This commit is contained in:
iie 2017-05-31 00:30:00 +02:00 committed by
parent 29cfa66ae3
commit d5edd0cfe6

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@ -4,6 +4,7 @@ import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.command.Command; import org.bukkit.command.Command;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.v1_11_R1.CraftWorld; import org.bukkit.craftbukkit.v1_11_R1.CraftWorld;
@ -14,14 +15,24 @@ import net.minecraft.server.v1_11_R1.WorldBorder;
public class Main extends JavaPlugin public class Main extends JavaPlugin
{ {
private World world; private final int radius = 70; //set how far apart the five teleport positions are
private CraftWorld world;
private WorldBorder border; private WorldBorder border;
private double size, private double size,
usableSize,
borderCenterX, borderCenterX,
borderCenterZ; borderCenterZ;
private int x,z; private int x,z,
private final int radius = 70; centerY, northY, southY, eastY, westY,
northZ, southZ, eastX, westX;
private Material centerGroundMaterial, centerHeadMaterial,
northGroundMaterial, northHeadMaterial,
southGroundMaterial, southHeadMaterial,
eastGroundMaterial, eastHeadMaterial,
westGroundMaterial, westHeadMaterial;
private Location center, private Location center,
north, north,
@ -43,17 +54,13 @@ public class Main extends JavaPlugin
public void onEnable() public void onEnable()
{ {
getCommand("randomtp").setExecutor(this); world = (CraftWorld) Bukkit.getWorld("World");
border = world.getHandle().getWorldBorder();
world = Bukkit.getWorld("World");
border = ((CraftWorld) world).getHandle().getWorldBorder();
size = border.getSize() - (radius * 2);
borderCenterX = border.getCenterX();
borderCenterZ = border.getCenterZ();
newLocation(); newLocation();
}
getCommand("randomtp").setExecutor(this);
}
/*================================================================================================*/ /*================================================================================================*/
@ -68,30 +75,79 @@ public class Main extends JavaPlugin
public synchronized boolean newLocation() public synchronized boolean newLocation()
{ {
size = border.getSize();
usableSize = size - (radius * 2);
borderCenterX = border.getCenterX();
borderCenterZ = border.getCenterZ();
//MAXIMUM TEN THOUSAND ATTEMPTS //MAXIMUM TEN THOUSAND ATTEMPTS
for (int i = 0; i < 10000; i++) for (int i = 0; i < 10000; i++)
{ {
//CHOOSE A RANDOM AREA WITHIN THE WORLDBORDER, ALLOWING SPACE FOR OUTER POSITIONS //RANDOMLY CHOOSE AN X AND Z WITHIN WORLD BORDER
x = (int) (Math.floor((Math.random() - 0.5) * size) + border.getCenterX()); x = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterX());
z = (int) (Math.floor((Math.random() - 0.5) * size) + border.getCenterZ()); z = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterZ());
//CHECK THAT CENTER AND OUTER POSITIONS DO NOT HAVE WATER AT THEIR HIGHEST BLOCKS //GET OTHER COORDINATES
if (!world.getHighestBlockAt( x , z ).getType().equals(Material.WATER) && centerY = world.getHighestBlockYAt( x , z );
!world.getHighestBlockAt( x , z - radius ).getType().equals(Material.WATER) && northZ = z - radius; northY = world.getHighestBlockYAt( x , northZ );
!world.getHighestBlockAt( x , z + radius ).getType().equals(Material.WATER) && southZ = z + radius; southY = world.getHighestBlockYAt( x , southZ );
!world.getHighestBlockAt( x - radius , z ).getType().equals(Material.WATER) && eastX = x + radius; eastY = world.getHighestBlockYAt( eastX , z );
!world.getHighestBlockAt( x + radius , z ).getType().equals(Material.WATER)) westX = x - radius; westY = world.getHighestBlockYAt( westX , z );
//GET MATERIALS FOR GROUND AND HEAD-HEIGHT BLOCKS AT EACH POSITION
centerGroundMaterial = world.getBlockAt( x , centerY -1 , z ).getType();
northGroundMaterial = world.getBlockAt( x , northY -1 , northZ ).getType();
southGroundMaterial = world.getBlockAt( x , southY -1 , southZ ).getType();
eastGroundMaterial = world.getBlockAt( eastX , eastY -1 , z ).getType();
westGroundMaterial = world.getBlockAt( westX , westY -1 , z ).getType();
centerHeadMaterial = world.getBlockAt( x , centerY +1 , z ).getType();
northHeadMaterial = world.getBlockAt( x , northY +1 , northZ ).getType();
southHeadMaterial = world.getBlockAt( x , southY +1 , southZ ).getType();
eastHeadMaterial = world.getBlockAt( eastX , eastY +1 , z ).getType();
westHeadMaterial = world.getBlockAt( westX , westY +1 , z ).getType();
//CONFIRM THAT ALL FIVE POSITIONS ARE ON SOLID GROUND WITH AIR AT HEAD HEIGHT
if (centerHeadMaterial == Material.AIR &&
northHeadMaterial == Material.AIR &&
southHeadMaterial == Material.AIR &&
eastHeadMaterial == Material.AIR &&
westHeadMaterial == Material.AIR &&
centerGroundMaterial != Material.STATIONARY_WATER &&
northGroundMaterial != Material.STATIONARY_WATER &&
southGroundMaterial != Material.STATIONARY_WATER &&
eastGroundMaterial != Material.STATIONARY_WATER &&
westGroundMaterial != Material.STATIONARY_WATER &&
centerGroundMaterial != Material.WATER &&
northGroundMaterial != Material.WATER &&
southGroundMaterial != Material.WATER &&
eastGroundMaterial != Material.WATER &&
westGroundMaterial != Material.WATER &&
centerGroundMaterial != Material.STATIONARY_LAVA &&
northGroundMaterial != Material.STATIONARY_LAVA &&
southGroundMaterial != Material.STATIONARY_LAVA &&
eastGroundMaterial != Material.STATIONARY_LAVA &&
westGroundMaterial != Material.STATIONARY_LAVA &&
centerGroundMaterial != Material.LAVA &&
northGroundMaterial != Material.LAVA &&
southGroundMaterial != Material.LAVA &&
eastGroundMaterial != Material.LAVA &&
westGroundMaterial != Material.LAVA)
{ {
//IF NEW LOCATION IS VALID, RESET VALUES //IF LOCATION VALID, SET NEW POSITIONS AND RESET TRACKING VARIABLES
center = world.getBlockAt( x , centerY , z ).getLocation();
north = world.getBlockAt( x , northY , northZ ).getLocation();
south = world.getBlockAt( x , southY , southZ ).getLocation();
east = world.getBlockAt( eastX , eastY , z ).getLocation();
west = world.getBlockAt( westX , westY , z ).getLocation();
availableDirections.setLength(0); availableDirections.setLength(0);
availableDirections.append(chars); availableDirections.append(chars);
center = world.getHighestBlockAt( x , z ).getLocation();
north = world.getHighestBlockAt( x , z - radius ).getLocation();
south = world.getHighestBlockAt( x , z + radius ).getLocation();
east = world.getHighestBlockAt( x + radius , z ).getLocation();
west = world.getHighestBlockAt( x - radius , z ).getLocation();
centerUsed = northUsed = southUsed = eastUsed = westUsed = false; centerUsed = northUsed = southUsed = eastUsed = westUsed = false;
return true; return true;
@ -102,28 +158,29 @@ public class Main extends JavaPlugin
return false; return false;
} }
/*================================================================================================*/
public synchronized boolean rtp(Player player) public synchronized boolean rtp(Player player)
{ {
if (player == null) if (player == null)
return false; return false;
//IF NO POSITIONS AVAILABLE, OR BORDER HAS CHANGED, FIND NEW LOCATION //IF BORDER HAS CHANGED, OR NO POSITIONS AVAILABLE, FIND NEW LOCATION
if (((centerUsed && northUsed && southUsed && eastUsed && westUsed) || if ((centerUsed && northUsed && southUsed && eastUsed && westUsed) ||
borderCenterX != (borderCenterX = border.getCenterX()) || (borderCenterX != border.getCenterX() ||
borderCenterZ != (borderCenterZ = border.getCenterZ()) || borderCenterZ != border.getCenterZ() ||
size != (size = border.getSize())) size != border.getSize())
&& !newLocation()) && !newLocation())
{ {
//RETURN FALSE AND MESSAGE PLAYER IF UNABLE TO FIND NEW LOCATION. //MESSAGE PLAYER AND RETURN FALSE IF UNABLE TO FIND NEW LOCATION.
player.sendMessage("could not find a location in 10,000 attempts"); player.sendMessage("could not find location in 10,000 attempts");
player.sendMessage("... sorry bud. I did try. 10,000 times."); player.sendMessage("... sorry bud. I did try.");
return false; return false;
} }
//CHOOSE ONE OF THE FIVE POSITIONS RANDOMLY AND TELEPORT THE PLAYER THERE, THEN REMOVE THAT POSITION //RANDOMLY SELECT ONE OF THE OPEN POSITIONS AND TELEPORT THE PLAYER THERE. THEN, REMOVE THE POSITION
switch(availableDirections.charAt(dir = (int) Math.floor(Math.random() * availableDirections.length()))) switch(availableDirections.charAt(dir = (int) Math.floor(Math.random() * availableDirections.length())))
{ {
case (char) 1: player.teleport(center); centerUsed = true; break; case (char) 1: player.teleport(center); centerUsed = true; break;
@ -134,7 +191,7 @@ public class Main extends JavaPlugin
} }
availableDirections.deleteCharAt(dir); availableDirections.deleteCharAt(dir);
//IF ALL POSITIONS USED, CHOOSE A NEW LOCATION FOR NEXT ROUND //IF ALL 5 POSITIONS HAVE BEEN TELEPORTED TO, CHOOSE NEW LOCATION
if (centerUsed && northUsed && southUsed && eastUsed && westUsed) if (centerUsed && northUsed && southUsed && eastUsed && westUsed)
newLocation(); newLocation();