v0.9.5-beta:
- configuration: disable remember of optional region - chain armor for creative player - prevent leave creative region flying - players.yml cleanup - update on region changes
This commit is contained in:
parent
145cd71689
commit
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15 changed files with 431 additions and 81 deletions
35
config.yml
35
config.yml
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@ -2,12 +2,13 @@
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# Limited Creative - Configuration
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# Limited Creative - Configuration
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# Full Default Configuration at:
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# Full Default Configuration at:
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# https://github.com/possi/LimitedCreative/blob/master/config.yml
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# https://github.com/possi/LimitedCreative/blob/master/config.yml
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#
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# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
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# --------------------------------
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# --------------------------------
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store:
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store:
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# SeparatedInventoryEnabled
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# SeparatedInventoryEnabled
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# Use this option to disable the separated inventories feature, for the case you only need the other features.
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# Use this option to disable the separated inventories feature, for the case you only need the other features.
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: true
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# default: true
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enabled: true
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enabled: true
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@ -20,10 +21,27 @@ store:
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# UnsafeStore (for storing invalid enchants)
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# UnsafeStore (for storing invalid enchants)
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# By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
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# By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
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# of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
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# of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
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# This option can only changed by reloading the plugin (not via ingame commands).
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# (May be removed with 1.2, as bukkit then allows unsafed enchants by default)
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# default: false
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# default: false
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unsafe: false
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unsafe: false
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# CreativeArmor
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# When set, all creative Player automatically wears the given items as Armor. So they are better seen by other
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# Players.
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armor:
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# CreativeArmorEnabled
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# When disabled, the players Armor isn't swapped
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# default: true
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enabled: true
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# CreativeArmor-Items
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# Allows changing of the "Creative-Armor" to be wear when in creative mode
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# *see Blacklist for details on Item-Types
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head: CHAINMAIL_HELMET
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chest: CHAINMAIL_CHESTPLATE
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legs: CHAINMAIL_LEGGINGS
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feet: CHAINMAIL_BOOTS
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# InventoryFolder
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# InventoryFolder
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# The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
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# The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
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# By default the inventories are saved to "plugin/LimitedCreative/inventories".
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# By default the inventories are saved to "plugin/LimitedCreative/inventories".
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@ -33,8 +51,7 @@ store:
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limit:
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limit:
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# LimitsEnabled
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# LimitsEnabled
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# Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
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# Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
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# by giving the "nolimit" permissions, using this option can save you CPU performance. This option can only changed
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# by giving the "nolimit" permissions, using this option can save you CPU performance.
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# by reloading the plugin (not via ingame commands).
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# default: true
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# default: true
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enabled: true
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enabled: true
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@ -88,7 +105,6 @@ limit:
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# data-value, all items/blocks of this material are blocked.
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# data-value, all items/blocks of this material are blocked.
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# You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
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# You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
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# item/block.
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# item/block.
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: []
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# default: []
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use: []
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use: []
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@ -96,7 +112,6 @@ limit:
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# Prevents destroying of the given blocks in creative mode (and only in creative).
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# Prevents destroying of the given blocks in creative mode (and only in creative).
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# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
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# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
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# or the id of the block/item (better use the id, if you're not sure).
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# or the id of the block/item (better use the id, if you're not sure).
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# This option can only changed by reloading the plugin (not via ingame commands).
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# You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
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# You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
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# not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
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# not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
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# of this material are blocked.
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# of this material are blocked.
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@ -110,7 +125,6 @@ region:
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# RegionsEnabled
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# RegionsEnabled
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# Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
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# Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
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# "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
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# "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: true
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# default: true
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enabled: true
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enabled: true
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@ -120,6 +134,13 @@ region:
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# default: true
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# default: true
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optional: true
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optional: true
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# RegionRememberOptional
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# Remembers if s.o. disables the region gamemode, so the region doesn't change his mode automatically if he enters
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# the region again.
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# Hint: Is very confusing, if MultiVerse "enforce gamemode" swaps your state.
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# default: true
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remember: true
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permissions:
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permissions:
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# PermissionsEnabled
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# PermissionsEnabled
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# When enabled, the Permissions will allow selected users to ignore limitations like PvP, Chest-Block, etc.
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# When enabled, the Permissions will allow selected users to ignore limitations like PvP, Chest-Block, etc.
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@ -1,6 +1,6 @@
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name: LimitedCreative
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name: LimitedCreative
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main: de.jaschastarke.minecraft.limitedcreative.Core
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main: de.jaschastarke.minecraft.limitedcreative.Core
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version: 0.9.5-dev
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version: 0.9.5-beta
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softdepend: [WorldGuard, WorldEdit, MultiInv]
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softdepend: [WorldGuard, WorldEdit, MultiInv]
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dev-url: http://dev.bukkit.org/server-mods/limited-creative/
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dev-url: http://dev.bukkit.org/server-mods/limited-creative/
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commands:
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commands:
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@ -19,6 +19,9 @@ permissions:
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limitedcreative.regions:
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limitedcreative.regions:
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description: Allows usage of the //region commands
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description: Allows usage of the //region commands
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default: op
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default: op
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limitedcreative.regions.bypass:
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description: Ignores the force of a gamemode, when region optional is disabled
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default: false
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limitedcreative.switch_gamemode:
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limitedcreative.switch_gamemode:
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description: Allows switching of own game mode to creative and back
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description: Allows switching of own game mode to creative and back
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default: op
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default: op
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@ -5,6 +5,7 @@ import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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abstract public class BlackList {
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abstract public class BlackList {
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@ -36,6 +37,11 @@ abstract public class BlackList {
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public Some(Material material) {
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public Some(Material material) {
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mat = material;
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mat = material;
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}
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}
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public Some(MaterialData md) {
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mat = md.getItemType();
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if (md.getData() != 0)
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this.data = md.getData();
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}
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public boolean matches(Block block) {
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public boolean matches(Block block) {
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if (this.mat == null)
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if (this.mat == null)
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return true;
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return true;
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@ -23,10 +23,14 @@ import static de.jaschastarke.minecraft.utils.Util.copyFile;
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import java.io.File;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.material.MaterialData;
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import de.jaschastarke.minecraft.limitedcreative.store.InvYamlStorage;
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import de.jaschastarke.minecraft.limitedcreative.store.InvYamlStorage;
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import de.jaschastarke.minecraft.limitedcreative.store.PlayerInventoryStorage;
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import de.jaschastarke.minecraft.limitedcreative.store.PlayerInventoryStorage;
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@ -38,7 +42,9 @@ public class Configuration {
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public enum Option {
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public enum Option {
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STORECREATIVE("store.creative", true),
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STORECREATIVE("store.creative", true),
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CREATIVEARMOR("store.armor.enabled", true),
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REGION_OPTIONAL("region.optional", true),
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REGION_OPTIONAL("region.optional", true),
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REGION_REMEMBER("region.remember", true),
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BLOCKPICKUP("limit.pickup", true),
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BLOCKPICKUP("limit.pickup", true),
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BLOCKSIGN("limit.sign", true),
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BLOCKSIGN("limit.sign", true),
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BLOCKBUTTON("limit.button", false),
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BLOCKBUTTON("limit.button", false),
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@ -151,6 +157,9 @@ public class Configuration {
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public boolean getRegionOptional() {
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public boolean getRegionOptional() {
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return this.getBoolean(Option.REGION_OPTIONAL);
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return this.getBoolean(Option.REGION_OPTIONAL);
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}
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}
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public boolean getRegionRememberOptional() {
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return this.getRegionOptional() && this.getBoolean(Option.REGION_REMEMBER);
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}
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public String getLocale() {
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public String getLocale() {
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if (c.contains("locale") && c.getString("locale") != "none")
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if (c.contains("locale") && c.getString("locale") != "none")
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@ -187,12 +196,22 @@ public class Configuration {
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List<BlackList> list = new ArrayList<BlackList>();
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List<BlackList> list = new ArrayList<BlackList>();
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if (s != null) {
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if (s != null) {
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for (String m : s) {
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for (String m : s) {
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int d = -1;
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if (m.equals("*")) {
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if (m.equals("*")) {
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list.clear();
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list.clear();
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list.add(new BlackList.All());
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list.add(new BlackList.All());
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break;
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break;
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} else {
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} else {
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MaterialData md = parseMaterial(m);
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if (md != null)
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list.add(new BlackList.Some(md));
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}
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}
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}
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return list;
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}
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private MaterialData parseMaterial(String m) {
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int d = -1;
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if (m.contains(":")) {
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if (m.contains(":")) {
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String[] t = m.split(":");
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String[] t = m.split(":");
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m = t[0];
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m = t[0];
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@ -212,13 +231,12 @@ public class Configuration {
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}
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}
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if (e == null) {
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if (e == null) {
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plugin.warn(L("exception.config.material_not_found", m));
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plugin.warn(L("exception.config.material_not_found", m));
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} else {
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return null;
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list.add(new BlackList.Some(e, d));
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}
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}
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}
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if (d != -1)
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}
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return new MaterialData(e, (byte) d);
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}
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else
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return list;
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return new MaterialData(e);
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}
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}
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private boolean _store_enabled = true;
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private boolean _store_enabled = true;
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@ -247,4 +265,20 @@ public class Configuration {
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public PlayerInventoryStorage getInvetoryStorage() {
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public PlayerInventoryStorage getInvetoryStorage() {
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return new InvYamlStorage(new File(plugin.getDataFolder(), getInventoryFolder()));
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return new InvYamlStorage(new File(plugin.getDataFolder(), getInventoryFolder()));
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}
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}
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public Map<String, MaterialData> getCreativeArmor() {
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if (c.contains("store.armor") && c.isConfigurationSection("store.armor")) {
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ConfigurationSection sect = c.getConfigurationSection("store.armor");
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if (sect.getBoolean("enabled")) {
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Map<String, MaterialData> armor = new HashMap<String, MaterialData>();
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for (Map.Entry<String, Object> entry : sect.getValues(false).entrySet()) {
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MaterialData md = parseMaterial((String) entry.getValue());
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if (md != null)
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armor.put(entry.getKey(), md);
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}
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return armor;
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}
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}
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return null;
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}
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}
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}
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@ -40,9 +40,12 @@ import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Lever;
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import org.bukkit.material.Lever;
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import org.bukkit.material.MaterialData;
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import de.jaschastarke.minecraft.utils.IPermission;
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import de.jaschastarke.minecraft.utils.IPermission;
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import de.jaschastarke.minecraft.worldguard.events.PlayerAreaEvent;
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import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
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import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
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public class LCPlayer {
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public class LCPlayer {
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@ -125,6 +128,8 @@ public class LCPlayer {
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return getOptionalRegionGameMode(region);
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return getOptionalRegionGameMode(region);
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}
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}
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private GameMode getOptionalRegionGameMode(String region) {
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private GameMode getOptionalRegionGameMode(String region) {
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if (!plugin.config.getRegionRememberOptional())
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return null;
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if (!options.containsKey("region_opt#"+region)) {
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if (!options.containsKey("region_opt#"+region)) {
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options.put("region_opt#"+region, Players.getOptions().getOptionalRegionGameMode(getName(), region));
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options.put("region_opt#"+region, Players.getOptions().getOptionalRegionGameMode(getName(), region));
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}
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}
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@ -137,6 +142,8 @@ public class LCPlayer {
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setOptionalRegionGameMode(region, gm);
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setOptionalRegionGameMode(region, gm);
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}
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}
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public void setOptionalRegionGameMode(String region, GameMode gm) {
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public void setOptionalRegionGameMode(String region, GameMode gm) {
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if (!plugin.config.getRegionRememberOptional())
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return;
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options.remove("region_opt#"+region);
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options.remove("region_opt#"+region);
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Core.debug(getName()+": set optional region game mode: "+region+" - " + gm);
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Core.debug(getName()+": set optional region game mode: "+region+" - " + gm);
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Players.getOptions().setOptionalRegionGameMode(getName(), region, gm);
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Players.getOptions().setOptionalRegionGameMode(getName(), region, gm);
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@ -162,7 +169,7 @@ public class LCPlayer {
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Core.debug(getName() + " going into " + gm);
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Core.debug(getName() + " going into " + gm);
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if (isRegionGameMode()) { // change to the other gamemode as the area defines
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if (isRegionGameMode()) { // change to the other gamemode as the area defines
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if (!isRegionGameMode(gm)) { // only when we are not switching to the mode the region allows
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if (!isRegionGameMode(gm)) { // only when we are not switching to the mode the region allows
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if (!plugin.config.getRegionOptional()) {
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if (!plugin.config.getRegionOptional() && (!plugin.config.getPermissionsEnabled() || !hasPermission(Perms.REGIONS_BYPASS))) {
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getPlayer().sendMessage(ChatColor.RED + L("exception.region.not_optional", gm.toString().toLowerCase()));
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getPlayer().sendMessage(ChatColor.RED + L("exception.region.not_optional", gm.toString().toLowerCase()));
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Core.debug("... denied");
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Core.debug("... denied");
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return false;
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return false;
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@ -192,6 +199,7 @@ public class LCPlayer {
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} else {
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} else {
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getInv().clear();
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getInv().clear();
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}
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}
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setCreativeArmor();
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} else if (gm == GameMode.SURVIVAL) {
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} else if (gm == GameMode.SURVIVAL) {
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if (getInv().isStored(GameMode.SURVIVAL))
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if (getInv().isStored(GameMode.SURVIVAL))
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getInv().load(GameMode.SURVIVAL);
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getInv().load(GameMode.SURVIVAL);
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@ -201,6 +209,22 @@ public class LCPlayer {
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return true;
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return true;
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}
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}
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||||||
|
public void setCreativeArmor() {
|
||||||
|
Map<String, MaterialData> armor = plugin.config.getCreativeArmor();
|
||||||
|
if (armor != null) {
|
||||||
|
ItemStack[] is = new ItemStack[4];
|
||||||
|
if (armor.containsKey("feet"))
|
||||||
|
is[0] = armor.get("feet").toItemStack(1);
|
||||||
|
if (armor.containsKey("legs"))
|
||||||
|
is[1] = armor.get("legs").toItemStack(1);
|
||||||
|
if (armor.containsKey("chest"))
|
||||||
|
is[2] = armor.get("chest").toItemStack(1);
|
||||||
|
if (armor.containsKey("head"))
|
||||||
|
is[3] = armor.get("head").toItemStack(1);
|
||||||
|
getPlayer().getInventory().setArmorContents(is);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void onDropItem(PlayerDropItemEvent event) {
|
public void onDropItem(PlayerDropItemEvent event) {
|
||||||
Core.debug(getName() + " ("+getPlayer().getGameMode()+") drops items " + event.getItemDrop().getItemStack().getType());
|
Core.debug(getName() + " ("+getPlayer().getGameMode()+") drops items " + event.getItemDrop().getItemStack().getType());
|
||||||
if (getPlayer().getGameMode() == GameMode.CREATIVE) {
|
if (getPlayer().getGameMode() == GameMode.CREATIVE) {
|
||||||
|
@ -332,15 +356,39 @@ public class LCPlayer {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private boolean checkSwitchFlight(PlayerMoveEvent event) {
|
||||||
|
if (event != null && getPlayer().getGameMode() == GameMode.CREATIVE && getFloatingHeight(event.getTo()) > plugin.config.getMaximumFloatingHeight()) {
|
||||||
|
// but not if he is too high
|
||||||
|
this.sendTimeoutMessage(L("blocked.survival_flying"));
|
||||||
|
|
||||||
|
Location newloc = event.getTo().clone();
|
||||||
|
newloc.setX(event.getFrom().getX());
|
||||||
|
newloc.setY(event.getFrom().getY()); // well, otherwise flying high out of the region is possible
|
||||||
|
newloc.setZ(event.getFrom().getZ());
|
||||||
|
event.setTo(newloc);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
private boolean checkSwitchFlight(PlayerAreaEvent area_event) {
|
||||||
|
if (area_event instanceof PlayerChangedAreaEvent) {
|
||||||
|
if (!checkSwitchFlight(((PlayerChangedAreaEvent) area_event).getMoveEvent())) {
|
||||||
|
((PlayerChangedAreaEvent) area_event).setCancelled(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Attention: "Creative" stands for "the other gamemode". So true may mean, "be survival in creative world".
|
* Attention: "Creative" stands for "the other gamemode". So true may mean, "be survival in creative world".
|
||||||
*/
|
*/
|
||||||
public void setRegionCreativeAllowed(boolean rcreative, PlayerChangedAreaEvent changearea_event) {
|
public void setRegionCreativeAllowed(boolean rcreative, PlayerAreaEvent area_event) {
|
||||||
Core.debug(getName()+": changed region: "+rcreative+": " + (changearea_event == null ? "null" : changearea_event.toString()));
|
Core.debug(getName()+": changed region: "+rcreative+": " + area_event);
|
||||||
|
|
||||||
PlayerMoveEvent event = null;
|
PlayerMoveEvent event = null;
|
||||||
if (changearea_event != null)
|
if (area_event instanceof PlayerChangedAreaEvent)
|
||||||
event = changearea_event.getMoveEvent();
|
event = ((PlayerChangedAreaEvent) area_event).getMoveEvent();
|
||||||
GameMode CURRENT_GAMEMODE = getPlayer().getGameMode();
|
GameMode CURRENT_GAMEMODE = getPlayer().getGameMode();
|
||||||
GameMode DEFAULT_GAMEMODE = plugin.com.getDefaultGameMode(event != null ? event.getTo().getWorld() : getPlayer().getWorld());
|
GameMode DEFAULT_GAMEMODE = plugin.com.getDefaultGameMode(event != null ? event.getTo().getWorld() : getPlayer().getWorld());
|
||||||
GameMode TEMPORARY_GAMEMODE = DEFAULT_GAMEMODE == GameMode.SURVIVAL ? GameMode.CREATIVE : GameMode.SURVIVAL; // the opposite
|
GameMode TEMPORARY_GAMEMODE = DEFAULT_GAMEMODE == GameMode.SURVIVAL ? GameMode.CREATIVE : GameMode.SURVIVAL; // the opposite
|
||||||
|
@ -351,35 +399,28 @@ public class LCPlayer {
|
||||||
// 2. but the player is not in that mode
|
// 2. but the player is not in that mode
|
||||||
// 3. and the player is not aware of that
|
// 3. and the player is not aware of that
|
||||||
// result: change him to that mode
|
// result: change him to that mode
|
||||||
|
|
||||||
|
boolean isOptional = isOptionalRegionGameMode(area_event.getRegionHash(), CURRENT_GAMEMODE);
|
||||||
|
|
||||||
|
if (isOptional || checkSwitchFlight(area_event)) {
|
||||||
setRegionGameMode(TEMPORARY_GAMEMODE); // have to be set, before setGameMode
|
setRegionGameMode(TEMPORARY_GAMEMODE); // have to be set, before setGameMode
|
||||||
|
|
||||||
boolean isOptional = changearea_event != null ?
|
|
||||||
isOptionalRegionGameMode(changearea_event.getNewRegionHash(), CURRENT_GAMEMODE) :
|
|
||||||
isOptionalRegionGameMode(CURRENT_GAMEMODE);
|
|
||||||
if (!isOptional) {
|
if (!isOptional) {
|
||||||
getPlayer().setGameMode(TEMPORARY_GAMEMODE);
|
getPlayer().setGameMode(TEMPORARY_GAMEMODE);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
} else if (!rcreative && getPlayer().getGameMode() == TEMPORARY_GAMEMODE && !isPermanentGameMode(TEMPORARY_GAMEMODE)) {
|
} else if (!rcreative && getPlayer().getGameMode() == TEMPORARY_GAMEMODE && !isPermanentGameMode(TEMPORARY_GAMEMODE)) {
|
||||||
Core.debug(getName()+": leaving creative area");
|
Core.debug(getName()+": leaving creative area");
|
||||||
// 1. the region doesn't allow "the other gamemode"
|
// 1. the region doesn't allow "the other gamemode"
|
||||||
// 2. but the player is in that mode
|
// 2. but the player is in that mode
|
||||||
// 3. and the player isn't global (permanent) in that mode
|
// 3. and the player isn't global (permanent) in that mode
|
||||||
// result: change him back to default mode
|
// result: change him back to default mode
|
||||||
if (event != null && CURRENT_GAMEMODE == GameMode.CREATIVE && getFloatingHeight() > plugin.config.getMaximumFloatingHeight()) {
|
if (checkSwitchFlight(area_event)) {
|
||||||
// but not if he is too high
|
|
||||||
this.sendTimeoutMessage(L("blocked.survival_flying"));
|
|
||||||
|
|
||||||
Location newloc = event.getTo().clone();
|
|
||||||
newloc.setX(event.getFrom().getX());
|
|
||||||
newloc.setY(event.getFrom().getY()); // well, otherwise flying high out of the region is possible
|
|
||||||
newloc.setZ(event.getFrom().getZ());
|
|
||||||
event.setTo(newloc);
|
|
||||||
} else {
|
|
||||||
setRegionGameMode(null);
|
setRegionGameMode(null);
|
||||||
if (event != null && event.getTo().getWorld() == event.getFrom().getWorld()) {
|
if (event == null || event.getTo().getWorld() == event.getFrom().getWorld()) {
|
||||||
// do not enforce the game mode change, on world teleport, as multiverse may cancel the event afterwards
|
// do not enforce the game mode change, on world teleport, as multiverse may cancel the event afterwards
|
||||||
// the world-change game-mode change is done by multiworld
|
// the world-change game-mode change is done by multiworld
|
||||||
event.getPlayer().setGameMode(DEFAULT_GAMEMODE);
|
getPlayer().setGameMode(DEFAULT_GAMEMODE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (!rcreative && this.isRegionGameMode(TEMPORARY_GAMEMODE)) {
|
} else if (!rcreative && this.isRegionGameMode(TEMPORARY_GAMEMODE)) {
|
||||||
|
@ -389,9 +430,21 @@ public class LCPlayer {
|
||||||
// 3. (because of else) we are not longer in that mode
|
// 3. (because of else) we are not longer in that mode
|
||||||
// result: advise him to not longer allowed to that region
|
// result: advise him to not longer allowed to that region
|
||||||
setRegionGameMode(null);
|
setRegionGameMode(null);
|
||||||
} else if (this.isRegionGameMode()) {
|
|
||||||
// TODO: Add check to switch to optional selected gamemode
|
|
||||||
}
|
}
|
||||||
|
/** At the moment, in permanent game mode, it ignores all regions
|
||||||
|
else if (this.isRegionGameMode()) {
|
||||||
|
Core.debug(getName()+": entering creative area (while already in region gamemode)");
|
||||||
|
// 1. the region allow "the other gamemode"
|
||||||
|
// 2. (inherit) the player is already in that mode
|
||||||
|
GameMode rgm = getOptionalRegionGameMode(area_event.getRegionHash());
|
||||||
|
if (rgm != null && rgm != CURRENT_GAMEMODE) {
|
||||||
|
Core.debug(getName()+": switching to optional remembered gamemode");
|
||||||
|
// 3. but he remembered optional want the other gamemode in that region
|
||||||
|
// * this inherits, that the option is allowed
|
||||||
|
// result: change to the optional remembered game mode
|
||||||
|
getPlayer().setGameMode(rgm);
|
||||||
|
}
|
||||||
|
}*/
|
||||||
}
|
}
|
||||||
|
|
||||||
private Map<String, Long> timeout_msgs = new HashMap<String, Long>();
|
private Map<String, Long> timeout_msgs = new HashMap<String, Long>();
|
||||||
|
@ -408,8 +461,12 @@ public class LCPlayer {
|
||||||
getPlayer().sendMessage(msg);
|
getPlayer().sendMessage(msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getFloatingHeight() {
|
public int getFloatingHeight() {
|
||||||
Block b = getPlayer().getLocation().getBlock();
|
return getFloatingHeight(getPlayer().getLocation());
|
||||||
|
}
|
||||||
|
public int getFloatingHeight(Location loc) {
|
||||||
|
Block b = loc.getBlock();
|
||||||
int steps = 0;
|
int steps = 0;
|
||||||
while (b.getType() == Material.AIR) {
|
while (b.getType() == Material.AIR) {
|
||||||
steps++;
|
steps++;
|
||||||
|
|
|
@ -22,6 +22,7 @@ import de.jaschastarke.minecraft.utils.IPermission;
|
||||||
public enum Perms implements IPermission {
|
public enum Perms implements IPermission {
|
||||||
CONFIG("config"),
|
CONFIG("config"),
|
||||||
REGIONS("regions"),
|
REGIONS("regions"),
|
||||||
|
REGIONS_BYPASS("regions_bypass"),
|
||||||
GM("switch_gamemode"),
|
GM("switch_gamemode"),
|
||||||
GM_BACKONLY("switch_gamemode.backonly"),
|
GM_BACKONLY("switch_gamemode.backonly"),
|
||||||
GM_SURVIVAL("switch_gamemode.survival"),
|
GM_SURVIVAL("switch_gamemode.survival"),
|
||||||
|
|
|
@ -14,7 +14,6 @@ import org.bukkit.event.block.BlockPistonExtendEvent;
|
||||||
import org.bukkit.event.block.BlockPistonRetractEvent;
|
import org.bukkit.event.block.BlockPistonRetractEvent;
|
||||||
import org.bukkit.event.block.BlockPlaceEvent;
|
import org.bukkit.event.block.BlockPlaceEvent;
|
||||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
|
||||||
|
|
||||||
import de.jaschastarke.minecraft.limitedcreative.Core;
|
import de.jaschastarke.minecraft.limitedcreative.Core;
|
||||||
import de.jaschastarke.minecraft.limitedcreative.LCPlayer;
|
import de.jaschastarke.minecraft.limitedcreative.LCPlayer;
|
||||||
|
@ -23,6 +22,8 @@ import de.jaschastarke.minecraft.utils.Util;
|
||||||
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
||||||
import de.jaschastarke.minecraft.worldguard.CRegionManager;
|
import de.jaschastarke.minecraft.worldguard.CRegionManager;
|
||||||
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
|
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
|
||||||
|
import de.jaschastarke.minecraft.worldguard.events.PlayerSetAreaEvent;
|
||||||
|
import de.jaschastarke.minecraft.worldguard.events.PlayerUpdateAreaEvent;
|
||||||
|
|
||||||
public class RegionListener implements Listener {
|
public class RegionListener implements Listener {
|
||||||
private static Core plugin = WorldGuardIntegration.plugin;
|
private static Core plugin = WorldGuardIntegration.plugin;
|
||||||
|
@ -92,12 +93,17 @@ public class RegionListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerChangedArea(PlayerChangedAreaEvent event) {
|
public void onPlayerChangedArea(PlayerChangedAreaEvent event) {
|
||||||
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getNewRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
|
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerLogin(PlayerJoinEvent event) {
|
public void onPlayerSetArea(PlayerSetAreaEvent event) {
|
||||||
Players.get(event.getPlayer()).setRegionCreativeAllowed(rm.getRegionSet(event.getPlayer().getLocation()).allows(Flags.CREATIVE, event.getPlayer()), null);
|
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerUpdateArea(PlayerUpdateAreaEvent event) {
|
||||||
|
Players.get(event.getPlayer()).setRegionCreativeAllowed(event.getRegionSet().allows(Flags.CREATIVE, event.getPlayer()), event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
|
|
@ -35,10 +35,12 @@ public class PlayerOptions {
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setRegionGameMode(String player, GameMode gm) {
|
public void setRegionGameMode(String player, GameMode gm) {
|
||||||
if (gm == null)
|
if (gm == null) {
|
||||||
store.set(player + ".region_gamemode", null);
