still not quite finished, and still not tested

This commit is contained in:
BuildTools 2016-11-23 16:34:35 -05:00
parent 4dd1048994
commit 7f67c7f6f9
8 changed files with 429 additions and 312 deletions

View file

@ -0,0 +1,67 @@
package iieLoadSaveEntireWorld;
import java.util.Set;
public class Cache {
static int maxNameLength;
static char[][] worldsFinished;
static char[][] worldsUnfinished;
static void set()
{
Set<String> fin = Main.config.getConfigurationSection("finished worlds").getKeys(false);
Set<String> unfin = Main.config.getConfigurationSection("unfinished worlds").getKeys(false);
maxNameLength = Main.config.getInt("max name length");
worldsFinished = populate(fin);
worldsUnfinished = populate(unfin);
}
static char[][] populate(Set<String> set)
{
char[][] worlds = new char[set.size()][maxNameLength];
int i = 0;
int ii = 0;
for (String name : set)
{
for (char c : name.toCharArray())
{
worlds[i][ii] = c;
ii++;
}
i++;
ii = 0;
}
return worlds;
}
static boolean isFinished(String name){
int i = 0;
boolean match = true;
for (char[] world : worldsFinished)
{
for (char c : name.toCharArray())
{
if (c != world[i]){ match = false; break; }
}
if (match) break;
i = 0;
match = true;
}
return match;
}
static boolean isUnfinished(String name){
int i = 0;
boolean match = true;
for (char[] world : worldsUnfinished)
{
for (char c : name.toCharArray())
{
if (c != world[i]){ match = false; break; }
}
if (match) break;
i = 0;
match = true;
}
return match;
}
}

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@ -0,0 +1,5 @@
package iieLoadSaveEntireWorld;
public class ConfirmCommand {
}

