here's what I've got
This commit is contained in:
commit
305f53278c
11 changed files with 693 additions and 0 deletions
8
.classpath
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8
.classpath
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8"/>
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<classpathentry kind="lib" path="/Users/kevinmathewson/Local_Test_Server_1.11/craftbukkit-1.11.jar"/>
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<classpathentry kind="lib" path="/Users/kevinmathewson/Local_Test_Server_1.11/spigot-1.11.jar"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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1
.gitignore
vendored
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1
.gitignore
vendored
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/bin/
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17
.project
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17
.project
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>iieLoadSaveEntireWorld</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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11
.settings/org.eclipse.jdt.core.prefs
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11
.settings/org.eclipse.jdt.core.prefs
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
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org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
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org.eclipse.jdt.core.compiler.compliance=1.8
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org.eclipse.jdt.core.compiler.debug.lineNumber=generate
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org.eclipse.jdt.core.compiler.debug.localVariable=generate
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org.eclipse.jdt.core.compiler.debug.sourceFile=generate
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
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org.eclipse.jdt.core.compiler.source=1.8
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158
src/iieLoadSaveEntireWorld/LoadSaveProcess.java
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158
src/iieLoadSaveEntireWorld/LoadSaveProcess.java
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package iieLoadSaveEntireWorld;
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import org.bukkit.scheduler.BukkitTask;
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public class LoadSaveProcess implements Runnable {
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//=============================STATIC FIELDS============================
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static boolean inProgress = false;
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private static int[] startRegion;
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private static int[] currentRegion;
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private static TranslatedCoordinates map;
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private static int[][][][][] allChunkCoords;
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public LoadSaveProcess(int width, int[] center, int[] lowCorner){
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currentRegion = startRegion = new int[] {center[0],center[1]};
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map = new TranslatedCoordinates(width,lowCorner[0],lowCorner[1]);
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generateAllChunkCoords(width,lowCorner[0],lowCorner[1]);
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}
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//===============================PATTERN================================
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private static class SavePattern {
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/* The pattern:
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*
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* 3 | 36 35 34 33 32 31
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* |
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* 2 | 17 16 15 14 13 30
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* |
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* 1 | 18 05 04 03 12 29
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* |
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* Z | 19 06 01 02 11 28
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* |
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* -1 | 20 07 08 09 10 27
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* |
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* -2 | 21 22 23 24 25 26
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* +-----------------------
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* -2 -1 X 1 2 3
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* etc.
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*/
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private static int n = 1; //number
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private static int c = 1; //direction of travel: E,N,W,S - 1,2,3,4
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private static int D = 1; //distance to travel
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private static int d = 0; //distance already traveled
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private static boolean B = false; //OK to change direction?
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static void reset()
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{
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c = 1;
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D = 1;
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d = 0;
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B = false;
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}
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static class Loc{//used when pausing the process
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int c; int D; int d; boolean B;
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Loc(){
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this.c = SavePattern.c;
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this.D = SavePattern.D;
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this.d = SavePattern.d;
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this.B = SavePattern.B;
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}
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}
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static void setNextRegion()
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{
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n++;
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if (d != D) d++;
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else
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{
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d = 0;
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D++;
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switch (c){
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case 1 : currentRegion[0]++;
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case 2 : currentRegion[1]++;
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case 3 : currentRegion[0]--;
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case 4 :
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currentRegion[1]--;
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c = B ? 1 : c + 1;
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}
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B = !B;
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}
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}
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}
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//=================================UTIL=================================
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//TRACKER, COORDINATE TRANSLATOR
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private static class TranslatedCoordinates {
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int xAdjust;
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int zAdjust;
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//boolean[][] savemap;
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public TranslatedCoordinates(int w, int lowX, int lowZ)
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{
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xAdjust = 0 - lowX;
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zAdjust = 0 - lowZ;
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//savemap = new boolean[w][w];
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}
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int x(int x){ return x + xAdjust; }
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int z(int z){ return z + zAdjust; }
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/*
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void save(int x, int z) { savemap[x(x)][z(z)] = true; }
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boolean isSaved(int x, int z) { return savemap[x(x)][z(z)]; }
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boolean allSaved(){
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for (boolean[] xRow : savemap){
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for (boolean region : xRow){
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if (!region) return false;
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}
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}
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return true;
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}
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*/
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}
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//GENERATE ALL CHUNK COORDINATES
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private static void generateAllChunkCoords(int width, int lowX, int lowZ) {
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allChunkCoords = new int[width][width][32][32][2];
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int regionX = lowX;
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boolean negX = true;
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for (int[][][][] xRowRegions : allChunkCoords){
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int regionZ = lowZ;
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boolean negZ = true;
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for (int[][][] region : xRowRegions){
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int chunkX = 0;
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for (int[][] xRowChunks : region){
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int chunkZ = 0;
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for (int[] chunk : xRowChunks){
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chunk[0] = (regionX * 32) + (negX ? 0 - chunkX : chunkX);
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chunk[1] = (regionZ * 32) + (negZ ? 0 - chunkZ : chunkZ);
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chunkZ++;
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}
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chunkX++;
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}
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regionZ++;
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if (negZ)
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negZ = regionZ < 0;
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}
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regionX++;
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if (negX)
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negX = regionX < 0;
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}
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}
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//==================================RUN=================================
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public void run() {
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}
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}
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16
src/iieLoadSaveEntireWorld/Main.java
Normal file
16
src/iieLoadSaveEntireWorld/Main.java
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package iieLoadSaveEntireWorld;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.scheduler.BukkitTask;
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public class Main extends JavaPlugin {
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static Main plugin;
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static BukkitTask task;
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public void onEnable() {
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plugin = this;
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saveDefaultConfig();
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getCommand("loadsaveentireworld").setExecutor(new StartCommand(plugin));
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}
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}
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230
src/iieLoadSaveEntireWorld/StartCommand.java
Normal file
230
src/iieLoadSaveEntireWorld/StartCommand.java
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package iieLoadSaveEntireWorld;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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public class StartCommand implements CommandExecutor {
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private Main plugin;
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StartCommand(Main Plugin){
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plugin = Plugin;
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}
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@Override
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public boolean onCommand(CommandSender sender, Command label, String command, String[] args) {
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if (LoadSaveProcess.inProgress)
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{
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sender.sendMessage("a process is already running. /StopLoadSave to stop.");
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return false;
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}
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else
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LoadSaveProcess.inProgress = true;
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Dimensions dimensions = new Dimensions(args);
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Main.task = Bukkit.getScheduler().runTaskTimer
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(
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plugin,
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new LoadSaveProcess(
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dimensions.width,dimensions.center,dimensions.lowCorner
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),
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0, 100
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);
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return false;
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}
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private static final int[][] defaultDimensions =
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new int[][] { {22528,0,0} , {44,-1,-1,-22,-22} };
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private static class Dimensions{
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int width;
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int[] center;
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int[] lowCorner;
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Dimensions(String[] args){
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int length = args.length;
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if (length == 0)
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{
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width = defaultDimensions[1][0];
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center = new int[] { defaultDimensions[1][1], defaultDimensions[1][2] };
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lowCorner = new int[] { defaultDimensions[1][3], defaultDimensions[1][4] };
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return;
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}
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int blockRadius = blockRadius(args[0]);
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int[] blockCenter = length > 2 ?
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blockCenter(args[1], args[2]) :
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new int[]
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{
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defaultDimensions[0][1],
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defaultDimensions[0][2]
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};
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int[] blockBounds = blockBounds(blockCenter,blockRadius);
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int[] regionBounds = regionBoundsAddMargins(
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regionBounds(blockBounds),
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blockCenter,
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blockRadius
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);
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int[] regionCenter = regionCenter(regionBounds);
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//TODO
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}
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}
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//==============================================================================================
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//this shit is only used when someone passes args to the command
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//we're going to use the default dimensions so hardly any of this
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//will get called
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private static boolean isInteger(String arg){
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int length = arg.length();
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int i = 0;
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if (arg.charAt(0) == '-')
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if (length == 1) return false;
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else i = 1;
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for (; i < length; i++) {
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char c = arg.charAt(i);
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if (c < '0' || c > '9')
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return false;
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}
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return true;
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}
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private static int blockRadius(String arg0)
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{
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int blockWidth = isInteger(arg0) ?
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Integer.parseInt(arg0) : defaultDimensions[0][0];
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return blockWidth/2;
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}
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private static int[] blockCenter(String arg1, String arg2)
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{
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int xBlock = isInteger(arg1) ? Integer.parseInt(arg1) : 0;
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int zBlock = isInteger(arg2) ? Integer.parseInt(arg2) : 0;
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return new int[] {xBlock,zBlock};
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}
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private static int[] blockBounds(int[] center, int blockRadius)
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{
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int xMinBlock = center[0] - blockRadius;
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int xMaxBlock = center[0] + blockRadius;
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int zMinBlock = center[1] - blockRadius;
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int zMaxBlock = center[1] + blockRadius;
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return new int[] {xMinBlock,xMaxBlock,zMinBlock,zMaxBlock};
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}
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private static int[] regionBounds(int[] blockBounds)
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{
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int xMinRegion = Math.floorDiv(blockBounds[0],512);
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int xMaxRegion = Math.floorDiv(blockBounds[1],512);
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int zMinRegion = Math.floorDiv(blockBounds[2],512);
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int zMaxRegion = Math.floorDiv(blockBounds[3],512);
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return new int[] {xMinRegion,xMaxRegion,zMinRegion,zMaxRegion};
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||||
}
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private static int[] regionBoundsAddMargins(int[] regionBounds, int[] blockCenter, int blockRadius)
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{
|
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int[] regionBlockRadii = new int[4];
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boolean[] marginAdded = new boolean[4];
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||||
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//get block edge farthest from center
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int xMinRegionBlockEdge = regionBounds[0] *512;
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int xMaxRegionBlockEdge = (regionBounds[1]+1) *512 - 1;
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int zMinRegionBlockEdge = regionBounds[2] *512;
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int zMaxRegionBlockEdge = (regionBounds[3]+1) *512 - 1;
|
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//get edge's block distance from center
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regionBlockRadii[0] = Math.abs(blockCenter[0] - xMinRegionBlockEdge);
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regionBlockRadii[1] = Math.abs(blockCenter[0] - xMaxRegionBlockEdge);
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regionBlockRadii[2] = Math.abs(blockCenter[1] - zMinRegionBlockEdge);
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regionBlockRadii[3] = Math.abs(blockCenter[1] - zMaxRegionBlockEdge);
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//compare to original block radius, if difference is < 4 chunks add a region width
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if (regionBlockRadii[0] - blockRadius < 64) { regionBounds[0] -= 1; marginAdded[0] = true; }
