LimitedCreative/config.yml
Jascha Starke 85602d4922 v0.6:
- invalid enchants allowed (by config)
 - optional switch to survival in creative regions
 - fixed initial config create (ticket #6)
 - added teleport listener (ticket 3)
 - misc bugfixes/improvements
2012-01-24 21:02:27 +01:00

102 lines
4.7 KiB
YAML

# --------------------------------
# Limited Creative - Configuration
# Full Default Configuration at:
# https://github.com/possi/LimitedCreative/blob/master/config.yml
# --------------------------------
store:
# SeparatedInventoryEnabled
# Use this option to disable the separated inventories feature, for the case you only need the other features.
# This option can only changed by reloading the plugin (not via ingame commands).
# default: true
enabled: true
# StoreCreative
# Should the creative-inventory also be stored on disk, when switching to survival?
# If disabled, the inventory gets cleared every time on switching to creative.
# default: true
creative: true
# UnsafeStore (for storing invalid enchants)
# By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
# of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
# This option can only changed by reloading the plugin (not via ingame commands).
# default: false
unsafe: false
# InventoryFolder
# The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
# By default the inventories are saved to "plugin/LimitedCreative/inventories".
# default: "inventories"
folder: "inventories"
limit:
# LimitsEnabled
# Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
# by giving the "nolimit" permissions, using this option can save you CPU performance. This option can only changed
# by reloading the plugin (not via ingame commands).
# default: true
enabled: true
# BlockPickup
# Prevents the pickup of items while in creative mode
# default: false
pickup: false
# BlockSign
# Prevents interacting with signs (right-click), while in creative mode, so trading becomes more difficult.
# Attention: this will also block useful signs, like Lifts.
# default: true
sign: true
# UseBlackList
# Prevents using or placing of the given blocks in creative mode (and only in creative).
# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
# or the id of the block/item (better use the id, if you're not sure).
# To prevent Lava you need to add "LAVA_BUCKET", because lava-blocks aren't "placed", therefore Lava-Buckets are
# "used".
# This option can only changed by reloading the plugin (not via ingame commands).
# default: []
use: []
# BreakBlackList
# Prevents destroying of the given blocks in creative mode (and only in creative).
# You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
# or the id of the block/item (better use the id, if you're not sure).
# This option can only changed by reloading the plugin (not via ingame commands).
# default: [bedrock]
break:
- bedrock
region:
# RegionsEnabled
# Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
# "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
# This option can only changed by reloading the plugin (not via ingame commands).
# default: true
enabled: true
# RegionOptional
# Allows Players to use /lc creative|survival to switch between GameModes in creative-regions, even if they
# have no global permission to those commands
# default: true
optional: true
permissions:
# PermissionsEnabled
# When enabled, the Permissions will allow selected users to ignore limitations like PvP, Chest-Block, etc.
# When not enabled, all users are treated equally.
# Note: Not all Permission, are affected by this option. So you still need the defined permissions or op, to use
# commands, even if this options is disabled!
# default: false
enabled: false
# PermissionKeepInventory
# Disables the limitedcreative.keepinventory-Permission, so you can use the separated-inventories-feature, even
# if you have a permission plugin that grants ALL permission to you.
# If Enabled, only players WITHOUT the limitedcreative.keepinventory-Permission, have separated inventories;
# Players with the permission will have the inventory, like this plugin were not installed.
# When "PermissionsEnabled" is false, the KeepInventory-Option will act like disabled, even if you set it to true.
# default: false
keepinventory: false