|
store.set(player + ".region_gamemode", null);
|
||||||
else
|
cleanUp(player);
|
||||||
|
} else {
|
||||||
store.set(player + ".region_gamemode", gm.name());
|
store.set(player + ".region_gamemode", gm.name());
|
||||||
|
}
|
||||||
save();
|
save();
|
||||||
}
|
}
|
||||||
public GameMode getRegionGameMode(String player) {
|
public GameMode getRegionGameMode(String player) {
|
||||||
|
@ -63,11 +65,19 @@ public class PlayerOptions {
|
||||||
ConfigurationSection sect = store.contains(player+".region") ? store.getConfigurationSection(player+".region") : store.createSection(player+".region");
|
ConfigurationSection sect = store.contains(player+".region") ? store.getConfigurationSection(player+".region") : store.createSection(player+".region");
|
||||||
String mode = gm == null ? null : gm.name();
|
String mode = gm == null ? null : gm.name();
|
||||||
sect.set(region, mode);
|
sect.set(region, mode);
|
||||||
if (sect.getKeys(true).size() == 0)
|
if (sect.getKeys(true).size() == 0) {
|
||||||
store.set(sect.getCurrentPath(), null);
|
store.set(sect.getCurrentPath(), null);
|
||||||
|
cleanUp(player);
|
||||||
|
}
|
||||||
save();
|
save();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected void cleanUp(String player) {
|
||||||
|
if (store.contains(player) && store.getConfigurationSection(player).getValues(true).size() == 0) {
|
||||||
|
store.set(player, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected void save() {
|
protected void save() {
|
||||||
try {
|
try {
|
||||||
store.save(_store_file);
|
store.save(_store_file);
|
||||||
|
|
|
@ -177,6 +177,7 @@ public class CCommand implements CommandExecutor {
|
||||||
sender.sendMessage(ChatColor.DARK_RED + e.getLocalizedMessage());
|
sender.sendMessage(ChatColor.DARK_RED + e.getLocalizedMessage());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
CPlayer.updateAll();
|
||||||
sender.sendMessage(L("command.worldguard.flag_set", flag.getName()));
|
sender.sendMessage(L("command.worldguard.flag_set", flag.getName()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -21,12 +21,14 @@ import org.bukkit.Bukkit;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
import org.bukkit.event.player.PlayerMoveEvent;
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||||
|
|
||||||
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
|
import de.jaschastarke.minecraft.worldguard.events.PlayerChangedAreaEvent;
|
||||||
|
import de.jaschastarke.minecraft.worldguard.events.PlayerSetAreaEvent;
|
||||||
|
|
||||||
public class CListener implements Listener {
|
public class CListener implements Listener {
|
||||||
private Interface com;
|
private Interface com;
|
||||||
|
@ -43,10 +45,16 @@ public class CListener implements Listener {
|
||||||
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|
||||||
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) { // he really moved, and not just looked around
|
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) { // he really moved, and not just looked around
|
||||||
|
|
||||||
if (com.getRegionManager().isDiffrentRegion(event.getPlayer(), event.getTo())) {
|
|
||||||
String current_hash = CPlayer.get(event.getPlayer()).getHash();
|
String current_hash = CPlayer.get(event.getPlayer()).getHash();
|
||||||
|
if (current_hash == null) {
|
||||||
String new_hash = com.getRegionManager().getRegionsHash(event.getTo());
|
String new_hash = com.getRegionManager().getRegionsHash(event.getTo());
|
||||||
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangedAreaEvent(event, current_hash, new_hash));
|
Bukkit.getServer().getPluginManager().callEvent(new PlayerSetAreaEvent(event.getPlayer(), new_hash, event.getTo()));
|
||||||
|
CPlayer.get(event.getPlayer()).setHash(new_hash);
|
||||||
|
} else if (com.getRegionManager().isDiffrentRegion(event.getPlayer(), event.getTo())) {
|
||||||
|
String new_hash = com.getRegionManager().getRegionsHash(event.getTo());
|
||||||
|
PlayerChangedAreaEvent areaevent = new PlayerChangedAreaEvent(event, current_hash, new_hash);
|
||||||
|
Bukkit.getServer().getPluginManager().callEvent(areaevent);
|
||||||
|
if (!areaevent.isCancelled())
|
||||||
CPlayer.get(event.getPlayer()).setHash(new_hash);
|
CPlayer.get(event.getPlayer()).setHash(new_hash);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -59,11 +67,29 @@ public class CListener implements Listener {
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerLogin(PlayerJoinEvent event) {
|
public void onPlayerLogin(PlayerJoinEvent event) {
|
||||||
CPlayer.get(event.getPlayer()).setHash(com.getRegionManager().getRegionsHash(event.getPlayer().getLocation()));
|
String new_hash = com.getRegionManager().getRegionsHash(event.getPlayer().getLocation());
|
||||||
|
Bukkit.getServer().getPluginManager().callEvent(new PlayerSetAreaEvent(event.getPlayer(), new_hash));
|
||||||
|
CPlayer.get(event.getPlayer()).setHash(new_hash);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerLogout(PlayerQuitEvent event) {
|
public void onPlayerLogout(PlayerQuitEvent event) {
|
||||||
CPlayer.remove(event.getPlayer());
|
CPlayer.remove(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerComamnd(PlayerCommandPreprocessEvent event) {
|
||||||
|
String[] cmd = event.getMessage().split(" ");
|
||||||
|
if (cmd.length >= 2) {
|
||||||
|
if (cmd[0].replaceAll("/", "").toLowerCase() == "region") {
|
||||||
|
String opt = cmd[1].toLowerCase();
|
||||||
|
if (opt == "addowner" || opt == "addmember" ||
|
||||||
|
opt == "removeowner" || opt == "remowner" ||
|
||||||
|
opt == "removemember" || opt == "remmember" ||
|
||||||
|
opt == "removemem" || opt == "remmem") {
|
||||||
|
CPlayer.clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,8 +20,11 @@ package de.jaschastarke.minecraft.worldguard;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import de.jaschastarke.minecraft.worldguard.events.PlayerUpdateAreaEvent;
|
||||||
|
|
||||||
public class CPlayer {
|
public class CPlayer {
|
||||||
private static Map<String, CPlayer> players = new HashMap<String, CPlayer>();
|
private static Map<String, CPlayer> players = new HashMap<String, CPlayer>();
|
||||||
|
|
||||||
|
@ -45,4 +48,13 @@ public class CPlayer {
|
||||||
public void setHash(String hash) {
|
public void setHash(String hash) {
|
||||||
this.hash = hash;
|
this.hash = hash;
|
||||||
}
|
}
|
||||||
|
public static void clear() {
|
||||||
|
players.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void updateAll() {
|
||||||
|
for (Map.Entry<String, CPlayer> entry : players.entrySet()) {
|
||||||
|
Bukkit.getServer().getPluginManager().callEvent(new PlayerUpdateAreaEvent(entry.getKey(), entry.getValue().getHash()));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,34 @@
|
||||||
|
/*
|
||||||
|
* Limited Creative - (Bukkit Plugin)
|
||||||
|
* Copyright (C) 2012 jascha@ja-s.de
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package de.jaschastarke.minecraft.worldguard.events;
|
||||||
|
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.Event;
|
||||||
|
|
||||||
|
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
||||||
|
|
||||||
|
@SuppressWarnings("serial")
|
||||||
|
public abstract class PlayerAreaEvent extends Event {
|
||||||
|
abstract public String getRegionHash();
|
||||||
|
abstract public ApplicableRegions getRegionSet();
|
||||||
|
abstract public Player getPlayer();
|
||||||
|
|
||||||
|
public String toString() {
|
||||||
|
return getClass().getSimpleName()+"["+getRegionHash()+"]";
|
||||||
|
}
|
||||||
|
}
|
|
@ -18,7 +18,7 @@
|
||||||
package de.jaschastarke.minecraft.worldguard.events;
|
package de.jaschastarke.minecraft.worldguard.events;
|
||||||
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.Event;
|
import org.bukkit.event.Cancellable;
|
||||||
import org.bukkit.event.HandlerList;
|
import org.bukkit.event.HandlerList;
|
||||||
import org.bukkit.event.player.PlayerMoveEvent;
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||||
|
@ -27,10 +27,11 @@ import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
||||||
import de.jaschastarke.minecraft.worldguard.Interface;
|
import de.jaschastarke.minecraft.worldguard.Interface;
|
||||||
|
|
||||||
@SuppressWarnings("serial")
|
@SuppressWarnings("serial")
|
||||||
public class PlayerChangedAreaEvent extends Event {
|
public class PlayerChangedAreaEvent extends PlayerAreaEvent implements Cancellable {
|
||||||
private PlayerMoveEvent event;
|
private PlayerMoveEvent event;
|
||||||
private String _previous_hash;
|
private String _previous_hash;
|
||||||
private String _new_hash;
|
private String _hash;
|
||||||
|
private boolean _cancelled = false;
|
||||||
|
|
||||||
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent) {
|
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent) {
|
||||||
event = moveevent;
|
event = moveevent;
|
||||||
|
@ -38,7 +39,18 @@ public class PlayerChangedAreaEvent extends Event {
|
||||||
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent, String previous_hash, String new_hash) {
|
public PlayerChangedAreaEvent(PlayerMoveEvent moveevent, String previous_hash, String new_hash) {
|
||||||
event = moveevent;
|
event = moveevent;
|
||||||
_previous_hash = previous_hash;
|
_previous_hash = previous_hash;
|
||||||
_new_hash = new_hash;
|
_hash = new_hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getRegionHash() {
|
||||||
|
if (_hash == null)
|
||||||
|
_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getTo());
|
||||||
|
return _hash;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public ApplicableRegions getRegionSet() {
|
||||||
|
return Interface.getInstance().getRegionManager().getRegionSet(event.getTo());
|
||||||
}
|
}
|
||||||
|
|
||||||
public Player getPlayer() {
|
public Player getPlayer() {
|
||||||
|
@ -52,27 +64,19 @@ public class PlayerChangedAreaEvent extends Event {
|
||||||
public ApplicableRegions getPreviousRegionSet() {
|
public ApplicableRegions getPreviousRegionSet() {
|
||||||
return Interface.getInstance().getRegionManager().getRegionSet(event.getFrom());
|
return Interface.getInstance().getRegionManager().getRegionSet(event.getFrom());
|
||||||
}
|
}
|
||||||
public ApplicableRegions getNewRegionSet() {
|
|
||||||
return Interface.getInstance().getRegionManager().getRegionSet(event.getTo());
|
|
||||||
}
|
|
||||||
|
|
||||||
public String getPreviousRegionHash() {
|
public String getPreviousRegionHash() {
|
||||||
if (_previous_hash == null)
|
if (_previous_hash == null)
|
||||||
_previous_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getFrom());
|
_previous_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getFrom());
|
||||||
return _previous_hash;
|
return _previous_hash;
|
||||||
}
|
}
|
||||||
public String getNewRegionHash() {
|
|
||||||
if (_new_hash == null)
|
|
||||||
_new_hash = Interface.getInstance().getRegionManager().getRegionsHash(event.getTo());
|
|
||||||
return _new_hash;
|
|
||||||
}
|
|
||||||
|
|
||||||
public PlayerMoveEvent getMoveEvent() {
|
public PlayerMoveEvent getMoveEvent() {
|
||||||
return event;
|
return event;
|
||||||
}
|
}
|
||||||
|
|
||||||
public String toString() {
|
public String toString() {
|
||||||
return getClass().getSimpleName()+"["+getPreviousRegionHash()+" -> "+getNewRegionHash()+"]";
|
return getClass().getSimpleName()+"["+getPreviousRegionHash()+" -> "+getRegionHash()+"]";
|
||||||
}
|
}
|
||||||
|
|
||||||
private static final HandlerList handlers = new HandlerList();
|
private static final HandlerList handlers = new HandlerList();
|
||||||
|
@ -84,4 +88,12 @@ public class PlayerChangedAreaEvent extends Event {
|
||||||
public static HandlerList getHandlerList() {
|
public static HandlerList getHandlerList() {
|
||||||
return handlers;
|
return handlers;
|
||||||
}
|
}
|
||||||
|
@Override
|
||||||
|
public boolean isCancelled() {
|
||||||
|
return _cancelled;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public void setCancelled(boolean b) {
|
||||||
|
_cancelled = b;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
/*
|
||||||
|
* Limited Creative - (Bukkit Plugin)
|
||||||
|
* Copyright (C) 2012 jascha@ja-s.de
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package de.jaschastarke.minecraft.worldguard.events;
|
||||||
|
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.HandlerList;
|
||||||
|
|
||||||
|
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
||||||
|
import de.jaschastarke.minecraft.worldguard.Interface;
|
||||||
|
|
||||||
|
@SuppressWarnings("serial")
|
||||||
|
public class PlayerSetAreaEvent extends PlayerAreaEvent {
|
||||||
|
private Player player;
|
||||||
|
private String hash;
|
||||||
|
private Location loc;
|
||||||
|
|
||||||
|
public PlayerSetAreaEvent(Player player, String hash) {
|
||||||
|
this.player = player;
|
||||||
|
this.hash = hash;
|
||||||
|
}
|
||||||
|
public PlayerSetAreaEvent(Player player, String hash, Location location) {
|
||||||
|
this.player = player;
|
||||||
|
this.hash = hash;
|
||||||
|
this.loc = location;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getRegionHash() {
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ApplicableRegions getRegionSet() {
|
||||||
|
return Interface.getInstance().getRegionManager().getRegionSet(loc != null ? loc : player.getLocation());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player getPlayer() {
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final HandlerList handlers = new HandlerList();
|
||||||
|
|
||||||
|
public HandlerList getHandlers() {
|
||||||
|
return handlers;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static HandlerList getHandlerList() {
|
||||||
|
return handlers;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,60 @@
|
||||||
|
/*
|
||||||
|
* Limited Creative - (Bukkit Plugin)
|
||||||
|
* Copyright (C) 2012 jascha@ja-s.de
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package de.jaschastarke.minecraft.worldguard.events;
|
||||||
|
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.HandlerList;
|
||||||
|
|
||||||
|
import de.jaschastarke.minecraft.worldguard.ApplicableRegions;
|
||||||
|
import de.jaschastarke.minecraft.worldguard.Interface;
|
||||||
|
|
||||||
|
@SuppressWarnings("serial")
|
||||||
|
public class PlayerUpdateAreaEvent extends PlayerAreaEvent {
|
||||||
|
private String player;
|
||||||
|
private String hash;
|
||||||
|
|
||||||
|
public PlayerUpdateAreaEvent(String player, String hash) {
|
||||||
|
this.player = player;
|
||||||
|
this.hash = hash;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public String getRegionHash() {
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ApplicableRegions getRegionSet() {
|
||||||
|
return Interface.getInstance().getRegionManager().getRegionSet(getPlayer().getLocation());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player getPlayer() {
|
||||||
|
return Bukkit.getServer().getPlayerExact(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final HandlerList handlers = new HandlerList();
|
||||||
|
|
||||||
|
public HandlerList getHandlers() {
|
||||||
|
return handlers;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static HandlerList getHandlerList() {
|
||||||
|
return handlers;
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue