Update Towny to 0.95.0.0

This commit is contained in:
Norbi Peti 2019-11-08 02:31:44 +01:00
parent 8e36907957
commit 71f6c663a0
No known key found for this signature in database
GPG key ID: DBA4C4549A927E56
2 changed files with 36 additions and 10 deletions

View file

@ -1,8 +1,8 @@
version: version:
# This is the current version of Towny. Please do not edit. # This is the current version of Towny. Please do not edit.
version: 0.94.0.12 version: 0.95.0.0
# This is for showing the changelog on updates. Please do not edit. # This is for showing the changelog on updates. Please do not edit.
last_run_version: 0.94.0.12 last_run_version: 0.95.0.0
# The language file you wish to use # The language file you wish to use
language: english.yml language: english.yml
@ -291,13 +291,13 @@ new_world_settings:
block_delete: block_delete:
enabled: 'false' enabled: 'false'
# These items will be deleted upon a plot being unclaimed # These items will be deleted upon a plot being unclaimed
unclaim_delete: BED_BLOCK,TORCH,REDSTONE_WIRE,SIGN_POST,WOODEN_DOOR,WALL_SIGN,STONE_PLATE,IRON_DOOR_BLOCK,WOOD_PLATE,REDSTONE_TORCH_OFF,REDSTONE_TORCH_ON,DIODE_BLOCK_OFF,DIODE_BLOCK_ON unclaim_delete: BED_BLOCK,TORCH,REDSTONE_WIRE,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,WOODEN_DOOR,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,STONE_PLATE,IRON_DOOR_BLOCK,WOOD_PLATE,REDSTONE_TORCH_OFF,REDSTONE_TORCH_ON,DIODE_BLOCK_OFF,DIODE_BLOCK_ON
mayor_plotblock_delete: mayor_plotblock_delete:
enabled: 'true' enabled: 'true'
# These items will be deleted upon a mayor using /plot clear # These items will be deleted upon a mayor using /plot clear
# To disable deleting replace the current entries with NONE. # To disable deleting replace the current entries with NONE.
mayor_plot_delete: WALL_SIGN,SIGN_POST mayor_plot_delete: ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN
revert_on_unclaim: revert_on_unclaim:
# *** WARNING*** # *** WARNING***
@ -315,7 +315,7 @@ new_world_settings:
enabled: 'false' enabled: 'false'
speed: 1s speed: 1s
# These block types will NOT be regenerated # These block types will NOT be regenerated
block_ignore: GOLD_ORE,LAPIS_ORE,LAPIS_BLOCK,GOLD_BLOCK,IRON_BLOCK,MOSSY_COBBLESTONE,TORCH,MOB_SPAWNER,DIAMOND_ORE,DIAMOND_BLOCK,SIGN_POST,WALL_SIGN,GLOWSTONE block_ignore: GOLD_ORE,LAPIS_ORE,LAPIS_BLOCK,GOLD_BLOCK,IRON_ORE,IRON_BLOCK,MOSSY_COBBLESTONE,TORCH,SPAWNER,DIAMOND_ORE,DIAMOND_BLOCK,ACACIA_SIGN,BIRCH_SIGN,DARK_OAK_SIGN,JUNGLE_SIGN,OAK_SIGN,SPRUCE_SIGN,ACACIA_WALL_SIGN,BIRCH_WALL_SIGN,DARK_OAK_WALL_SIGN,JUNGLE_WALL_SIGN,OAK_WALL_SIGN,SPRUCE_WALL_SIGN,GLOWSTONE,EMERALD_ORE,EMERALD_BLOCK
wild_revert_on_mob_explosion: wild_revert_on_mob_explosion:
# Enabling this will slowly regenerate holes created in the # Enabling this will slowly regenerate holes created in the
@ -505,7 +505,7 @@ plugin:
dbname: towny dbname: towny
table_prefix: towny_ table_prefix: towny_
username: root username: root
password: 'NOPE' password: ''
ssl: 'false' ssl: 'false'