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if (regionBlockRadii[1] - blockRadius < 64) { regionBounds[1] += 1; marginAdded[1] = true; }
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if (regionBlockRadii[2] - blockRadius < 64) { regionBounds[2] -= 1; marginAdded[2] = true; }
|
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if (regionBlockRadii[3] - blockRadius < 64) { regionBounds[3] += 1; marginAdded[3] = true; }
|
||||
|
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//resquare the selection
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regionBounds = regionBoundsResquare(regionBounds,marginAdded,regionBlockRadii);
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||||
return regionBounds;
|
||||
}
|
||||
private static int[] regionCenter(int[] regionBounds){
|
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int regionCenterX = regionBounds[0] - 1 + (regionBounds[1]-regionBounds[0] + 1)/2;
|
||||
int regionCenterZ = regionBounds[2] - 1 + (regionBounds[3]-regionBounds[2] + 1)/2;
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||||
return new int[] {regionCenterX, regionCenterZ};
|
||||
}
|
||||
private static int[] regionBoundsResquare(int[] regionBounds, boolean[]marAdd, int[]radii){
|
||||
if (!marAdd[0])
|
||||
if (!marAdd[1])
|
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if (!marAdd[2])
|
||||
if (!marAdd[3])//0000
|
||||
return regionBounds;
|
||||
else//0001
|
||||
{
|
||||
int min = Math.min(radii[0], radii[1]);
|
||||
if (min == radii[0])
|
||||
regionBounds[0]++;
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||||
else
|
||||
regionBounds[1]++;
|
||||
}
|
||||
else
|
||||
if (!marAdd[3])//0010
|
||||
{
|
||||
int min = Math.min(radii[0], radii[1]);
|
||||
if (min == radii[0])
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||||
regionBounds[0]++;
|
||||
else
|
||||
regionBounds[1]++;
|
||||
}
|
||||
else//0011
|
||||
{
|
||||
regionBounds[0]++;
|
||||
regionBounds[1]++;
|
||||
}
|
||||
else
|
||||
if (!marAdd[2])
|
||||
if (!marAdd[3])//0100
|
||||
{
|
||||
int min = Math.min(radii[2], radii[3]);
|
||||
if (min == radii[2])
|
||||
regionBounds[2]++;
|
||||
else
|
||||
regionBounds[3]++;
|
||||
}
|
||||
else//0101
|
||||
return regionBounds;
|
||||
else
|
||||
if (!marAdd[3])//0110
|
||||
return regionBounds;
|
||||
else//0111
|
||||
regionBounds[0]++;
|
||||
else
|
||||
if (marAdd[1])
|
||||
if (marAdd[2])
|
||||
if (marAdd[3])//1111
|
||||
return regionBounds;
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||||
else//1110
|
||||
regionBounds[3]++;
|
||||
else
|
||||
if (marAdd[3])//1101
|
||||
regionBounds[2]++;
|
||||
else//1100
|
||||
{
|
||||
regionBounds[2]++;
|
||||
regionBounds[3]++;
|
||||
}
|
||||
else
|
||||
if (marAdd[2])
|
||||
if (marAdd[3])//1011
|
||||
regionBounds[1]++;
|
||||
else //1010
|
||||
return regionBounds;
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||||
else //100
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||||
if (marAdd[3])//1001
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||||
return regionBounds;
|
||||
else {//1000
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||||
int min = Math.min(radii[2], radii[3]);
|
||||
if (min == radii[2])
|
||||
regionBounds[0]++;
|
||||
else
|
||||
regionBounds[1]++;
|
||||
};
|
||||
return regionBounds;
|
||||
}
|
||||
}
|
5
src/iieLoadSaveEntireWorld/StopCommand.java
Normal file
5
src/iieLoadSaveEntireWorld/StopCommand.java
Normal file
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@ -0,0 +1,5 @@
|
|||
package iieLoadSaveEntireWorld;
|
||||
|
||||
public class StopCommand {
|
||||
|
||||
}
|
241
src/iieLoadSaveEntireWorld/UnusedPattern.java
Normal file
241
src/iieLoadSaveEntireWorld/UnusedPattern.java
Normal file
|
@ -0,0 +1,241 @@
|
|||
package iieLoadSaveEntireWorld;
|
||||
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
public class UnusedPattern {
|
||||
|
||||
/* the contents of this class are static because
|
||||
* loading and saving an entire world is an intensive process,
|
||||
* and only one save process should be running at a time.
|
||||
*
|
||||
* so only one save process should be TRACKED at a time.
