolean callEventAsync(T event) {
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Supplier<Boolean> task = () -> {
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Bukkit.getPluginManager().callEvent(event);
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return event.isCancelled();
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};
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return doItAsync(task, false);
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}
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/**
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* Does something always asynchronously. It will execute in the same thread if it's not the server thread.
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*
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* @param what What to do
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* @param def Default if async
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* @return The value supplied by the action or def if async.
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*/
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public static <T> T doItAsync(Supplier<T> what, T def) {
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if (Bukkit.isPrimaryThread())
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Bukkit.getScheduler().runTaskAsynchronously(MainPlugin.instance, what::get);
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else
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return what.get();
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return def;
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}
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private static boolean test = false;
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/**
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* Returns true while unit testing.
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*/
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public static boolean isTest() { return test; }
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/**
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* Call when unit testing.
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*/
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public static void setTest() { test = true; }
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}
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/**
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* May return null.
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*
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* @return The full name that can be used to uniquely identify the user.
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*/
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val fancyFullName: String
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}
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}
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@ -131,7 +131,7 @@ public class TBMCCoreAPI {
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}
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public static <T extends ChromaGamerBase> void RegisterUserClass(Class<T> userclass, Supplier<T> constructor) {
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ChromaGamerBase.RegisterPluginUserClass(userclass, constructor);
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ChromaGamerBase.registerPluginUserClass(userclass, constructor);
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}
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/**
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@ -12,7 +12,6 @@ import org.bukkit.command.CommandSender
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import org.bukkit.configuration.file.YamlConfiguration
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import java.io.File
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import java.util.*
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import java.util.function.Consumer
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import java.util.function.Function
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import java.util.function.Supplier
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@ -20,30 +19,21 @@ import java.util.function.Supplier
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abstract class ChromaGamerBase {
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lateinit var config: IHaveConfig
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@JvmField
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protected var commonUserData: CommonUserData<*>? = null
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protected lateinit var commonUserData: CommonUserData<out ChromaGamerBase>
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protected open fun init() {
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config.reset(commonUserData!!.playerData)
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}
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protected fun updateUserConfig() {}
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protected fun updateUserConfig() {} // TODO: Use this instead of reset()
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/**
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* Saves the player. It'll handle all exceptions that may happen. Called automatically.
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*/
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protected open fun save() {
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try {
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if (commonUserData!!.playerData.getKeys(false).size > 0) commonUserData!!.playerData.save(
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File(
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TBMC_PLAYERS_DIR + folder, fileName + ".yml"
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)
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)
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if (commonUserData.playerData.getKeys(false).size > 0)
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commonUserData.playerData.save(File(TBMC_PLAYERS_DIR + folder, "$fileName.yml"))
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} catch (e: Exception) {
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TBMCCoreAPI.SendException(
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"Error while saving player to " + folder + "/" + fileName + ".yml!",
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e,
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MainPlugin.instance
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)
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TBMCCoreAPI.SendException("Error while saving player to $folder/$fileName.yml!", e, MainPlugin.instance)
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}
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}
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@ -51,8 +41,11 @@ abstract class ChromaGamerBase {
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* Removes the user from the cache. This will be called automatically after some time by default.
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*/
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fun uncache() {
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val userCache: HashMap<Class<out Any?>, out ChromaGamerBase> = commonUserData!!.userCache
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synchronized(userCache) { if (userCache.containsKey(javaClass)) check(userCache.remove(javaClass) === this) { "A different player instance was cached!" } }
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val userCache = commonUserData.userCache
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synchronized(userCache) {
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if (userCache.containsKey(javaClass))
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check(userCache.remove(javaClass) === this) { "A different player instance was cached!" }
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}
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}
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protected open fun scheduleUncache() {
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@ -68,42 +61,33 @@ abstract class ChromaGamerBase {
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*
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* @param user The account to connect with
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*/
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fun <T : ChromaGamerBase?> connectWith(user: T) {
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// Set the ID, go through all linked files and connect them as well
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val ownFolder = folder
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val userFolder = user!!.folder
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if (ownFolder.equals(
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userFolder,
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ignoreCase = true
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)
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) throw RuntimeException("Do not connect two accounts of the same type! Type: $ownFolder")
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val ownData = commonUserData!!.playerData
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val userData = user.commonUserData!!.playerData
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userData[ownFolder + "_id"] = ownData.getString(ownFolder + "_id")
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ownData[userFolder + "_id"] = userData.getString(userFolder + "_id")
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config.signalChange()
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user.config.signalChange()
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val sync = Consumer { sourcedata: YamlConfiguration ->
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val sourcefolder = if (sourcedata === ownData) ownFolder else userFolder
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val id = sourcedata.getString(sourcefolder + "_id")!!
