v0.9.5-beta:

- configuration: disable remember of optional region
 - chain armor for creative player
 - prevent leave creative region flying
 - players.yml cleanup
 - update on region changes
This commit is contained in:
Jascha Starke 2012-02-25 17:08:06 +01:00
parent 145cd71689
commit 483d894c20
15 changed files with 431 additions and 81 deletions

View file

@ -2,12 +2,13 @@
# Limited Creative - Configuration
# Full Default Configuration at:
# https://github.com/possi/LimitedCreative/blob/master/config.yml
#
# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
# --------------------------------
store:
# SeparatedInventoryEnabled
# Use this option to disable the separated inventories feature, for the case you only need the other features.
# This option can only changed by reloading the plugin (not via ingame commands).
# default: true
enabled: true
@ -20,10 +21,27 @@ store:
# UnsafeStore (for storing invalid enchants)
# By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
# of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
# This option can only changed by reloading the plugin (not via ingame commands).
# (May be removed with 1.2, as bukkit then allows unsafed enchants by default)
# default: false
unsafe: false
# CreativeArmor
# When set, all creative Player automatically wears the given items as Armor. So they are better seen by other
# Players.
armor:
# CreativeArmorEnabled
# When disabled, the players Armor isn't swapped
# default: true
enabled: true
# CreativeArmor-Items
# Allows changing of the "Creative-Armor" to be wear when in creative mode
# *see Blacklist for details on Item-Types
head: CHAINMAIL_HELMET
chest: CHAINMAIL_CHESTPLATE
legs: CHAINMAIL_LEGGINGS
feet: CHAINMAIL_BOOTS
# InventoryFolder
# The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
# By default the inventories are saved to "plugin/LimitedCreative/inventories".
@ -33,8 +51,7 @@ store:
limit:
# LimitsEnabled
# Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
# by giving the "nolimit" permissions, using this option can save you CPU performance. This option can only changed
# by reloading the plugin (not via ingame commands).
# by giving the "nolimit" permissions, using this option can save you CPU performance.
# default: true
enabled: true
@ -88,7 +105,6 @@ limit:
# data-value, all items/blocks of this material are blocked.
# You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
# item/block.
# This option can only changed by reloading the plugin (not via ingame commands).
# default: []
use: []
@ -96,7 +112,6 @@ limit:
# Prevents destroying of the given blocks in creative mode (and only in creative).
# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
# or the id of the block/item (better use the id, if you're not sure).
# This option can only changed by reloading the plugin (not via ingame commands).
# You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
# not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
# of this material are blocked.
@ -110,7 +125,6 @@ region:
# RegionsEnabled
# Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
# "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
# This option can only changed by reloading the plugin (not via ingame commands).
# default: true
enabled: true
@ -119,6 +133,13 @@ region:
# have no global permission to those commands
# default: true
optional: true
# RegionRememberOptional
# Remembers if s.o. disables the region gamemode, so the region doesn't change his mode automatically if he enters
# the region again.
# Hint: Is very confusing, if MultiVerse "enforce gamemode" swaps your state.
# default: true
remember: true
permissions:
# PermissionsEnabled

View file

@ -1,6 +1,6 @@
name: LimitedCreative
main: de.jaschastarke.minecraft.limitedcreative.Core
version: 0.9.5-dev
version: 0.9.5-beta
softdepend: [WorldGuard, WorldEdit, MultiInv]
dev-url: http://dev.bukkit.org/server-mods/limited-creative/
commands:
@ -19,6 +19,9 @@ permissions:
limitedcreative.regions:
description: Allows usage of the //region commands
default: op
limitedcreative.regions.bypass:
description: Ignores the force of a gamemode, when region optional is disabled
default: false
limitedcreative.switch_gamemode:
description: Allows switching of own game mode to creative and back
default: op

View file

@ -5,6 +5,7 @@ import java.util.List;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData;
abstract public class BlackList {
@ -36,6 +37,11 @@ abstract public class BlackList {
public Some(Material material) {
mat = material;
}
public Some(MaterialData md) {
mat = md.getItemType();
if (md.getData() != 0)
this.data = md.getData();
}
public boolean matches(Block block) {
if (this.mat == null)
return true;

View file

@ -23,10 +23,14 @@ import static de.jaschastarke.minecraft.utils.Util.copyFile;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.material.MaterialData;
import de.jaschastarke.minecraft.limitedcreative.store.InvYamlStorage;
import de.jaschastarke.minecraft.limitedcreative.store.PlayerInventoryStorage;
@ -38,7 +42,9 @@ public class Configuration {
public enum Option {
STORECREATIVE("store.creative", true),
CREATIVEARMOR("store.armor.enabled", true),
REGION_OPTIONAL("region.optional", true),
REGION_REMEMBER("region.remember", true),
BLOCKPICKUP("limit.pickup", true),
BLOCKSIGN("limit.sign", true),
BLOCKBUTTON("limit.button", false),
@ -151,6 +157,9 @@ public class Configuration {
public boolean getRegionOptional() {
return this.getBoolean(Option.REGION_OPTIONAL);
}
public boolean getRegionRememberOptional() {
return this.getRegionOptional() && this.getBoolean(Option.REGION_REMEMBER);
}
public String getLocale() {
if (c.contains("locale") && c.getString("locale") != "none")
@ -187,40 +196,49 @@ public class Configuration {
List<BlackList> list = new ArrayList<BlackList>();
if (s != null) {
for (String m : s) {
int d = -1;
if (m.equals("*")) {
list.clear();
list.add(new BlackList.All());
break;
} else {
if (m.contains(":")) {
String[] t = m.split(":");
m = t[0];
try {
d = Integer.parseInt(t[1]);
} catch (NumberFormatException ex) {
// TODO: try to find the data value by
if (d == -1)
plugin.warn(L("exception.config.materiak_data_not_found", t[1]));
}
}
Material e = null;
try {
e = Material.getMaterial(Integer.parseInt(m));
} catch (NumberFormatException ex) {
e = Material.matchMaterial(m);
}
if (e == null) {
plugin.warn(L("exception.config.material_not_found", m));
} else {
list.add(new BlackList.Some(e, d));
}
MaterialData md = parseMaterial(m);
if (md != null)
list.add(new BlackList.Some(md));
}
}
}
return list;
}
private MaterialData parseMaterial(String m) {
int d = -1;
if (m.contains(":")) {
String[] t = m.split(":");
m = t[0];
try {
d = Integer.parseInt(t[1]);
} catch (NumberFormatException ex) {
// TODO: try to find the data value by
if (d == -1)
plugin.warn(L("exception.config.materiak_data_not_found", t[1]));
}
}
Material e = null;
try {
e = Material.getMaterial(Integer.parseInt(m));
} catch (NumberFormatException ex) {
e = Material.matchMaterial(m);
}
if (e == null) {
plugin.warn(L("exception.config.material_not_found", m));
return null;
}
if (d != -1)
return new MaterialData(e, (byte) d);
else
return new MaterialData(e);
}
private boolean _store_enabled = true;
public void setTempStoreEnabled(boolean b) {
_store_enabled = b;
@ -247,4 +265,20 @@ public class Configuration {
public PlayerInventoryStorage getInvetoryStorage() {
return new InvYamlStorage(new File(plugin.getDataFolder(), getInventoryFolder()));
}
public Map<String, MaterialData> getCreativeArmor() {
if (c.contains("store.armor") && c.isConfigurationSection("store.armor")) {
ConfigurationSection sect = c.getConfigurationSection("store.armor");
if (sect.getBoolean("enabled")) {
Map<String, MaterialData> armor = new HashMap<String, MaterialData>();
for (Map.Entry<String, Object> entry : sect.getValues(false).entrySet()) {
MaterialData md = parseMaterial((String) entry.getValue());
if (md != null)
armor.put(entry.getKey(), md);
}
return armor;
}
}
return null;
}
}

View file

@ -40,9 +40,12 @@ import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.Lever;
import org.bukkit.material.MaterialData;
import de.jaschastarke.minecraft.utils.IPermission;
import de.jaschastarke.minecraft.worldguard.events.PlayerAreaEvent;
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
public class LCPlayer {
@ -125,6 +128,8 @@ public class LCPlayer {
return getOptionalRegionGameMode(region);
}
private GameMode getOptionalRegionGameMode(String region) {
if (!plugin.config.getRegionRememberOptional())
return null;
if (!options.containsKey("region_opt#"+region)) {
options.put("region_opt#"+region, Players.getOptions().getOptionalRegionGameMode(getName(), region));
}
@ -137,6 +142,8 @@ public class LCPlayer {
setOptionalRegionGameMode(region, gm);
}
public void setOptionalRegionGameMode(String region, GameMode gm) {
if (!plugin.config.getRegionRememberOptional())
return;
options.remove("region_opt#"+region);
Core.debug(getName()+": set optional region game mode: "+region+" - " + gm);
Players.getOptions().setOptionalRegionGameMode(getName(), region, gm);
@ -162,7 +169,7 @@ public class LCPlayer {
Core.debug(getName() + " going into " + gm);
if (isRegionGameMode()) { // change to the other gamemode as the area defines
if (!isRegionGameMode(gm)) { // only when we are not switching to the mode the region allows
if (!plugin.config.getRegionOptional()) {
if (!plugin.config.getRegionOptional() && (!plugin.config.getPermissionsEnabled() || !hasPermission(Perms.REGIONS_BYPASS))) {
getPlayer().sendMessage(ChatColor.RED + L("exception.region.not_optional", gm.toString().toLowerCase()));
Core.debug("... denied");
return false;
@ -192,6 +199,7 @@ public class LCPlayer {
} else {
getInv().clear();
}
setCreativeArmor();
} else if (gm == GameMode.SURVIVAL) {
if (getInv().isStored(GameMode.SURVIVAL))
getInv().load(GameMode.SURVIVAL);
@ -201,6 +209,22 @@ public class LCPlayer {
return true;
}
public void setCreativeArmor() {
Map<String, MaterialData> armor = plugin.config.getCreativeArmor();
if (armor != null) {
ItemStack[] is = new ItemStack[4];
if (armor.containsKey("feet"))
is[0] = armor.get("feet").toItemStack(1);
if (armor.containsKey("legs"))
is[1] = armor.get("legs").toItemStack(1);
if (armor.containsKey("chest"))
is[2] = armor.get("chest").toItemStack(1);
if (armor.containsKey("head"))
is[3] = armor.get("head").toItemStack(1);
getPlayer().getInventory().setArmorContents(is);
}
}
public void onDropItem(PlayerDropItemEvent event) {
Core.debug(getName() + " ("+getPlayer().getGameMode()+") drops items " + event.getItemDrop().getItemStack().getType());
if (getPlayer().getGameMode() == GameMode.CREATIVE) {
@ -332,15 +356,39 @@ public class LCPlayer {
}
}
private boolean checkSwitchFlight(PlayerMoveEvent event) {
if (event != null && getPlayer().getGameMode() == GameMode.CREATIVE && getFloatingHeight(event.getTo()) > plugin.config.getMaximumFloatingHeight()) {
// but not if he is too high
this.sendTimeoutMessage(L("blocked.survival_flying"));
Location newloc = event.getTo().clone();
newloc.setX(event.getFrom().getX());
newloc.setY(event.getFrom().getY()); // well, otherwise flying high out of the region is possible
newloc.setZ(event.getFrom().getZ());
event.setTo(newloc);
return false;
}
return true;
}
private boolean checkSwitchFlight(PlayerAreaEvent area_event) {
if (area_event instanceof PlayerChangedAreaEvent) {
if (!checkSwitchFlight(((PlayerChangedAreaEvent) area_event).getMoveEvent())) {
((PlayerChangedAreaEvent) area_event).setCancelled(true);
return false;
}
}
return true;
}
/*
* Attention: "Creative" stands for "the other gamemode". So true may mean, "be survival in creative world".
*/
public void setRegionCreativeAllowed(boolean rcreative, PlayerChangedAreaEvent changearea_event) {
Core.debug(getName()+": changed region: "+rcreative+": " + (changearea_event == null ? "null" : changearea_event.toString()));
public void setRegionCreativeAllowed(boolean rcreative, PlayerAreaEvent area_event) {
Core.debug(getName()+": changed region: "+rcreative+": " + area_event);
PlayerMoveEvent event = null;
if (changearea_event != null)
event = changearea_event.getMoveEvent();
if (area_event instanceof PlayerChangedAreaEvent)
event = ((PlayerChangedAreaEvent) area_event).getMoveEvent();
GameMode CURRENT_GAMEMODE = getPlayer().getGameMode();
GameMode DEFAULT_GAMEMODE = plugin.com.getDefaultGameMode(event != null ? event.getTo().getWorld() : getPlayer().getWorld());
GameMode TEMPORARY_GAMEMODE = DEFAULT_GAMEMODE == GameMode.SURVIVAL ? GameMode.CREATIVE : GameMode.SURVIVAL; // the opposite
@ -351,13 +399,15 @@ public class LCPlayer {
// 2. but the player is not in that mode
// 3. and the player is not aware of that
// result: change him to that mode
setRegionGameMode(TEMPORARY_GAMEMODE); // have to be set, before setGameMode
boolean isOptional = changearea_event != null ?
isOptionalRegionGameMode(changearea_event.getNewRegionHash(), CURRENT_GAMEMODE) :
isOptionalRegionGameMode(CURRENT_GAMEMODE);
if (!isOptional) {
getPlayer().setGameMode(TEMPORARY_GAMEMODE);
boolean isOptional = isOptionalRegionGameMode(area_event.getRegionHash(), CURRENT_GAMEMODE);
if (isOptional || checkSwitchFlight(area_event)) {
setRegionGameMode(TEMPORARY_GAMEMODE); // have to be set, before setGameMode
if (!isOptional) {
getPlayer().setGameMode(TEMPORARY_GAMEMODE);
}
}
} else if (!rcreative && getPlayer().getGameMode() == TEMPORARY_GAMEMODE && !isPermanentGameMode(TEMPORARY_GAMEMODE)) {
Core.debug(getName()+": leaving creative area");
@ -365,21 +415,12 @@ public class LCPlayer {
// 2. but the player is in that mode
// 3. and the player isn't global (permanent) in that mode
// result: change him back to default mode
if (event != null && CURRENT_GAMEMODE == GameMode.CREATIVE && getFloatingHeight() > plugin.config.getMaximumFloatingHeight()) {
// but not if he is too high
this.sendTimeoutMessage(L("blocked.survival_flying"));
Location newloc = event.getTo().clone();
newloc.setX(event.getFrom().getX());
newloc.setY(event.getFrom().getY()); // well, otherwise flying high out of the region is possible
newloc.setZ(event.getFrom().getZ());
event.setTo(newloc);
} else {
if (checkSwitchFlight(area_event)) {
setRegionGameMode(null);
if (event != null && event.getTo().getWorld() == event.getFrom().getWorld()) {
if (event == null || event.getTo().getWorld() == event.getFrom().getWorld()) {
// do not enforce the game mode change, on world teleport, as multiverse may cancel the event afterwards
// the world-change game-mode change is done by multiworld
event.getPlayer().setGameMode(DEFAULT_GAMEMODE);
getPlayer().setGameMode(DEFAULT_GAMEMODE);
}
}
} else if (!rcreative && this.isRegionGameMode(TEMPORARY_GAMEMODE)) {
@ -389,9 +430,21 @@ public class LCPlayer {
// 3. (because of else) we are not longer in that mode
// result: advise him to not longer allowed to that region
setRegionGameMode(null);
} else if (this.isRegionGameMode()) {
// TODO: Add check to switch to optional selected gamemode
}
/** At the moment, in permanent game mode, it ignores all regions
else if (this.isRegionGameMode()) {
Core.debug(getName()+": entering creative area (while already in region gamemode)");
// 1. the region allow "the other gamemode"
// 2. (inherit) the player is already in that mode
GameMode rgm = getOptionalRegionGameMode(area_event.getRegionHash());
if (rgm != null && rgm != CURRENT_GAMEMODE) {
Core.debug(getName()+": switching to optional remembered gamemode");
// 3. but he remembered optional want the other gamemode in that region
// * this inherits, that the option is allowed
// result: change to the optional remembered game mode
getPlayer().setGameMode(rgm);
}
}*/
}
private Map<String, Long> timeout_msgs = new HashMap<String, Long>();
@ -408,8 +461,12 @@ public class LCPlayer {
getPlayer().sendMessage(msg);
}
}
public int getFloatingHeight() {
Block b = getPlayer().getLocation().getBlock();
return getFloatingHeight(getPlayer().getLocation());
}
public int getFloatingHeight(Location loc) {
Block b = loc.getBlock();
int steps = 0;
while (b.getType() == Material.AIR) {
steps++;

