Long overdue update

This commit is contained in:
Chromachine 2019-07-12 15:37:27 +00:00
parent b8c8bb7b9a
commit 70bae8a53c
6 changed files with 298 additions and 206 deletions

View file

@ -1,59 +0,0 @@
global:
notificationSound: ''
components:
TownyComponent:
enabled: true
TownColorComponent:
enabled: true
colorCount: 1
towncolors:
violetford:
- DarkPurple
- DarkGray
aurelia:
- Gray
port_purpura:
- LightPurple
- Gold
new_cairo:
- Yellow
- Aqua
greywatch:
- DarkGray
fellreach:
- DarkPurple
knightfall:
- DarkGray
ashport:
- Yellow
marine_city:
- DarkGray
britguard:
- DarkRed
iwa:
- Aqua
redguard:
- DarkRed
- DarkRed
pyralis:
- DarkAqua
alderon:
- Gold
treavis:
- DarkGreen
forfgorne:
- DarkGray
nationcolors:
albion: DarkBlue
pressia: Aqua
aurora: Gold
expanse: Gray
FlairComponent:
enabled: true
flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
AnnouncerComponent:
enabled: true
announceTime: 900000
announceMessages: []
FunComponent:
enabled: true

View file

@ -5,6 +5,7 @@ groups:
prefix: '[Newcomer]'
rank: '100'
permissions:
- thorpe.command.*
- multiverse.portal.access.Plotworld
- essentials.motd
- movecraft.movecraft.*
@ -61,6 +62,7 @@ groups:
inheritance:
- default
permissions:
- thorpe.command.*
- jobs.maxfurnaces.19042
- jobs.maxbrewingstands.19042
- essentials.motd
@ -353,7 +355,7 @@ users:
name: MC_Brendan
a34194de-b4f1-4bb2-9355-76cd34e3fefb:
options:
name: Ikizen
name: kzDeku
group:
- member
f67bee95-b84f-483d-af00-c6448f742780:
@ -592,7 +594,7 @@ users:
group:
- member
options:
name: antifloral
name: Applesaurus
102a2198-4f54-4d0a-9725-63ae6376b1ed:
group:
- member
@ -612,7 +614,7 @@ users:
group:
- member
options:
name: yTobi
name: Quankerstein
f23ecada-fd76-477d-80e5-d059d6fcf4a2:
group:
- member
@ -819,7 +821,7 @@ users:
group:
- member
options:
name: WarpUnresulting
name: airmad
575e3ade-000a-4e89-8ef1-5967b03ec85f:
group:
- member
@ -839,7 +841,7 @@ users:
group:
- member
options:
name: JustDaddy_
name: TheFeralGirl
c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08:
group:
- member
@ -869,7 +871,7 @@ users:
group:
- member
options:
name: Emilylikesmc
name: PersonPlayMC
47e05e6b-5443-42a4-9a06-b29ff6425ee2:
group:
- member
@ -955,3 +957,103 @@ users:
- member
options:
name: Ninja_Gaiden1
56fb8e2d-a5e8-46af-a663-1d2894c06ab6:
group:
- member
options:
name: master_pvp15
7a76f6de-b318-4c1b-bd77-435d2d391234:
group:
- member
options:
name: FROOOOOOOOOOOOOG
e985a149-501f-4fc7-8fb6-e9bcd9e3d97f:
group:
- member
options:
name: Cosmic_Wendy
84150001-e84f-443e-bdba-26b5e44c2e24:
group:
- member
options:
name: Realmion
f6496248-de57-474c-b133-c24e34e056e7:
group:
- member
options:
name: gods_of_MC
39512899-2f6a-43f4-95f4-8818ba6d86d5:
group:
- member
options:
name: CrumblinSquirrlz
ac9d630f-aafb-4873-af7f-da657076c3a7:
group:
- member
options:
name: tanruss1
3bc4dec4-e83d-40c4-8bcf-449a88095942:
group:
- member
options:
name: Deoplo
a768c46d-45f3-4b9c-9b32-02c4fc427d3b:
group:
- member
options:
name: nadirmuki
2875cece-b356-4fab-8bad-2d4e34200bc6:
group:
- member
options:
name: CookieChiken
1486b04a-0136-4f5f-829d-be6fe456b580:
group:
- member
options:
name: CaptainRumbIy
49d0c635-d00c-426d-a153-23ab332363dd:
group:
- member
options:
name: XanMan11
4e996119-6a52-4640-a136-1efcc6fc7e98:
group:
- member
options:
name: DerpyPanda27
f6a7ae21-9297-4219-a1a3-d09f7b077226:
group:
- member
options:
name: Death599
b867cc93-ae3d-4931-8fc9-e8cc66df24a7:
group:
- member
options:
name: faSpetru
1e4135f6-e789-4325-8822-6ff9208c3591:
group:
- member
options:
name: meaningoflife42
28419b54-c225-46ba-84d6-4a3de86a583d:
group:
- member
options:
name: GodsPotion
421195d4-1e52-410b-9516-49ac6b31bed0:
group:
- member
options:
name: MrsKawaiii
bf197c71-3725-48c9-9f33-fbf7a8583446:
group:
- member
options:
name: Dragonslayer271
7137de0e-f65e-46c6-acd5-675e194afec4:
group:
- member
options:
name: uzou

16
Server/logsearch.sh Executable file
View file

@ -0,0 +1,16 @@
#!/bin/bash
echo "$1"
#if [[ -n "$1" ]]; then
# echo "Specify what to search for."
# exit
#fi
shopt -s nullglob
fs=(*.gz)
#echo "${fs[@]}"
for f in "${fs[@]}"
do
echo File: $f
gunzip -c $f | grep "$1"
done

103
Thorpe-Chat/config.yml Normal file
View file

@ -0,0 +1,103 @@
global:
notificationSound: ''
notificationPitch: 1.0
components:
TownyComponent:
enabled: true
TownColorComponent:
enabled: true
colorCount: 1
towncolors:
violetford:
- DarkPurple
- DarkGray
aurelia:
- Gray
port_purpura:
- LightPurple
- Gold
greywatch:
- DarkGray
fellreach:
- DarkPurple
knightfall:
- DarkGray
ashport:
- Yellow
marine_city:
- DarkGray
britguard:
- DarkRed
iwa:
- Aqua
vordan:
- Yellow
redguard:
- DarkRed
- DarkRed
pyralis:
- DarkAqua
alderon:
- Gold
treavis:
- DarkGreen
forfgorne:
- DarkGray
nationcolors:
albion: DarkBlue
pressia: Aqua
aurora: Gold
expanse: DarkGreen
useNationColors: true
FlairComponent:
enabled: true
flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
AnnouncerComponent:
enabled: true
announceTime: 900000
announceMessages: []
FunComponent:
enabled: true
unlol: true
laughStrings:
- xd
- lel
- lawl
- kek
- lmao
- hue
- hah
- rofl
respect: true
AppendTextComponent:
enabled: true
texts:
ww:
helpText:
- §6---- Wait what ----
- Wait what
appendedText: wait what
lenny:
helpText:
- §6---- Lenny ----
- This command appends a Lenny face after your message
- Or just sends one
appendedText: ( ͡° ͜ʖ ͡°)
unflip:
helpText:
- §6---- Unflip ----
- This command appends an unflip after your message
- Or just unflips as you
appendedText: ┬─┬ ( ゜-゜ノ)
tableflip:
helpText:
- §6---- Tableflip ----
- This command appends a tableflip after your message
- Or just makes you tableflip
appendedText: (╯°□°)╯︵ ┻━┻
shrug:
helpText:
- §6---- Shrug ----
- This command appends a shrug after your message
- Or just makes you shrug
appendedText: ¯\\\_(ツ)\_/¯

View file

@ -1,6 +1,8 @@
test: false
global:
writePluginList: true
test: false
chatFormat: '[{origin}|{channel}] <{name}> {message}'
components:
PluginUpdaterComponent:
enabled: true
@ -46,6 +48,8 @@ components:
tc:
enabled: true
IDs: []
displayName: §3TC§f
color: DarkAqua
nc:
enabled: true
IDs: []
@ -54,10 +58,17 @@ components:
rp:
enabled: true
IDs: []
displayName: §7RP§f
color: Gray
RandomTPComponent:
enabled: true
MemberComponent:
enabled: true
memberGroup: member
registeredForDays: 7
playedHours: 12
TownyComponent:
enabled: true
VotifierComponent:
enabled: true
rewardAmount: 0.0