|
||||
*/
|
||||
|
||||
//=============================STATIC FIELDS============================
|
||||
|
||||
static BukkitTask task;
|
||||
|
||||
static int[] startRegion;
|
||||
|
||||
static int[] currentRegion;
|
||||
|
||||
static RegionMap savedRegions;
|
||||
|
||||
static int[][][][][] allChunkCoords;
|
||||
|
||||
static RegionPattern regionPattern;
|
||||
|
||||
//INITIALIZE FIELDS
|
||||
static void init(int width, int x, int z){
|
||||
boolean even = width % 2 == 0;
|
||||
int radius = Math.floorDiv(width,2);
|
||||
if (even) radius -=1 ;
|
||||
int lowX = x-radius;
|
||||
int lowZ = z-radius;
|
||||
|
||||
startRegion = new int[] {x,z};
|
||||
currentRegion = startRegion;
|
||||
savedRegions = new RegionMap(width,lowX,lowZ);
|
||||
generateAllChunkCoords(width,lowX,lowZ);
|
||||
if (even) regionPattern = new OutwardSpiralPattern();
|
||||
else regionPattern = new CardinalPointsPattern();
|
||||
}
|
||||
|
||||
|
||||
|
||||
//===============================PATTERNS===============================
|
||||
|
||||
//ABSTRACT PARENT CLASS
|
||||
static abstract class RegionPattern {
|
||||
static int n = 1; //iteration number
|
||||
abstract void reset(); //reset fields
|
||||
abstract void setNextRegion();
|
||||
}
|
||||
|
||||
//EVEN DIAMETER: OUTWARD SPIRAL PATTERN
|
||||
private static class OutwardSpiralPattern extends RegionPattern {
|
||||
|
||||
/* The pattern:
|
||||
*
|
||||
* 3 | 36 35 34 33 32 31
|
||||
* |
|
||||
* 2 | 17 16 15 14 13 30
|
||||
* |
|
||||
* 1 | 18 05 04 03 12 29
|
||||
* |
|
||||
* Z | 19 06 01 02 11 28
|
||||
* |
|
||||
* -1 | 20 07 08 09 10 27
|
||||
* |
|
||||
* -2 | 21 22 23 24 25 26
|
||||
* +-----------------------
|
||||
* -2 -1 X 1 2 3
|
||||
* etc.
|
||||
*/
|
||||
|
||||
static int c; //direction of travel: E,N,W,S - 1,2,3,4
|
||||
static int D; //distance to travel
|
||||
static int d; //distance already traveled
|
||||
static boolean B; //OK to change direction?
|
||||
|
||||
OutwardSpiralPattern(){
|
||||
c = 1;
|
||||
D = 1;
|
||||
d = 0;
|
||||
B = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//interface methods
|
||||
public void reset() {
|
||||
|
||||
}
|
||||
public void setNextRegion() {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//ODD DIAMETER: CARDINAL POINTS PATTERN
|
||||
private static class CardinalPointsPattern extends RegionPattern {
|
||||
|
||||
/* The pattern:
|
||||
*
|
||||
* 2 | 23 18 10 14 22
|
||||
* |
|
||||
* 1 | 15 07 02 06 21
|
||||
* |
|
||||
* Z | 11 03 01 05 13
|
||||
* |
|
||||
* -1 | 19 08 04 09 17
|
||||
* |
|
||||
* -2 | 24 16 12 20 25
|
||||
* +-------------------
|
||||
* -2 -1 X 1 2
|
||||
* etc.
