Fixed dynmap, disabled some worlds
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parent
f2952e55d1
commit
ac6d44a8d1
3 changed files with 54 additions and 54 deletions
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@ -84,4 +84,4 @@ components:
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- when's the server ready
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- when's the server ready
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- when's the server open
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- when's the server open
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- Vhen vill ze server be open?
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- Vhen vill ze server be open?
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serverup: false
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serverup: true
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@ -39,7 +39,7 @@ worlds:
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z: 0.0
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z: 0.0
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pitch: 0.0
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pitch: 0.0
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yaw: 0.0
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yaw: 0.0
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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bedRespawn: 'true'
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worldBlacklist: []
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worldBlacklist: []
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environment: NORMAL
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environment: NORMAL
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@ -87,7 +87,7 @@ worlds:
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z: 123.0
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z: 123.0
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pitch: 0.0
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pitch: 0.0
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yaw: 0.0
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yaw: 0.0
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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bedRespawn: 'true'
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worldBlacklist: []
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worldBlacklist: []
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environment: NORMAL
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environment: NORMAL
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@ -95,54 +95,6 @@ worlds:
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generator: TerrainControl
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generator: TerrainControl
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playerLimit: '-1'
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playerLimit: '-1'
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allowFlight: 'true'
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allowFlight: 'true'
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world:
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==: MVWorld
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hidden: 'false'
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alias: world
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color: WHITE
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style: NORMAL
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pvp: 'true'
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scale: '1.0'
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respawnWorld: ''
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allowWeather: 'true'
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difficulty: NORMAL
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spawning: &id007
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==: MVSpawnSettings
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animals:
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==: MVSpawnSubSettings
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spawn: 'true'
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spawnrate: '-1'
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exceptions: []
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monsters:
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==: MVSpawnSubSettings
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spawn: 'true'
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spawnrate: '-1'
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exceptions: []
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entryfee: &id008
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==: MVEntryFee
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amount: '0.0'
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currency: '-1'
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hunger: 'true'
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autoHeal: 'true'
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adjustSpawn: 'false'
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portalForm: ALL
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gameMode: SURVIVAL
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: 1385.2648659554345
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y: 71.04026167783364
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z: -32.50617928137268
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pitch: 90.0
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yaw: 91.80102
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autoLoad: 'true'
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bedRespawn: 'true'
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worldBlacklist: &id009 []
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environment: NORMAL
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seed: '7008642968894271479'
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generator: TerrainControl
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playerLimit: '-1'
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allowFlight: 'true'
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world_the_end:
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world_the_end:
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==: MVWorld
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==: MVWorld
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hidden: 'false'
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hidden: 'false'
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@ -191,6 +143,54 @@ worlds:
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generator: 'null'
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generator: 'null'
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playerLimit: '-1'
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playerLimit: '-1'
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allowFlight: 'true'
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allowFlight: 'true'
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world:
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==: MVWorld
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hidden: 'false'
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alias: world
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color: WHITE
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style: NORMAL
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pvp: 'true'
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scale: '1.0'
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respawnWorld: ''
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allowWeather: 'true'
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difficulty: NORMAL
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spawning: &id007
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==: MVSpawnSettings
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animals:
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==: MVSpawnSubSettings
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spawn: 'true'
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spawnrate: '-1'
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exceptions: []
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monsters:
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==: MVSpawnSubSettings
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spawn: 'true'
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spawnrate: '-1'
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exceptions: []
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entryfee: &id008
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==: MVEntryFee
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amount: '0.0'
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currency: '-1'
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hunger: 'true'
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autoHeal: 'true'
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adjustSpawn: 'false'
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portalForm: ALL
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gameMode: SURVIVAL
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: 1385.2648659554345
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y: 71.04026167783364
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z: -32.50617928137268
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pitch: 90.0
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yaw: 91.80102
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autoLoad: 'true'
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bedRespawn: 'true'
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worldBlacklist: &id009 []
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environment: NORMAL
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seed: '7008642968894271479'
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generator: TerrainControl
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playerLimit: '-1'
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allowFlight: 'true'
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test:
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test:
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==: MVWorld
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==: MVWorld
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hidden: 'false'
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hidden: 'false'
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@ -231,7 +231,7 @@ worlds:
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z: 93.0
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z: 93.0
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pitch: 0.0
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pitch: 0.0
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yaw: 0.0
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yaw: 0.0
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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bedRespawn: 'true'
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worldBlacklist: []
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worldBlacklist: []
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environment: NORMAL
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environment: NORMAL
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@ -423,7 +423,7 @@ worlds:
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z: 0.0
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z: 0.0
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pitch: 0.0
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pitch: 0.0
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yaw: 0.0
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yaw: 0.0
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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bedRespawn: 'true'
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worldBlacklist: []
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worldBlacklist: []
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environment: NORMAL
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environment: NORMAL
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@ -316,7 +316,7 @@ exportpath: export
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# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
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# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
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# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
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# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
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#webserver-bindaddress: 0.0.0.0
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webserver-bindaddress: 0.0.0.0
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# The TCP-port the webserver will listen on.
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# The TCP-port the webserver will listen on.
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webserver-port: 8123
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webserver-port: 8123
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