View file

@ -1,154 +1,73 @@
# These are examples of world-specific settings - customize your content as you see fit
#
# NOTES:
# All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
# Definitions of a world made here will superecede any world definition with the same name in configuration.txt
# Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
#
#worlds:
# Worlds can be handled by templates, based on world type
# You can override the properties of the template by specifying them in this section
# for example 'Title: "My Awesome World"'
#- name: world
# title: "World"
# Use 'enabled: false' to disable a certain world.
# enabled: false
# Use sendposition: false to prevent player positions from showing when on this world (if sendposition is globally enabled)
# sendposition: false
# Use sendhealth: false ot prevent player health from showing when on this world (if sendhealth is globally enabled)
# sendhealth: false
# # If world isn't contiguous chunks (due to teleporting, for example), fullrender needs to be given other locations to scan for tiles on each patch of chunks
# fullrenderlocations:
# - x: 10000
# y: 64
# z: 20000
# - x: -15000
# y: 64
# z: -5000
# # Use visibilitylimits to restrict which areas of maps on your world to render (zero or more shapes can be defined)
# # For a rectangle, the area is defined by x0, z0 to x1, z1
# # For a circle, the area is defined by a center at x,z with a radius 'r'
# visibilitylimits:
# - x0: -1000
# z0: -1000
# x1: 1000
# z1: 1000
# - x: -2000
# z: -1000
# r: 200
# # Use hiddenlimits to specifically hide portions of your world (the opposite of visibilitylimits)
# # For a rectangle, the area is defined by x0, z0 to x1, z1
# # For a circle, the area is defined by a center at x,z with a radius 'r'
# hiddenlimits:
# - x0: 100
# z0: 0
# x1: 200
# z1: 0
# - x: -2000
# z: -1000
# r: 200
# # Use hidestyle to control how hidden-but-existing chunks are to be rendered (air=empty air (same as ungenerated), stone=a flat stone plain, ocean=a flat ocean)
# hidestyle: stone
# Use 'template: mycustomtemplate' to use the properties specified in the template 'mycustomtemplate' to this world. Default it is set to the environment-name (normal or nether).
# template: mycustomtemplate
# Rest of comes from template - uncomment to tailor for world specifically
# # World center - default is spawn point
# center:
# x: 0
# y: 64
# z: 0
# # If bigworld set to true, use alternate directory layout better suited to large worlds
# bigworld: true
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
# extrazoomout: 3
# # Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
# # of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Value can also be set on
# # individual maps.
# tileupdatedelay: 30
# maps:
# - class: org.dynmap.hdmap.HDMap
# name: flat
# title: "Flat"
# prefix: flat
# perspective: iso_S_90_lowres
# shader: stdtexture
# lighting: shadows
# mapzoomin: 1
# - class: org.dynmap.hdmap.HDMap
# name: surface
# title: "Surface"
# prefix: t
# perspective: iso_SE_30_hires
# shader: stdtexture
# lighting: shadows
# mapzoomin: 1
# - class: org.dynmap.hdmap.HDMap
# name: cave
# title: "Cave"
# prefix: ct
# perspective: iso_SE_60_lowres
# shader: cave
# lighting: default
# mapzoomin: 3
#
# To just label world, and inherit rest from template, just provide name and title
#- name: world2
# title: "Second World"
#
#- name: nether
# title: "Nether"
# center:
# x: 0
# y: 64
# z: 0
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
# extrazoomout: 3
# maps:
# - class: org.dynmap.hdmap.HDMap
# name: flat
# title: "Flat"
# prefix: flat
# perspective: iso_S_90_lowres
# shader: stdtexture
# lighting: nethershadows
# # Map background color (day or night)
# background: "#300806"
# mapzoomin: 1
# - class: org.dynmap.hdmap.HDMap
# name: nether
# title: "Surface"
# prefix: nt
# perspective: iso_SE_30_hires
# shader: stdtexture
# lighting: nethershadows
# # Map background color (day or night)
# background: "#300806"
# mapzoomin: 1
worlds:
- name: world
- name: world
title: world
enabled: true
template: normal-vlowres #Disabled by default
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_vlowres
shader: stdtexture
lighting: shadows
mapzoomin: 2
template: normal-vlowres
hiddenlimits:
- x0: 430
z0: 2850
x1: 600
z1: 3000
hidestyle: stone
extrazoomout: 2
bigworld: true
- name: plotworld
- name: plotworld
title: plotworld
enabled: true
template: normal-vlowres #Disabled by default
- name: luna
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_vlowres
shader: stdtexture
lighting: shadows
mapzoomin: 2
template: normal-vlowres
- name: luna
title: luna
enabled: true
template: normal-vlowres #Disabled by default
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
perspective: iso_S_90_vlowres
shader: stdtexture
lighting: shadows
mapzoomin: 2
template: normal-vlowres
visibilitylimits:
- x: -60
z: 40
r: 250
mapzoomin: 3
hidestyle: air
- name: world_nether
title: world_nether
- name: world_the_end
title: world_the_end
- name: Dungeons
title: Dungeons
- name: BACKUP_world
title: BACKUP_world
- name: test
title: test
- name: flatworld
title: flatworld
- name: OldRegionFiles
title: OldRegionFiles
- name: DXL_Game_0
title: DXL_Game_0
enabled: false