Uuupdate
This commit is contained in:
parent
ac6d44a8d1
commit
e74eb45171
7 changed files with 121 additions and 25 deletions
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@ -1,9 +1,16 @@
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global:
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notificationSound: ''
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notificationPitch: 1.0
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# If enabled, stores and displays the last 10 messages the player can see (public, their town chat etc.)
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# Can be used with the Discord plugin so players can see some of the conversation they missed that's visible on Discord anyways.
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storeChatHistory: true
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components:
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# This component manages the town and nation chat. It's also needed for the TownColorComponent.
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# It provides the TC and NC channels, and posts Towny messages (global, town, nation) to the correct channels for other platforms like Discord.
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TownyComponent:
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enabled: true
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# Town colors for Towny. It allows mayors and kings to set a color for their town/nation (nation can be disabled).
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# This color is applied to the player names in chat and on Dynmap, if used.
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TownColorComponent:
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enabled: true
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colorCount: 1
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@ -41,13 +48,17 @@ components:
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aurora: Gold
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expanse: DarkGreen
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useNationColors: true
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# This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair.
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# This was the original goal of this plugin when it was made.
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FlairComponent:
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enabled: true
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flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
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# Displays the configured messages at the set interval when someone is online.
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AnnouncerComponent:
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enabled: true
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announceTime: 900000
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announceMessages: []
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# Random things I added over the years.
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FunComponent:
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enabled: true
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unlol: true
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@ -61,6 +72,7 @@ components:
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- hah
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- rofl
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respect: true
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# Allows players to append tableflips and other things to their messages. Everything is configurable here.
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AppendTextComponent:
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enabled: true
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texts:
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@ -93,3 +105,48 @@ components:
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- This command appends a shrug after your message
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- Or just makes you shrug
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appendedText: ¯\\\_(ツ)\_/¯
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# This component handles the custom processing of chat messages. If this component is disabled channels won't be supported in Minecraft.
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# If you only want to disable the formatting features, set allowFormatting to false.
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# If you're using another chat plugin, you should disable the whole component.
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FormatterComponent:
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enabled: true
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allowFormatting: true
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bold:
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enabled: true
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italic:
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enabled: true
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underlined:
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enabled: true
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strikethrough:
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enabled: true
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spoiler:
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enabled: true
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escape:
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enabled: true
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nullMention:
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enabled: true
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consolePing:
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enabled: true
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hashtag:
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enabled: true
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cyan:
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enabled: true
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code:
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enabled: true
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maskedLink:
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enabled: true
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url:
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enabled: true
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entireMessage:
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enabled: true
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name:
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enabled: true
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nickname:
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enabled: true
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notificationSound: ''
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notificationPitch: 1.0
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minTimeBetweenMessages: 100
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italic2:
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enabled: true
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someone:
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enabled: true
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@ -1,24 +1,33 @@
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global:
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# The (bot) channel to use for Discord commands like /role.
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commandChannel: 209720707188260864
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# The prefix to use with Discord commands like /role. It only works in the bot channel.
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prefix: /
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# The main server where the roles and other information is pulled from. It's automatically set to the first server the bot's invited to.
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mainServer: 125813020357165056
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# The role that allows using mod-only Discord commands.
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# If empty (''), then it will only allow for the owner.
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modRole: Moderator
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test: false
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# The invite link to show by /discord invite. If empty, it defaults to the first invite if the bot has access.
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inviteLink: https://discord.gg/9V57sTZ
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components:
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# Uses a bit of a hacky method of getting all broadcasted messages, including advancements and any other message that's for everyone.
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# If this component is enabled then these messages will show up on Discord.
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GeneralEventBroadcasterModule:
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enabled: true
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# Provides Minecraft chat connection to Discord. Commands may be used either in a public chat (limited) or in a DM.
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MinecraftChatModule:
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enabled: true
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chatChannel: 249663564057411596
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chcons:
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'477963575068196875':
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mcchid: dev
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chid: 477963575068196875
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did: 126012419792306177
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mcuid: bd0c72e7-f5a6-49be-a407-ad69e72a3431
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mcname: NorbiPeti
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groupid: everyone
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'448210344226193410':
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mcchid: tc
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chid: 448210344226193410
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did: 126011690419617792
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mcuid: 80f097d0-bb18-444c-ba0a-8d8e0a923622
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mcname: Gryph667
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groupid: Redguard
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toggles: 0
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brtoggles: []
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whitelistedCommands:
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@ -41,20 +50,28 @@ components:
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showPlayerListOnDC: true
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allowCustomChat: true
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allowPrivateChat: true
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profileURL: ''
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# Listens for errors from the Chroma plugins and posts them to Discord, ignoring repeating errors so it's not that spammy.
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ExceptionListenerModule:
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enabled: true
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channel: 239519012529111040
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pingRole: 282291454326603776
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# Automatically collects roles with a certain color (the second to last in the upper row - #95a5a6).
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# Users can add these roles to themselves using the /role Discord command.
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GameRoleModule:
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enabled: true
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logChannel: 283840717275791360
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# Posts new posts from Reddit to the specified channel(s). It will pin the regular posts (not the mod posts).
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AnnouncerModule:
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enabled: true
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lastAnnouncementTime: 1563726352
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lastSeenTime: 1563726352
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lastAnnouncementTime: 1577850597
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lastSeenTime: 1577850597
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keepPinned: 40
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channel: 125813020357165056
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modChannel: 126795071927353344
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subredditURL: https://www.reddit.com/r/ChromaGamers
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# All kinds of random things.
