Updated the hunter job

Buffed market items, nerfed farmable items.

In other words, if you can sell the products of a mob in the market (nether stars, shulker shells, cows, and creepers), then the income is doubled or more. If you can farm the products of a mob in a mob farm (zombies, endermen, cows), then the income is halved or more.

I want to update the rest of the jobs with this basic premise with the intent to flood the market with goods that can be sold to other players. A boost to supply (by incentivising salable goods).
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alisolarflare 2018-07-08 15:41:26 -04:00 committed by GitHub
parent 921bdc941d
commit 5f62c5c5a4
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@ -1402,27 +1402,27 @@ Jobs:
points: 10
experience: 15.0
Spider:
income: 10.0
income: 5.0
points: 10
experience: 15.0
Zombie:
income: 10.0
income: 5.0
points: 10
experience: 15.0
BLAZE:
income: 20.0
income: 10.0
points: 20
experience: 15.0
CAVE_SPIDER:
income: 20.0
income: 10.0
points: 20
experience: 15.0
ENDERMAN:
income: 2.0
income: 0.5
points: 2
experience: 2.0
GHAST:
income: 30.0
income: 60.0
points: 30
experience: 30.0
GIANT:
@ -1430,7 +1430,7 @@ Jobs:
points: 250
experience: 100.0
IRON_GOLEM:
income: 30.0
income: 15.0
points: 30
experience: 30.0
MUSHROOM_COW:
@ -1438,19 +1438,19 @@ Jobs:
points: 5
experience: 5.0
PIG_ZOMBIE:
income: 5.0
income: 2.5
points: 5
experience: 5.0
SILVERFISH:
income: 3.0
income: 1.5
points: 3
experience: 5.0
SNOWMAN:
income: 2.0
income: 1.0
points: 2
experience: 4.0
SQUID:
income: 2.0
income: 4.0
points: 2
experience: 2.0
RABBIT:
@ -1462,11 +1462,11 @@ Jobs:
points: 2
experience: 2.0
SHULKER:
income: 5.0
income: 50.0
points: 5
experience: 5.0
WITHER:
income: 50.0
income: 200.0
points: 50
experience: 120.0
ENDER_DRAGON: