Merge pull request #1 from TBMCPlugins/dev

Updated plugin to 1.12
This commit is contained in:
Norbi Peti 2017-06-25 21:57:40 +02:00 committed by GitHub
commit a34bada348
8 changed files with 358 additions and 0 deletions

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.classpath Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry including="**/*.java" kind="src" output="target/classes" path="src">
<attributes>
<attribute name="optional" value="true"/>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8">
<attributes>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER">
<attributes>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="output" path="target/classes"/>
</classpath>

3
.gitignore vendored
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# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
hs_err_pid*
bin/
target/

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.project Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>RandomTeleport_</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.m2e.core.maven2Builder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.m2e.core.maven2Nature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.8
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
org.eclipse.jdt.core.compiler.source=1.8

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activeProfiles=
eclipse.preferences.version=1
resolveWorkspaceProjects=true
version=1

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plugin.yml Normal file
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main: randomTP.Main
version: 1.0.0
name: RandomTP
commands:
randomtp:
description: teleport player to random location within world border. Every five players teleport to the same general area, and then a new general area is randomly selected for the next five players.

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pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>TBMCPlugins</groupId>
<artifactId>RandomTeleport</artifactId>
<version>0.0.1-SNAPSHOT</version>
<build>
<sourceDirectory>src</sourceDirectory>
<resources>
<resource>
<directory>src</directory>
<excludes>
<exclude>**/*.java</exclude>
</excludes>
</resource>
<resource>
<directory>.</directory>
</resource>
</resources>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.5.1</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
</plugins>
</build>
<repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
</repository>
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.12-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.12-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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src/randomTP/Main.java Normal file
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package randomTP;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import net.minecraft.server.v1_12_R1.WorldBorder;
public class Main extends JavaPlugin
{
private final int radius = 70; //set how far apart the five teleport positions are
private CraftWorld world;
private WorldBorder border;
private double size,
usableSize,
borderCenterX,
borderCenterZ,
x,z;
private int centerX, centerZ, centerY,
northZ, southZ, eastX, westX,
northY, southY, eastY, westY;
private Material centerGroundMaterial, centerFeetMaterial, centerHeadMaterial,
northGroundMaterial, northFeetMaterial, northHeadMaterial,
southGroundMaterial, southFeetMaterial, southHeadMaterial,
eastGroundMaterial, eastFeetMaterial, eastHeadMaterial,
westGroundMaterial, westFeetMaterial, westHeadMaterial;
private Location center,
north,
south,
east,
west;
private boolean centerUsed,
northUsed,
southUsed,
eastUsed,
westUsed;
private StringBuilder availableDirections = new StringBuilder(5);
private char[] chars = {1,2,3,4,5};
private int dir;
/*================================================================================================*/
public void onEnable()
{
getCommand("randomtp").setExecutor(this);
world = (CraftWorld) Bukkit.getWorld("World");
border = world.getHandle().getWorldBorder();
newLocation();
}
/*================================================================================================*/
public boolean onCommand(CommandSender sender, Command label, String command, String[] args)
{
if (sender.isOp()) return rtp(Bukkit.getPlayer(args[0])); else return false;
}
/*================================================================================================*/
public synchronized boolean rtp(Player player)
{
if (player == null)
return false;
//if border has changed, or no positions available, find new location
if ((centerUsed && northUsed && southUsed && eastUsed && westUsed) ||
(borderCenterX != border.getCenterX() ||
borderCenterZ != border.getCenterZ() ||
size != border.getSize())
&& !newLocation())
{
//message player and return false if unable to find new location
player.sendMessage("§c could not find a location in 10,000 attempts");
player.sendMessage("§c (sorry bud... I did try!)");
return false;
}
//randomly select one of the open positions and teleport the player there, then remove the position
switch(availableDirections.charAt(dir = (int) Math.floor(Math.random() * availableDirections.length())))
{
case (char) 1: player.teleport(center); centerUsed = true; break;
case (char) 2: player.teleport(north ); northUsed = true; break;
case (char) 3: player.teleport(south ); southUsed = true; break;
case (char) 4: player.teleport(east ); eastUsed = true; break;
case (char) 5: player.teleport(west ); westUsed = true; break;
}
availableDirections.deleteCharAt(dir);
//imply that our server has a personality
player.sendMessage("§7 *poof*");
//if all 5 positions have been teleported to, choose a new location
if (centerUsed && northUsed && southUsed && eastUsed && westUsed)
newLocation();
return true;
}
/*================================================================================================*/
public synchronized boolean newLocation()
{
size = border.getSize();
usableSize = size - (radius * 2);
borderCenterX = border.getCenterX();
borderCenterZ = border.getCenterZ();
//maximum ten thousand attempts
for (int i = 0; i < 10000; i++)
{
//choose an x and z inside the current world border, allowing a margin for the outer positions
centerX = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterX());
centerZ = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterZ());
//get center of block
x = centerX + .5;
z = centerZ + .5;
//get other coordinates
northZ = centerZ - radius;
southZ = centerZ + radius;
eastX = centerX + radius;
westX = centerX - radius;
centerY = world.getHighestBlockYAt( centerX , centerZ );
northY = world.getHighestBlockYAt( centerX , northZ );
southY = world.getHighestBlockYAt( centerX , southZ );
eastY = world.getHighestBlockYAt( eastX , centerZ );
westY = world.getHighestBlockYAt( westX , centerZ );
//get materials for ground, feet-height and head-height blocks at each of the five positions
centerGroundMaterial = world.getBlockAt( centerX , centerY -1 , centerZ ).getType();
northGroundMaterial = world.getBlockAt( centerX , northY -1 , northZ ).getType();
southGroundMaterial = world.getBlockAt( centerX , southY -1 , southZ ).getType();
eastGroundMaterial = world.getBlockAt( eastX , eastY -1 , centerZ ).getType();
westGroundMaterial = world.getBlockAt( westX , westY -1 , centerZ ).getType();
centerFeetMaterial = world.getBlockAt( centerX , centerY , centerZ ).getType();
northFeetMaterial = world.getBlockAt( centerX , northY , northZ ).getType();
southFeetMaterial = world.getBlockAt( centerX , southY , southZ ).getType();
eastFeetMaterial = world.getBlockAt( eastX , eastY , centerZ ).getType();
westFeetMaterial = world.getBlockAt( westX , westY , centerZ ).getType();
centerHeadMaterial = world.getBlockAt( centerX , centerY +1 , centerZ ).getType();
northHeadMaterial = world.getBlockAt( centerX , northY +1 , northZ ).getType();
southHeadMaterial = world.getBlockAt( centerX , southY +1 , southZ ).getType();
eastHeadMaterial = world.getBlockAt( eastX , eastY +1 , centerZ ).getType();
westHeadMaterial = world.getBlockAt( westX , westY +1 , centerZ ).getType();
//test that all five positions are on solid ground with air at head height
if (centerHeadMaterial == Material.AIR &&
northHeadMaterial == Material.AIR &&
southHeadMaterial == Material.AIR &&
eastHeadMaterial == Material.AIR &&
westHeadMaterial == Material.AIR &&
centerFeetMaterial == Material.AIR &&
northFeetMaterial == Material.AIR &&
southFeetMaterial == Material.AIR &&
eastFeetMaterial == Material.AIR &&
westFeetMaterial == Material.AIR &&
centerGroundMaterial != Material.AIR &&
northGroundMaterial != Material.AIR &&
southGroundMaterial != Material.AIR &&
eastGroundMaterial != Material.AIR &&
westGroundMaterial != Material.AIR &&
centerGroundMaterial != Material.STATIONARY_WATER &&
northGroundMaterial != Material.STATIONARY_WATER &&
southGroundMaterial != Material.STATIONARY_WATER &&
eastGroundMaterial != Material.STATIONARY_WATER &&
westGroundMaterial != Material.STATIONARY_WATER &&
centerGroundMaterial != Material.WATER &&
northGroundMaterial != Material.WATER &&
southGroundMaterial != Material.WATER &&
eastGroundMaterial != Material.WATER &&
westGroundMaterial != Material.WATER &&
centerGroundMaterial != Material.STATIONARY_LAVA &&
northGroundMaterial != Material.STATIONARY_LAVA &&
southGroundMaterial != Material.STATIONARY_LAVA &&
eastGroundMaterial != Material.STATIONARY_LAVA &&
westGroundMaterial != Material.STATIONARY_LAVA &&
centerGroundMaterial != Material.LAVA &&
northGroundMaterial != Material.LAVA &&
southGroundMaterial != Material.LAVA &&
eastGroundMaterial != Material.LAVA &&
westGroundMaterial != Material.LAVA)
{
//set new positions and reset
center = new Location( world, x , (double) centerY , z );
north = new Location( world, x , (double) northY , northZ + .5 );
south = new Location( world, x , (double) southY , southZ + .5 );
east = new Location( world, eastX + .5 , (double) eastY , z );
west = new Location( world, westX + .5 , (double) westY , z );
availableDirections.setLength(0);
availableDirections.append(chars);
centerUsed =
northUsed =
southUsed =
eastUsed =
westUsed = false;
return true;
}
}
centerUsed =
northUsed =
southUsed =
eastUsed =
westUsed = true;
return false;
}
}