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for ((key, value) in staticDataMap) { // Set our ID in all files we can find, both from our connections and the new ones
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if (key == javaClass || key == user.javaClass) continue
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val entryFolder = value.folder
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val otherid = sourcedata.getString(entryFolder + "_id") ?: continue
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val cg = getUser(otherid, key)!!
|
||||
val cgData = cg.commonUserData!!.playerData
|
||||
cgData[sourcefolder + "_id"] = id // Set new IDs
|
||||
for ((_, value1) in staticDataMap) {
|
||||
val itemFolder = value1.folder
|
||||
if (sourcedata.contains(itemFolder + "_id")) {
|
||||
cgData[itemFolder + "_id"] = sourcedata.getString(itemFolder + "_id") // Set all existing IDs
|
||||
fun <T : ChromaGamerBase> connectWith(user: T) {
|
||||
synchronized(staticDataMap) {
|
||||
// Set the ID, go through all linked files and connect them as well
|
||||
if (folder.equals(user.folder, ignoreCase = true))
|
||||
throw RuntimeException("Do not connect two accounts of the same type! Type: $folder")
|
||||
// This method acts from the point of view of the source, the target is the other way around
|
||||
fun sync(us: ChromaGamerBase, them: ChromaGamerBase) {
|
||||
val ourData = us.commonUserData.playerData
|
||||
// Iterate through the target and their connections and set all our IDs in them
|
||||
for (theirOtherClass in registeredClasses) {
|
||||
// Skip our own class because we have the IDs
|
||||
if (theirOtherClass == javaClass) continue
|
||||
val theirConnected = them.getAs(theirOtherClass) ?: continue
|
||||
val theirConnectedData = theirConnected.commonUserData.playerData
|
||||
// Set new IDs
|
||||
for (ourOtherFolder in registeredFolders) {
|
||||
if (ourData.contains(ourOtherFolder + "_id")) {
|
||||
theirConnectedData[ourOtherFolder + "_id"] =
|
||||
ourData.getString(ourOtherFolder + "_id") // Set all existing IDs
|
||||
}
|
||||
}
|
||||
theirConnected.config.signalChange()
|
||||
}
|
||||
cg.config.signalChange()
|
||||
}
|
||||
sync(this, user)
|
||||
sync(user, this)
|
||||
}
|
||||
sync.accept(ownData)
|
||||
sync.accept(userData)
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -112,8 +96,9 @@ abstract class ChromaGamerBase {
|
|||
* @param cl The player class to get the ID from
|
||||
* @return The ID or null if not found
|
||||
*/
|
||||
fun <T : ChromaGamerBase?> getConnectedID(cl: Class<T>): String {
|
||||
return commonUserData!!.playerData.getString(getFolderForType(cl) + "_id")!!
|
||||
fun <T : ChromaGamerBase> getConnectedID(cl: Class<T>): String? {
|
||||
val data = staticDataMap[cl] ?: throw RuntimeException("Class $cl is not registered!")
|
||||
return commonUserData.playerData.getString(data.folder + "_id")
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -123,17 +108,16 @@ abstract class ChromaGamerBase {
|
|||
* @param cl The target player class
|
||||
* @return The player as a [T] object or null if the user doesn't have an account there
|
||||
*/
|
||||
fun <T : ChromaGamerBase?> getAs(cl: Class<T>): T? {
|
||||
fun <T : ChromaGamerBase> getAs(cl: Class<T>): T? {
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
if (cl.simpleName == javaClass.simpleName) return this as T
|
||||
val newfolder = getFolderForType(cl)
|
||||
?: throw RuntimeException("The specified class " + cl.simpleName + " isn't registered!")