View file

@ -22,6 +22,7 @@ import de.jaschastarke.minecraft.utils.IPermission;
public enum Perms implements IPermission {
CONFIG("config"),
REGIONS("regions"),
REGIONS_BYPASS("regions_bypass"),
GM("switch_gamemode"),
GM_BACKONLY("switch_gamemode.backonly"),
GM_SURVIVAL("switch_gamemode.survival"),

View file

@ -14,7 +14,6 @@ import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import de.jaschastarke.minecraft.limitedcreative.Core;
import de.jaschastarke.minecraft.limitedcreative.LCPlayer;
@ -23,6 +22,8 @@ import de.jaschastarke.minecraft.utils.Util;
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
import de.jaschastarke.minecraft.worldguard.CRegionManager;
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
import de.jaschastarke.minecraft.worldguard.events.PlayerSetAreaEvent;
import de.jaschastarke.minecraft.worldguard.events.PlayerUpdateAreaEvent;
public class RegionListener implements Listener {
private static Core plugin = WorldGuardIntegration.plugin;
@ -92,12 +93,17 @@ public class RegionListener implements Listener {
@EventHandler
public void onPlayerChangedArea(PlayerChangedAreaEvent event) {
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getNewRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
}
@EventHandler
public void onPlayerLogin(PlayerJoinEvent event) {
Players.get(event.getPlayer()).setRegionCreativeAllowed(rm.getRegionSet(event.getPlayer().getLocation()).allows(Flags.CREATIVE, event.getPlayer()), null);
public void onPlayerSetArea(PlayerSetAreaEvent event) {
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
}
@EventHandler
public void onPlayerUpdateArea(PlayerUpdateAreaEvent event) {
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
}
@EventHandler

View file

@ -35,10 +35,12 @@ public class PlayerOptions {
}
public void setRegionGameMode(String player, GameMode gm) {
if (gm == null)
if (gm == null) {
store.set(player + ".region_gamemode", null);
else
cleanUp(player);
} else {
store.set(player + ".region_gamemode", gm.name());
}
save();
}
public GameMode getRegionGameMode(String player) {
@ -63,10 +65,18 @@ public class PlayerOptions {
ConfigurationSection sect = store.contains(player+".region") ? store.getConfigurationSection(player+".region") : store.createSection(player+".region");
String mode = gm == null ? null : gm.name();
sect.set(region, mode);
if (sect.getKeys(true).size() == 0)
if (sect.getKeys(true).size() == 0) {
store.set(sect.getCurrentPath(), null);
cleanUp(player);
}
save();
}
protected void cleanUp(String player) {
if (store.contains(player) && store.getConfigurationSection(player).getValues(true).size() == 0) {
store.set(player, null);
}
}
protected void save() {
try {

View file

@ -177,6 +177,7 @@ public class CCommand implements CommandExecutor {
sender.sendMessage(ChatColor.DARK_RED + e.getLocalizedMessage());
return;
}
CPlayer.updateAll();
sender.sendMessage(L("command.worldguard.flag_set", flag.getName()));
}

View file

@ -21,12 +21,14 @@ import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
import de.jaschastarke.minecraft.worldguard.events.PlayerSetAreaEvent;
public class CListener implements Listener {
private Interface com;
@ -43,11 +45,17 @@ public class CListener implements Listener {
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) { // he really moved, and not just looked around
if (com.getRegionManager().isDiffrentRegion(event.getPlayer(), event.getTo())) {
String current_hash = CPlayer.get(event.getPlayer()).getHash();
String current_hash = CPlayer.get(event.getPlayer()).getHash();
if (current_hash == null) {
String new_hash = com.getRegionManager().getRegionsHash(event.getTo());
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangedAreaEvent(event, current_hash, new_hash));
Bukkit.getServer().getPluginManager().callEvent(new PlayerSetAreaEvent(event.getPlayer(), new_hash, event.getTo()));
CPlayer.get(event.getPlayer()).setHash(new_hash);
} else if (com.getRegionManager().isDiffrentRegion(event.getPlayer(), event.getTo())) {
String new_hash = com.getRegionManager().getRegionsHash(event.getTo());
PlayerChangedAreaEvent areaevent = new PlayerChangedAreaEvent(event, current_hash, new_hash);
Bukkit.getServer().getPluginManager().callEvent(areaevent);
if (!areaevent.isCancelled())
CPlayer.get(event.getPlayer()).setHash(new_hash);
}
}
}
@ -59,11 +67,29 @@ public class CListener implements Listener {
@EventHandler
public void onPlayerLogin(PlayerJoinEvent event) {
CPlayer.get(event.getPlayer()).setHash(com.getRegionManager().getRegionsHash(event.getPlayer().getLocation()));
String new_hash = com.getRegionManager().getRegionsHash(event.getPlayer().getLocation());
Bukkit.getServer().getPluginManager().callEvent(new PlayerSetAreaEvent(event.getPlayer(), new_hash));
CPlayer.get(event.getPlayer()).setHash(new_hash);
}
@EventHandler
public void onPlayerLogout(PlayerQuitEvent event) {
CPlayer.remove(event.getPlayer());
}
@EventHandler
public void onPlayerComamnd(PlayerCommandPreprocessEvent event) {
String[] cmd = event.getMessage().split(" ");
if (cmd.length >= 2) {
if (cmd[0].replaceAll("/", "").toLowerCase() == "region") {
String opt = cmd[1].toLowerCase();
if (opt == "addowner" || opt == "addmember" ||
opt == "removeowner" || opt == "remowner" ||
opt == "removemember" || opt == "remmember" ||
opt == "removemem" || opt == "remmem") {
CPlayer.clear();
}
}
}
}
}

View file

@ -20,8 +20,11 @@ package de.jaschastarke.minecraft.worldguard;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import de.jaschastarke.minecraft.worldguard.events.PlayerUpdateAreaEvent;
public class CPlayer {
private static Map<String, CPlayer> players = new HashMap<String, CPlayer>();
@ -45,4 +48,13 @@ public class CPlayer {
public void setHash(String hash) {
this.hash = hash;
}
public static void clear() {
players.clear();
}
public static void updateAll() {
for (Map.Entry<String, CPlayer> entry : players.entrySet()) {
Bukkit.getServer().getPluginManager().callEvent(new PlayerUpdateAreaEvent(entry.getKey(), entry.getValue().getHash()));
}
}
}

View file

@ -0,0 +1,34 @@
/*
* Limited Creative - (Bukkit Plugin)
* Copyright (C) 2012 jascha@ja-s.de
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.jaschastarke.minecraft.worldguard.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
@SuppressWarnings("serial")
public abstract class PlayerAreaEvent extends Event {
abstract public String getRegionHash();
abstract public ApplicableRegions getRegionSet();
abstract public Player getPlayer();
public String toString() {
return getClass().getSimpleName()+"["+getRegionHash()+"]";
}
}

View file

@ -18,7 +18,7 @@
package de.jaschastarke.minecraft.worldguard.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
@ -27,10 +27,11 @@ import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
import de.jaschastarke.minecraft.worldguard.Interface;
@SuppressWarnings("serial")
public class PlayerChangedAreaEvent extends Event {
public class PlayerChangedAreaEvent extends PlayerAreaEvent implements Cancellable {
private PlayerMoveEvent event;
private String _previous_hash;
private String _new_hash;
private String _hash;
private boolean _cancelled = false;
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent) {
event = moveevent;
@ -38,7 +39,18 @@ public class PlayerChangedAreaEvent extends Event {
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent, String previous_hash, String new_hash) {
event = moveevent;
_previous_hash = previous_hash;
_new_hash = new_hash;
_hash = new_hash;
}
@Override
public String getRegionHash() {
if (_hash == null)
_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getTo());
return _hash;
}
@Override
public ApplicableRegions getRegionSet() {
return Interface.getInstance().getRegionManager().getRegionSet(event.getTo());
}
public Player getPlayer() {
@ -52,27 +64,19 @@ public class PlayerChangedAreaEvent extends Event {
public ApplicableRegions getPreviousRegionSet() {
return Interface.getInstance().getRegionManager().getRegionSet(event.getFrom());
}
public ApplicableRegions getNewRegionSet() {
return Interface.getInstance().getRegionManager().getRegionSet(event.getTo());
}
public String getPreviousRegionHash() {
if (_previous_hash == null)
_previous_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getFrom());
return _previous_hash;
}
public String getNewRegionHash() {
if (_new_hash == null)
_new_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getTo());
return _new_hash;
}
public PlayerMoveEvent getMoveEvent() {
return event;
}
public String toString() {
return getClass().getSimpleName()+"["+getPreviousRegionHash()+" -> "+getNewRegionHash()+"]";
return getClass().getSimpleName()+"["+getPreviousRegionHash()+" -> "+getRegionHash()+"]";
}
private static final HandlerList handlers = new HandlerList();
@ -84,4 +88,12 @@ public class PlayerChangedAreaEvent extends Event {
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return _cancelled;
}
@Override
public void setCancelled(boolean b) {
_cancelled = b;
}
}

View file

@ -0,0 +1,67 @@
/*
* Limited Creative - (Bukkit Plugin)
* Copyright (C) 2012 jascha@ja-s.de
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.jaschastarke.minecraft.worldguard.events;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
import de.jaschastarke.minecraft.worldguard.Interface;
@SuppressWarnings("serial")
public class PlayerSetAreaEvent extends PlayerAreaEvent {
private Player player;
private String hash;
private Location loc;
public PlayerSetAreaEvent(Player player, String hash) {
this.player = player;
this.hash = hash;
}
public PlayerSetAreaEvent(Player player, String hash, Location location) {
this.player = player;
this.hash = hash;
this.loc = location;
}
@Override
public String getRegionHash() {
return hash;
}
@Override
public ApplicableRegions getRegionSet() {
return Interface.getInstance().getRegionManager().getRegionSet(loc != null ? loc : player.getLocation());
}
@Override
public Player getPlayer() {
return player;
}
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}

View file

@ -0,0 +1,60 @@
/*
* Limited Creative - (Bukkit Plugin)
* Copyright (C) 2012 jascha@ja-s.de
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.jaschastarke.minecraft.worldguard.events;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
import de.jaschastarke.minecraft.worldguard.Interface;
@SuppressWarnings("serial")
public class PlayerUpdateAreaEvent extends PlayerAreaEvent {
private String player;
private String hash;
public PlayerUpdateAreaEvent(String player, String hash) {
this.player = player;
this.hash = hash;
}
@Override
public String getRegionHash() {
return hash;
}
@Override
public ApplicableRegions getRegionSet() {
return Interface.getInstance().getRegionManager().getRegionSet(getPlayer().getLocation());
}
@Override
public Player getPlayer() {
return Bukkit.getServer().getPlayerExact(player);
}
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}