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@ -0,0 +1,184 @@
package iieLoadSaveEntireWorld;
public class Dimensions {
private static final int[][] defaultDimensions = new int[][] { {22528,0,0} , {44,-1,-1,-22,-22} };
int width;
int[] center;
int[] lowerleft;
Dimensions(String[] args){
int length = args.length;
if (length == 0)
{
width = defaultDimensions[1][0];
center = new int[] { defaultDimensions[1][1], defaultDimensions[1][2] };
lowerleft = new int[] { defaultDimensions[1][3], defaultDimensions[1][4] };
return;
}
int blockRadius = blockRadius(args[0]);
int[] blockCenter = length > 2 ?
blockCenter(args[1], args[2]) :
new int[]
{
defaultDimensions[0][1],
defaultDimensions[0][2]
};
int[] blockBounds = blockBounds(blockCenter,blockRadius);
int[] regionBounds =
addMargins(
regionBounds(blockBounds),
blockCenter,
blockRadius
);
width = regionBounds[2] - regionBounds[0];
center = regionCenter(regionBounds);
lowerleft[0] = regionBounds[0];
lowerleft[1] = regionBounds[2];
}
private static boolean isInt(String arg)
{
int length = arg.length();
int i = 0;
if (arg.charAt(0) == '-')
if (length == 1) return false;
else i = 1;
for (; i < length; i++) {
char c = arg.charAt(i);
if (c < '0' || c > '9')
return false;
}
return true;
}
private static int blockRadius(String arg0)
{
int blockWidth;
if (isInt(arg0))
{
blockWidth = Integer.parseInt(arg0);
if (blockWidth == 0) blockWidth = defaultDimensions[0][0];
}
else blockWidth = defaultDimensions[0][0];
return blockWidth/2;
}
private static int[] blockCenter(String arg1, String arg2)
{
int xBlock = isInt(arg1) ? Integer.parseInt(arg1) : 0;
int zBlock = isInt(arg2) ? Integer.parseInt(arg2) : 0;
return new int[] {xBlock,zBlock};
}
private static int[] blockBounds(int[] center, int blockRadius)
{
int xMinBlock = center[0] - blockRadius;
int xMaxBlock = center[0] + blockRadius;
int zMinBlock = center[1] - blockRadius;
int zMaxBlock = center[1] + blockRadius;
return new int[] {xMinBlock,xMaxBlock,zMinBlock,zMaxBlock};
}
private static int[] regionBounds(int[] blockBounds)
{
int xMinRegion = Math.floorDiv(blockBounds[0],512);
int xMaxRegion = Math.floorDiv(blockBounds[1],512);
int zMinRegion = Math.floorDiv(blockBounds[2],512);
int zMaxRegion = Math.floorDiv(blockBounds[3],512);
return new int[] {xMinRegion,xMaxRegion,zMinRegion,zMaxRegion};
}
private static int[] regionCenter(int[] regionBounds){
int regionCenterX = regionBounds[0] - 1 + (regionBounds[1]-regionBounds[0] + 1)/2;
int regionCenterZ = regionBounds[2] - 1 + (regionBounds[3]-regionBounds[2] + 1)/2;
return new int[] {regionCenterX, regionCenterZ};
}
private static int[] addMargins(int[] regionBounds, int[] blockCenter, int blockRadius)
{
int[] radii = new int[4]; //region block edge radii
boolean[] marAdd = new boolean[4]; //margins added
//get block edge farthest from center
int xMinRegionBlockEdge = regionBounds[0] *512;
int xMaxRegionBlockEdge = (regionBounds[1]+1) *512 - 1;
int zMinRegionBlockEdge = regionBounds[2] *512;
int zMaxRegionBlockEdge = (regionBounds[3]+1) *512 - 1;
//get edge's block distance from center
radii[0] = Math.abs(blockCenter[0] - xMinRegionBlockEdge);
radii[1] = Math.abs(blockCenter[0] - xMaxRegionBlockEdge);
radii[2] = Math.abs(blockCenter[1] - zMinRegionBlockEdge);
radii[3] = Math.abs(blockCenter[1] - zMaxRegionBlockEdge);
//compare to original block radius, if difference is < 4 chunks add a region width
if (radii[0] - blockRadius < 64) { regionBounds[0] -= 1; marAdd[0] = true; }
if (radii[1] - blockRadius < 64) { regionBounds[1] += 1; marAdd[1] = true; }
if (radii[2] - blockRadius < 64) { regionBounds[2] -= 1; marAdd[2] = true; }
if (radii[3] - blockRadius < 64) { regionBounds[3] += 1; marAdd[3] = true; }
//resquare the selection
if (!marAdd[0])
if (!marAdd[1])
if (!marAdd[2])
if (!marAdd[3])//-----------0000
return regionBounds;
else//----------------------0001
if (radii[0] < radii[1])
regionBounds[0]++;
else
regionBounds[1]++;
else
if (!marAdd[3])//-----------0010
if (radii[0] < radii[1])
regionBounds[0]++;
else
regionBounds[1]++;
else//----------------------0011
{
regionBounds[0]++;
regionBounds[1]++;
}
else
if (!marAdd[2])
if (!marAdd[3])//-----------0100
if (radii[2] < radii[3])
regionBounds[2]++;
else
regionBounds[3]++;
else//----------------------0101
return regionBounds;
else
if (!marAdd[3])//-----------0110
return regionBounds;
else//----------------------0111
regionBounds[0]++;
else
if (marAdd[1])
if (marAdd[2])
if (marAdd[3])//------------1111
return regionBounds;
else//----------------------1110
regionBounds[3]++;
else
if (marAdd[3])//------------1101
regionBounds[2]++;
else//----------------------1100
{
regionBounds[2]++;
regionBounds[3]++;
}
else
if (marAdd[2])
if (marAdd[3])//------------1011
regionBounds[1]++;
else//----------------------1010
return regionBounds;
else
if (marAdd[3])//------------1001
return regionBounds;
else//----------------------1000
if (radii[2] == radii[3])
regionBounds[0]++;
else
regionBounds[1]++;
return regionBounds;
}
}

View file

@ -1,26 +1,39 @@
package iieLoadSaveEntireWorld; package iieLoadSaveEntireWorld;
import org.bukkit.scheduler.BukkitTask; import org.bukkit.Bukkit;
import org.bukkit.World;
public class LoadSaveProcess implements Runnable { public class LoadSaveProcess implements Runnable {
//=============================STATIC FIELDS============================ //=============================STATIC FIELDS============================
static boolean inProgress = false; static boolean inProgress = false;
static boolean taskRunning = false;
private static int[] startRegion; private static World world;
private static String worldName;
private static int[] currentRegion; private static int[] currentRegion;
private static int totalRegions;
private static TranslatedCoordinates map; private static int untilNextProgSave;
private static int[][][][][] allChunkCoords;
LoadSaveProcess(int width, int[] center, int[] lowerleft, String worldName)
public LoadSaveProcess(int width, int[] center, int[] lowCorner){ {
currentRegion = startRegion = new int[] {center[0],center[1]}; world = Bukkit.getWorld(worldName);
map = new TranslatedCoordinates(width,lowCorner[0],lowCorner[1]); LoadSaveProcess.worldName = worldName;
generateAllChunkCoords(width,lowCorner[0],lowCorner[1]); currentRegion = center;
totalRegions = width*width;
untilNextProgSave = 10;
Map.init(width, lowerleft);
int length = worldName.length();
if (length > Cache.maxNameLength)
Main.config.set("max namelength",length);
Main.config.set("unfinished worlds." + worldName + ".width", width);
Cache.set();
} }
@ -46,11 +59,11 @@ public class LoadSaveProcess implements Runnable {
* etc. * etc.
*/ */
private static int n = 1; //number static int n = 1; //number
private static int c = 1; //direction of travel: E,N,W,S - 1,2,3,4 static int c = 1; //direction of travel: E,N,W,S - 1,2,3,4
private static int D = 1; //distance to travel static int D = 1; //distance to travel
private static int d = 0; //distance already traveled static int d = 0; //distance already traveled
private static boolean B = false; //OK to change direction? static boolean B = false; //OK to change direction?
static void reset() static void reset()
{ {
c = 1; c = 1;
@ -58,15 +71,6 @@ public class LoadSaveProcess implements Runnable {
d = 0; d = 0;
B = false; B = false;
} }
static class Loc{//used when pausing the process
int c; int D; int d; boolean B;
Loc(){
this.c = SavePattern.c;
this.D = SavePattern.D;
this.d = SavePattern.d;
this.B = SavePattern.B;
}
}
static void setNextRegion() static void setNextRegion()
{ {
n++; n++;
@ -85,74 +89,105 @@ public class LoadSaveProcess implements Runnable {
} }
B = !B; B = !B;
} }
} }
static boolean complete(){
return n == totalRegions;
}
} }
//===============================CHUNK MAP==============================
//=================================UTIL================================= private static class Map
{
//TRACKER, COORDINATE TRANSLATOR private static int[] lowerleft;
private static class TranslatedCoordinates { private static int[][][][][] allChunkCoords;
static void init(int w,int[] lowerleft)
int xAdjust;
int zAdjust;
//boolean[][] savemap;
public TranslatedCoordinates(int w, int lowX, int lowZ)
{ {
xAdjust = 0 - lowX; Map.lowerleft = lowerleft;
zAdjust = 0 - lowZ; allChunkCoords = new int[w][w][32][32][2];
//savemap = new boolean[w][w];
} int regionX = lowerleft[0];
int x(int x){ return x + xAdjust; } int regionZ = lowerleft[1];
int z(int z){ return z + zAdjust; } boolean negX = true;
/*
void save(int x, int z) { savemap[x(x)][z(z)] = true; }
boolean isSaved(int x, int z) { return savemap[x(x)][z(z)]; }
boolean allSaved(){
for (boolean[] xRow : savemap){
for (boolean region : xRow){
if (!region) return false;
}
}
return true;
}
*/
}
//GENERATE ALL CHUNK COORDINATES
private static void generateAllChunkCoords(int width, int lowX, int lowZ) {
allChunkCoords = new int[width][width][32][32][2];
int regionX = lowX;
boolean negX = true;
for (int[][][][] xRowRegions : allChunkCoords){
int regionZ = lowZ;
boolean negZ = true; boolean negZ = true;
for (int[][][] region : xRowRegions){ int chunkX = 0;
int chunkX = 0; int chunkZ = 0;
for (int[][] xRowChunks : region){ for (int[][][][] xRowRegions : allChunkCoords)
int chunkZ = 0; {
for (int[] chunk : xRowChunks){ regionZ = lowerleft[1];
chunk[0] = (regionX * 32) + (negX ? 0 - chunkX : chunkX); negZ = true;
chunk[1] = (regionZ * 32) + (negZ ? 0 - chunkZ : chunkZ); for (int[][][] region : xRowRegions)
chunkZ++; {
chunkX = 0;
for (int[][] xRowChunks : region)
{
chunkZ = 0;
for (int[] chunk : xRowChunks)
{
chunk[0] = (regionX * 32) + (negX ? 0 - chunkX : chunkX);
chunk[1] = (regionZ * 32) + (negZ ? 0 - chunkZ : chunkZ);
chunkZ++;
}
chunkX++;
} }
chunkX++; regionZ++;
if (negZ)
negZ = regionZ < 0;
} }
regionZ++; regionX++;
if (negZ) if (negX)
negZ = regionZ < 0; negX = regionX < 0;
} }
regionX++;
if (negX)
negX = regionX < 0;
} }
} static int[][][] getChunksCurrentRegion(){
return
allChunkCoords
[ currentRegion[0] - lowerleft[0] ]
[ currentRegion[1] - lowerleft[1] ];
}
}
//==================================RUN================================= //==================================RUN=================================
public void run() { public void run()
{
if (taskRunning) return;
else taskRunning = true;
int[][][] r = Map.getChunksCurrentRegion();
for (int[][] xRow : r)
for (int[] chunk : xRow){
world.loadChunk(chunk[0], chunk[1], true);
world.unloadChunk(chunk[0], chunk[1]);
}
SavePattern.setNextRegion();
}
//===============================CONTROLS===============================
public static void saveProgress()
{
String path = "unfinishedWorlds." + worldName + ".";
Main.config.set(path + "current region.x", currentRegion[0]);
Main.config.set(path + "current region.z", currentRegion[1]);
Main.config.set(path + "n", SavePattern.n);
Main.config.set(path + "D", SavePattern.D);
Main.config.set(path + "d", SavePattern.d);
Main.config.set(path + "B", SavePattern.B);
Main.plugin.saveConfig();
}
public void stop()
{
saveProgress();
SavePattern.reset();
try {
wait(30000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static void resume(String worldName)
{
String path = "unfinishedWorlds." + worldName + ".";
} }
} }

View file

@ -1,16 +1,26 @@
package iieLoadSaveEntireWorld; package iieLoadSaveEntireWorld;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitTask; import org.bukkit.scheduler.BukkitTask;
public class Main extends JavaPlugin { public class Main extends JavaPlugin {
static Main plugin; static Main plugin;
static FileConfiguration config;
static StartCommand start;
static LoadSaveProcess process;
static BukkitTask task; static BukkitTask task;
public void onEnable() { public void onEnable()
{
plugin = this; plugin = this;
config = plugin.getConfig();
start = new StartCommand(plugin);
saveDefaultConfig(); saveDefaultConfig();
getCommand("loadsaveentireworld").setExecutor(new StartCommand(plugin)); getCommand("beginloadsave").setExecutor(start);
getCommand("stoploadsave").setExecutor(new StopCommand(plugin));
Cache.set();
} }
} }

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@ -4,227 +4,35 @@ import org.bukkit.Bukkit;
import org.bukkit.command.Command; import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class StartCommand implements CommandExecutor { public class StartCommand implements CommandExecutor {
private Main plugin;
private static Main plugin;
StartCommand(Main Plugin){ StartCommand(Main Plugin){
plugin = Plugin; plugin = Plugin;
} }
@Override @Override
public boolean onCommand(CommandSender sender, Command label, String command, String[] args) { public synchronized boolean onCommand(CommandSender sender, Command label, String command, String[] args)
{
String worldName = ((Player)sender).getWorld().getName();
if (LoadSaveProcess.inProgress) if (LoadSaveProcess.inProgress)
{ {
sender.sendMessage("a process is already running. /StopLoadSave to stop."); sender.sendMessage("a process is already running (" + worldName + "). /StopLoadSave to stop.");
return false; return false;
} }
else else LoadSaveProcess.inProgress = true;
LoadSaveProcess.inProgress = true; if ((Cache.isUnfinished(worldName)))
Dimensions dimensions = new Dimensions(args); {
Main.task = Bukkit.getScheduler().runTaskTimer sender.sendMessage("resuming...");
( LoadSaveProcess.resume(worldName);
plugin,
new LoadSaveProcess(
dimensions.width,dimensions.center,dimensions.lowCorner
),
0, 100
);
return false;
}
private static final int[][] defaultDimensions =
new int[][] { {22528,0,0} , {44,-1,-1,-22,-22} };
private static class Dimensions{
int width;
int[] center;
int[] lowCorner;
Dimensions(String[] args){
int length = args.length;
if (length == 0)
{
width = defaultDimensions[1][0];
center = new int[] { defaultDimensions[1][1], defaultDimensions[1][2] };
lowCorner = new int[] { defaultDimensions[1][3], defaultDimensions[1][4] };
return;
}
int blockRadius = blockRadius(args[0]);
int[] blockCenter = length > 2 ?
blockCenter(args[1], args[2]) :
new int[]
{
defaultDimensions[0][1],
defaultDimensions[0][2]
};
int[] blockBounds = blockBounds(blockCenter,blockRadius);
int[] regionBounds = regionBoundsAddMargins(
regionBounds(blockBounds),
blockCenter,
blockRadius
);
int[] regionCenter = regionCenter(regionBounds);
//TODO
} }
}
//==============================================================================================
//this shit is only used when someone passes args to the command
//we're going to use the default dimensions so hardly any of this
//will get called
private static boolean isInteger(String arg){
int length = arg.length();
int i = 0;
if (arg.charAt(0) == '-')
if (length == 1) return false;
else i = 1;
for (; i < length; i++) {
char c = arg.charAt(i);
if (c < '0' || c > '9')
return false;
}
return true;
}
private static int blockRadius(String arg0)
{
int blockWidth = isInteger(arg0) ?
Integer.parseInt(arg0) : defaultDimensions[0][0];
return blockWidth/2;
}
private static int[] blockCenter(String arg1, String arg2)
{
int xBlock = isInteger(arg1) ? Integer.parseInt(arg1) : 0;
int zBlock = isInteger(arg2) ? Integer.parseInt(arg2) : 0;
return new int[] {xBlock,zBlock};
}
private static int[] blockBounds(int[] center, int blockRadius)
{
int xMinBlock = center[0] - blockRadius;
int xMaxBlock = center[0] + blockRadius;
int zMinBlock = center[1] - blockRadius;
int zMaxBlock = center[1] + blockRadius;
return new int[] {xMinBlock,xMaxBlock,zMinBlock,zMaxBlock};
}
private static int[] regionBounds(int[] blockBounds)
{
int xMinRegion = Math.floorDiv(blockBounds[0],512);
int xMaxRegion = Math.floorDiv(blockBounds[1],512);
int zMinRegion = Math.floorDiv(blockBounds[2],512);
int zMaxRegion = Math.floorDiv(blockBounds[3],512);
return new int[] {xMinRegion,xMaxRegion,zMinRegion,zMaxRegion};
}
private static int[] regionBoundsAddMargins(int[] regionBounds, int[] blockCenter, int blockRadius)
{
int[] regionBlockRadii = new int[4];
boolean[] marginAdded = new boolean[4];
//get block edge farthest from center
int xMinRegionBlockEdge = regionBounds[0] *512;
int xMaxRegionBlockEdge = (regionBounds[1]+1) *512 - 1;
int zMinRegionBlockEdge = regionBounds[2] *512;
int zMaxRegionBlockEdge = (regionBounds[3]+1) *512 - 1;
//get edge's block distance from center
regionBlockRadii[0] = Math.abs(blockCenter[0] - xMinRegionBlockEdge);
regionBlockRadii[1] = Math.abs(blockCenter[0] - xMaxRegionBlockEdge);
regionBlockRadii[2] = Math.abs(blockCenter[1] - zMinRegionBlockEdge);
regionBlockRadii[3] = Math.abs(blockCenter[1] - zMaxRegionBlockEdge);
//compare to original block radius, if difference is < 4 chunks add a region width
if (regionBlockRadii[0] - blockRadius < 64) { regionBounds[0] -= 1; marginAdded[0] = true; }
if (regionBlockRadii[1] - blockRadius < 64) { regionBounds[1] += 1; marginAdded[1] = true; }
if (regionBlockRadii[2] - blockRadius < 64) { regionBounds[2] -= 1; marginAdded[2] = true; }
if (regionBlockRadii[3] - blockRadius < 64) { regionBounds[3] += 1; marginAdded[3] = true; }
//resquare the selection
regionBounds = regionBoundsResquare(regionBounds,marginAdded,regionBlockRadii);
return regionBounds;
}
private static int[] regionCenter(int[] regionBounds){
int regionCenterX = regionBounds[0] - 1 + (regionBounds[1]-regionBounds[0] + 1)/2;
int regionCenterZ = regionBounds[2] - 1 + (regionBounds[3]-regionBounds[2] + 1)/2;
return new int[] {regionCenterX, regionCenterZ};
}
private static int[] regionBoundsResquare(int[] regionBounds, boolean[]marAdd, int[]radii){
if (!marAdd[0])
if (!marAdd[1])
if (!marAdd[2])
if (!marAdd[3])//0000
return regionBounds;
else//0001
{
int min = Math.min(radii[0], radii[1]);
if (min == radii[0])
regionBounds[0]++;
else
regionBounds[1]++;
}
else
if (!marAdd[3])//0010
{
int min = Math.min(radii[0], radii[1]);
if (min == radii[0])
regionBounds[0]++;
else
regionBounds[1]++;
}
else//0011
{
regionBounds[0]++;
regionBounds[1]++;
}
else
if (!marAdd[2])
if (!marAdd[3])//0100
{
int min = Math.min(radii[2], radii[3]);
if (min == radii[2])
regionBounds[2]++;
else
regionBounds[3]++;
}
else//0101
return regionBounds;
else
if (!marAdd[3])//0110
return regionBounds;
else//0111
regionBounds[0]++;
else else
if (marAdd[1]) {
if (marAdd[2]) Dimensions d = new Dimensions(args);
if (marAdd[3])//1111 Main.process = new LoadSaveProcess( d.width, d.center, d.lowerleft, worldName );
return regionBounds; }
else//1110 Main.task = Bukkit.getScheduler().runTaskTimer( plugin, Main.process, 0, 100 );
regionBounds[3]++; return true;
else
if (marAdd[3])//1101
regionBounds[2]++;
else//1100
{
regionBounds[2]++;
regionBounds[3]++;
}
else
if (marAdd[2])
if (marAdd[3])//1011
regionBounds[1]++;
else //1010
return regionBounds;
else //100
if (marAdd[3])//1001
return regionBounds;
else {//1000
int min = Math.min(radii[2], radii[3]);
if (min == radii[2])
regionBounds[0]++;
else
regionBounds[1]++;
};
return regionBounds;
} }
} }

View file

@ -1,5 +1,18 @@
package iieLoadSaveEntireWorld; package iieLoadSaveEntireWorld;
public class StopCommand { import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
public class StopCommand implements CommandExecutor{
private static Main plugin;
StopCommand(Main Plugin){
plugin = Plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command label, String command, String[] args) {
if (LoadSaveProcess.inProgress) Main.process.stop();
return false;
}
} }

View file

@ -19,7 +19,7 @@ public class UnusedPattern {
static int[] currentRegion; static int[] currentRegion;
static RegionMap savedRegions; static TranslatedCoordinates savedRegions;
static int[][][][][] allChunkCoords; static int[][][][][] allChunkCoords;
@ -35,7 +35,7 @@ public class UnusedPattern {
startRegion = new int[] {x,z}; startRegion = new int[] {x,z};
currentRegion = startRegion; currentRegion = startRegion;
savedRegions = new RegionMap(width,lowX,lowZ); savedRegions = new TranslatedCoordinates(width,lowX,lowZ);
generateAllChunkCoords(width,lowX,lowZ); generateAllChunkCoords(width,lowX,lowZ);
if (even) regionPattern = new OutwardSpiralPattern(); if (even) regionPattern = new OutwardSpiralPattern();
else regionPattern = new CardinalPointsPattern(); else regionPattern = new CardinalPointsPattern();
@ -178,30 +178,25 @@ public class UnusedPattern {
//=================================UTIL================================= //=================================UTIL=================================
//CUSTOM MAP CLASS FOR TRACKING SAVED REGIONS //CUSTOM MAP CLASS FOR TRACKING SAVED REGIONS
static class RegionMap { static class TranslatedCoordinates {
int xAdjust; int xAdjust;
int zAdjust; int zAdjust;
boolean[][] map; boolean[][] savemap;
public TranslatedCoordinates(int w, int lowX, int lowZ)
public RegionMap(int d, int lowX, int lowZ){ {
xAdjust = 0 - lowX; xAdjust = 0 - lowX;
zAdjust = 0 - lowZ; zAdjust = 0 - lowZ;
d++; savemap = new boolean[w][w];
map = new boolean[d][d];
}
void save(int x, int z){
x += xAdjust;
z += zAdjust;
map[x][z] = true;
}
boolean isSaved(int x, int z){
x += xAdjust;
z += zAdjust;
return map[x][z];
} }
int x(int x){ return x + xAdjust; }
int z(int z){ return z + zAdjust; }
void save(int x, int z) { savemap[x(x)][z(z)] = true; }
boolean isSaved(int x, int z) { return savemap[x(x)][z(z)]; }
boolean allSaved(){ boolean allSaved(){
for (boolean[] xRow : map){ for (boolean[] xRow : savemap){
for (boolean region : xRow){ for (boolean region : xRow){
if (!region) return false; if (!region) return false;
} }