# Flatfile backup settings. # Flatfile backup settings.
@ -576,6 +576,21 @@ filters_colour_chat:
max_name_length: '20' max_name_length: '20'
# Maximum length of titles and surnames. # Maximum length of titles and surnames.
max_title_length: '10' max_title_length: '10'
# See How Towny Works wikipage for list of PAPI placeholders.
# https://github.com/TownyAdvanced/Towny/wiki/How-Towny-Works
papi_chat_formatting:
# When using PlaceholderAPI, and a tag would show both nation and town, this will determine how they are formatted.
both: '&f[&6%n&f|&b%t&f] '
# When using PlaceholderAPI, and a tag would showing a town, this will determine how it is formatted.
town: '&f[&b%s&f] '
# When using PlaceholderAPI, and a tag would show a nation, this will determine how it is formatted.
nation: '&f[&6%s&f] '
# Colour code applied to player names using the %townyadvanced_towny_colour% placeholder.
ranks:
nomad: '&f'
resident: '&f'
mayor: '&b'
king: '&6'
############################################################ ############################################################
@ -596,12 +611,12 @@ protection:
# 368 - ender pearl # 368 - ender pearl
# 374 - glass bottle # 374 - glass bottle
# 385 - fire charge # 385 - fire charge
item_use_ids: BONE_MEAL,FLINT_AND_STEEL,BUCKET,WATER_BUCKET,LAVA_BUCKET,MINECART,STORAGE_MINECART,INK_SACK,SHEARS,ENDER_PEARL,GLASS_BOTTLE,FIREBALL,ARMOR_STAND,SKULL_ITEM,BIRCH_BOAT,ACACIA_BOAT,DARK_OAK_BOAT,JUNGLE_BOAT,OAK_BOAT,SPRUCE_BOAT,END_CRYSTAL,POWERED_MINECART,COMMAND_MINECART,EXPLOSIVE_MINECART,HOPPER_MINECART,CHORUS_FRUIT item_use_ids: BONE_MEAL,FLINT_AND_STEEL,BUCKET,WATER_BUCKET,LAVA_BUCKET,MINECART,STORAGE_MINECART,INK_SACK,SHEARS,ENDER_PEARL,GLASS_BOTTLE,FIREBALL,ARMOR_STAND,SKULL_ITEM,BIRCH_BOAT,ACACIA_BOAT,DARK_OAK_BOAT,JUNGLE_BOAT,OAK_BOAT,SPRUCE_BOAT,END_CRYSTAL,POWERED_MINECART,COMMAND_MINECART,EXPLOSIVE_MINECART,HOPPER_MINECART,CHORUS_FRUIT,BLACK_DYE,BLUE_DYE,BROWN_DYE,CYAN_DYE,GRAY_DYE,GREEN_DYE,LIGHT_BLUE_DYE,LIGHT_GRAY_DYE,LIME_DYE,MAGENTA_DYE,ORANGE_DYE,PINK_DYE,PURPLE_DYE,RED_DYE,WHITE_DYE,YELLOW_DYE
# Items which can be blocked or enabled via town/plot flags # Items which can be blocked or enabled via town/plot flags
# 25 - noteblock # 25 - noteblock
# 54 - chest ...etc # 54 - chest ...etc
switch_ids: JUKEBOX,NOTE_BLOCK,BEACON,CHEST,TRAPPED_CHEST,FURNACE,DISPENSER,HOPPER,DROPPER,LEVER,COMPARATOR,REPEATER,STONE_PRESSURE_PLATE,ACACIA_PRESSURE_PLATE,BIRCH_PRESSURE_PLATE,DARK_OAK_PRESSURE_PLATE,JUNGLE_PRESSURE_PLATE,OAK_PRESSURE_PLATE,SPRUCE_PRESSURE_PLATE,HEAVY_WEIGHTED_PRESSURE_PLATE,LIGHT_WEIGHTED_PRESSURE_PLATE,STONE_BUTTON,ACACIA_BUTTON,BIRCH_BUTTON,DARK_OAK_BUTTON,JUNGLE_BUTTON,OAK_BUTTON,SPRUCE_BUTTON,ACACIA_DOOR,BIRCH_DOOR,DARK_OAK_DOOR,JUNGLE_DOOR,OAK_DOOR,SPRUCE_DOOR,ACACIA_FENCE_GATE,BIRCH_FENCE_GATE,DARK_OAK_FENCE_GATE,OAK_FENCE_GATE,JUNGLE_FENCE_GATE,SPRUCE_FENCE_GATE,ACACIA_TRAPDOOR,BIRCH_TRAPDOOR,DARK_OAK_TRAPDOOR,JUNGLE_TRAPDOOR