|
||||
if (newfolder == folder) // If in the same folder, the same filename is used
|
||||
return getUser(fileName, cl)
|
||||
val playerData = commonUserData!!.playerData
|
||||
return if (!playerData.contains(newfolder + "_id")) null else getUser(
|
||||
playerData.getString(newfolder + "_id")!!,
|
||||
cl
|
||||
)
|
||||
val playerData = commonUserData.playerData
|
||||
return if (playerData.contains(newfolder + "_id"))
|
||||
getUser(playerData.getString(newfolder + "_id")!!, cl)
|
||||
else null
|
||||
}
|
||||
|
||||
val fileName: String
|
||||
|
@ -141,7 +125,7 @@ abstract class ChromaGamerBase {
|
|||
* This method returns the filename for this player data. For example, for Minecraft-related data, MC UUIDs, for Discord data, Discord IDs, etc.<br></br>
|
||||
* **Does not include .yml**
|
||||
*/
|
||||
get() = commonUserData!!.playerData.getString(folder + "_id")!!
|
||||
get() = commonUserData.playerData.getString(folder + "_id")!!
|
||||
val folder: String
|
||||
/**
|
||||
* This method returns the folder that this player data is stored in. For example: "minecraft".
|
||||
|
@ -166,11 +150,11 @@ abstract class ChromaGamerBase {
|
|||
|
||||
//-----------------------------------------------------------------
|
||||
@JvmField
|
||||
val channel: ConfigData<Channel> = config.getData("channel", Channel.GlobalChat,
|
||||
val channel: ConfigData<Channel> = config.getData("channel", Channel.globalChat,
|
||||
{ id ->
|
||||
getChannels().filter { ch: Channel -> ch.identifier.equals(id as String, ignoreCase = true) }
|
||||
.findAny().orElse(null)
|
||||
}) { ch -> ch.ID }
|
||||
.findAny().orElseThrow { RuntimeException("Channel $id not found!") }
|
||||
}, { ch -> ch.identifier })
|
||||
|
||||
companion object {
|
||||
private const val TBMC_PLAYERS_DIR = "TBMC/players/"
|
||||
|
@ -179,31 +163,31 @@ abstract class ChromaGamerBase {
|
|||
/**
|
||||
* Holds data per user class
|
||||
*/
|
||||
private val staticDataMap = HashMap<Class<out ChromaGamerBase>, StaticUserData<*>>()
|
||||
private val staticDataMap = HashMap<Class<out ChromaGamerBase>, StaticUserData<out ChromaGamerBase>>()
|
||||
|
||||
/**
|
||||
* Used for connecting with every type of user ([.connectWith]) and to init the configs.
|
||||
* Also, to construct an instance if an abstract class is provided.
|
||||
*/
|
||||
@JvmStatic
|
||||
fun <T : ChromaGamerBase?> RegisterPluginUserClass(userclass: Class<T>, constructor: Supplier<T>?) {
|
||||
val cl: Class<out T>
|
||||
fun <T : ChromaGamerBase> registerPluginUserClass(userclass: Class<T>, constructor: Supplier<T>) {
|
||||
val prototype: Class<out T>
|
||||
val folderName: String
|
||||
if (userclass.isAnnotationPresent(UserClass::class.java)) {
|
||||
cl = userclass
|
||||
prototype = userclass
|
||||
folderName = userclass.getAnnotation(UserClass::class.java).foldername
|
||||
} else if (userclass.isAnnotationPresent(AbstractUserClass::class.java)) {
|
||||
val ucl: Class<out ChromaGamerBase> = userclass.getAnnotation(
|
||||
AbstractUserClass::class.java
|
||||
).prototype
|
||||
if (!userclass.isAssignableFrom(ucl)) throw RuntimeException("The prototype class (" + ucl.simpleName + ") must be a subclass of the userclass parameter (" + userclass.simpleName + ")!")
|
||||
cl = ucl as Class<out T>
|
||||
val ucl = userclass.getAnnotation(AbstractUserClass::class.java).prototype.java
|
||||
if (!userclass.isAssignableFrom(ucl))
|
||||
throw RuntimeException("The prototype class (${ucl.simpleName}) must be a subclass of the userclass parameter (${userclass.simpleName})!")