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# The YEEHAW event uses an emoji named :YEEHAW: if available
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FunModule:
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enabled: true
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fullHouseChannel: 219626707458457603
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@ -84,4 +101,4 @@ components:
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- when's the server ready
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- when's the server open
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- Vhen vill ze server be open?
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serverup: true
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serverup: false
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@ -1,13 +1,21 @@
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test: false
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global:
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# Sets whether the plugin should write a list of installed plugins in a txt file.
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# It can be useful if some other software needs to know the plugins.
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writePluginList: true
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# Print some debug information.
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test: false
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# The chat format to use for messages from other platforms if Chroma-Chat is not installed.
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chatFormat: '[{origin}|{channel}] <{name}> {message}'
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# If a Chroma command clashes with another plugin's command, this setting determines whether the Chroma command should be executed or the other plugin's.
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prioritizeCustomCommands: false
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components:
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PluginUpdaterComponent:
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enabled: true
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# Provides commands such as /schrestart (restart after a countdown) and /primerestart (restart when nobody is online)
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RestartComponent:
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enabled: true
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# Manages chat channels. If disabled, only global channels will be registered.
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ChannelComponent:
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enabled: true
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g:
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IDs: []
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displayName: §7RP§f
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color: Gray
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# Teleport player to random location within world border.
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# Every five players teleport to the same general area, and then a new general area is randomly selected for the next five players.
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# Author: github.com/iiegit
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RandomTPComponent:
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enabled: true
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# Allows giving a 'member' group over some time elapsed OR played.
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MemberComponent:
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enabled: true
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memberGroup: member
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registeredForDays: 7
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playedHours: 12
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# Automatically renames Towny players if they changed their Minecraft name
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TownyComponent:
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enabled: true
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# Do not use (EULA)
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VotifierComponent:
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enabled: true
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rewardAmount: 0.0
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# Provides a /spawn command that works with BungeeCord. Make sure to set up on each server.
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SpawnComponent:
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enabled: true
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targetServer: lobby
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@ -127,7 +127,7 @@ worlds:
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adjustSpawn: 'true'
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portalForm: ALL
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gameMode: SURVIVAL
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keepSpawnInMemory: 'true'
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: -4.710357902146693
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respawnWorld: ''
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allowWeather: 'true'
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difficulty: NORMAL
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spawning: &id007
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spawning: &id010
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==: MVSpawnSettings
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animals:
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==: MVSpawnSubSettings
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spawn: 'true'
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spawnrate: '-1'
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exceptions: []
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entryfee: &id008
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entryfee: &id011
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==: MVEntryFee
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amount: '0.0'
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currency: '-1'
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yaw: 91.80102
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autoLoad: 'true'
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bedRespawn: 'true'
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worldBlacklist: &id009 []
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worldBlacklist: &id012 []
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environment: NORMAL
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seed: '7008642968894271479'
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generator: TerrainControl
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adjustSpawn: 'true'
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portalForm: ALL
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gameMode: SURVIVAL
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keepSpawnInMemory: 'true'
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: 0.0
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adjustSpawn: 'false'
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portalForm: ALL
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gameMode: CREATIVE
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keepSpawnInMemory: 'true'
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: -99.94598490882755
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z: 361.22998653715314
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pitch: 26.886911
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yaw: 2.6845398
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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worldBlacklist: []
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environment: NORMAL
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adjustSpawn: 'true'
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portalForm: ALL
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gameMode: CREATIVE
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keepSpawnInMemory: 'true'
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: 170.0
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z: -39.0
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pitch: 0.0
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yaw: 0.0
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autoLoad: 'true'
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autoLoad: 'false'
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bedRespawn: 'true'
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worldBlacklist: []
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environment: NORMAL
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respawnWorld: ''
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allowWeather: 'true'
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difficulty: NORMAL
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spawning: *id007
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entryfee: *id008
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spawning: *id010
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entryfee: *id011
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hunger: 'true'
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autoHeal: 'true'
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adjustSpawn: 'true'
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portalForm: ALL
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gameMode: SURVIVAL
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keepSpawnInMemory: 'true'
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keepSpawnInMemory: 'false'
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spawnLocation:
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==: MVSpawnLocation
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x: 2.384034371076785
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yaw: -269.4009
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autoLoad: 'true'
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bedRespawn: 'true'
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worldBlacklist: *id009
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worldBlacklist: *id012
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environment: NORMAL
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seed: '7008642968894271479'
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generator: TerrainControl
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prefix: '[Newcomer]'
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rank: '100'
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permissions:
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- thorpe.command.*
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- chroma.command.*
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- multiverse.portal.access.Plotworld
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- essentials.motd
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- movecraft.movecraft.*
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- developer
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options:
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name: NorbiPeti
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permissions: []
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80f097d0-bb18-444c-ba0a-8d8e0a923622:
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group:
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- member
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@ -1,4 +1,4 @@
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!!buttondevteam.serverrunner.Config {restartAt: 12, serverParams: -Djline.terminal=jline.UnixTerminal
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-XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs
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-Xms2G -Xmx4G, serverVersion: 1.12.2}
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-Xms2G -Xmx4G, serverVersion: 1.12.2, customJar: paper-1618.jar}
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@ -82,6 +82,12 @@ change-1_9-hitbox: false
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# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)!
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# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking.
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change-1_14-hitbox: false
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# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
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fix-non-full-blocklight: true
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# Fixes walk animation not shown when health is set to Float.NaN
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fix-1_14-health-nan: true
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# Should 1.15+ clients respawn instantly / without showing a death screen?
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use-1_15-instant-respawn: false
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#
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# Enable serverside block-connections for 1.13+ clients
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serverside-blockconnections: true
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