- invalid enchants allowed (by config) - optional switch to survival in creative regions - fixed initial config create (ticket #6) - added teleport listener (ticket 3) - misc bugfixes/improvements
102 lines
4.7 KiB
YAML
102 lines
4.7 KiB
YAML
# --------------------------------
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# Limited Creative - Configuration
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# Full Default Configuration at:
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# https://github.com/possi/LimitedCreative/blob/master/config.yml
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# --------------------------------
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store:
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# SeparatedInventoryEnabled
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# Use this option to disable the separated inventories feature, for the case you only need the other features.
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: true
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enabled: true
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# StoreCreative
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# Should the creative-inventory also be stored on disk, when switching to survival?
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# If disabled, the inventory gets cleared every time on switching to creative.
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# default: true
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creative: true
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# UnsafeStore (for storing invalid enchants)
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# By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
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# of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: false
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unsafe: false
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# InventoryFolder
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# The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
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# By default the inventories are saved to "plugin/LimitedCreative/inventories".
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# default: "inventories"
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folder: "inventories"
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limit:
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# LimitsEnabled
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# Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
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# by giving the "nolimit" permissions, using this option can save you CPU performance. This option can only changed
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# by reloading the plugin (not via ingame commands).
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# default: true
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enabled: true
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# BlockPickup
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# Prevents the pickup of items while in creative mode
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# default: false
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pickup: false
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# BlockSign
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# Prevents interacting with signs (right-click), while in creative mode, so trading becomes more difficult.
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# Attention: this will also block useful signs, like Lifts.
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# default: true
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sign: true
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# UseBlackList
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# Prevents using or placing of the given blocks in creative mode (and only in creative).
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# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
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# or the id of the block/item (better use the id, if you're not sure).
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# To prevent Lava you need to add "LAVA_BUCKET", because lava-blocks aren't "placed", therefore Lava-Buckets are
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# "used".
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: []
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use: []
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# BreakBlackList
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# Prevents destroying of the given blocks in creative mode (and only in creative).
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# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
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# or the id of the block/item (better use the id, if you're not sure).
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: [bedrock]
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break:
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- bedrock
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region:
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# RegionsEnabled
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# Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
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# "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
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# This option can only changed by reloading the plugin (not via ingame commands).
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# default: true
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enabled: true
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# RegionOptional
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# Allows Players to use /lc creative|survival to switch between GameModes in creative-regions, even if they
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# have no global permission to those commands
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# default: true
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optional: true
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permissions:
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# PermissionsEnabled
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# When enabled, the Permissions will allow selected users to ignore limitations like PvP, Chest-Block, etc.
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# When not enabled, all users are treated equally.
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# Note: Not all Permission, are affected by this option. So you still need the defined permissions or op, to use
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# commands, even if this options is disabled!
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# default: false
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enabled: false
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# PermissionKeepInventory
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# Disables the limitedcreative.keepinventory-Permission, so you can use the separated-inventories-feature, even
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# if you have a permission plugin that grants ALL permission to you.
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# If Enabled, only players WITHOUT the limitedcreative.keepinventory-Permission, have separated inventories;
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# Players with the permission will have the inventory, like this plugin were not installed.
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# When "PermissionsEnabled" is false, the KeepInventory-Option will act like disabled, even if you set it to true.
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# default: false
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keepinventory: false
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