Final v5 update
Before 1.16.5 -> 1.18.2
This commit is contained in:
parent
5ebf564751
commit
ad74e7e18d
40 changed files with 501 additions and 531 deletions
1
ButtonWebsiteModule/config.yml
Normal file
1
ButtonWebsiteModule/config.yml
Normal file
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@ -0,0 +1 @@
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http-port: 8099
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@ -20,8 +20,8 @@ components:
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# The amount of town colors allowed. If more than one is used (or nation colors are enabled), players can change how many letters to be in a specific color using /u ncolor.
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colorCount: 1
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towncolors:
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seedshire:
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- Blue
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tmp:
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- Gold
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liria:
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- DarkPurple
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nationcolors:
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@ -4,7 +4,7 @@ global:
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# The (bot) channel to use for Discord commands like /role.
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commandChannel: 209720707188260864
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# The prefix to use with Discord commands like /role. It only works in the bot channel.
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prefix: '|'
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prefix: /
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# The invite link to show by /discord invite. If empty, it defaults to the first invite if the bot has access.
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inviteLink: https://discord.gg/gxmTS8N
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# The role that allows using mod-only Discord commands.
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@ -95,8 +95,8 @@ components:
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enabled: true
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# Automatically unpins all messages except the last few. Set to 0 or >50 to disable
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keepPinned: 40
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lastAnnouncementTime: 1609457770
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lastSeenTime: 1609457770
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lastAnnouncementTime: 1641005950
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lastSeenTime: 1641005950
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# Channel to post new posts.
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channel: 125813020357165056
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# The subreddit to pull the posts from
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@ -1,7 +1,7 @@
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# These first 6 aren't configurable
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issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
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wiki: "https://wiki.intellectualsites.com/FastAsyncWorldEdit/index"
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date: "Thu Feb 18 00:00:00 UTC 2021"
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date: "Thu Feb 18 00:00:00 GMT 2021"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit-1.16/566"
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commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/ff094a9b"
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platform: "Bukkit"
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@ -1,68 +1,68 @@
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# Enabled - with this false this schedule will be ignored
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# From and Until is in 24 hours format with : signs to separate minutes and seconds
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# Exp and Money determines how big is boost, to reset it. keep it at 1.0. so if you use 2.0 that means all money/exp is doubled
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# Days variables: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday, All
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# Jobs can be any of your settup job or use All to give for all jobs at once
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# BroadcastOnStart or BroadcastOnStop - set it false to disable message when boost starts/stops
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# MessageOnStart or MessageOnStop - optional messages, if not given, then message from locale file will be shown
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# BroadcastInterval - how often in minutes to broadcast message about money/exp boost for jobs
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# BroadcastMessage - message to show every x minutes
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Boost:
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NightBoost:
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Enabled: false
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From: '23:00:00'
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Until: '07:00:00'
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Exp: 2.0
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Money: 2.0
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Days:
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- All
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Jobs:
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- All
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BroadcastOnStart: true
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MessageOnStart:
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- '&e***********************************************'
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- '&e* All jobs got 2x rate for exp and money!'
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- '&e* For limited time only!'
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- '&e***********************************************'
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BroadcastOnStop: true
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MessageOnStop:
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- '&e***********************************************'
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- '&e* Boost time for jobs have beed stoped'
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- '&e* All rates reseted to original ones'
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- '&e***********************************************'
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BroadcastInterval: 15
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BroadcastMessage:
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- '&e******************************************************'
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- '&e* 2x boost time for all jobs is activated until [until] *'
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- '&e******************************************************'
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ShortMoneyBoost:
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Enabled: false
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From: '07:00:00'
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Until: '08:00:00'
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Exp: 1.0
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Money: 2.0
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Days:
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- Sunday
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- Saturday
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Jobs:
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- Miner
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- Woodcutter
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BroadcastOnStart: true
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MessageOnStart:
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- '&e***********************************************'
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- '&e* Miner and Woodcutter got 2x rate for money!'
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- '&e* Until 8AM!'
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- '&e***********************************************'
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BroadcastOnStop: true
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MessageOnStop:
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- '&e***********************************************'
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- '&e* Boost time for Miner and Woodcutter have beed stoped'
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- '&e* Money rates reseted to original ones'
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- '&e***********************************************'
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BroadcastInterval: 15
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BroadcastMessage:
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- '&e******************************************************'
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- '&e* 2x money boost time for Miner and Woodcutter jobs'
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- '&e* Is activated until [until]'
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# Enabled - with this false this schedule will be ignored
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# From and Until is in 24 hours format with : signs to separate minutes and seconds
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# Exp and Money determines how big is boost, to reset it. keep it at 1.0. so if you use 2.0 that means all money/exp is doubled
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# Days variables: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday, All
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# Jobs can be any of your settup job or use All to give for all jobs at once
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# BroadcastOnStart or BroadcastOnStop - set it false to disable message when boost starts/stops
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# MessageOnStart or MessageOnStop - optional messages, if not given, then message from locale file will be shown
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# BroadcastInterval - how often in minutes to broadcast message about money/exp boost for jobs
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# BroadcastMessage - message to show every x minutes
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Boost:
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NightBoost:
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Enabled: false
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From: '23:00:00'
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Until: '07:00:00'
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Exp: 2.0
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Money: 2.0
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Days:
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- All
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Jobs:
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- All
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BroadcastOnStart: true
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MessageOnStart:
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- '&e***********************************************'
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- '&e* All jobs got 2x rate for exp and money!'
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- '&e* For limited time only!'
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- '&e***********************************************'
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BroadcastOnStop: true
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MessageOnStop:
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- '&e***********************************************'
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- '&e* Boost time for jobs have beed stoped'
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- '&e* All rates reseted to original ones'
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- '&e***********************************************'
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BroadcastInterval: 15
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BroadcastMessage:
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- '&e******************************************************'
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- '&e* 2x boost time for all jobs is activated until [until] *'
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- '&e******************************************************'
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ShortMoneyBoost:
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Enabled: false
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From: '07:00:00'
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Until: '08:00:00'
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Exp: 1.0
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Money: 2.0
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Days:
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- Sunday
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- Saturday
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Jobs:
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- Miner
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- Woodcutter
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BroadcastOnStart: true
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MessageOnStart:
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- '&e***********************************************'
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- '&e* Miner and Woodcutter got 2x rate for money!'
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- '&e* Until 8AM!'
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- '&e***********************************************'
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BroadcastOnStop: true
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MessageOnStop:
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- '&e***********************************************'
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- '&e* Boost time for Miner and Woodcutter have beed stoped'
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- '&e* Money rates reseted to original ones'
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- '&e***********************************************'
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BroadcastInterval: 15
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BroadcastMessage:
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- '&e******************************************************'
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- '&e* 2x money boost time for Miner and Woodcutter jobs'
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- '&e* Is activated until [until]'
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- '&e******************************************************'
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@ -1,106 +1,106 @@
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Items:
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SuperPickAxe:
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# (REQUIRED) Item price in Jobs Points
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Price: 10000.0
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Icon:
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# (REQUIRED) Icon item
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Id: diamond_pickaxe
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# (Optional - Default: 1) Icon item amount
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Amount: 1
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# (Optional) Icon name. Supports usual color codes
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Name: "&eBest pick axe ever!"
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# (Optional) Icon lore. Supports usual color codes
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Lore:
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- "&6Efficiency V"
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- "&6Unbreaking III"
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- "&eAnd one tasty apple!"
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# (Optional - default: false) Hides icon if player don't have permission to get this item
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HideWithoutPermission: true
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# (Optional) When you want to use Player Head material with skin then use this
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#CustomHead:
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# PlayerName: playerName
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# Using the current player (if have job) who opened the gui. The PlayerName string is ignoring if this exist.
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# UseCurrentPlayer: true
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# (Optional) List of permissions required to buy this item
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RequiredPermission:
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- jobs.item.pickaxe
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# (Optional) List of jobs and levels to buy this item
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RequiredJobLevels:
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- Miner-50
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- Woodcutter-10
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# (Optional) Total level from all jobs player currently in
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RequiredTotalLevels: 100
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# (Optional) Performs commands on item purchase
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# use 'msg ' at start of command to send nice message to player
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# all other commands will be performed normally as they would be executed from console
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# use [player] variable to include buyers name
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PerformCommands:
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- "msg &eThanks for buying this super pick axe!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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PickAxe:
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# (Required) Item name
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Id: diamond_pickaxe
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# (Optional - Default: 1) Item amount
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Amount: 1
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# (Optional) Item name
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Name: "&eSuper PickAxe"
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# (Optional) Item lore
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Lore:
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- "&eUber pickAxe"
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# (Optional) Item enchants
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Enchants:
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- DIG_SPEED=5
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- DURABILITY=3
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# Can be any word
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Apple:
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# (Required) Item name
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Id: apple
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WoodenShovel:
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Price: 100.0
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Icon:
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Id: wooden_shovel
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Name: "&eWooden shovel"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.shovel
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RequiredJobLevels:
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- Digger-5
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PerformCommands:
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- "msg &eThanks [player] for buying this shovel!"
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- "give [player] wooden_shovel 1"
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LureEnchantBook:
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Price: 100.0
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Icon:
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Id: enchanted_book
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Name: "&eEnchant book"
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Lore:
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- "&eContains Lure 3 enchant"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.LureBook
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RequiredJobLevels:
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- Fisherman-100
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PerformCommands:
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- "msg &eThanks [player] for buying this book!"
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GiveItems:
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Book:
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Id: enchanted_book
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Enchants:
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- LURE=3
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Elytra:
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Price: 100000.0
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Icon:
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Id: elytra
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Name: "&eAngel wings"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.elytra
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PerformCommands:
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- "msg &eThanks [player] for buying Angel Wings!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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Elytra:
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Id: elytra
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Items:
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SuperPickAxe:
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# (REQUIRED) Item price in Jobs Points
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Price: 10000.0
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Icon:
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# (REQUIRED) Icon item
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Id: diamond_pickaxe
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# (Optional - Default: 1) Icon item amount
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Amount: 1
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# (Optional) Icon name. Supports usual color codes
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Name: "&eBest pick axe ever!"
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# (Optional) Icon lore. Supports usual color codes
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Lore:
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- "&6Efficiency V"
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- "&6Unbreaking III"
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- "&eAnd one tasty apple!"
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# (Optional - default: false) Hides icon if player don't have permission to get this item
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HideWithoutPermission: true
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# (Optional) When you want to use Player Head material with skin then use this
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#CustomHead:
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# PlayerName: playerName
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# Using the current player (if have job) who opened the gui. The PlayerName string is ignoring if this exist.
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# UseCurrentPlayer: true
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# (Optional) List of permissions required to buy this item
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RequiredPermission:
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- jobs.item.pickaxe
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# (Optional) List of jobs and levels to buy this item
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RequiredJobLevels:
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- Miner-50
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- Woodcutter-10
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# (Optional) Total level from all jobs player currently in
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RequiredTotalLevels: 100
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# (Optional) Performs commands on item purchase
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# use 'msg ' at start of command to send nice message to player
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# all other commands will be performed normally as they would be executed from console
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# use [player] variable to include buyers name
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PerformCommands:
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- "msg &eThanks for buying this super pick axe!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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PickAxe:
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# (Required) Item name
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Id: diamond_pickaxe
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# (Optional - Default: 1) Item amount
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Amount: 1
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# (Optional) Item name
|
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Name: "&eSuper PickAxe"
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# (Optional) Item lore
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Lore:
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- "&eUber pickAxe"
|
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# (Optional) Item enchants
|
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Enchants:
|
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- DIG_SPEED=5
|
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- DURABILITY=3
|
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# Can be any word
|
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Apple:
|
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# (Required) Item name
|
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Id: apple
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WoodenShovel:
|
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Price: 100.0
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Icon:
|
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Id: wooden_shovel
|
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Name: "&eWooden shovel"
|
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HideWithoutPermission: true
|
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RequiredPermission:
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- jobs.item.shovel
|
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RequiredJobLevels:
|
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- Digger-5
|
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PerformCommands:
|
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- "msg &eThanks [player] for buying this shovel!"
|
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- "give [player] wooden_shovel 1"
|
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LureEnchantBook:
|
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Price: 100.0
|
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Icon:
|
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Id: enchanted_book
|
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Name: "&eEnchant book"
|
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Lore:
|
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- "&eContains Lure 3 enchant"
|
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HideWithoutPermission: true
|
||||
RequiredPermission:
|
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- jobs.item.LureBook
|
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RequiredJobLevels:
|
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- Fisherman-100
|
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PerformCommands:
|
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- "msg &eThanks [player] for buying this book!"
|
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GiveItems:
|
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Book:
|
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Id: enchanted_book
|
||||
Enchants:
|
||||
- LURE=3
|
||||
Elytra:
|
||||
Price: 100000.0
|
||||
Icon:
|
||||
Id: elytra
|
||||
Name: "&eAngel wings"
|
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HideWithoutPermission: true
|
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RequiredPermission:
|
||||
- jobs.item.elytra
|
||||
PerformCommands:
|
||||
- "msg &eThanks [player] for buying Angel Wings!"
|
||||
# (Optional) Gives items by defined criteria
|
||||
GiveItems:
|
||||
Elytra:
|
||||
Id: elytra
|
||||
|
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@ -1,51 +1,4 @@
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worlds:
|
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world_the_end:
|
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==: MVWorld
|
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hidden: 'false'
|
||||
alias: world_the_end
|
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color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '16.0'
|
||||
respawnWorld: world
|
||||
allowWeather: 'true'
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
==: MVEntryFee
|
||||
amount: '0.0'
|
||||
hunger: 'true'
|
||||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 0.0
|
||||
y: 62.0
|
||||
z: 0.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: THE_END
|
||||
seed: '1923020019'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
|
@ -93,6 +46,53 @@ worlds:
|
|||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world_the_end:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: world_the_end
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '16.0'
|
||||
respawnWorld: world
|
||||
allowWeather: 'true'
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
==: MVEntryFee
|
||||
amount: '0.0'
|
||||
hunger: 'true'
|
||||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 0.0
|
||||
y: 62.0
|
||||
z: 0.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: THE_END
|
||||
seed: '1923020019'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
world_nether:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
|
@ -187,16 +187,16 @@ worlds:
|
|||
generator: PlotSquared
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
worldhub:
|
||||
flatworld:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: worldhub
|
||||
alias: flatworld
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'false'
|
||||
allowWeather: 'true'
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
|
@ -207,7 +207,7 @@ worlds:
|
|||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'false'
|
||||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
|
@ -221,16 +221,16 @@ worlds:
|
|||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 162.5
|
||||
x: -256.0
|
||||
y: 4.0
|
||||
z: -95.5
|
||||
z: -96.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '-5692829584426207714'
|
||||
seed: '4622440486943241231'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
|
@ -281,16 +281,16 @@ worlds:
|
|||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
flatworld:
|
||||
worldhub:
|
||||
==: MVWorld
|
||||
hidden: 'false'
|
||||
alias: flatworld
|
||||
alias: worldhub
|
||||
color: WHITE
|
||||
style: NORMAL
|
||||
pvp: 'true'
|
||||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
allowWeather: 'false'
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
|
@ -301,7 +301,7 @@ worlds:
|
|||
exceptions: []
|
||||
monsters:
|
||||
==: MVSpawnSubSettings
|
||||
spawn: 'true'
|
||||
spawn: 'false'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee:
|
||||
|
@ -315,16 +315,16 @@ worlds:
|
|||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -256.0
|
||||
x: 162.5
|
||||
y: 4.0
|
||||
z: -96.0
|
||||
z: -95.5
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
seed: '4622440486943241231'
|
||||
seed: '-5692829584426207714'
|
||||
generator: 'null'
|
||||
playerLimit: '-1'
|
||||
allowFlight: 'true'
|
||||
|
@ -432,7 +432,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'false'
|
||||
difficulty: EASY
|
||||
difficulty: PEACEFUL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
|
0
PlotSquared/config/commands.yml
Executable file → Normal file
0
PlotSquared/config/commands.yml
Executable file → Normal file
0
PlotSquared/config/settings.yml
Executable file → Normal file
0
PlotSquared/config/settings.yml
Executable file → Normal file
0
PlotSquared/config/worlds.yml
Executable file → Normal file
0
PlotSquared/config/worlds.yml
Executable file → Normal file
0
PlotSquared/schematics/GEN_ROAD_SCHEMATIC/plotworld/intersection.schematic
Executable file → Normal file
0
PlotSquared/schematics/GEN_ROAD_SCHEMATIC/plotworld/intersection.schematic
Executable file → Normal file
0
PlotSquared/schematics/GEN_ROAD_SCHEMATIC/plotworld/sideroad.schematic
Executable file → Normal file
0
PlotSquared/schematics/GEN_ROAD_SCHEMATIC/plotworld/sideroad.schematic
Executable file → Normal file
0
PlotSquared/scripts/automerge.js
Executable file → Normal file
0
PlotSquared/scripts/automerge.js
Executable file → Normal file
0
PlotSquared/templates/bridge.template
Executable file → Normal file
0
PlotSquared/templates/bridge.template
Executable file → Normal file
0
PlotSquared/templates/skyblock.template
Executable file → Normal file
0
PlotSquared/templates/skyblock.template
Executable file → Normal file
0
PlotSquared/templates/town.template
Executable file → Normal file
0
PlotSquared/templates/town.template
Executable file → Normal file
|
@ -1,30 +1,30 @@
|
|||
global:
|
||||
# Settings for the automatic version updater
|
||||
auto updater:
|
||||
notify: true
|
||||
download: false
|
||||
|
||||
# Number of seconds to wait until a new update is downloaded
|
||||
delay: 43200 # 12 hours
|
||||
|
||||
metrics: true
|
||||
|
||||
# Automatically compile structure modifiers
|
||||
background compiler: true
|
||||
|
||||
# Disable version checking for the given Minecraft version. Backup your world first!
|
||||
ignore version check:
|
||||
|
||||
# Override the starting injecting method
|
||||
injection method:
|
||||
|
||||
# Whether or not to enable the filter command
|
||||
debug: false
|
||||
|
||||
# Whether or not to print a stack trace for every warning
|
||||
detailed error: false
|
||||
|
||||
# The engine used by the filter command
|
||||
script engine: JavaScript
|
||||
|
||||
global:
|
||||
# Settings for the automatic version updater
|
||||
auto updater:
|
||||
notify: true
|
||||
download: false
|
||||
|
||||
# Number of seconds to wait until a new update is downloaded
|
||||
delay: 43200 # 12 hours
|
||||
|
||||
metrics: true
|
||||
|
||||
# Automatically compile structure modifiers
|
||||
background compiler: true
|
||||
|
||||
# Disable version checking for the given Minecraft version. Backup your world first!
|
||||
ignore version check:
|
||||
|
||||
# Override the starting injecting method
|
||||
injection method:
|
||||
|
||||
# Whether or not to enable the filter command
|
||||
debug: false
|
||||
|
||||
# Whether or not to print a stack trace for every warning
|
||||
detailed error: false
|
||||
|
||||
# The engine used by the filter command
|
||||
script engine: JavaScript
|
||||
|
||||
suppressed reports:
|
0
Server/ScreenSetup.sh
Executable file → Normal file
0
Server/ScreenSetup.sh
Executable file → Normal file
0
Server/bukkit.yml
Executable file → Normal file
0
Server/bukkit.yml
Executable file → Normal file
0
Server/paper.yml
Executable file → Normal file
0
Server/paper.yml
Executable file → Normal file
0
Server/run.sh
Executable file → Normal file
0
Server/run.sh
Executable file → Normal file
0
Server/server.properties
Executable file → Normal file
0
Server/server.properties
Executable file → Normal file
0
Server/spigot.yml
Executable file → Normal file
0
Server/spigot.yml
Executable file → Normal file
|
@ -1,31 +0,0 @@
|
|||
# The time of day to make backups (makes sense with daily backups)
|
||||
start-time: '10:00'
|
||||
backup-interval-hours: 24.0
|
||||
backup-worlds:
|
||||
- world
|
||||
- world_nether
|
||||
- world_the_end
|
||||
- worldhub
|
||||
- flatworld
|
||||
- plotworld
|
||||
backup-file: backups/
|
||||
backup-date-format: yyyy-MM-dd-HH-mm-ss
|
||||
backup-empty-server: false
|
||||
disable-zipping: false
|
||||
broadcast-message: true
|
||||
backup-message: '[Backup]'
|
||||
custom-backup-message: Backup starting
|
||||
custom-backup-message-end: Backup completed
|
||||
backup-completed-hook: ''
|
||||
backup-prefix: ''
|
||||
delete-schedule:
|
||||
intervals:
|
||||
- 2d
|
||||
interval-frequencies:
|
||||
- 0
|
||||
backup-folders:
|
||||
- TBMC
|
||||
- plugins/Towny/data
|
||||
- plugins/Towny/settings
|
||||
- plugins/WorldGuard/worlds
|
||||
- plugins/ButtonPresents
|
0
Towny/settings/applyPatch.sh
Executable file → Normal file
0
Towny/settings/applyPatch.sh
Executable file → Normal file
2
Towny/settings/config.yml
Executable file → Normal file
2
Towny/settings/config.yml
Executable file → Normal file
|
@ -708,7 +708,7 @@ plugin:
|
|||
dbname: towny
|
||||
table_prefix: towny_
|
||||
username: root
|
||||
password: 'NOPE'
|
||||
password: NOPE
|
||||
flags: ?verifyServerCertificate=false&useSSL=false&useUnicode=true&characterEncoding=utf-8
|
||||
|
||||
# Modifiable settings to control the connection pooling.
|
||||
|
|
|
@ -1,111 +1,111 @@
|
|||
# This file contains custom permission sets which will be assigned to your players
|
||||
# depending on their current status.
|
||||
#
|
||||
# This is all managed by towny and pushed directly to CraftBukkits SuperPerms.
|
||||
# These will be in addition to any you manually assign in your specific permission plugin.
|
||||
#
|
||||
# You may assign any Permission nodes here, including those from other plugins.
|
||||
# You may also create any custom ranks you require.
|
||||
|
||||
|
||||
# The 'nomad' permission set covers players not in any town
|
||||
nomad:
|
||||
- towny.command.towny.map
|
||||
- towny.command.towny.prices
|
||||
- towny.command.towny.tree
|
||||
- towny.command.towny.time
|
||||
- towny.command.towny.universe
|
||||
- towny.command.towny.version
|
||||
- towny.command.towny.war
|
||||
- towny.command.town.online
|
||||
- towny.command.town.here
|
||||
- towny.command.town.new
|
||||
- towny.command.town.join
|
||||
- towny.command.town.list
|
||||
- towny.command.plot.perm
|
||||
- towny.command.nation.list
|
||||
- towny.town.resident
|
||||
- towny.town.spawn.public
|
||||
- towny.chat.general
|
||||
- towny.command.nation.townlist
|
||||
- towny.command.nation.allylist
|
||||
- towny.command.nation.enemylist
|
||||
|
||||
# This section of permissions covers players who are members of a town.
|
||||
towns:
|
||||
default:
|
||||
# 'default' is the permission set which is auto assigned to any normal town member
|
||||
- towny.command.resident.*
|
||||
- towny.command.plot.claim
|
||||
- towny.command.plot.unclaim
|
||||
- towny.command.plot.forsale
|
||||
- towny.command.plot.notforsale
|
||||
- towny.command.plot.toggle.*
|
||||
- towny.command.plot.set.perm
|
||||
- towny.command.plot.set.reset
|
||||
- towny.command.town.online
|
||||
- towny.command.town.leave
|
||||
- towny.command.town.deposit
|
||||
- towny.town.spawn.town
|
||||
- towny.chat.town
|
||||
mayor:
|
||||
# Mayors get these permissions in addition to the default set.
|
||||
- towny.tax_exempt
|
||||
- towny.command.towny.top
|
||||
- towny.command.town.*
|
||||
- towny.command.plot.*
|
||||
- towny.claimed.owntown.*
|
||||
- towny.command.nation.new
|
||||
- towny.command.nation.leave
|
||||
- towny.outlaw.jailer
|
||||
- towny.command.nation.join
|
||||
|
||||
ranks:
|
||||
# Ranks contain additional permissions residents will be
|
||||
# granted if they are assigned that specific rank.
|
||||
assistant:
|
||||
- towny.tax_exempt
|
||||
- towny.command.town.claim.*
|
||||
- towny.command.town.invite.add
|
||||
- towny.command.plot.*
|
||||
- towny.command.town.toggle.public
|
||||
- towny.claimed.owntown.switch.*
|
||||
# assistants are able to grant VIP and helper rank
|
||||
- towny.command.town.rank.vip
|
||||
- towny.command.town.rank.helper
|
||||
- towny.outlaw.jailer
|
||||
helper:
|
||||
- towny.claimed.townowned.switch.*
|
||||
donator:
|
||||
# Currently only an example rank holder with no extra permissions
|
||||
vip:
|
||||
# Currently only an example rank holder with no extra permissions
|
||||
# Sheriff rank is able to jail other town members.
|
||||
sheriff:
|
||||
- towny.command.town.toggle.jail
|
||||
- towny.outlaw.jailer
|
||||
|
||||
# This section of permissions covers players who are members of any town in a nation.
|
||||
nations:
|
||||
default:
|
||||
# All nation members get these permissions.
|
||||
- towny.command.nation.online
|
||||
- towny.command.nation.deposit
|
||||
- towny.command.nation.spawn
|
||||
- towny.nation.spawn.nation
|
||||
- towny.nation.spawn.ally
|
||||
- towny.town.spawn.nation
|
||||
- towny.town.spawn.ally
|
||||
- towny.chat.nation
|
||||
king:
|
||||
# Kings get these permissions in addition to the default set.
|
||||
- towny.command.nation.*
|
||||
|
||||
ranks:
|
||||
assistant:
|
||||
- towny.command.nation.rank.helper
|
||||
- towny.command.nation.invite.add
|
||||
- towny.command.nation.ally.*
|
||||
- towny.command.nation.enemy
|
||||
helper:
|
||||
- towny.command.nation.add
|
||||
# This file contains custom permission sets which will be assigned to your players
|
||||
# depending on their current status.
|
||||
#
|
||||
# This is all managed by towny and pushed directly to CraftBukkits SuperPerms.
|
||||
# These will be in addition to any you manually assign in your specific permission plugin.
|
||||
#
|
||||
# You may assign any Permission nodes here, including those from other plugins.
|
||||
# You may also create any custom ranks you require.
|
||||
|
||||
|
||||
# The 'nomad' permission set covers players not in any town
|
||||
nomad:
|
||||
- towny.command.towny.map
|
||||
- towny.command.towny.prices
|
||||
- towny.command.towny.tree
|
||||
- towny.command.towny.time
|
||||
- towny.command.towny.universe
|
||||
- towny.command.towny.version
|
||||
- towny.command.towny.war
|
||||
- towny.command.town.online
|
||||
- towny.command.town.here
|
||||
- towny.command.town.new
|
||||
- towny.command.town.join
|
||||
- towny.command.town.list
|
||||
- towny.command.plot.perm
|
||||
- towny.command.nation.list
|
||||
- towny.town.resident
|
||||
- towny.town.spawn.public
|
||||
- towny.chat.general
|
||||
- towny.command.nation.townlist
|
||||
- towny.command.nation.allylist
|
||||
- towny.command.nation.enemylist
|
||||
|
||||
# This section of permissions covers players who are members of a town.
|
||||
towns:
|
||||
default:
|
||||
# 'default' is the permission set which is auto assigned to any normal town member
|
||||
- towny.command.resident.*
|
||||
- towny.command.plot.claim
|
||||
- towny.command.plot.unclaim
|
||||
- towny.command.plot.forsale
|
||||
- towny.command.plot.notforsale
|
||||
- towny.command.plot.toggle.*
|
||||
- towny.command.plot.set.perm
|
||||
- towny.command.plot.set.reset
|
||||
- towny.command.town.online
|
||||
- towny.command.town.leave
|
||||
- towny.command.town.deposit
|
||||
- towny.town.spawn.town
|
||||
- towny.chat.town
|
||||
mayor:
|
||||
# Mayors get these permissions in addition to the default set.
|
||||
- towny.tax_exempt
|
||||
- towny.command.towny.top
|
||||
- towny.command.town.*
|
||||
- towny.command.plot.*
|
||||
- towny.claimed.owntown.*
|
||||
- towny.command.nation.new
|
||||
- towny.command.nation.leave
|
||||
- towny.outlaw.jailer
|
||||
- towny.command.nation.join
|
||||
|
||||
ranks:
|
||||
# Ranks contain additional permissions residents will be
|
||||
# granted if they are assigned that specific rank.
|
||||
assistant:
|
||||
- towny.tax_exempt
|
||||
- towny.command.town.claim.*
|
||||
- towny.command.town.invite.add
|
||||
- towny.command.plot.*
|
||||
- towny.command.town.toggle.public
|
||||
- towny.claimed.owntown.switch.*
|
||||
# assistants are able to grant VIP and helper rank
|
||||
- towny.command.town.rank.vip
|
||||
- towny.command.town.rank.helper
|
||||
- towny.outlaw.jailer
|
||||
helper:
|
||||
- towny.claimed.townowned.switch.*
|
||||
donator:
|
||||
# Currently only an example rank holder with no extra permissions
|
||||
vip:
|
||||
# Currently only an example rank holder with no extra permissions
|
||||
# Sheriff rank is able to jail other town members.
|
||||
sheriff:
|
||||
- towny.command.town.toggle.jail
|
||||
- towny.outlaw.jailer
|
||||
|
||||
# This section of permissions covers players who are members of any town in a nation.
|
||||
nations:
|
||||
default:
|
||||
# All nation members get these permissions.
|
||||
- towny.command.nation.online
|
||||
- towny.command.nation.deposit
|
||||
- towny.command.nation.spawn
|
||||
- towny.nation.spawn.nation
|
||||
- towny.nation.spawn.ally
|
||||
- towny.town.spawn.nation
|
||||
- towny.town.spawn.ally
|
||||
- towny.chat.nation
|
||||
king:
|
||||
# Kings get these permissions in addition to the default set.
|
||||
- towny.command.nation.*
|
||||
|
||||
ranks:
|
||||
assistant:
|
||||
- towny.command.nation.rank.helper
|
||||
- towny.command.nation.invite.add
|
||||
- towny.command.nation.ally.*
|
||||
- towny.command.nation.enemy
|
||||
helper:
|
||||
- towny.command.nation.add
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
{}
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
#
|
||||
# WorldGuard's world configuration file
|
||||
#
|
||||
# This is a world configuration file. Anything placed into here will only
|
||||
# affect this world. If you don't put anything in this file, then the
|
||||
# settings will be inherited from the main configuration file.
|
||||
#
|
||||
# If you see {} below, that means that there are NO entries in this file.
|
||||
# Remove the {} and add your own entries.
|
||||
#
|
||||
|
||||
regions:
|
||||
titles-always-use-default-times: true
|
||||
|
|
|
@ -21,17 +21,17 @@ deftemplatesuffix: vlowres #disabled
|
|||
# mysql: MySQL database, at hostname:port in database, accessed via userid with password
|
||||
storage:
|
||||
# Filetree storage (standard tree of image files for maps)
|
||||
type: filetree
|
||||
type: mysql
|
||||
# SQLite db for map storage (uses dbfile as storage location)
|
||||
#type: sqlite
|
||||
#dbfile: dynmap.db
|
||||
# MySQL DB for map storage (at 'hostname':'port' with flags "flags" in database 'database' using user 'userid' password 'password' and table prefix 'prefix')
|
||||
#type: mysql
|
||||
#hostname: localhost
|
||||
#port: 3306
|
||||
#database: dynmap
|
||||
#userid: dynmap
|
||||
#password: dynmap
|
||||
hostname: na05-sql.pebblehost.com
|
||||
port: 3306
|
||||
database: 'NOPE'
|
||||
userid: 'NOPE'
|
||||
password: 'NOPE'
|
||||
#prefix: ""
|
||||
#flags: "?allowReconnect=true"
|
||||
|
||||
|
@ -315,7 +315,7 @@ exportpath: export
|
|||
webserver-bindaddress: 0.0.0.0
|
||||
|
||||
# The TCP-port the webserver will listen on.
|
||||
webserver-port: 9123
|
||||
webserver-port: 8143
|
||||
|
||||
# Maximum concurrent session on internal web server - limits resources used in Bukkit server
|
||||
max-sessions: 30
|
||||
|
|
|
@ -10,7 +10,7 @@ done
|
|||
find . -path './Movecraft/types/*.craft' -exec git add -f '{}' \;
|
||||
git add -f 'dynmap/configuration.txt' 'dynmap/worlds.txt' 'dynmap/templates/custom-normal-vlowres.txt' 'dynmap/templates/custom-nether-vlowres.txt' 'dynmap/templates/custom-the_end-vlowres.txt'
|
||||
git add -f 'MythicMobs/*' ':!:MythicMobs/SavedData/*'
|
||||
git add -f ':(glob)Jobs/*.yml' ':!:Jobs/furnaceBrewingStands.yml'
|
||||
git add -f ':(glob)Jobs/*.yml' ':!:Jobs/furnaceBrewingStands.yml' ':!:Jobs/blockOwnerShips.yml'
|
||||
git add -f 'Towny/settings/*' ':!:Towny/settings/*.rej' ':!:Towny/settings/english.yml'
|
||||
git add -f 'PlotSquared/*' ':!:PlotSquared/*storage*' ':!:PlotSquared/translations*' ':!:PlotSquared/user_cache.db'
|
||||
#git add -f 'PermissionsEx/permissions.yml'
|
||||
|
@ -23,5 +23,5 @@ git add -f 'Factions/config'
|
|||
|
||||
git add -f update.sh download.sh
|
||||
|
||||
sudo -H git commit -S && git push #sudo -H needed for GPG signing
|
||||
git commit -S && git push #sudo -H needed for GPG signing
|
||||
|
||||
|
|
Loading…
Reference in a new issue