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
prototype = ucl as Class<out T>
|
||||
folderName = userclass.getAnnotation(AbstractUserClass::class.java).foldername
|
||||
} else throw RuntimeException("Class not registered as a user class! Use @UserClass or TBMCPlayerBase")
|
||||
val sud = StaticUserData<T>(folderName)
|
||||
sud.constructors[cl] = constructor
|
||||
sud.constructors[userclass] =
|
||||
constructor // Alawys register abstract and prototype class (TBMCPlayerBase and TBMCPlayer)
|
||||
// Alawys register abstract and prototype class (TBMCPlayerBase and TBMCPlayer)
|
||||
sud.constructors[prototype] = constructor
|
||||
sud.constructors[userclass] = constructor
|
||||
staticDataMap[userclass] = sud
|
||||
}
|
||||
|
||||
|
@ -214,30 +198,42 @@ abstract class ChromaGamerBase {
|
|||
* @return The folder name for the given type
|
||||
* @throws RuntimeException If the class doesn't have the [UserClass] annotation.
|
||||
*/
|
||||
fun <T : ChromaGamerBase?> getFolderForType(cl: Class<T>): String {
|
||||
if (cl.isAnnotationPresent(UserClass::class.java)) return cl.getAnnotation(UserClass::class.java).foldername else if (cl.isAnnotationPresent(
|
||||
AbstractUserClass::class.java
|
||||
)
|
||||
) return cl.getAnnotation(AbstractUserClass::class.java).foldername
|
||||
fun <T : ChromaGamerBase> getFolderForType(cl: Class<T>): String {
|
||||
if (cl.isAnnotationPresent(UserClass::class.java))
|
||||
return cl.getAnnotation(UserClass::class.java).foldername
|
||||
else if (cl.isAnnotationPresent(AbstractUserClass::class.java))
|
||||
return cl.getAnnotation(AbstractUserClass::class.java).foldername
|
||||
throw RuntimeException("Class not registered as a user class! Use @UserClass or @AbstractUserClass")
|
||||
}
|
||||
|
||||
private inline val registeredFolders: Iterable<String> get() = staticDataMap.values.map { it.folder }
|
||||
|
||||
private inline val registeredClasses get() = staticDataMap.keys
|
||||
|
||||
/**
|
||||
* Returns the (per-user) static data for the given player class.
|
||||
* The static data is only stored once per user class so for example
|
||||
* if you have two different [TBMCPlayerBase] classes, the static data is the same for both.
|
||||
*
|
||||
* @param cl The class to get the data from (like [TBMCPlayerBase] or one of its subclasses)
|
||||
*/
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
private fun <T : ChromaGamerBase> getStaticData(cl: Class<out T>) = staticDataMap.entries
|
||||
.filter { (key, _) -> key.isAssignableFrom(cl) }
|
||||
.map { (_, value) -> value as StaticUserData<T> }
|
||||
.firstOrNull()
|
||||
?: throw RuntimeException("Class $cl not registered as a user class! Use registerUserClass()")
|
||||
|
||||
/**
|
||||
* Returns the player class for the given folder name.
