LimitedCreative/src/main/java/de/jaschastarke/minecraft/limitedcreative/ModGameModePerm.java

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package de.jaschastarke.minecraft.limitedcreative;
import de.jaschastarke.bukkit.lib.CoreModule;
import de.jaschastarke.minecraft.limitedcreative.gmperm.GMPermConfig;
import de.jaschastarke.minecraft.limitedcreative.gmperm.PermissionInterface;
import de.jaschastarke.minecraft.limitedcreative.gmperm.PlayerListener;
import de.jaschastarke.modularize.IModule;
import de.jaschastarke.modularize.ModuleEntry;
import de.jaschastarke.modularize.ModuleEntry.ModuleState;
public class ModGameModePerm extends CoreModule<LimitedCreative> {
private GMPermConfig config;
private PermissionInterface permission = null;
public ModGameModePerm(LimitedCreative plugin) {
super(plugin);
}
@Override
public String getName() {
return "GameModePerm";
}
@Override
public void initialize(ModuleEntry<IModule> entry) {
super.initialize(entry);
listeners.addListener(new PlayerListener(this));
config = new GMPermConfig(this, entry);
plugin.getPluginConfig().registerSection(config);
if (!plugin.getServer().getPluginManager().isPluginEnabled("Vault")) {
if (config.getEnabled())
getLog().warn(plugin.getLocale().trans("gmperm.warning.vault_not_found", getName()));
entry.initialState = ModuleState.NOT_INITIALIZED;
return;
}
permission = new PermissionInterface(this);
if (config.getEnabled()) {
if (!permission.isPresent()) {
getLog().warn(plugin.getLocale().trans("gmperm.warning.vault_not_found", getName()));
entry.initialState = ModuleState.NOT_INITIALIZED;
return;
} /*else if (!getVaultPermission().hasGroupSupport()) {
getLog().warn(plugin.getLocale().trans("gmperm.warning.no_group_support", getName()));
entry.initialState = ModuleState.NOT_INITIALIZED;
return;
}*/
}
}
@Override
public void onEnable() {
super.onEnable();
getLog().info(plugin.getLocale().trans("basic.loaded.module"));
}
@Override
public void onDisable() {
super.onDisable();
permission.clear();
}
public GMPermConfig getConfig() {
return config;
}
public PermissionInterface getPermissionInterface() {
return permission;
}
}