diff --git a/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java b/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java index dcea994..52df577 100644 --- a/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java +++ b/src/main/java/de/jaschastarke/minecraft/limitedcreative/blockstate/BlockStateConfig.java @@ -17,7 +17,7 @@ import de.jaschastarke.modularize.ModuleEntry.ModuleState; /** * BlockState-Feature * - * http://dev.bukkit.org/server-mods/limited-creative/pages/features/blockstate/ + * http://dev.bukkit.org/server-mods/limited-creative/pages/features/block-gm/ */ @ArchiveDocComments public class BlockStateConfig extends Configuration implements IConfigurationSubGroup { @@ -63,7 +63,9 @@ public class BlockStateConfig extends Configuration implements IConfigurationSub /** * BlockStateEnabled * - * ... + * Keeps saving the gamemode of all created blocks in a database (configured in bukkit.yml: + * http://wiki.bukkit.org/Bukkit.yml#database). Prevents the drops of all blocks that are created by players in + * creative mode. * * default: true */