|
||||
*
|
||||
* @param foldername The folder to get the class from (like "minecraft")
|
||||
* @return The type for the given folder name or null if not found
|
||||
*/
|
||||
fun getTypeForFolder(foldername: String?): Class<out ChromaGamerBase> {
|
||||
fun getTypeForFolder(foldername: String?): Class<out ChromaGamerBase>? {
|
||||
synchronized(staticDataMap) {
|
||||
return staticDataMap.entries.stream()
|
||||
.filter { (_, value): Map.Entry<Class<out ChromaGamerBase>, StaticUserData<*>> ->
|
||||
value.folder.equals(
|
||||
foldername,
|
||||
ignoreCase = true
|
||||
)
|
||||
}
|
||||
.map { (key, value) -> java.util.Map.Entry.key }.findAny().orElse(null)
|
||||
return staticDataMap.filter { (_, value) -> value.folder.equals(foldername, ignoreCase = true) }
|
||||
.map { (key, _) -> key }.singleOrNull()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -250,36 +246,32 @@ abstract class ChromaGamerBase {
|
|||
*/
|
||||
@JvmStatic
|
||||
@Synchronized
|
||||
fun <T : ChromaGamerBase> getUser(fname: String, cl: Class<T>): T {
|
||||
val staticUserData: StaticUserData<*> = staticDataMap.entries
|
||||
.filter { (key, _) -> key.isAssignableFrom(cl) }
|
||||
.map { (_, value) -> value }
|
||||
.firstOrNull()
|
||||
?: throw RuntimeException("User class not registered! Use @UserClass or @AbstractUserClass")
|
||||
fun <T : S, S : ChromaGamerBase> getUser(fname: String, cl: Class<T>): T {
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
val staticUserData: StaticUserData<S> = getStaticData(cl)
|
||||
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
val commonUserData: CommonUserData<T> = (staticUserData.userDataMap[fname]
|
||||
val commonUserData: CommonUserData<S> = staticUserData.userDataMap[fname]
|
||||
?: run {
|
||||
val folder = staticUserData.folder
|
||||
val file = File(TBMC_PLAYERS_DIR + folder, "$fname.yml")
|
||||
file.parentFile.mkdirs()
|
||||
val playerData = YamlConfiguration.loadConfiguration(file)
|
||||
playerData[staticUserData.folder + "_id"] = fname
|
||||
CommonUserData<T>(playerData)
|
||||
}.also { staticUserData.userDataMap[fname] = it }) as CommonUserData<T>
|
||||
CommonUserData<S>(playerData)
|
||||
}.also { staticUserData.userDataMap[fname] = it }
|
||||
|
||||
return if (commonUserData.userCache.containsKey(cl)) commonUserData.userCache[cl] as T
|
||||
else {
|
||||
return commonUserData.userCache[cl] ?: run {
|
||||
val obj = createNewUser(cl, staticUserData, commonUserData)
|
||||
commonUserData.userCache[cl] = obj
|
||||
commonUserData.userCache.put(obj)
|
||||
obj
|
||||
}
|
||||
}
|
||||
|
||||
private fun <T : ChromaGamerBase> createNewUser(
|
||||
private fun <T : S, S : ChromaGamerBase> createNewUser(
|
||||
cl: Class<T>,
|
||||
staticUserData: StaticUserData<*>,
|
||||
commonUserData: CommonUserData<*>
|
||||
staticUserData: StaticUserData<S>,
|
||||
commonUserData: CommonUserData<S>
|
||||
): T {
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
val obj = staticUserData.constructors[cl]?.get() as T? ?: run {
|
||||
|
@ -290,6 +282,7 @@ abstract class ChromaGamerBase {
|
|||
}
|
||||
}
|
||||
obj.commonUserData = commonUserData
|
||||
obj.config = IHaveConfig({ obj.save() }, commonUserData.playerData)
|
||||
obj.init()
|
||||
obj.scheduleUncache()
|
||||
return obj
|
||||
|
@ -300,7 +293,7 @@ abstract class ChromaGamerBase {
|
|||
*
|
||||
* @param converter The converter that returns an object corresponding to the sender or null, if it's not the right type.
|
||||
*/
|
||||
fun <T : ChromaGamerBase?> addConverter(converter: Function<CommandSender, Optional<T>>) {
|
||||
fun addConverter(converter: Function<CommandSender, Optional<out ChromaGamerBase>>) {
|
||||
senderConverters.add(0, converter)
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,18 @@
|
|||
package buttondevteam.lib.player
|
||||
|
||||
import buttondevteam.lib.utils.TypedMap
|
||||
import org.bukkit.configuration.file.YamlConfiguration
|
||||
|
||||
/**
|
||||
* Per user, regardless of actual type
|
||||
*
|
||||
* @param <T> The user class, may be abstract
|
||||
* @param T The user class, may be abstract
|
||||
</T> */
|
||||
class CommonUserData<T : ChromaGamerBase>(@JvmField val playerData: YamlConfiguration) {
|
||||
/**
|
||||
* Caches users of the given user type. This is used to avoid loading the same user multiple times.