,OAK_TRAPDOOR,SPRUCE_TRAPDOOR,MINECART,COMMAND_BLOCK_MINECART,CHEST_MINECART,FURNACE_MINECART,HOPPER_MINECART,TNT_MINECART,SHULKER_BOX,WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX,CARROT_STICK,DAYLIGHT_DETECTOR,STONECUTTER,SMITHING_TABLE,FLETCHING_TABLE,SMOKER,LOOM,LECTERN,GRINDSTONE,COMPOSTER,CARTOGRAPHY_TABLE,BLAST_FURNACE,BELL,BARREL,DRAGON_EGG,ITEM_FRAME,POTTED_ACACIA_SAPLING,POTTED_ALLIUM,POTTED_AZURE_BLUET,POTTED_BAMBOO,POTTED_BIRCH_SAPLING,POTTED_BLUE_ORCHID,POTTED_BROWN_MUSHROOM,POTTED_CACTUS,POTTED_CORNFLOWER,POTTED_DANDELION,POTTED_DARK_OAK_SAPLING,POTTED_DEAD_BUSH,POTTED_FERN,POTTED_JUNGLE_SAPLING,POTTED_LILY_OF_THE_VALLEY,POTTED_OAK_SAPLING,POTTED_ORANGE_TULIP,POTTED_OXEYE_DAISY,POTTED_PINK_TULIP,POTTED_POPPY,POTTED_RED_MUSHROOM,POTTED_RED_TULIP,POTTED_SPRUCE_SAPLING,POTTED_WHITE_TULIP,POTTED_WITHER_ROSE switch_ids: JUKEBOX,NOTE_BLOCK,BEACON,CHEST,TRAPPED_CHEST,FURNACE,DISPENSER,HOPPER,DROPPER,LEVER,COMPARATOR,REPEATER,STONE_PRESSURE_PLATE,ACACIA_PRESSURE_PLATE,BIRCH_PRESSURE_PLATE,DARK_OAK_PRESSURE_PLATE,JUNGLE_PRESSURE_PLATE,OAK_PRESSURE_PLATE,SPRUCE_PRESSURE_PLATE,HEAVY_WEIGHTED_PRESSURE_PLATE,LIGHT_WEIGHTED_PRESSURE_PLATE,STONE_BUTTON,ACACIA_BUTTON,BIRCH_BUTTON,DARK_OAK_BUTTON,JUNGLE_BUTTON,OAK_BUTTON,SPRUCE_BUTTON,ACACIA_DOOR,BIRCH_DOOR,DARK_OAK_DOOR,JUNGLE_DOOR,OAK_DOOR,SPRUCE_DOOR,ACACIA_FENCE_GATE,BIRCH_FENCE_GATE,DARK_OAK_FENCE_GATE,OAK_FENCE_GATE,JUNGLE_FENCE_GATE,SPRUCE_FENCE_GATE,ACACIA_TRAPDOOR,BIRCH_TRAPDOOR,DARK_OAK_TRAPDOOR,JUNGLE_TRAPDOOR,OAK_TRAPDOOR,SPRUCE_TRAPDOOR,MINECART,COMMAND_BLOCK_MINECART,CHEST_MINECART,FURNACE_MINECART,HOPPER_MINECART,TNT_MINECART,SHULKER_BOX,WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,LIGHT_GRAY_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX,CARROT_STICK,DAYLIGHT_DETECTOR,STONECUTTER,SMITHING_TABLE,FLETCHING_TABLE,SMOKER,LOOM,LECTERN,GRINDSTONE,COMPOSTER,CARTOGRAPHY_TABLE,BLAST_FURNACE,BELL,BARREL,DRAGON_EGG,ITEM_FRAME,POTTED_ACACIA_SAPLING,POTTED_ALLIUM,POTTED_AZURE_BLUET,POTTED_BAMBOO,POTTED_BIRCH_SAPLING,POTTED_BLUE_ORCHID,POTTED_BROWN_MUSHROOM,POTTED_CACTUS,POTTED_CORNFLOWER,POTTED_DANDELION,POTTED_DARK_OAK_SAPLING,POTTED_DEAD_BUSH,POTTED_FERN,POTTED_JUNGLE_SAPLING,POTTED_LILY_OF_THE_VALLEY,POTTED_OAK_SAPLING,POTTED_ORANGE_TULIP,POTTED_OXEYE_DAISY,POTTED_PINK_TULIP,POTTED_POPPY,POTTED_RED_MUSHROOM,POTTED_RED_TULIP,POTTED_SPRUCE_SAPLING,POTTED_WHITE_TULIP,POTTED_WITHER_ROSE,BARREL
# permitted entities https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.html # permitted entities https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.html
# Animals, Chicken, Cow, Creature, Creeper, Flying, Ghast, Giant, Monster, Pig, # Animals, Chicken, Cow, Creature, Creeper, Flying, Ghast, Giant, Monster, Pig,
@ -625,6 +640,9 @@ protection:
# Prevent the spawning of villager babies in the world. # Prevent the spawning of villager babies in the world.
world_prevent_villager_breeding: 'false' world_prevent_villager_breeding: 'false'
# When set to true, mobs who've been named with a nametag will not be removed by the mob removal task.
mob_removal_skips_named_mobs: 'false'
# The maximum amount of time a mob could be inside a town's boundaries before being sent to the void. # The maximum amount of time a mob could be inside a town's boundaries before being sent to the void.
# Lower values will check all entities more often at the risk of heavier burden and resource use. # Lower values will check all entities more often at the risk of heavier burden and resource use.
# NEVER set below 1. # NEVER set below 1.
@ -833,12 +851,14 @@ invite_system:
resident_settings: resident_settings:
# player is flagged as inactive after 1 hour (default) # player is flagged as inactive after 1 hour (default)
inactive_after_time: 1h inactive_after_time: 1h
# if enabled old residents will be kicked and deleted from a town # if enabled old residents will be deleted, losing their town, townblocks, friends
# after Two months (default) of not logging in # after Two months (default) of not logging in
delete_old_residents: delete_old_residents:
enable: 'false' enable: 'false'
deleted_after_time: 60d deleted_after_time: 60d
delete_economy_account: 'true' delete_economy_account: 'true'
# When true only residents who have no town will be deleted.
delete_only_townless: 'false'
# The name of the town a resident will automatically join when he first registers. # The name of the town a resident will automatically join when he first registers.
default_town_name: '' default_town_name: ''
# If true, players can only use beds in plots they personally own. # If true, players can only use beds in plots they personally own.
@ -1002,6 +1022,8 @@ jail:
is_allowing_bail: 'false' is_allowing_bail: 'false'
#Amount that bail costs. #Amount that bail costs.
bail_amount: '10' bail_amount: '10'
# Commands which a jailed player cannot use.
blacklisted_commands: home,spawn,teleport,tp,tpa,tphere,tpahere,back,dback,ptp,jump,kill,warp,suicide
############################################################ ############################################################

View file

@ -27,6 +27,9 @@ nomad:
- towny.town.resident - towny.town.resident
- towny.town.spawn.public - towny.town.spawn.public
- towny.chat.general - towny.chat.general
- towny.command.nation.townlist
- towny.command.nation.allylist
- towny.command.nation.enemylist
# This section of permissions covers players who are members of a town. # This section of permissions covers players who are members of a town.
towns: towns:
@ -55,6 +58,7 @@ towns:
- towny.command.nation.new - towny.command.nation.new
- towny.command.nation.leave - towny.command.nation.leave
- towny.outlaw.jailer - towny.outlaw.jailer
- towny.command.nation.join
ranks: ranks:
# Ranks contain additional permissions residents will be # Ranks contain additional permissions residents will be