Pass removal, Jobs plugin
Very small FAWE changes
This commit is contained in:
parent
33c920b697
commit
8a6e6886ed
18 changed files with 3296 additions and 8 deletions
3
.gitconfig
Executable file
3
.gitconfig
Executable file
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@ -0,0 +1,3 @@
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[filter "rempass"]
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smudge = cat
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clean = sed -E --expression=\"s/(.* )pass(\\S*)\\\\: '.*'/\\1pass\\2: 'NOPE'/g\"
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0
.gitignore
vendored
Normal file → Executable file
0
.gitignore
vendored
Normal file → Executable file
0
BlocksHub/config.yml
Normal file → Executable file
0
BlocksHub/config.yml
Normal file → Executable file
7
ChestShopNotifier/config.yml
Normal file → Executable file
7
ChestShopNotifier/config.yml
Normal file → Executable file
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@ -17,9 +17,9 @@ debugging:
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database:
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host: 'localhost'
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port: 3306
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dbname: 'database1'
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username: 'dbadmin'
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password: '123456'
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dbname: 'chestshop_notifier'
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username: 'chestshop'
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password: 'NOPE'
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clean-on-startup:
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enabled: false
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@ -36,3 +36,4 @@ messages:
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history-footer-clear: "&c- To remove all old entries, type /csn clear"
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history-clear: "&cHistory cleared! New sales will continue to be recorded."
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history-marked-read: "&cUnread entries marked read!"
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4
FastAsyncWorldEdit/config.yml
Normal file → Executable file
4
FastAsyncWorldEdit/config.yml
Normal file → Executable file
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@ -88,7 +88,7 @@ extent:
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# - You'll see a message in console if you need to change this option
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allowed-plugins: []
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# Should debug messages be sent when third party extents are used?
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debug: true
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debug: false
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# Experimental options, use at your own risk
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# - UNSAFE = Can cause permanent damage to the server
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@ -123,7 +123,7 @@ queue:
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# - false = disabled
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# - title = Display progress titles
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# - chat = Display progress in chat
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display: "false"
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display: "title"
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# How often edit progress is displayed
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interval: 1
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# Delay sending progress in milliseconds (so quick edits don't spam)
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1
Jobs/Signs.yml
Normal file
1
Jobs/Signs.yml
Normal file
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Signs: {}
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418
Jobs/generalConfig.yml
Normal file
418
Jobs/generalConfig.yml
Normal file
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# The general configuration for the jobs plugin mostly includes how often the plugin
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# saves user data (when the user is in the game), the storage method, whether
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# to broadcast a message to the server when a user goes up a skill level.
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# It also allows admins to set the maximum number of jobs a player can have at
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# any one time.
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# Default language.
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# Example: en, ru
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# File in locale folder with same name should exist. Example: messages_ru.yml
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locale-language: en
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storage:
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# storage method, can be MySQL or sqlite
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method: sqlite
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# Requires Mysql.
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mysql-username: root
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mysql-password: ''
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mysql-hostname: localhost:3306
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mysql-database: minecraft
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mysql-table-prefix: jobs_
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verify-server-certificate: false
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use-ssl: false
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# How often in minutes you want it to save. This must be a non-zero number
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save-period: 10
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# Should player data be saved on disconnect?
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# Player data is always periodically auto-saved and autosaved during a clean shutdown.
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# Only enable this if you have a multi-server setup, or have a really good reason for enabling this.
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# Turning this on will decrease database performance.
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save-on-disconnect: false
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# Tool used when selecting bounds for restricted area
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selectionTool: 294
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# Enable if you are using one data base for multiple servers across bungee network
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# This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
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# This will enable automaticaly save-on-disconnect feature
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MultiServerCompatability: false
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Optimizations:
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# When set to true staff will be informed about new Jobs plugin version
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# You need to have jobs.versioncheck permission node
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NewVersion: true
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DecimalPlaces:
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# Decimal places to be shown
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Money: 2
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Exp: 2
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Points: 2
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DBCleaning:
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Jobs:
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# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
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# When set to true, jobs data base will be cleaned on each startup to avoid having not used jobs
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# keep in mind that this will only clean actual jobs, but not recorded players
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Use: false
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# Any one who has jobs level equal or less then set, hies job will be removed from data base
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Level: 1
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Users:
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# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
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# When set to true, data base will be cleaned on each startup from user data to avoid having old player data
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Use: false
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# Any one who not playied for defined amount of days, will be removed from data base
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Days: 60
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AutoJobJoin:
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# Use or not auto join jobs feature
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# If you are not using auto join feature, keep it disabled
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Use: false
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# Delay in seconds to perform auto join job if used after player joins server
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# If you using offline server, try to keep it slightly more than your login plugin gives time to enter password
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# For player to auto join job add permission node jobs.autojoin.[jobname]
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# Op players are ignored
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Delay: 15
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# When set to true players who gets negavite experience can delevel job up to level 1
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# ATTENTION! Set it to true only if you certain that commands performed on levelup will not cause issues if player start level and delevel in a row.
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AllowDelevel: false
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DisabledWorlds:
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# By setting this to true, Jobs plugin will be disabled in given worlds
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# Only commands can be performed from disabled worlds with jobs.disabledworld.commands permission node
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Use: false
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List:
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- world
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Logging:
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# With this set to true all players jobs actions will be logged to database for easy to see statistics
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# This is still in development and in feature it will expand
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Use: false
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broadcast:
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on-skill-up:
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# Do all players get a message when somone goes up a skill level?
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use: false
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on-level-up:
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# Do all players get a message when somone goes up a level?
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use: false
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# For what levels you want to broadcast message? Keep it at 0 if you want for all of them
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levels:
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- 0
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DailyQuests:
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# Defines time in 24hour format when we want to give out new daily quests
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# Any daily quests given before reset will be invalid and new ones will be given out
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ResetTime:
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Hour: 4
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Minute: 0
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# Maximum number of jobs a player can join.
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# Use 0 for no maximum
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# Keep in mind that jobs.max.[amount] will bypass this setting
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max-jobs: 3
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# Hide jobs from player if they lack the permission to join the job
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hide-jobs-without-permission: false
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# Hide jobs info from player if they lack the permission to join the job
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hide-jobsinfo-without-permission: false
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# Option to allow payment to be made when killing mobs from a spawner.
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# Use jobs.nearspawner.[amount] to define multiplayer. Example jobs.nearspawner.-0.5 will pay half of payment, jobs.nearspawner.-1 will not pay at all
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enable-pay-near-spawner: false
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# Option to allow payment to be made in creative mode
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enable-pay-creative: false
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# Option to allow payment to be made for exploring when player flyies
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enable-pay-for-exploring-when-flying: false
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# Adds the Jobs xp recieved to the player's Minecraft XP bar
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add-xp-player: false
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# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
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modify-chat: true
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modify-chat-prefix: '&c['
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modify-chat-suffix: '&c]&r'
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modify-chat-separator: ' '
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# Do you want to use custom item/block/mob/enchant/color names
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# With this set to true names like Stone:1 will be translated to Granite
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# Name list is in TranslatableWords.yml file
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UseCustomNames: true
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# Changes how often, in seconds, players are paid out. Default is 5 seconds.
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# Setting this too low may cause tick lag. Increase this to improve economy performance (at the cost of delays in payment)
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economy-batch-delay: 5
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# Enable async economy calls.
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# Disable this if you have issues with payments or your plugin is not thread safe.
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economy-async: true
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Economy:
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# By disabling one of thies, players no longer will get particular payment.
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# Usefull for removing particular payment method without editing whole jobConfig file
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PaymentMethods:
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Money: true
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Points: true
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Exp: true
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# Can be used to change payment amounts for all jobs and all actions if you want to readjust them
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# Amounts are in percentage, above 0 will increase payments
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# Amount belove 0 will decrease payments
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# If action pays negative amount, then value above 0 will increase that negative value
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# So is placing diamond ore takes from you 10 bucks, then by setting 50 for money income, you will be charged 15 bucks for placing it
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# If you are getting paid 10 for placing wood, then same value of 50 for money income, will result you getting 15 bucks
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# This only effects base income value
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GeneralMulti:
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MONEY: 0.0
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EXP: 0.0
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POINTS: 0.0
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MinimumOveralPayment:
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# Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
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# This will limit it to particular percentage
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# Works only when original payment is above 0
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use: true
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limit: 0.1
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MinimumOveralPoints:
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# Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money
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# This will limit it to particular percentage
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# Works only when original payment is above 0
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use: true
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limit: 0.1
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DynamicPayment:
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# Do you want to use dinamic payment dependent on how many players already working for jobs
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# This can help automaticaly lift up payments for not so popular jobs and lower for most popular ones
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use: false
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equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
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MaxPenalty: 25.0
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MaxBonus: 100.0
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# Server economy acount
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# With this enabled, players will get money from defined user (server account)
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# If this acount dont have enough money to pay for players for, player will get message
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UseServerAcount: false
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# Username should be with Correct capitalization
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AcountName: Server
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Taxes:
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# Do you want to use taxes feature for jobs payment
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use: false
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# Username should be with Correct capitalization, it can be same as settup in server account before
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AccountName: Server
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# Amount in percentage
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Amount: 15.0
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# Do you want to transfer taxes to server account
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TransferToServerAccount: true
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# With this true, taxes will be taken from players payment and he will get less money than its shown in jobs info
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# When its false player will get full payment and server account will get taxes amount to hes account
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TakeFromPlayersPayment: false
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Limit:
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# Money gain limit
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# With this enabled, players will be limited how much they can make in defined time
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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Money:
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Use: false
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# Do you want to stop money gain when exp limit reached?
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StopWithExp: false
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# Do you want to stop money gain when point limit reached?
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StopWithPoint: false
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# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
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# You can always use simple number to set money limit
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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MoneyLimit: 500+500*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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# Delay between announcements about reached money limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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# Point gain limit
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# With this enabled, players will be limited how much they can make in defined time
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Point:
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Use: false
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# Do you want to stop Point gain when exp limit reached?
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StopWithExp: false
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# Do you want to stop Point gain when money limit reached?
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StopWithMoney: false
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# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
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# You can always use simple number to set limit
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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Limit: 500+500*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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# Delay between announcements about reached limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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# Exp gain limit
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# With this enabled, players will be limited how much they can get in defined time
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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Exp:
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Use: false
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# Do you want to stop exp gain when money limit reached?
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StopWithMoney: false
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# Do you want to stop exp gain when point limit reached?
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StopWithPoint: false
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# Equation to calculate max money limit. Option to use totallevel to include players total amount of current jobs
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# You can always use simple number to set exp limit
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# Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 6850 limit
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Limit: 5000+5000*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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# Delay between announcements about reached Exp limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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Repair:
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# Do you want to give money for only renaming items in anvil
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# Players will get full pay as they would for remairing two items when they only renaming one
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# This is not big issue, but if you want to disable it, you can
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PayForRenaming: true
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Crafting:
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# With this true, player will get money for all crafted items instead of each crafting action (like with old payment mechanic)
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# By default its false, as you can make ALOT of money if prices kept from old payment mechanics
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PayForEachCraft: false
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MilkingCow:
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# With this true, when timer is still going, cow milking event will be canceled
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# With this false, player will get bucket of milk, but still no payment
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CancelMilking: false
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# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinetly and as often as he wants
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# Set to 0 if you want to disable timer
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Timer: 30
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ExploitProtections:
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Furnaces:
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# When enabled, players interacted furnaces will be saved into file and will be reassigned after restart to keep giving out money
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# Players will no longer need to click on furnace to get paid from it after server restart
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Reassign: true
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# Defines max avaible furnaces each player can have to get paid from
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# This can be ovveriden with jobs.maxfurnaces.[amount] permission node
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MaxDefaultAvailable: 20
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BrewingStands:
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# When enabled, players interacted brewing stands will be saved into file and will be reassigned after restart to keep giving out money
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# Players will no longer need to click on brewing stand to get paid from it after server restart
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Reassign: true
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# Defines max avaible brewing stands each player can have to get paid from
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# Set to 0 if you want to disable this limitation
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# This can be ovveriden with jobs.maxbrewingstands.[amount] permission node
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MaxDefaultAvailable: 20
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General:
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# Enable blocks protection, like ore, from exploiting by placing and destroying same block again and again.
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# Modify restrictedBlocks.yml for blocks you want to protect
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PlaceAndBreakProtection: true
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# For how long in days to keep block protection data in data base
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# This will clean block data which ones have -1 as cooldown value
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# Data base cleannup will be performed on each server startup
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KeepDataFor: 14
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# All blocks will be protected X sec after player places it on ground.
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GlobalBlockTimer:
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use: true
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timer: 3
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# Enable silk touch protection.
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# With this enabled players wont get paid for breaked blocks from restrictedblocks list with silk touch tool.
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SilkTouchProtection: false
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MonsterDamage:
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# This section controls how much damage player should do to monster for player to get paid
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# This prevents from killing monsters in one hit when they suffer in example fall damage
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Use: false
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Percentage: 60
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# McMMO abilities
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McMMO:
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# Players will get part of money from cutting trees with treefeller ability enabled.
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# 0.2 means 20% of original price
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TreeFellerMultiplier: 0.2
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# Players will get part of money from braking blocks with gigaDrill ability enabled.
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# 0.2 means 20% of original price
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gigaDrillMultiplier: 0.2
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# Players will get part of money from braking blocks with super breaker ability enabled.
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# 0.2 means 20% of original price
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superBreakerMultiplier: 0.2
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# MythicMobs plugin support
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# Disable if you having issues with it or using old version
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MythicMobs:
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enabled: true
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Spawner:
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# Prevent slime spliting when they are from spawner
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# Protects agains exploiting as new splited slimes is treated as naturaly spawned and not from spawner
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PreventSlimeSplit: true
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# Prevent magmacube spliting when they are from spawner
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PreventMagmaCubeSplit: true
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Smelt:
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# Prevent payments when hoppers moving items into furnace
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# Player will not get paid, but items will be smellted
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PreventHopperFillUps: true
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Brew:
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PreventBrewingStandFillUps: true
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# Breeder finder.
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# If you are not using breeding payment, you can disable this to save little resources. Really little.
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use-breeder-finder: true
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# Old job save
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# Players can leave job and return later with some level loss during that
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# You can fix players level if hes job level is at max level
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old-job:
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level-loss-percentage: 30
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fix-at-max-level: true
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# Percentage to loose when leaving job at max level
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# Only works when fix-at-max-level is set to false
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level-loss-from-max-level: 30
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ActionBars:
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Messages:
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# When this set to true player will see action bar messages by default
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EnabledByDefault: true
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BossBar:
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# Enables BossBar feature
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# Works only from 1.9 mc version
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Enabled: true
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Messages:
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# When this set to true player will see Bossbar messages by default
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EnabledByDefault: true
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# If enabled boss bar will update after each action
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# If disabled, BossBar will update only on each payment. This can save some server resources
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ShowOnEachAction: false
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# How long in sec to show BossBar for player
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# If you have disabled ShowOnEachAction, then keep this number higher than payment interval for better experience
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Timer: 6
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# You can enable/disable message shown for players in action bar
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ShowActionBars:
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OnTitleChange: true
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OnLevelChange: true
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OnEmptyServerAcount: true
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# Chat messages
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# You can enable/disable message shown for players in chat
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ShowChatMessage:
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OnTitleChange: true
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OnLevelChange: true
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OnEmptyServerAcount: true
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# Sounds
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# Extra sounds on some events
|
||||
# All sounds can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
|
||||
Sounds:
|
||||
LevelUp:
|
||||
use: true
|
||||
sound: ENTITY_PLAYER_LEVELUP
|
||||
volume: 1
|
||||
pitch: 3
|
||||
TitleChange:
|
||||
use: true
|
||||
sound: ENTITY_PLAYER_LEVELUP
|
||||
volume: 1
|
||||
pitch: 3
|
||||
# You can disable this to save SMALL amount of server resources
|
||||
Signs:
|
||||
Enable: true
|
||||
Colors:
|
||||
ColorizeJobName: true
|
||||
# This is update for same job signs, to avoid huge lag if you have bunch of same type signs. Keep it from 1 to as many sec you want
|
||||
InfoUpdateInterval: 5
|
||||
Scoreboard:
|
||||
# This will enables to show top list in scoreboard instead of chat
|
||||
ShowToplist: true
|
||||
# For how long to show scoreboard
|
||||
interval: 10
|
||||
JobsBrowse:
|
||||
# Do you want to show total amount of workers for job in jobs browse window
|
||||
ShowTotalWorkers: true
|
||||
# Do you want to show penalty and bonus in jobs browse window. Only works if this feature is enabled
|
||||
ShowPenaltyBonus: true
|
||||
# Defines if you want to use new /jobs browse look or old one
|
||||
UseNewLook: true
|
||||
# Defines amount of jobs to be shown in one page for /jobs browse
|
||||
AmountToShow: 5
|
||||
JobsGUI:
|
||||
# Do you want to show GUI when performing /jobs browse command
|
||||
OpenOnBrowse: true
|
||||
# Do you want to show chat information when performing /jobs browse command
|
||||
ShowChatBrowse: true
|
||||
# With true left mouse button will join job and right will show more info
|
||||
# With false left mouse button will show more info, rigth will join job
|
||||
# Dont forget to adjust locale file
|
||||
SwitcheButtons: false
|
||||
# Defines size in rows of GUI
|
||||
Rows: 5
|
||||
# Defines back button slot in GUI
|
||||
BackButtonSlot: 37
|
||||
# Defines start position in gui from which job icons will be shown
|
||||
StartPosition: 11
|
||||
# Defines By how many jobs we need to group up
|
||||
GroupAmount: 7
|
||||
# Defines By how many slot we need to skip after group
|
||||
SkipAmount: 2
|
||||
BackButton:
|
||||
Material: JACK_O_LANTERN
|
||||
Data: 0
|
||||
Filler:
|
||||
Material: STAINED_GLASS_PANE
|
||||
Data: 15
|
2447
Jobs/jobConfig.yml
Normal file
2447
Jobs/jobConfig.yml
Normal file
File diff suppressed because it is too large
Load diff
32
Jobs/restrictedAreas.yml
Normal file
32
Jobs/restrictedAreas.yml
Normal file
|
@ -0,0 +1,32 @@
|
|||
# Restricted area configuration
|
||||
#
|
||||
# Configures restricted areas where you cannot get experience or money
|
||||
# when performing a job.
|
||||
#
|
||||
# The multiplier changes the experience/money gains in an area.
|
||||
# A multiplier of 0.0 means no bonus, while 0.5 means you will get 50% more the normal income
|
||||
# While -0.5 means that you will get 50% less the normal income
|
||||
#
|
||||
# restrictedareas:
|
||||
# area1:
|
||||
# world: 'world'
|
||||
# multiplier: 0.0
|
||||
# point1:
|
||||
# x: 125
|
||||
# y: 0
|
||||
# z: 125
|
||||
# point2:
|
||||
# x: 150
|
||||
# y: 100
|
||||
# z: 150
|
||||
# area2:
|
||||
# world: 'world_nether'
|
||||
# multiplier: 0.0
|
||||
# point1:
|
||||
# x: -100
|
||||
# y: 0
|
||||
# z: -100
|
||||
# point2:
|
||||
# x: -150
|
||||
# y: 100
|
||||
# z: -150
|
153
Jobs/restrictedBlocks.yml
Normal file
153
Jobs/restrictedBlocks.yml
Normal file
|
@ -0,0 +1,153 @@
|
|||
# Block protected by timer in sec
|
||||
# Category name can be any you like to be easily recognized
|
||||
# id can be actual block id (use /jobs blockinfo to get correct id) or use block name
|
||||
# By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond
|
||||
# If you want to have default value for all blocks, enale GlobalBlockTimer in generalConfig file
|
||||
blocksTimer:
|
||||
Sapling:
|
||||
id: 6
|
||||
cd: 60
|
||||
leaves:
|
||||
id: 18
|
||||
cd: 60
|
||||
grass:
|
||||
id: longgrass
|
||||
cd: 60
|
||||
deadBush:
|
||||
id: 32
|
||||
cd: 60
|
||||
rail:
|
||||
id: 66
|
||||
cd: 60
|
||||
rail2:
|
||||
id: 27
|
||||
cd: 60
|
||||
rail3:
|
||||
id: 28
|
||||
cd: 60
|
||||
rail4:
|
||||
id: 157
|
||||
cd: 60
|
||||
web:
|
||||
id: 30
|
||||
cd: 60
|
||||
dandelion:
|
||||
id: 37
|
||||
cd: 60
|
||||
poppy:
|
||||
id: 38
|
||||
cd: 60
|
||||
flower:
|
||||
id: 175
|
||||
cd: 60
|
||||
mushroom:
|
||||
id: 39
|
||||
cd: 60
|
||||
mushroomRed:
|
||||
id: 40
|
||||
cd: 60
|
||||
torch:
|
||||
id: 50
|
||||
cd: 60
|
||||
redTorch:
|
||||
id: 76
|
||||
cd: 60
|
||||
lader:
|
||||
id: 65
|
||||
cd: 5
|
||||
carpet:
|
||||
id: 171
|
||||
cd: 60
|
||||
button:
|
||||
id: 77
|
||||
cd: 5
|
||||
button2:
|
||||
id: 143
|
||||
cd: 5
|
||||
lever:
|
||||
id: 69
|
||||
cd: 60
|
||||
snow:
|
||||
id: 78
|
||||
cd: 60
|
||||
snow2:
|
||||
id: 80
|
||||
cd: 60
|
||||
hook:
|
||||
id: 131
|
||||
cd: 60
|
||||
tripWire:
|
||||
id: 132
|
||||
cd: 60
|
||||
redstone:
|
||||
id: 55
|
||||
cd: 60
|
||||
repeater:
|
||||
id: 93
|
||||
cd: 60
|
||||
comparator:
|
||||
id: 149
|
||||
cd: 60
|
||||
lily:
|
||||
id: 111
|
||||
cd: 30
|
||||
vines:
|
||||
id: 106
|
||||
cd: 30
|
||||
wheat:
|
||||
id: 59
|
||||
cd: 5
|
||||
sugarcane:
|
||||
id: 83
|
||||
cd: 30
|
||||
cactus:
|
||||
id: 81
|
||||
cd: 30
|
||||
beatroot:
|
||||
id: 207
|
||||
cd: 60
|
||||
potato:
|
||||
id: 142
|
||||
cd: 60
|
||||
carrot:
|
||||
id: 141
|
||||
cd: 60
|
||||
warts:
|
||||
id: 115
|
||||
cd: 60
|
||||
pumpkin:
|
||||
id: 86
|
||||
cd: 30
|
||||
pumpkinstem:
|
||||
id: 104
|
||||
cd: 30
|
||||
melon:
|
||||
id: 103
|
||||
cd: 30
|
||||
melonstem:
|
||||
id: 105
|
||||
cd: 30
|
||||
goldore:
|
||||
id: goldore
|
||||
cd: -1
|
||||
ironore:
|
||||
id: ironore
|
||||
cd: -1
|
||||
coalore:
|
||||
id: coalore
|
||||
cd: -1
|
||||
lapisore:
|
||||
id: lapisore
|
||||
cd: -1
|
||||
diamondore:
|
||||
id: diamondore
|
||||
cd: -1
|
||||
redstoneore:
|
||||
id: redstoneore
|
||||
cd: -1
|
||||
emeraldore:
|
||||
id: emeraldore
|
||||
cd: -1
|
||||
quartzore:
|
||||
id: quartzore
|
||||
cd: -1
|
68
Jobs/schedule.yml
Normal file
68
Jobs/schedule.yml
Normal file
|
@ -0,0 +1,68 @@
|
|||
# Enabled - with this false this schedule will be ignored
|
||||
# From and Until is in 24 hours format with : signs to separate minutes and seconds
|
||||
# Exp and Money determines how big is boost, to reset it. keep it at 1.0. so if you use 2.0 that means all money/exp is doubled
|
||||
# Days variables: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday, All
|
||||
# Jobs can be any of your settup job or use All to give for all jobs at once
|
||||
# BroadcastOnStart or BroadcastOnStop - set it false to disable message when boost starts/stops
|
||||
# MessageOnStart or MessageOnStop - optional messages, if not given, then message from locale file will be shown
|
||||
# BroadcastInterval - how often in minutes to broadcast message about money/exp boost for jobs
|
||||
# BroadcastMessage - message to show every x minutes
|
||||
|
||||
Boost:
|
||||
NightBoost:
|
||||
Enabled: false
|
||||
From: '23:00:00'
|
||||
Until: '07:00:00'
|
||||
Exp: 2.0
|
||||
Money: 2.0
|
||||
Days:
|
||||
- All
|
||||
Jobs:
|
||||
- All
|
||||
BroadcastOnStart: true
|
||||
MessageOnStart:
|
||||
- '&e***********************************************'
|
||||
- '&e* All jobs got 2x rate for exp and money!'
|
||||
- '&e* For limited time only!'
|
||||
- '&e***********************************************'
|
||||
BroadcastOnStop: true
|
||||
MessageOnStop:
|
||||
- '&e***********************************************'
|
||||
- '&e* Boost time for jobs have beed stoped'
|
||||
- '&e* All rates reseted to original ones'
|
||||
- '&e***********************************************'
|
||||
BroadcastInterval: 15
|
||||
BroadcastMessage:
|
||||
- '&e******************************************************'
|
||||
- '&e* 2x boost time for all jobs is activated until [until] *'
|
||||
- '&e******************************************************'
|
||||
ShortMoneyBoost:
|
||||
Enabled: false
|
||||
From: '07:00:00'
|
||||
Until: '08:00:00'
|
||||
Exp: 1.0
|
||||
Money: 2.0
|
||||
Days:
|
||||
- Sunday
|
||||
- Saturday
|
||||
Jobs:
|
||||
- Miner
|
||||
- Woodcutter
|
||||
BroadcastOnStart: true
|
||||
MessageOnStart:
|
||||
- '&e***********************************************'
|
||||
- '&e* Miner and Woodcutter got 2x rate for money!'
|
||||
- '&e* Until 8AM!'
|
||||
- '&e***********************************************'
|
||||
BroadcastOnStop: true
|
||||
MessageOnStop:
|
||||
- '&e***********************************************'
|
||||
- '&e* Boost time for Miner and Woodcutter have beed stoped'
|
||||
- '&e* Money rates reseted to original ones'
|
||||
- '&e***********************************************'
|
||||
BroadcastInterval: 15
|
||||
BroadcastMessage:
|
||||
- '&e******************************************************'
|
||||
- '&e* 2x money boost time for Miner and Woodcutter jobs'
|
||||
- '&e* Is activated until [until]'
|
||||
- '&e******************************************************'
|
111
Jobs/shopItems.yml
Normal file
111
Jobs/shopItems.yml
Normal file
|
@ -0,0 +1,111 @@
|
|||
Items:
|
||||
SuperPickAxe:
|
||||
# (REQUIRED) Item price in Jobs Points
|
||||
Price: 10000.0
|
||||
Icon:
|
||||
# (REQUIRED) Icon item id
|
||||
Id: 278
|
||||
# (Optional - Default: 0) Icon item data value
|
||||
Data: 0
|
||||
# (Optional - Default: 1) Icon item amount
|
||||
Amount: 1
|
||||
# (Optional) Icon name. Supports usual color codes
|
||||
Name: "&eBest pick axe ever!"
|
||||
# (Optional) Icon lore. Supports usual color codes
|
||||
Lore:
|
||||
- "&6Efficiency V"
|
||||
- "&6Unbreaking III"
|
||||
- "&eAnd one tasty apple!"
|
||||
# (Optional - default: false) Hides icon if player dont have permission to get this item
|
||||
HideWithoutPermission: true
|
||||
# (Optional) List of permissions required to buy this item
|
||||
RequiredPermission:
|
||||
- jobs.item.pickaxe
|
||||
# (Optional) List of jobs and levels to buy this item
|
||||
RequiredJobLevels:
|
||||
- Miner-50
|
||||
- Woodcutter-10
|
||||
# (Optional) Total level from all jobs player currently in
|
||||
RequiredTotalLevels: 100
|
||||
# (Optional) Performs comands on item purchase
|
||||
# use 'msg ' at start of command to send nice message to player
|
||||
# all other commands will be performed normaly as they would be executed from console
|
||||
# use [player] variable to include buyers name
|
||||
PerformCommands:
|
||||
- "msg &eThanks for buying this super pick axe!"
|
||||
# (Optional) Gives items by defined criteria
|
||||
GiveItems:
|
||||
# Can be any word
|
||||
PickAxe:
|
||||
# (Required) Item id
|
||||
Id: 278
|
||||
# (Optional - Default: 0) Item data
|
||||
Data: 0
|
||||
# (Optional - Default: 1) Item amount
|
||||
Amount: 1
|
||||
# (Optional) Item name
|
||||
Name: "&eSuper PickAxe"
|
||||
# (Optional) Item lore
|
||||
Lore:
|
||||
- "&eUber pickAxe"
|
||||
# (Optional) Item enchants
|
||||
Enchants:
|
||||
- DIG_SPEED=5
|
||||
- DURABILITY=3
|
||||
# Can be any word
|
||||
Apple:
|
||||
# (Required) Item id
|
||||
Id: 260
|
||||
WoodenShovel:
|
||||
Price: 100.0
|
||||
Icon:
|
||||
Id: 269
|
||||
Name: "&eWooden shovel"
|
||||
HideWithoutPermission: true
|
||||
RequiredPermission:
|
||||
- jobs.item.shovel
|
||||
RequiredJobLevels:
|
||||
- Digger-5
|
||||
PerformCommands:
|
||||
- "msg &eThanks [player] for buying this shovel!"
|
||||
- "give [player] 269 1"
|
||||
LureEnchantBook:
|
||||
Price: 100.0
|
||||
Icon:
|
||||
Id: 403
|
||||
Name: "&eEnchant book"
|
||||
Lore:
|
||||
- "&eContains Lure 3 enchant"
|
||||
HideWithoutPermission: true
|
||||
RequiredPermission:
|
||||
- jobs.item.LureBook
|
||||
RequiredJobLevels:
|
||||
- Fisherman-100
|
||||
PerformCommands:
|
||||
- "msg &eThanks [player] for buying this book!"
|
||||
# (Optional) Gives items by defined criteria
|
||||
GiveItems:
|
||||
# Can be any word
|
||||
Book:
|
||||
# (Required) Item id
|
||||
Id: 403
|
||||
# (Optional) Item enchants
|
||||
Enchants:
|
||||
- LURE=3
|
||||
Elytra:
|
||||
Price: 100000.0
|
||||
Icon:
|
||||
Id: 443
|
||||
Name: "&eAngel wings"
|
||||
HideWithoutPermission: true
|
||||
RequiredPermission:
|
||||
- jobs.item.elytra
|
||||
PerformCommands:
|
||||
- "msg &eThanks [player] for buying Angel Wings!"
|
||||
# (Optional) Gives items by defined criteria
|
||||
GiveItems:
|
||||
# Can be any word
|
||||
Elytra:
|
||||
# (Required) Item id
|
||||
Id: 443
|
||||
|
53
Jobs/titleConfig.yml
Normal file
53
Jobs/titleConfig.yml
Normal file
|
@ -0,0 +1,53 @@
|
|||
# Title configuration
|
||||
#
|
||||
# Stores the titles people gain at certain levels.
|
||||
# Each title requres to have a name, short name (used when the player has more than
|
||||
# 1 job) the colour of the title and the level requrirement to attain the title.
|
||||
#
|
||||
# It is recommended but not required to have a title at level 0.
|
||||
#
|
||||
# Titles are completely optional.
|
||||
# Posible variable are {level} to add current jobs level.
|
||||
# Optionaly you can set different titles based by job.
|
||||
# JobName: Miner
|
||||
Titles:
|
||||
Novice:
|
||||
Name: N
|
||||
ShortName: N
|
||||
ChatColour: YELLOW
|
||||
levelReq: 0
|
||||
Apprentice:
|
||||
Name: A
|
||||
ShortName: A
|
||||
ChatColour: WHITE
|
||||
levelReq: 25
|
||||
Initiate:
|
||||
Name: I
|
||||
ShortName: I
|
||||
ChatColour: GOLD
|
||||
levelReq: 50
|
||||
Journeyman:
|
||||
Name: J
|
||||
ShortName: J
|
||||
ChatColour: DARK_GREEN
|
||||
levelReq: 75
|
||||
Adept:
|
||||
Name: Ad
|
||||
ShortName: Ad
|
||||
ChatColour: DARK_PURPLE
|
||||
levelReq: 100
|
||||
Master:
|
||||
Name: M
|
||||
ShortName: M
|
||||
ChatColour: GRAY
|
||||
levelReq: 125
|
||||
Grandmaster:
|
||||
Name: GM
|
||||
ShortName: GM
|
||||
ChatColour: DARK_GRAY
|
||||
levelReq: 150
|
||||
Legendary:
|
||||
Name: L
|
||||
ShortName: L
|
||||
ChatColour: BLACK
|
||||
levelReq: 200
|
0
LICENSE
Normal file → Executable file
0
LICENSE
Normal file → Executable file
0
README.md
Normal file → Executable file
0
README.md
Normal file → Executable file
|
@ -445,7 +445,7 @@ plugin:
|
|||
dbname: towny
|
||||
table_prefix: towny_
|
||||
username: root
|
||||
password: ''
|
||||
password: 'NOPE'
|
||||
ssl: 'false'
|
||||
|
||||
# Flatfile backup settings.
|
||||
|
|
|
@ -163,7 +163,7 @@ blacklist:
|
|||
enable: false
|
||||
dsn: jdbc:mysql://localhost:3306/minecraft
|
||||
user: root
|
||||
pass: ''
|
||||
pass: 'NOPE'
|
||||
table: blacklist_events
|
||||
file:
|
||||
enable: false
|
||||
|
|
|
@ -11,6 +11,7 @@ done
|
|||
find . -path './Movecraft/types/*.craft' -exec git add -f '{}' \;
|
||||
git add -f 'dynmap/configuration.txt' 'dynmap/worlds.txt'
|
||||
git add -f 'MythicMobs/*' ':!:MythicMobs/SavedData/*'
|
||||
git add -f ':(glob)Jobs/*.yml'
|
||||
|
||||
git add -f update.sh download.sh
|
||||
|
||||
|
|
Loading…
Reference in a new issue