|
||||
* Also contains instances of subclasses of the given user type.
|
||||
*/
|
||||
@JvmField
|
||||
val userCache: HashMap<Class<out T>, out T> = HashMap()
|
||||
val userCache: TypedMap<T> = TypedMap()
|
||||
}
|
|
@ -1,23 +1,21 @@
|
|||
package buttondevteam.lib.player;
|
||||
package buttondevteam.lib.player
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.function.Supplier
|
||||
|
||||
/**
|
||||
* Per user class
|
||||
*
|
||||
* @param <T> The user class type, may be abstract
|
||||
* @param T The user class type, may be abstract
|
||||
*/
|
||||
@Getter
|
||||
@RequiredArgsConstructor
|
||||
public class StaticUserData<T extends ChromaGamerBase> {
|
||||
private final HashMap<Class<? extends T>, Supplier<T>> constructors = new HashMap<>();
|
||||
/**
|
||||
* Key: User ID
|
||||
*/
|
||||
private final HashMap<String, CommonUserData<?>> userDataMap = new HashMap<>();
|
||||
private final String folder;
|
||||
}
|
||||
class StaticUserData<T : ChromaGamerBase>(val folder: String) {
|
||||
/**
|
||||
* Constructors for the subclasses of the given user type.
|
||||
*/
|
||||
val constructors = HashMap<Class<out T>, Supplier<T>>()
|
||||
|
||||
/**
|
||||
* Key: User ID
|
||||
*/
|
||||
val userDataMap = HashMap<String, CommonUserData<T>>()
|
||||
|
||||
}
|
|
@ -1,83 +1,65 @@
|
|||
package buttondevteam.lib.player;
|
||||
package buttondevteam.lib.player
|
||||
|
||||
import buttondevteam.lib.architecture.ConfigData;
|
||||
import buttondevteam.lib.architecture.IHaveConfig;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.Bukkit
|
||||
import java.util.*
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
@AbstractUserClass(foldername = "minecraft", prototype = TBMCPlayer.class)
|
||||
@AbstractUserClass(foldername = "minecraft", prototype = TBMCPlayer::class)
|
||||
@TBMCPlayerEnforcer
|
||||
public abstract class TBMCPlayerBase extends ChromaGamerBase {
|
||||
protected UUID uuid;
|
||||
abstract class TBMCPlayerBase : ChromaGamerBase() {
|
||||
val uniqueId: UUID get() = UUID.fromString(fileName)
|
||||
|
||||
@Getter
|
||||
private final IHaveConfig config = new IHaveConfig(this::save);
|
||||
@JvmField
|
||||
val playerName = super.config.getData("PlayerName", "")
|
||||
public override fun init() {
|
||||
super.init()
|
||||
val pluginName = if (javaClass.isAnnotationPresent(PlayerClass::class.java))
|
||||
javaClass.getAnnotation(PlayerClass::class.java).pluginname
|
||||
else
|
||||
throw RuntimeException("Class not defined as player class! Use @PlayerClass")
|
||||
val playerData = commonUserData.playerData
|
||||
var section = playerData.getConfigurationSection(pluginName)
|
||||
if (section == null) section = playerData.createSection(pluginName)
|
||||
config.reset(section)
|
||||
}
|
||||
|
||||
public UUID getUUID() {
|
||||
if (uuid == null)
|
||||
uuid = UUID.fromString(getFileName());
|
||||
return uuid;
|
||||
}
|
||||
/**
|
||||
* If the player is online, we don't uncache, it will be uncached when they log out
|
||||
*/
|
||||
override fun scheduleUncache() {
|
||||
val p = Bukkit.getPlayer(uniqueId)
|
||||
if (p == null || !p.isOnline) super.scheduleUncache()
|
||||
}
|
||||
|
||||
public final ConfigData<String> PlayerName = super.config.getData("PlayerName", "");
|
||||
override fun save() {
|
||||
val keys = commonUserData.playerData.getKeys(false)
|
||||
if (keys.size > 1) // PlayerName is always saved, but we don't need a file for just that
|
||||
super.save()
|
||||
}
|
||||
|
||||
/**
|
||||
* Get player as a plugin player.
|
||||
*
|
||||
* @param uuid The UUID of the player to get
|
||||
* @param cl The type of the player
|
||||
* @return The requested player object
|
||||
*/
|
||||
public static <T extends TBMCPlayerBase> T getPlayer(UUID uuid, Class<T> cl) {
|
||||
var player = ChromaGamerBase.getUser(uuid.toString(), cl);
|
||||
if (!player.getUUID().equals(uuid)) //It will be set from the filename because we check it for scheduling the uncache.
|
||||
throw new IllegalStateException("Player UUID differs after converting from and to string...");
|
||||
return player;
|
||||
}
|
||||
companion object {
|
||||
/**
|
||||
* Get player as a plugin player.
|
||||
*
|
||||
* @param uuid The UUID of the player to get
|
||||
* @param cl The type of the player
|
||||
* @return The requested player object
|
||||
*/
|
||||
fun <T : TBMCPlayerBase> getPlayer(uuid: UUID, cl: Class<T>): T {
|
||||
val player = getUser(uuid.toString(), cl)
|
||||
check(player.uniqueId == uuid) { "Player UUID differs after converting from and to string..." }
|
||||
return player
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
super.init();
|
||||
|
||||
String pluginname;
|
||||
if (getClass().isAnnotationPresent(PlayerClass.class))
|
||||
pluginname = getClass().getAnnotation(PlayerClass.class).pluginname();
|
||||
else
|
||||
throw new RuntimeException("Class not defined as player class! Use @PlayerClass");
|
||||
|
||||
var playerData = commonUserData.playerData;
|
||||
var section = playerData.getConfigurationSection(pluginname);
|
||||
if (section == null) section = playerData.createSection(pluginname);
|
||||
config.reset(section);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void scheduleUncache() { //Don't schedule it, it will happen on quit - if the player is online
|
||||
var p = Bukkit.getPlayer(getUUID());
|
||||
if (p == null || !p.isOnline())
|
||||
super.scheduleUncache();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns a TBMC player from their name. See {@link Bukkit#getOfflinePlayer(String)}.
|
||||
*
|
||||
* @param name The player's name
|
||||
* @return The {@link TBMCPlayer} object for the player
|
||||
*/
|
||||
@SuppressWarnings("deprecation")
|
||||
public static <T extends TBMCPlayerBase> T getFromName(String name, Class<T> cl) {
|
||||
OfflinePlayer p = Bukkit.getOfflinePlayer(name);
|
||||
return getPlayer(p.getUniqueId(), cl);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void save() {
|
||||
Set<String> keys = commonUserData.playerData.getKeys(false);
|
||||
if (keys.size() > 1) // PlayerName is always saved, but we don't need a file for just that
|
||||
super.save();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* This method returns a TBMC player from their name. See [Bukkit.getOfflinePlayer].
|
||||
*
|
||||
* @param name The player's name
|
||||
* @return The [TBMCPlayer] object for the player
|
||||
*/
|
||||
@Suppress("deprecation")
|
||||
fun <T : TBMCPlayerBase> getFromName(name: String, cl: Class<T>): T {
|
||||
val p = Bukkit.getOfflinePlayer(name)
|
||||
return getPlayer(p.uniqueId, cl)
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package buttondevteam.lib.utils
|
||||
|
||||
import kotlin.reflect.KClass
|
||||
|
||||
/**
|
||||
* A map that can be used to store data of different types. The data is stored in a map, but the type is checked when getting
|
||||
* the data.
|
||||
*
|
||||
* @param T The upper bound of the types that can be stored in this map
|
||||
*/
|
||||
class TypedMap<T : Any> {
|
||||
private val map = HashMap<KClass<*>, T>()
|
||||
fun <S : T> put(value: S) {
|
||||
map[value::class] = value
|
||||
}
|
||||
|
||||
operator fun <S : T> get(type: Class<S>): S? {
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
return map[type.kotlin] as S?
|
||||
}
|
||||
|
||||
fun containsKey(type: Class<in T>): Boolean {
|
||||
return map.containsKey(type.kotlin)
|
||||
}
|
||||
|
||||
fun remove(type: Class<in T>): T? {
|
||||
return map.remove(type.kotlin)
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue