/*
* Limited Creative - (Bukkit Plugin)
* Copyright (C) 2012 jascha@ja-s.de
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package de.jaschastarke.minecraft.limitedcreative;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
/**
* The "Block" means a Minecraft-Block, not "blocking". So this Class is used to prevent ItemSpawn which are Drops from
* specified Blocks.
*/
public class NoBlockItemSpawn {
public final static long TIME_OFFSET = 250;
private List list = new ArrayList();
public boolean isBlocked(Location l, Material type) {
cleanup();
for (BlockItemDrop block : list) {
if (block.getLocation().equals(l) && block.getType().equals(type))
return true;
}
return false;
}
private void cleanup() {
Iterator i = list.iterator();
while (i.hasNext()) {
BlockItemDrop block = i.next();
if (block.getTimestamp() < System.currentTimeMillis() - TIME_OFFSET)
i.remove();
}
}
private class BlockItemDrop {
public BlockItemDrop(Location l, Material type) {
this.l = l;
this.type = type;
this.timestamp = System.currentTimeMillis();
}
private Location l;
private Material type;
private long timestamp;
public Location getLocation() {
return l;
}
public Material getType() {
return type;
}
public long getTimestamp() {
return timestamp;
}
}
public void block(Block block, LCPlayer player) {
if (player.getPlayer().getItemInHand().containsEnchantment(Enchantment.SILK_TOUCH)) {
block(block.getLocation(), block.getType());
} else {
// doesn't include silktouch
for (ItemStack i : block.getDrops(player.getPlayer().getItemInHand())) {
block(block.getLocation(), i.getType());
}
}
}
public void block(Block block) {
block(block, null);
}
public void block(Location l, Material type) {
list.add(new BlockItemDrop(l, type));
}
}