1.2.5:
- authme reloaded update * LowerCase PlayerNames
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7 changed files with 21 additions and 14 deletions
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@ -12,7 +12,7 @@ Dependencies for optional integrations
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* [WorldGuard](https://github.com/sk89q/worldguard)
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* [WorldEdit](https://github.com/sk89q/worldedit)
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* [xAuth](http://dev.bukkit.org/server-mods/xauth/)
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* [AuthMe](http://dev.bukkit.org/server-mods/authme-reloaded/)
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* [AuthMe](http://dev.bukkit.org/server-mods/authme-reloaded/) ([GitSource](https://github.com/Multiplayer-italia/AuthMe-Reloaded))
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* [Multiverse-Core](http://dev.bukkit.org/server-mods/multiverse-core/)
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----
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@ -22,4 +22,4 @@ To use Maven packaging
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For required development snapshots, that aren't found by maven, you have to clone the project and do:
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$ mvn install
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in the directory of the project
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in the directory of the project
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@ -1,6 +1,6 @@
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name: LimitedCreative
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main: de.jaschastarke.minecraft.limitedcreative.Core
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version: 1.2.3-beta
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version: 1.2.5
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softdepend: [WorldGuard, WorldEdit, MultiInv]
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dev-url: http://dev.bukkit.org/server-mods/limited-creative/
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commands:
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10
pom.xml
10
pom.xml
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@ -3,7 +3,7 @@
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<groupId>de.jaschastarke</groupId>
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<artifactId>LimitedCreative</artifactId>
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<name>LimitedCreative</name>
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<version>1.2.3</version>
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<version>1.2.5</version>
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<url>https://github.com/possi/LimitedCreative</url>
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<scm>
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<connection>scm:git:git://github.com/possi/LimitedCreative.git</connection>
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@ -58,8 +58,8 @@
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<artifactId>maven-compiler-plugin</artifactId>
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<version>2.0.2</version>
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<configuration>
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<source>1.5</source>
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<target>1.5</target>
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<source>1.6</source>
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<target>1.6</target>
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</configuration>
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</plugin>
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</plugins>
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@ -68,12 +68,12 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.2.5-R1.0</version>
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<version>1.2.5-R4.0</version>
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</dependency>
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<dependency>
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<groupId>com.sk89q</groupId>
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<artifactId>worldguard</artifactId>
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<version>5.5.2</version>
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<version>5.5.4-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>uk.org.whoami</groupId>
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@ -25,12 +25,12 @@ import de.jaschastarke.minecraft.limitedcreative.Core;
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public class AuthMe implements CommunicationBridge {
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public static boolean isLoggedIn(Player player) {
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boolean li = PlayerCache.getInstance().isAuthenticated(player.getName());
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boolean li = PlayerCache.getInstance().isAuthenticated(player.getName().toLowerCase());
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Core.debug("AuthMe: "+player.getName()+": logged in: "+li);
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return li;
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}
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public static boolean isLoggedInComplete(Player player) {
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boolean li = isLoggedIn(player) && LimboCache.getInstance().getLimboPlayer(player.getName()) == null;
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boolean li = isLoggedIn(player) && LimboCache.getInstance().getLimboPlayer(player.getName().toLowerCase()) == null;
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Core.debug("AuthMe: "+player.getName()+": logged in complete: "+li);
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return li;
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}
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@ -54,6 +54,7 @@ public class Configuration {
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REMOVEPICKUP("limit.remove_pickup", false),
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PERMISSIONS("permissions.enabled", false),
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PERM_KEEPINVENTORY("permissions.keepinventory", false),
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PERM_WEPIF("permissions.wepif", true),
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DEBUG("debug", false);
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private String key;
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@ -154,6 +155,9 @@ public class Configuration {
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public boolean getPermissionToKeepInventory() {
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return this.getPermissionsEnabled() && this.getBoolean(Option.PERM_KEEPINVENTORY);
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}
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public boolean getWEPIFEnabled() {
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return this.getBoolean(Option.PERM_WEPIF);
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}
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public boolean getRegionOptional() {
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return this.getBoolean(Option.REGION_OPTIONAL);
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}
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@ -418,11 +418,12 @@ public class LCPlayer {
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getPlayer().setGameMode(region_gamemode);
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}
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}
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} else if (region_gamemode == null && getPlayer().getGameMode() != DEFAULT_GAMEMODE && !isInPermanentGameMode(CURRENT_GAMEMODE)) {
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} else if (region_gamemode == null && getPlayer().getGameMode() != DEFAULT_GAMEMODE && !isInPermanentGameMode(CURRENT_GAMEMODE) && getActiveRegionGameMode() != null) {
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Core.debug(getName()+": leaving creative area");
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// 1. the region doesn't allow "the other gamemode"
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// 2. but the player is in that mode
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// 3. and the player isn't global (permanent) in that mode
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// 4. and the player isn't temporary in that mode (that means its maybe a world teleport, and the mode changes afterwards)
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// result: change him back to default mode
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if (checkSwitchFlight(area_event)) {
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storeActiveRegionGameMode(null);
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@ -31,9 +31,11 @@ public class Permissions {
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public Permissions(JavaPlugin plugin) {
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this.plugin = plugin;
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try {
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// because worldedit may be not loaded as plugin, just as library, we check that way
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Class.forName("com.sk89q.wepif.PermissionsResolverManager", false, plugin.getClass().getClassLoader());
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pif = new PermissionsBridge(plugin);
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if (Core.plugin.config.getWEPIFEnabled()) {
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// because worldedit may be not loaded as plugin, just as library, we check that way
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Class.forName("com.sk89q.wepif.PermissionsResolverManager", false, plugin.getClass().getClassLoader());
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pif = new PermissionsBridge(plugin);
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}
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} catch (ClassNotFoundException e) {}
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}
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