diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/Config.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/Config.java index 7fa2ed4..d0b36ad 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/Config.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/Config.java @@ -17,7 +17,7 @@ import de.jaschastarke.modularize.ModuleEntry.ModuleState; * * (YAML-Syntax: http://en.wikipedia.org/wiki/YAML) * - * This configuration-file is automatically written when changed via ingame-commands. So any manual added comments are + * This configuration-file is automatically written when changed via ingame-commands. So any manual added comments are * removed. */ @ArchiveDocComments @@ -59,8 +59,8 @@ public class Config extends PluginConfiguration { /** * Metrics * - * This settings allows the Addon-Author to track the Servers using this plugin. It will not track any player - * related data like names, ips, online time or such. Please do not disable the option! As more servers are using + * This settings allows the Addon-Author to track the Servers using this plugin. It will not track any player + * related data like names, ips, online time or such. Please do not disable the option! As more servers are using * the plugin and the author knows, as more he is willing to support the plugin! Its a win-win for both. * * default: true diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/Permissions.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/Permissions.java index 2d259fb..cf72914 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/Permissions.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/Permissions.java @@ -37,7 +37,7 @@ public class Permissions extends SimplePermissionContainerNode { */ public static final IPermission CONFIG = new BasicPermission(CONTAINER, "config", PermissionDefault.OP); /** - * Gives player access to the general /limitedcreative command. This permission doesn't affect the usability, but + * Gives player access to the general /limitedcreative command. This permission doesn't affect the usability, but * allows to hide the command from /help for users. */ public static final IPermission COMMAND = new BasicPermission(CONTAINER, "command", PermissionDefault.OP); diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java index 0fa3eb2..3991d58 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java @@ -63,7 +63,7 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub /** * BlockStateEnabled * - * This experimental Feature stores the GameMode a Block was created in, and prevents drops if a Block was created + * This experimental Feature stores the GameMode a Block was created in, and prevents drops if a Block was created * in creative mode. * * Due to the Experimental state this Feature isn't enabled by default. It uses the Database-credentials from @@ -79,7 +79,7 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub /** * BlockStateTool * - * The id or technical name (http://tinyurl.com/bukkit-material) of an item that displays information about the + * The id or technical name (http://tinyurl.com/bukkit-material) of an item that displays information about the * right-clicked block. * * default: WOOD_PICKAXE diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockPermissions.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockPermissions.java index 552b7a9..b59f5ca 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockPermissions.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockPermissions.java @@ -31,7 +31,7 @@ public class CmdBlockPermissions extends SimplePermissionContainerNode { * Allows to bypass specific blockings of commands as it tests against all partial permissions: * * Example: - * A Command "/execute a fuzzy command -n 256" is entered by the player which is blocked by the configuration the + * A Command "/execute a fuzzy command -n 256" is entered by the player which is blocked by the configuration the * following permissions are tested, and if one is present for the user, he is allowed to execute the command: * - limitedcreative.cmdblock.* * - limitedcreative.cmdblock.execute diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockerConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockerConfig.java index 531b0f2..d1fda51 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockerConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/cmdblocker/CmdBlockerConfig.java @@ -74,8 +74,8 @@ public class CmdBlockerConfig extends Configuration implements IConfigurationSub /** * CmdBlockerList * - * Defines the list of commands that are blocked while in creative mode. The leading / isn't included. By default - * the list-item is treated as simple string as typed in by the user after the /. All commands starting with + * Defines the list of commands that are blocked while in creative mode. The leading / isn't included. By default + * the list-item is treated as simple string as typed in by the user after the /. All commands starting with * this string are blocked, even if more parameteres are entered by the user. * If the first character is ^ the entry is interpreted as a regular expression (including the ^ for begin of the string). * Only use regular expressions if you know them! diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/gmperm/GMPermConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/gmperm/GMPermConfig.java index 6231ef8..54f3e53 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/gmperm/GMPermConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/gmperm/GMPermConfig.java @@ -73,8 +73,8 @@ public class GMPermConfig extends Configuration implements IConfigurationSubGrou /** * GMPermCreativeGroup * - * Defines the Permission-Group which the player gets added to on entering creative-mode. If this value is changed - * the old group won't be automatically removed from players already in it. So be sure to delete the old group or + * Defines the Permission-Group which the player gets added to on entering creative-mode. If this value is changed + * the old group won't be automatically removed from players already in it. So be sure to delete the old group or * remove all player of it, that they don't get stuck with that permissions. */ @IsConfigurationNode(order = 200) diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/inventories/InventoryConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/inventories/InventoryConfig.java index 927071e..c2e4298 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/inventories/InventoryConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/inventories/InventoryConfig.java @@ -72,7 +72,7 @@ public class InventoryConfig extends Configuration implements IConfigurationSubG /** * InventoryEnabled * - * Use this option to disable the separated inventories feature, for example if you use another Plugin handling + * Use this option to disable the separated inventories feature, for example if you use another Plugin handling * the inventories, like Multiverse-Inventories. * * default: true @@ -98,7 +98,7 @@ public class InventoryConfig extends Configuration implements IConfigurationSubG /** * InventorySeparateAdventure * - * When true, your players get a separate inventory when switching to adventure gamemode (2). Otherwise + * When true, your players get a separate inventory when switching to adventure gamemode (2). Otherwise * they have the default survival inventory while in adventure gamemode. * * default: false diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/limits/LimitConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/limits/LimitConfig.java index d8fcf94..318b202 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/limits/LimitConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/limits/LimitConfig.java @@ -92,7 +92,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup * - dropping items from "inventory" to the ground * - doing PvP (wouldn't be fair, would it?) * - * Also if this option is disabled all other Limit-Options below are disabled too. To just disable some of these + * Also if this option is disabled all other Limit-Options below are disabled too. To just disable some of these * limitations, use the "nolimit"-permissions. * * default: true @@ -105,7 +105,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup /** * LimitDropsInsteadPrevent * - * When enabled items that are dropped by creative players are removed (burning in the hellfire or so, they just + * When enabled items that are dropped by creative players are removed (burning in the hellfire or so, they just * disappear). When disabled the items stay in the inventory of the player. * * default: false @@ -129,7 +129,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup /** * LimitDamageToMobs * - * Prevents dealing damage to all creatures when the player is in creative (friendly sheeps as well as hostile + * Prevents dealing damage to all creatures when the player is in creative (friendly sheeps as well as hostile * creepers). * * default: false @@ -143,8 +143,8 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup /** * LimitPickup * - * Prevents the pickup of items while in creative mode. Either the items are just stay on ground and ignore that a - * creative player walks over it ("prevent"), or the are "remove"d when a creative player walks over it. This is + * Prevents the pickup of items while in creative mode. Either the items are just stay on ground and ignore that a + * creative player walks over it ("prevent"), or the are "remove"d when a creative player walks over it. This is * helpful e.g. when the creative player destroys a long line of rails. * * valid options: remove / prevent / false @@ -165,12 +165,12 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup /** * LimitInteraction * - * Prevents players of interacting with specific blocks as addition to chests in creative mode (and only in + * Prevents players of interacting with specific blocks as addition to chests in creative mode (and only in * creative). * - * You can use the technical name (http://tinyurl.com/bukkit-material) or - * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon - * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data + * You can use the technical name (http://tinyurl.com/bukkit-material) or + * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon + * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data * values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked. * * default: @@ -206,7 +206,7 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup * * Prevents players of interacting with specific entities in creative mode (and only in creative). * - * You can use the technical name (see http://tinyurl.com/bukkit-entity) or the id of the entity (better use the id, + * You can use the technical name (see http://tinyurl.com/bukkit-entity) or the id of the entity (better use the id, * if you're not sure). * * default: @@ -238,9 +238,9 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup * * Prevents players of using or placing specific items/blocks in creative mode (and only in creative). * - * You can use the technical name (see http://tinyurl.com/bukkit-material) or - * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon - * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data + * You can use the technical name (see http://tinyurl.com/bukkit-material) or + * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon + * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data * values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked. * * default: @@ -265,9 +265,9 @@ public class LimitConfig extends Configuration implements IConfigurationSubGroup * * Prevents players of destroying specific blocks in creative mode (and only in creative). * - * You can use the technical name (see http://tinyurl.com/bukkit-material) or - * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon - * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data + * You can use the technical name (see http://tinyurl.com/bukkit-material) or + * the id of the block/item (better use the id, if you're not sure). You may add the data separated with a colon + * e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to not break yml-configuration! Named data * values aren't supported yet. If you don't add a data-value, all blocks of this material are blocked. * * default: diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/regions/RegionConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/regions/RegionConfig.java index a6a7e5a..a745f50 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/regions/RegionConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/regions/RegionConfig.java @@ -66,7 +66,7 @@ public class RegionConfig extends Configuration implements IConfigurationSubGrou /** * RegionEnabled * - * Enables the feature for "creative-regions". This Feature is automatically disabled, if the required plugin + * Enables the feature for "creative-regions". This Feature is automatically disabled, if the required plugin * "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found. * * default: true @@ -79,9 +79,9 @@ public class RegionConfig extends Configuration implements IConfigurationSubGrou /** * RegionRememberOptional * - * Remembers if players disables the Region-GameMode (by switching in an optional region to World-Default-GameMode + * Remembers if players disables the Region-GameMode (by switching in an optional region to World-Default-GameMode * with /lc creative|survival). So when the player re-enters the region, he keep his GameMode which he left it in. - * Hint: This is very confusing, if MultiVerse "enforce gamemode" swaps your state (default). So better don't use + * Hint: This is very confusing, if MultiVerse "enforce gamemode" swaps your state (default). So better don't use * with Multiverse. * * default: false @@ -94,9 +94,9 @@ public class RegionConfig extends Configuration implements IConfigurationSubGrou /** * RegionSafeMode * - * When a player leaves a region he always will get back to the World-GameMode, even if he entered the region already + * When a player leaves a region he always will get back to the World-GameMode, even if he entered the region already * in the Region-GameMode. So its the opposite analog to RegionRememberOptional. - * That means: If a GM in creative-mode walks/flies through a creative-region in a survival world, he will get back + * That means: If a GM in creative-mode walks/flies through a creative-region in a survival world, he will get back * to survival on leaving the region. * * default: false @@ -110,7 +110,7 @@ public class RegionConfig extends Configuration implements IConfigurationSubGrou /** * RegionMaximumFallingHeight * - * When the player is more than this count of blocks above the ground, he is prevented from changing the region that + * When the player is more than this count of blocks above the ground, he is prevented from changing the region that * sets him survival which would cause him falling and hurting. * * default: 3