From 26f85436553583d43ee54591e994daea7f4ad005 Mon Sep 17 00:00:00 2001 From: Chromachine Date: Sat, 21 Sep 2019 15:50:17 +0000 Subject: [PATCH] Update, add dynmap template --- ButtonPresents/config.yml | 12 + {Thorpe-Chat => Chroma-Chat}/config.yml | 6 +- Chroma-Discord/config.yml | 78 +++++ {ThorpeCore => ChromaCore}/config.yml | 6 +- Essentials/config.yml | 2 +- Jobs/actionBarBossbar.yml | 11 + LimitedCreative/config.yml | 386 ++++++++++++++++++++++++ Multiverse-Core/worlds.yml | 157 +++++++++- ServerRunner/config.yml | 4 +- WorldGuard/worlds/v1/config.yml | 12 + WorldGuard/worlds/v2/config.yml | 12 + WorldGuard/worlds/v3/config.yml | 12 + dynmap/configuration.txt | 4 +- dynmap/templates/normal-vlowres.txt | 45 +++ update.sh | 4 +- 15 files changed, 735 insertions(+), 16 deletions(-) create mode 100644 ButtonPresents/config.yml rename {Thorpe-Chat => Chroma-Chat}/config.yml (95%) create mode 100644 Chroma-Discord/config.yml rename {ThorpeCore => ChromaCore}/config.yml (90%) create mode 100644 LimitedCreative/config.yml create mode 100644 WorldGuard/worlds/v1/config.yml create mode 100644 WorldGuard/worlds/v2/config.yml create mode 100644 WorldGuard/worlds/v3/config.yml create mode 100644 dynmap/templates/normal-vlowres.txt diff --git a/ButtonPresents/config.yml b/ButtonPresents/config.yml new file mode 100644 index 0000000..03c24fd --- /dev/null +++ b/ButtonPresents/config.yml @@ -0,0 +1,12 @@ +components: + DictionaryComponent: + enabled: true + SpawnComponent: + enabled: true + MagicComponent: + enabled: true + ResearchComponent: + enabled: true + TownyFactionsComponent: + enabled: true + distance: 5 diff --git a/Thorpe-Chat/config.yml b/Chroma-Chat/config.yml similarity index 95% rename from Thorpe-Chat/config.yml rename to Chroma-Chat/config.yml index ff22ecf..edef924 100644 --- a/Thorpe-Chat/config.yml +++ b/Chroma-Chat/config.yml @@ -8,7 +8,11 @@ components: enabled: true useNationColors: true colorCount: 1 - towncolors: {} + towncolors: + badlands: + - Blue + acoralis: + - DarkPurple nationcolors: {} FlairComponent: enabled: true diff --git a/Chroma-Discord/config.yml b/Chroma-Discord/config.yml new file mode 100644 index 0000000..286aa18 --- /dev/null +++ b/Chroma-Discord/config.yml @@ -0,0 +1,78 @@ +global: + mainServer: 125813020357165056 + commandChannel: 239519012529111040 + prefix: / + inviteLink: '' + modRole: Moderator +serverup: true +components: + GeneralEventBroadcasterModule: + enabled: true + MinecraftChatModule: + enabled: true + chatChannel: 613506700099584050 + excludedPlugins: + - ProtocolLib + - LibsDisguises + - JourneyMapServer + allowFakePlayerTeleports: false + showPlayerListOnDC: true + allowCustomChat: true + allowPrivateChat: true + whitelistedCommands: + - list + - u + - shrug + - tableflip + - unflip + - mwiki + - yeehaw + - lenny + - rp + - plugins + chcons: + '477963575068196875': + mcchid: dev + chid: 477963575068196875 + did: 126012419792306177 + mcuid: bd0c72e7-f5a6-49be-a407-ad69e72a3431 + mcname: NorbiPeti + groupid: everyone + toggles: 0 + brtoggles: [] + ExceptionListenerModule: + enabled: true + GameRoleModule: + enabled: true + AnnouncerModule: + enabled: true + keepPinned: 40 + lastAnnouncementTime: 1563726352 + lastSeenTime: 1563726352 + FunModule: + enabled: true + serverReadyAnswers: + - In one week from now + - Between now and the heat-death of the universe. + - Soon™ + - Ask again this time next month + - In about 3 seconds + - After we finish 8 plugins + - Tomorrow. + - After one tiiiny feature + - Next commit + - After we finish strangling Towny + - When we kill every *fucking* bug + - Once the server stops screaming. + - After HL3 comes out + - Next time you ask + - When will *you* be open? + serverReady: + - when will the server be open + - when will the server be ready + - when will the server be done + - when will the server be complete + - when will the server be finished + - when's the server ready + - when's the server open + - Vhen vill ze server be open? diff --git a/ThorpeCore/config.yml b/ChromaCore/config.yml similarity index 90% rename from ThorpeCore/config.yml rename to ChromaCore/config.yml index ade7e56..2ab1a14 100644 --- a/ThorpeCore/config.yml +++ b/ChromaCore/config.yml @@ -23,6 +23,8 @@ components: dev: enabled: true IDs: [] + displayName: §6DEV§f + color: Gold red: enabled: true IDs: [] @@ -44,6 +46,8 @@ components: tc: enabled: true IDs: [] + displayName: §3TC§f + color: DarkAqua nc: enabled: true IDs: [] @@ -51,7 +55,7 @@ components: enabled: true IDs: [] RandomTPComponent: - enabled: true + enabled: false MemberComponent: enabled: true registeredForDays: 7 diff --git a/Essentials/config.yml b/Essentials/config.yml index 1b2fbc2..aff6b0e 100644 --- a/Essentials/config.yml +++ b/Essentials/config.yml @@ -469,7 +469,7 @@ repair-enchanted: true # Allow 'unsafe' enchantments in kits and item spawning. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. -unsafe-enchantments: false +unsafe-enchantments: true #Do you want Essentials to keep track of previous location for /back in the teleport listener? #If you set this to true any plugin that uses teleport will have the previous location registered. diff --git a/Jobs/actionBarBossbar.yml b/Jobs/actionBarBossbar.yml index e69de29..299fa3e 100644 --- a/Jobs/actionBarBossbar.yml +++ b/Jobs/actionBarBossbar.yml @@ -0,0 +1,11 @@ +bossBar: + thewindmillman: true + TheShyPig: true + Deoplo: true +actionBar: + thewindmillman: true + DubbleBerger: true + TheShyPig: true + Deoplo: true + Alisolarflare: true + Mr_Byzantine: true diff --git a/LimitedCreative/config.yml b/LimitedCreative/config.yml new file mode 100644 index 0000000..da4179b --- /dev/null +++ b/LimitedCreative/config.yml @@ -0,0 +1,386 @@ +# Limited Creative - Configuration +# +# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML) +# +# This configuration-file is automatically written when changed via +# ingame-commands. So any manual added comments are removed. + +# Inventory-Feature +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/inventory/ +inventory: + # InventoryEnabled + # + # Use this option to disable the separated inventories feature, for example if + # you use another Plugin handling the inventories, like + # Multiverse-Inventories. + # + # default: true + enabled: true + + # InventoryStoreCreative + # + # Should the creative-inventory also be stored on disk, when switching to + # survival? + # If disabled, the inventory gets cleared every time on switching to creative. + # + # default: true + storeCreative: true + + # InventorySeparateAdventure + # + # When true, your players get a separate inventory when switching to adventure + # gamemode (2). Otherwise they have the default survival inventory while in + # adventure gamemode. + # + # default: false + separateAdventure: true + + # InventoryFolder + # + # The folder inside the datadir-folder (plugin/LimitedCreative) where the + # inventories are saved to. + # By default the inventories are saved to + # "plugin/LimitedCreative/inventories". + # + # default: "inventories" + folder: inventories + + # InventoryCreativeArmor + # + # When set, all creative Player automatically wears the given items as Armor. + # So they are better seen by other Players. + creativeArmor: + # InventoryCreativeArmorEnabled + # + # When disabled, the players Armor isn't changed. + # + # default: true + enabled: true + + # InventoryCreativeArmorItems + # + # Allows changing of the "Creative-Armor" to be wear when in creative mode. + # *see Blacklist for details on Item-Types + # + # When using commands to change this options, use "current" (without quotes) + # to set it to the currently wearing item. This way you can easily set it to + # dyed leather armor. + head: CHAINMAIL_HELMET + chest: CHAINMAIL_CHESTPLATE + legs: CHAINMAIL_LEGGINGS + feet: CHAINMAIL_BOOTS + +# Creative Limits-Feature +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/limit/ +limit: + # LimitEnabled + # + # Prevents all players in creative-mode from: + # - accessing chests + # - dropping items from "inventory" to the ground + # - doing PvP (wouldn't be fair, would it?) + # + # Also if this option is disabled all other Limit-Options below are disabled + # too. To just disable some of these limitations, use the + # "nolimit"-permissions. + # + # default: true + enabled: true + + # LimitDropsInsteadPrevent + # + # When enabled items that are dropped by creative players are removed (burning + # in the hellfire or such, they just disappear). When disabled the items stay + # in the inventory of the player. + # + # default: true + removeDrops: true + + # LimitPickup + # + # Prevents the pickup of items while in creative mode. Either the items are + # just stay on ground and ignore that a creative player walks over it + # ("prevent"), or the are "remove"d when a creative player walks over it. + # + # valid options: remove / prevent / false + # default: prevent + pickup: prevent + + # LimitDamageToMobs + # + # Prevents dealing damage to all creatures when the player is in creative + # (friendly sheeps as well as hostile creepers). + # + # default: false + damageToMobs: false + + # LimitInteraction + # + # Prevents players of interacting with specific blocks as addition to chests + # in creative mode (and only in creative). + # + # You can use the technical name (http://public.ja-s.de/bukkit/material) or + # the id of the block/item (better use the id, if you're not sure). You may + # add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be + # sure to put it in quotes, to not break yml-configuration! Named data values + # aren't supported yet. If you don't add a data-value, all blocks of this + # material are blocked. + # + # default: + # - WALL_SIGN + # - SIGN_POST + # - JUKEBOX + interact: + - WALL_SIGN + - SIGN_POST + - JUKEBOX + + # LimitEntityInteraction + # + # Prevents players of interacting with specific entities in creative mode (and + # only in creative). + # + # You can use the technical name (see http://tinyurl.com/bukkit-entity) or the + # id of the entity (better use the id, if you're not sure). + # default: + # - VILLAGER + entityInteract: + - VILLAGER + + # LimitUse + # + # Prevents players of using or placing specific items/blocks in creative mode + # (and only in creative). + # + # You can use the technical name (see http://public.ja-s.de/bukkit/material) + # or the id of the block/item (better use the id, if you're not sure). You may + # add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be + # sure to put it in quotes, to not break yml-configuration! Named data values + # aren't supported yet. If you don't add a data-value, all blocks of this + # material are blocked. + # + # default: + # - EXP_BOTTLE + # - EYE_OF_ENDER + # - BEDROCK + use: + - EXP_BOTTLE + - EYE_OF_ENDER + - BEDROCK + + # LimitBreak + # + # Prevents players of destroying specific blocks in creative mode (and only in + # creative). + # + # You can use the technical name (see http://public.ja-s.de/bukkit/material) + # or the id of the block/item (better use the id, if you're not sure). You may + # add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be + # sure to put it in quotes, to not break yml-configuration! Named data values + # aren't supported yet. If you don't add a data-value, all blocks of this + # material are blocked. + # + # default: + # - BEDROCK + break: + - BEDROCK + + # LimitChestOpen + # + # Enable this to prevents the ChestOpening-Animination when blocking + # interaction with a chest. But therefore + # you're no longer able to place blocks on chest and such while crouching. + # default: false + chestOpen: false + +# Region GameModes-Feature +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/region/ +region: + # RegionEnabled + # + # Enables the feature for "creative-regions". This Feature is automatically + # disabled, if the required plugin "WorldGuard" + # (http://dev.bukkit.org/server-mods/worldguard/) isn't found. + # + # default: true + enabled: true + + # RegionRememberOptional + # + # Remembers if players disables the Region-GameMode (by switching in an + # optional region to World-Default-GameMode with /lc creative|survival). So + # when the player re-enters the region, he keep his GameMode which he left it + # in. + # Hint: This is very confusing, if MultiVerse "enforce gamemode" swaps your + # state (default). So better don't use with Multiverse. + # + # default: false + rememberOptional: false + + # RegionSafeMode + # + # When a player leaves a region he always will get back to the World-GameMode, + # even if he entered the region already in the Region-GameMode. So its the + # opposite analog to RegionRememberOptional. + # That means: If a GM in creative-mode walks/flies through a creative-region + # in a survival world, he will get back to survival on leaving the region. + # + # default: false + safeMode: false + + # RegionMaximumFallingHeight + # + # When the player is more than this count of blocks above the ground, he is + # prevented from changing the region that sets him survival which would cause + # him falling and hurting. + # + # Set to -1 to disable + # + # default: 3 + maxFallingHeight: 3 + +# CommandBlocker-Feature +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/command-blocker/ +cmdblock: + # CmdBlockerEnabled + # + # Enables the feature for blocking certain commands in creative mode. + # + # default: true + enabled: true + + # CmdBlockerList + # + # Defines the list of commands that are blocked while in creative mode. The + # leading / isn't included. By default the list-item is treated as simple + # string as typed in by the user after the /. All commands starting with this + # string are blocked, even if more parameteres are entered by the user. + # If the first character is ^ the entry is interpreted as a regular expression + # (including the ^ for begin of the string). + # Only use regular expressions if you know them! + # + # Examples: + # - home + # - give diamond + # - ^home .+ + # - ^chest (one|two|three) + # - ^(lc|limitedcreative) s(urvival)?\s*$ + # + # default: [] + commands: [] + +# GameMode-Permissions-Feature +# +# This Feature requires Vault-Plugin to be active. +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/gmperm/ +gmperm: + # GMPermEnabled + # + # Activates that players are put in a special permission group while in + # creative mode. + # + # default: false + enabled: false + + # GMPermCreativeGroup + # + # Defines the Permission-Group which the player gets added to on entering + # creative-mode. If this value is changed the old group won't be automatically + # removed from players already in it. So be sure to delete the old group or + # remove all player of it, that they don't get stuck with that permissions. + creativeGroup: '' + + # GMPermAdventureGroup + # + # Like GMPermCreativeGroup but for adventure users. This is optional, so you + # don't have to set any group. + # + # default: false + adventureGroup: false + +# BlockState-Feature +# +# http://dev.bukkit.org/server-mods/limited-creative/pages/features/blockstate/ +blockstate: + # BlockStateEnabled + # + # This Feature stores the GameMode a Block was created in, and prevents drops + # if a Block was created in creative mode. + # Due to the huge load of this Feature, it isn't enabled by default. It uses + # the Database-credentials from bukkit.yml + # (http://wiki.bukkit.org/Bukkit.yml#database) in the server-directory. + # + # default: false + enabled: false + + # BlockStateThreading + # + # Uses Threading to minimize lag. This fully relies on Bukkit metadata + # implementation. You only should need this, + # if there are often plays more then 10 players at once on your server, or + # you're about to use huge WorldEdits often. + # Be aware that this requires more memory, to increase the performance + # + # Without threading, huge WorldEdits becomes much noticeable slower. + # + # default: true + useThreading: true + + # BlockStateTool + # + # The id or technical name (http://public.ja-s.de/bukkit/material) of an item + # that displays information about the right-clicked block. + # + # default: WOOD_PICKAXE + tool: LEGACY_WOOD_PICKAXE + + # BlockStateLogSurvival + # + # Log all Block-Places to the database. Disable to make the database more slim + # by not adding blocks placed in survival-mode. + # + # default: false + logSurvival: false + + # BlockStateIgnoredWorlds + # + # While you may use per world permissions to configure limitations fine + # graded, you may want to disable the BlockState-Feature for certain worlds + # (like complete creative worlds) to save cpu and memory. + # + # default: [] + ignoredWorlds: [] + + # BlockStateWorldEditIntegration + # + # Allows you to disable hook into WorldEdit for better Performance. By default + # Integration is enable, so it logs block modifications via worldedit as + # creative-placed blocks in the database. + # A server reload (better restart) is needed to disabled WE-Integration. + # + # default: true + worldeditIntegration: true + +# Metrics +# +# This settings allows the Addon-Author to track the Servers using this plugin. +# It will not track any player related data like names, ips, online time or +# such. Please do not disable the option! As more servers are using the plugin +# and the author knows, as more he is willing to support the plugin! Its a +# win-win for both. +# +# default: true +metrics: false + +# Debug +# +# The debug modus spams much details about the plugin to the server-log +# (console) which can help to solve issues. +# +# default: false +debug: false diff --git a/Multiverse-Core/worlds.yml b/Multiverse-Core/worlds.yml index 6fffa45..37988e8 100644 --- a/Multiverse-Core/worlds.yml +++ b/Multiverse-Core/worlds.yml @@ -42,7 +42,7 @@ worlds: bedRespawn: 'true' worldBlacklist: [] environment: THE_END - seed: '1923020019' + seed: '8872996547829555513' generator: 'null' playerLimit: '-1' allowFlight: 'true' @@ -80,16 +80,16 @@ worlds: keepSpawnInMemory: 'true' spawnLocation: ==: MVSpawnLocation - x: 0.0 - y: 71.0 - z: -240.0 - pitch: 0.0 - yaw: 0.0 + x: -1.855832015452347 + y: 68.0 + z: -243.82117945714978 + pitch: 14.249999 + yaw: -0.59997934 autoLoad: 'true' bedRespawn: 'true' worldBlacklist: [] environment: NORMAL - seed: '1923020019' + seed: '8872996547829555513' generator: 'null' playerLimit: '-1' allowFlight: 'true' @@ -136,7 +136,7 @@ worlds: bedRespawn: 'true' worldBlacklist: [] environment: NETHER - seed: '1923020019' + seed: '8872996547829555513' generator: 'null' playerLimit: '-1' allowFlight: 'true' @@ -187,3 +187,144 @@ worlds: generator: 'null' playerLimit: '-1' allowFlight: 'true' + v1: + ==: MVWorld + hidden: 'false' + alias: v1 + color: WHITE + style: NORMAL + pvp: 'true' + scale: '1.0' + respawnWorld: '' + allowWeather: 'true' + difficulty: EASY + spawning: + ==: MVSpawnSettings + animals: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + monsters: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + entryfee: + ==: MVEntryFee + amount: '0.0' + hunger: 'true' + autoHeal: 'true' + adjustSpawn: 'true' + portalForm: ALL + gameMode: ADVENTURE + keepSpawnInMemory: 'false' + spawnLocation: + ==: MVSpawnLocation + x: -3650.0 + y: 67.0 + z: -6500.0 + pitch: 0.0 + yaw: 0.0 + autoLoad: 'true' + bedRespawn: 'true' + worldBlacklist: [] + environment: NORMAL + seed: '-846458178978090' + generator: 'null' + playerLimit: '-1' + allowFlight: 'true' + v2: + ==: MVWorld + hidden: 'false' + alias: '' + color: WHITE + style: NORMAL + pvp: 'true' + scale: '1.0' + respawnWorld: '' + allowWeather: 'true' + difficulty: EASY + spawning: + ==: MVSpawnSettings + animals: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + monsters: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + entryfee: + ==: MVEntryFee + amount: '0.0' + hunger: 'true' + autoHeal: 'true' + adjustSpawn: 'true' + portalForm: ALL + gameMode: ADVENTURE + keepSpawnInMemory: 'false' + spawnLocation: + ==: MVSpawnLocation + x: 1411.0 + y: 79.0 + z: -299.0 + pitch: 0.0 + yaw: 0.0 + autoLoad: 'true' + bedRespawn: 'true' + worldBlacklist: [] + environment: NORMAL + seed: '4031384495743822299' + generator: 'null' + playerLimit: '-1' + allowFlight: 'true' + v3: + ==: MVWorld + hidden: 'false' + alias: v3 + color: WHITE + style: NORMAL + pvp: 'true' + scale: '1.0' + respawnWorld: '' + allowWeather: 'true' + difficulty: EASY + spawning: + ==: MVSpawnSettings + animals: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + monsters: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + entryfee: + ==: MVEntryFee + amount: '0.0' + hunger: 'true' + autoHeal: 'true' + adjustSpawn: 'true' + portalForm: ALL + gameMode: ADVENTURE + keepSpawnInMemory: 'false' + spawnLocation: + ==: MVSpawnLocation + x: 2363.0 + y: 71.0 + z: -117.0 + pitch: 0.0 + yaw: 0.0 + autoLoad: 'true' + bedRespawn: 'true' + worldBlacklist: [] + environment: NORMAL + seed: '-621660691330020' + generator: 'null' + playerLimit: '-1' + allowFlight: 'true' diff --git a/ServerRunner/config.yml b/ServerRunner/config.yml index 401430b..670763f 100644 --- a/ServerRunner/config.yml +++ b/ServerRunner/config.yml @@ -1,3 +1,5 @@ !!buttondevteam.serverrunner.Config {restartAt: 12, serverParams: -Djline.terminal=jline.UnixTerminal - -Xms2G -Xmx4G, serverVersion: 1.14.4} + -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs + -Dcom.sun.management.jmxremote -Dcom.sun.management.jmxremote.port=64832 -Dcom.sun.management.jmxremote.local.only=false -Djava.rmi.server.hostname=67.205.165.1 -Dcom.sun.management.jmxremote.authenticate=false -Dcom.sun.management.jmxremote.ssl=false + -Xms2G -Xmx5G, serverVersion: 1.14.4, customJar: paper.jar} diff --git a/WorldGuard/worlds/v1/config.yml b/WorldGuard/worlds/v1/config.yml new file mode 100644 index 0000000..1782911 --- /dev/null +++ b/WorldGuard/worlds/v1/config.yml @@ -0,0 +1,12 @@ +# +# WorldGuard's world configuration file +# +# This is a world configuration file. Anything placed into here will only +# affect this world. If you don't put anything in this file, then the +# settings will be inherited from the main configuration file. +# +# If you see {} below, that means that there are NO entries in this file. +# Remove the {} and add your own entries. +# + +{} diff --git a/WorldGuard/worlds/v2/config.yml b/WorldGuard/worlds/v2/config.yml new file mode 100644 index 0000000..1782911 --- /dev/null +++ b/WorldGuard/worlds/v2/config.yml @@ -0,0 +1,12 @@ +# +# WorldGuard's world configuration file +# +# This is a world configuration file. Anything placed into here will only +# affect this world. If you don't put anything in this file, then the +# settings will be inherited from the main configuration file. +# +# If you see {} below, that means that there are NO entries in this file. +# Remove the {} and add your own entries. +# + +{} diff --git a/WorldGuard/worlds/v3/config.yml b/WorldGuard/worlds/v3/config.yml new file mode 100644 index 0000000..1782911 --- /dev/null +++ b/WorldGuard/worlds/v3/config.yml @@ -0,0 +1,12 @@ +# +# WorldGuard's world configuration file +# +# This is a world configuration file. Anything placed into here will only +# affect this world. If you don't put anything in this file, then the +# settings will be inherited from the main configuration file. +# +# If you see {} below, that means that there are NO entries in this file. +# Remove the {} and add your own entries. +# + +{} diff --git a/dynmap/configuration.txt b/dynmap/configuration.txt index f64d124..9a842a9 100644 --- a/dynmap/configuration.txt +++ b/dynmap/configuration.txt @@ -312,10 +312,10 @@ exportpath: export # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). # If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified) -#webserver-bindaddress: 0.0.0.0 +webserver-bindaddress: 0.0.0.0 # The TCP-port the webserver will listen on. -webserver-port: 8123 +webserver-port: 9123 # Maximum concurrent session on internal web server - limits resources used in Bukkit server max-sessions: 30 diff --git a/dynmap/templates/normal-vlowres.txt b/dynmap/templates/normal-vlowres.txt new file mode 100644 index 0000000..1c11ab5 --- /dev/null +++ b/dynmap/templates/normal-vlowres.txt @@ -0,0 +1,45 @@ +version: 0.24 +# +# Default template for "Normal" environment worlds (deftemplatesuffix="vlowres") +# Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge) +# +# This file MAY need to be replaced during an upgrade - rename file to 'custom-normal-vlowres.txt' if you wish to customize it +# +templates: + # Template for normal world (HDMap vlowres) + normal-vlowres: + enabled: true + # Number of extra zoom-out levels for world (each level is twice as big as the previous one) + extrazoomout: 2 + #center: + # x: 0 + # y: 64 + # z: 0 + maps: + - class: org.dynmap.hdmap.HDMap + name: flat + title: "Flat" + prefix: flat + perspective: iso_S_90_vlowres + shader: stdtexture + lighting: shadows + # Adjust extra zoom in levels - default is 2 + mapzoomin: 2 + - class: org.dynmap.hdmap.HDMap + name: surface + title: "Surface" + prefix: t + perspective: iso_SE_60_vlowres + shader: stdtexture + lighting: shadows + # Adjust extra zoom in levels - default is 2 + mapzoomin: 2 + - class: org.dynmap.hdmap.HDMap + name: cave + title: "Cave" + prefix: ct + perspective: iso_SE_60_vlowres + shader: cave + lighting: default + # Adjust extra zoom in levels - default is 2 + mapzoomin: 2 diff --git a/update.sh b/update.sh index c98ac5e..1ed3c8f 100755 --- a/update.sh +++ b/update.sh @@ -8,12 +8,12 @@ do fi done find . -path './Movecraft/types/*.craft' -exec git add -f '{}' \; -git add -f 'dynmap/configuration.txt' 'dynmap/worlds.txt' +git add -f 'dynmap/configuration.txt' 'dynmap/worlds.txt' 'dynmap/templates/normal-vlowres.txt' git add -f 'MythicMobs/*' ':!:MythicMobs/SavedData/*' git add -f ':(glob)Jobs/*.yml' ':!:Jobs/furnaceBrewingStands.yml' git add -f 'Towny/settings/townyperms.yml' git add -f 'PlotSquared/*' ':!:PlotSquared/*storage*' ':!:PlotSquared/translations*' -git add -f 'PermissionsEx/permissions.yml' +#git add -f 'PermissionsEx/permissions.yml' git add -f 'Multiverse-Core/worlds.yml' git add -f 'ServerRunner/config.yml' # Not a plugin git add -f 'DungeonsXL/dungeons' 'DungeonsXL/scripts'