RandomTeleport moved in #45
8 changed files with 358 additions and 0 deletions
20
.classpath
Normal file
20
.classpath
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry including="**/*.java" kind="src" output="target/classes" path="src">
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<attributes>
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<attribute name="optional" value="true"/>
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<attribute name="maven.pomderived" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8">
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<attributes>
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<attribute name="maven.pomderived" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER">
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<attributes>
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<attribute name="maven.pomderived" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="output" path="target/classes"/>
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</classpath>
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3
.gitignore
vendored
3
.gitignore
vendored
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@ -20,3 +20,6 @@
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# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
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hs_err_pid*
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bin/
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target/
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23
.project
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23
.project
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>RandomTeleport_</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.m2e.core.maven2Builder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.m2e.core.maven2Nature</nature>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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12
.settings/org.eclipse.jdt.core.prefs
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12
.settings/org.eclipse.jdt.core.prefs
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
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org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
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org.eclipse.jdt.core.compiler.compliance=1.8
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org.eclipse.jdt.core.compiler.debug.lineNumber=generate
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org.eclipse.jdt.core.compiler.debug.localVariable=generate
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org.eclipse.jdt.core.compiler.debug.sourceFile=generate
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
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org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
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org.eclipse.jdt.core.compiler.source=1.8
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4
.settings/org.eclipse.m2e.core.prefs
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4
.settings/org.eclipse.m2e.core.prefs
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activeProfiles=
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eclipse.preferences.version=1
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resolveWorkspaceProjects=true
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version=1
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6
plugin.yml
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6
plugin.yml
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main: randomTP.Main
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version: 1.0.0
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name: RandomTP
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commands:
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randomtp:
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description: teleport player to random location within world border. Every five players teleport to the same general area, and then a new general area is randomly selected for the next five players.
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55
pom.xml
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55
pom.xml
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<groupId>TBMCPlugins</groupId>
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<artifactId>RandomTeleport</artifactId>
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<version>0.0.1-SNAPSHOT</version>
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<build>
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<sourceDirectory>src</sourceDirectory>
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<resources>
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<resource>
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<directory>src</directory>
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<excludes>
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<exclude>**/*.java</exclude>
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</excludes>
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</resource>
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<resource>
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<directory>.</directory>
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</resource>
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</resources>
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<plugins>
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<plugin>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.5.1</version>
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<configuration>
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<source>1.8</source>
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<target>1.8</target>
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</configuration>
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</plugin>
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</plugins>
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</build>
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<repositories>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
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</repository>
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<repository>
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<id>jitpack.io</id>
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<url>https://jitpack.io/</url>
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</repository>
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</repositories>
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.12-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.12-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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</project>
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235
src/randomTP/Main.java
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235
src/randomTP/Main.java
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package randomTP;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import net.minecraft.server.v1_12_R1.WorldBorder;
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public class Main extends JavaPlugin
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{
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private final int radius = 70; //set how far apart the five teleport positions are
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private CraftWorld world;
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private WorldBorder border;
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private double size,
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usableSize,
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borderCenterX,
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borderCenterZ,
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x,z;
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private int centerX, centerZ, centerY,
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northZ, southZ, eastX, westX,
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northY, southY, eastY, westY;
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private Material centerGroundMaterial, centerFeetMaterial, centerHeadMaterial,
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northGroundMaterial, northFeetMaterial, northHeadMaterial,
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southGroundMaterial, southFeetMaterial, southHeadMaterial,
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eastGroundMaterial, eastFeetMaterial, eastHeadMaterial,
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westGroundMaterial, westFeetMaterial, westHeadMaterial;
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private Location center,
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north,
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south,
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east,
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west;
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private boolean centerUsed,
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northUsed,
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southUsed,
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eastUsed,
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westUsed;
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private StringBuilder availableDirections = new StringBuilder(5);
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private char[] chars = {1,2,3,4,5};
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private int dir;
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/*================================================================================================*/
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public void onEnable()
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{
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getCommand("randomtp").setExecutor(this);
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world = (CraftWorld) Bukkit.getWorld("World");
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border = world.getHandle().getWorldBorder();
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newLocation();
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}
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/*================================================================================================*/
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public boolean onCommand(CommandSender sender, Command label, String command, String[] args)
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{
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if (sender.isOp()) return rtp(Bukkit.getPlayer(args[0])); else return false;
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}
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/*================================================================================================*/
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public synchronized boolean rtp(Player player)
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{
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if (player == null)
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return false;
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//if border has changed, or no positions available, find new location
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if ((centerUsed && northUsed && southUsed && eastUsed && westUsed) ||
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(borderCenterX != border.getCenterX() ||
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borderCenterZ != border.getCenterZ() ||
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size != border.getSize())
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&& !newLocation())
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{
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//message player and return false if unable to find new location
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player.sendMessage("§c could not find a location in 10,000 attempts");
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player.sendMessage("§c (sorry bud... I did try!)");
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return false;
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}
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//randomly select one of the open positions and teleport the player there, then remove the position
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switch(availableDirections.charAt(dir = (int) Math.floor(Math.random() * availableDirections.length())))
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{
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case (char) 1: player.teleport(center); centerUsed = true; break;
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case (char) 2: player.teleport(north ); northUsed = true; break;
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case (char) 3: player.teleport(south ); southUsed = true; break;
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case (char) 4: player.teleport(east ); eastUsed = true; break;
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case (char) 5: player.teleport(west ); westUsed = true; break;
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}
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availableDirections.deleteCharAt(dir);
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//imply that our server has a personality
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player.sendMessage("§7 *poof*");
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//if all 5 positions have been teleported to, choose a new location
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if (centerUsed && northUsed && southUsed && eastUsed && westUsed)
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newLocation();
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return true;
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}
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/*================================================================================================*/
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public synchronized boolean newLocation()
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{
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size = border.getSize();
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usableSize = size - (radius * 2);
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borderCenterX = border.getCenterX();
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borderCenterZ = border.getCenterZ();
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//maximum ten thousand attempts
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for (int i = 0; i < 10000; i++)
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{
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//choose an x and z inside the current world border, allowing a margin for the outer positions
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centerX = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterX());
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centerZ = (int) (Math.floor((Math.random() - 0.5) * usableSize) + border.getCenterZ());
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//get center of block
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x = centerX + .5;
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z = centerZ + .5;
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//get other coordinates
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northZ = centerZ - radius;
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southZ = centerZ + radius;
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eastX = centerX + radius;
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westX = centerX - radius;
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centerY = world.getHighestBlockYAt( centerX , centerZ );
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northY = world.getHighestBlockYAt( centerX , northZ );
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southY = world.getHighestBlockYAt( centerX , southZ );
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eastY = world.getHighestBlockYAt( eastX , centerZ );
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westY = world.getHighestBlockYAt( westX , centerZ );
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//get materials for ground, feet-height and head-height blocks at each of the five positions
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centerGroundMaterial = world.getBlockAt( centerX , centerY -1 , centerZ ).getType();
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northGroundMaterial = world.getBlockAt( centerX , northY -1 , northZ ).getType();
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southGroundMaterial = world.getBlockAt( centerX , southY -1 , southZ ).getType();
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eastGroundMaterial = world.getBlockAt( eastX , eastY -1 , centerZ ).getType();
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westGroundMaterial = world.getBlockAt( westX , westY -1 , centerZ ).getType();
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centerFeetMaterial = world.getBlockAt( centerX , centerY , centerZ ).getType();
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northFeetMaterial = world.getBlockAt( centerX , northY , northZ ).getType();
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southFeetMaterial = world.getBlockAt( centerX , southY , southZ ).getType();
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eastFeetMaterial = world.getBlockAt( eastX , eastY , centerZ ).getType();
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westFeetMaterial = world.getBlockAt( westX , westY , centerZ ).getType();
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centerHeadMaterial = world.getBlockAt( centerX , centerY +1 , centerZ ).getType();
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northHeadMaterial = world.getBlockAt( centerX , northY +1 , northZ ).getType();
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southHeadMaterial = world.getBlockAt( centerX , southY +1 , southZ ).getType();
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eastHeadMaterial = world.getBlockAt( eastX , eastY +1 , centerZ ).getType();
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westHeadMaterial = world.getBlockAt( westX , westY +1 , centerZ ).getType();
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//test that all five positions are on solid ground with air at head height
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if (centerHeadMaterial == Material.AIR &&
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northHeadMaterial == Material.AIR &&
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southHeadMaterial == Material.AIR &&
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eastHeadMaterial == Material.AIR &&
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westHeadMaterial == Material.AIR &&
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centerFeetMaterial == Material.AIR &&
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northFeetMaterial == Material.AIR &&
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southFeetMaterial == Material.AIR &&
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eastFeetMaterial == Material.AIR &&
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westFeetMaterial == Material.AIR &&
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centerGroundMaterial != Material.AIR &&
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northGroundMaterial != Material.AIR &&
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southGroundMaterial != Material.AIR &&
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eastGroundMaterial != Material.AIR &&
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westGroundMaterial != Material.AIR &&
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centerGroundMaterial != Material.STATIONARY_WATER &&
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northGroundMaterial != Material.STATIONARY_WATER &&
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southGroundMaterial != Material.STATIONARY_WATER &&
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eastGroundMaterial != Material.STATIONARY_WATER &&
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westGroundMaterial != Material.STATIONARY_WATER &&
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centerGroundMaterial != Material.WATER &&
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northGroundMaterial != Material.WATER &&
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southGroundMaterial != Material.WATER &&
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eastGroundMaterial != Material.WATER &&
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westGroundMaterial != Material.WATER &&
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centerGroundMaterial != Material.STATIONARY_LAVA &&
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northGroundMaterial != Material.STATIONARY_LAVA &&
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southGroundMaterial != Material.STATIONARY_LAVA &&
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eastGroundMaterial != Material.STATIONARY_LAVA &&
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westGroundMaterial != Material.STATIONARY_LAVA &&
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centerGroundMaterial != Material.LAVA &&
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northGroundMaterial != Material.LAVA &&
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southGroundMaterial != Material.LAVA &&
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eastGroundMaterial != Material.LAVA &&
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westGroundMaterial != Material.LAVA)
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{
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//set new positions and reset
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center = new Location( world, x , (double) centerY , z );
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north = new Location( world, x , (double) northY , northZ + .5 );
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south = new Location( world, x , (double) southY , southZ + .5 );
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east = new Location( world, eastX + .5 , (double) eastY , z );
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west = new Location( world, westX + .5 , (double) westY , z );
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availableDirections.setLength(0);
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availableDirections.append(chars);
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centerUsed =
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northUsed =
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southUsed =
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eastUsed =
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westUsed = false;
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return true;
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}
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}
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centerUsed =
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northUsed =
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southUsed =
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eastUsed =
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westUsed = true;
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return false;
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}
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||||
}
|
Loading…
Reference in a new issue