Updated the hunter job
Buffed market items, nerfed farmable items. In other words, if you can sell the products of a mob in the market (nether stars, shulker shells, cows, and creepers), then the income is doubled or more. If you can farm the products of a mob in a mob farm (zombies, endermen, cows), then the income is halved or more. I want to update the rest of the jobs with this basic premise with the intent to flood the market with goods that can be sold to other players. A boost to supply (by incentivising salable goods).
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1 changed files with 13 additions and 13 deletions
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@ -1402,27 +1402,27 @@ Jobs:
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points: 10
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experience: 15.0
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Spider:
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income: 10.0
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income: 5.0
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points: 10
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experience: 15.0
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Zombie:
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income: 10.0
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income: 5.0
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points: 10
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experience: 15.0
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BLAZE:
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income: 20.0
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income: 10.0
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points: 20
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experience: 15.0
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CAVE_SPIDER:
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income: 20.0
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income: 10.0
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points: 20
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experience: 15.0
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ENDERMAN:
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income: 2.0
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income: 0.5
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points: 2
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experience: 2.0
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GHAST:
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income: 30.0
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income: 60.0
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points: 30
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experience: 30.0
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GIANT:
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@ -1430,7 +1430,7 @@ Jobs:
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points: 250
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experience: 100.0
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IRON_GOLEM:
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income: 30.0
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income: 15.0
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points: 30
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experience: 30.0
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MUSHROOM_COW:
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@ -1438,19 +1438,19 @@ Jobs:
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points: 5
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experience: 5.0
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PIG_ZOMBIE:
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income: 5.0
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income: 2.5
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points: 5
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experience: 5.0
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SILVERFISH:
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income: 3.0
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income: 1.5
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points: 3
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experience: 5.0
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SNOWMAN:
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income: 2.0
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income: 1.0
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points: 2
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experience: 4.0
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SQUID:
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income: 2.0
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income: 4.0
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points: 2
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experience: 2.0
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RABBIT:
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@ -1462,11 +1462,11 @@ Jobs:
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points: 2
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experience: 2.0
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SHULKER:
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income: 5.0
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income: 50.0
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points: 5
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experience: 5.0
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WITHER:
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income: 50.0
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income: 200.0
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points: 50
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experience: 120.0
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ENDER_DRAGON:
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