|
||||
*/
|
||||
|
||||
private static int[] cardinalPoints; //midpoint of each side
|
||||
|
||||
private static int c; //side: N,W,S,E = 1,2,3,4
|
||||
private static int r; //radius from square center
|
||||
|
||||
private static int d; //distance from cardinal point
|
||||
private static boolean B; //direction from cardinal point
|
||||
|
||||
private static void expR(){ //expand radius, cardinal points
|
||||
r++;
|
||||
cardinalPoints[0]++;
|
||||
cardinalPoints[1]--;
|
||||
cardinalPoints[2]--;
|
||||
cardinalPoints[4]++;
|
||||
}
|
||||
|
||||
CardinalPointsPattern(){
|
||||
reset();
|
||||
}
|
||||
|
||||
//interface methods
|
||||
void reset(){
|
||||
cardinalPoints = new int[] { //each cardinal point contains
|
||||
startRegion[1]+1, //only the dimension that moves
|
||||
startRegion[0]-1,
|
||||
startRegion[1]-1,
|
||||
startRegion[0]+1
|
||||
};
|
||||
n = 1;
|
||||
c = 1;
|
||||
r = 1;
|
||||
d = 0;
|
||||
B = false;
|
||||
}
|
||||
void setNextRegion(){
|
||||
n++;
|
||||
switch (c){
|
||||
case 1 :
|
||||
if (B) currentRegion = new int[] {startRegion[0] + d, cardinalPoints[0]};
|
||||
else; currentRegion = new int[] {startRegion[0] - d, cardinalPoints[0]};
|
||||
case 2 :
|
||||
if (B) currentRegion = new int[] {cardinalPoints[1], startRegion[0] + d};
|
||||
else; currentRegion = new int[] {cardinalPoints[1], startRegion[0] - d};
|
||||
case 3 :
|
||||
if (B) currentRegion = new int[] {startRegion[0] - d, cardinalPoints[2]};
|
||||
else; currentRegion = new int[] {startRegion[0] + d, cardinalPoints[2]};
|
||||
case 4 :
|
||||
if (B) currentRegion = new int[] {cardinalPoints[3], startRegion[0] - d};
|
||||
else; currentRegion = new int[] {cardinalPoints[3], startRegion[0] + d};
|
||||
|
||||
if (r == d) { expR(); d = 0; c = 1; }
|
||||
else { d++; c++; B = !B; }
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=================================UTIL=================================
|
||||
|
||||
//CUSTOM MAP CLASS FOR TRACKING SAVED REGIONS
|
||||
static class RegionMap {
|
||||
|
||||
int xAdjust;
|
||||
int zAdjust;
|
||||
boolean[][] map;
|
||||
|
||||
public RegionMap(int d, int lowX, int lowZ){
|
||||
xAdjust = 0 - lowX;
|
||||
zAdjust = 0 - lowZ;
|
||||
d++;
|
||||
map = new boolean[d][d];
|
||||
}
|
||||
void save(int x, int z){
|
||||
x += xAdjust;
|
||||
z += zAdjust;
|
||||
map[x][z] = true;
|
||||
}
|
||||
boolean isSaved(int x, int z){
|
||||
x += xAdjust;
|
||||
z += zAdjust;
|
||||
return map[x][z];
|
||||
}
|
||||
boolean allSaved(){
|
||||
for (boolean[] xRow : map){
|
||||
for (boolean region : xRow){
|
||||
if (!region) return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//GENERATE ALL CHUNK COORDINATES
|
||||
private static void generateAllChunkCoords(int d, int lowX, int lowZ) {
|
||||
allChunkCoords = new int[d][d][32][32][2];
|
||||
int regionX = lowX;
|
||||
boolean negX = true;
|
||||
for (int[][][][] xRowRegions : allChunkCoords){
|
||||
int regionZ = lowZ;
|
||||
boolean negZ = true;
|
||||
for (int[][][] region : xRowRegions){
|
||||
int chunkX = 0;
|
||||
for (int[][] xRowChunks : region){
|
||||
int chunkZ = 0;
|
||||
for (int[] chunk : xRowChunks){
|
||||
chunk[0] = (regionX * 32) + (negX ? 0 - chunkX : chunkX);
|
||||
chunk[1] = (regionZ * 32) + (negZ ? 0 - chunkZ : chunkZ);
|
||||
chunkZ++;
|
||||
}
|
||||
chunkX++;
|
||||
}
|
||||
regionZ++;
|
||||
if (negZ)
|
||||
negZ = regionZ < 0;
|
||||
}
|
||||
regionX++;
|
||||
if (negX)
|
||||
negX = regionX < 0;
|
||||
}
|
||||
}
|
||||
}
|
0
target/config.yml
Normal file
0
target/config.yml
Normal file
6
target/plugin.yml
Normal file
6
target/plugin.yml
Normal file
|
@ -0,0 +1,6 @@
|
|||
main: iieLoadSaveEntireWorld.Main
|
||||
version: 1.0.0
|
||||
name: LoadSaveEntireWorld
|
||||
commands:
|
||||
loadsaveentireworld:
|
||||
description: loads and saves the entire map, in 32x32 chunk sections
|
Loading…
Reference in a new issue