diff --git a/Multiverse-Core/worlds.yml b/Multiverse-Core/worlds.yml index 310d635..b945e9a 100755 --- a/Multiverse-Core/worlds.yml +++ b/Multiverse-Core/worlds.yml @@ -95,54 +95,6 @@ worlds: generator: TerrainControl playerLimit: '-1' allowFlight: 'true' - world_the_end: - ==: MVWorld - hidden: 'false' - alias: world_the_end - color: WHITE - style: NORMAL - pvp: 'true' - scale: '16.0' - respawnWorld: '' - allowWeather: 'true' - difficulty: NORMAL - spawning: - ==: MVSpawnSettings - animals: - ==: MVSpawnSubSettings - spawn: 'true' - spawnrate: '-1' - exceptions: [] - monsters: - ==: MVSpawnSubSettings - spawn: 'true' - spawnrate: '-1' - exceptions: [] - entryfee: - ==: MVEntryFee - amount: '0.0' - currency: '-1' - hunger: 'true' - autoHeal: 'true' - adjustSpawn: 'true' - portalForm: ALL - gameMode: SURVIVAL - keepSpawnInMemory: 'true' - spawnLocation: - ==: MVSpawnLocation - x: -4.710357902146693 - y: 59.0 - z: 0.6541565622183771 - pitch: 2.5500019 - yaw: -91.005165 - autoLoad: 'true' - bedRespawn: 'true' - worldBlacklist: [] - environment: THE_END - seed: '2133291894169730654' - generator: 'null' - playerLimit: '-1' - allowFlight: 'true' world: ==: MVWorld hidden: 'false' @@ -191,6 +143,54 @@ worlds: generator: TerrainControl playerLimit: '-1' allowFlight: 'true' + world_the_end: + ==: MVWorld + hidden: 'false' + alias: world_the_end + color: WHITE + style: NORMAL + pvp: 'true' + scale: '16.0' + respawnWorld: '' + allowWeather: 'true' + difficulty: NORMAL + spawning: + ==: MVSpawnSettings + animals: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + monsters: + ==: MVSpawnSubSettings + spawn: 'true' + spawnrate: '-1' + exceptions: [] + entryfee: + ==: MVEntryFee + amount: '0.0' + currency: '-1' + hunger: 'true' + autoHeal: 'true' + adjustSpawn: 'true' + portalForm: ALL + gameMode: SURVIVAL + keepSpawnInMemory: 'true' + spawnLocation: + ==: MVSpawnLocation + x: -4.710357902146693 + y: 59.0 + z: 0.6541565622183771 + pitch: 2.5500019 + yaw: -91.005165 + autoLoad: 'true' + bedRespawn: 'true' + worldBlacklist: [] + environment: THE_END + seed: '2133291894169730654' + generator: 'null' + playerLimit: '-1' + allowFlight: 'true' test: ==: MVWorld hidden: 'false' diff --git a/Thorpe-Chat/config.yml b/Thorpe-Chat/config.yml index e8cd8b0..1bee144 100644 --- a/Thorpe-Chat/config.yml +++ b/Thorpe-Chat/config.yml @@ -16,10 +16,10 @@ components: port_purpura: - LightPurple - Gold - fellreach: - - DarkPurple knightfall: - DarkGray + liria: + - DarkPurple ashport: - Yellow marine_city: diff --git a/ViaVersion/config.yml b/ViaVersion/config.yml new file mode 100644 index 0000000..3b5b53b --- /dev/null +++ b/ViaVersion/config.yml @@ -0,0 +1,134 @@ +# Thanks for downloading ViaVersion +# Ensure you look through all these options +# If you need help: +# Discord - https://viaversion.com/discord +# viaversion.com - Discussion tab +# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration +# +# ----------------------------------------------------------# +# GLOBAL OPTIONS # +# ----------------------------------------------------------# +# +# Should ViaVersion check for updates? +checkforupdates: true +# Send the supported versions with the Status (Ping) response packet +send-supported-versions: false +# Block specific Minecraft protocols that ViaVersion allows +# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers +block-protocols: [] +# Change the blocked disconnect message +block-disconnect-msg: You are using an unsupported Minecraft version! +# If you use ProtocolLib, we can't reload without kicking the players. +# (We don't suggest using reload either, use a plugin manager) +# You can customise the message we kick people with if you use ProtocolLib here. +reload-disconnect-msg: Server reload, please rejoin! +# +# ----------------------------------------------------------# +# GLOBAL PACKET LIMITER # +# ----------------------------------------------------------# +# +# +# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable) +# Clients by default send around 20-90 packets per second. +# +# What is the maximum per second a client can send (Use %pps to display their pps) +# Use -1 to disable. +max-pps: 800 +max-pps-kick-msg: You are sending too many packets! +# +# We can also kick them if over a period they send over a threshold a certain amount of times. +# +# Period to track (in seconds) +# Use -1 to disable. +tracking-period: 6 +# How many packets per second counts as a warning +tracking-warning-pps: 120 +# How many warnings over the interval can we have +# This can never be higher than "tracking-period" +tracking-max-warnings: 4 +tracking-max-kick-msg: You are sending too many packets, :( +# +# ----------------------------------------------------------# +# MULTIPLE VERSIONS OPTIONS # +# ----------------------------------------------------------# +# +# Should we enable our hologram patch? +# If they're in the wrong place enable this +hologram-patch: false +# This is the offset, should work as default when enabled. +hologram-y: -0.96 +# Should we disable piston animation for 1.11/1.11.1 clients? +# In some cases when firing lots of pistons it crashes them. +piston-animation-patch: false +# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item) +chat-nbt-fix: true +# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers) +quick-move-action-fix: false +# Should we use prefix for team colour on 1.13 and above clients +team-colour-fix: true +# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming) +suppress-1_13-conversion-errors: false +# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely. +disable-1_13-auto-complete: false +# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled +1_13-tab-complete-delay: 0 +# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them +fix-low-snow-collision: false +# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages. +truncate-1_14-books: false +# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block. +change-1_9-hitbox: false +# Similar to the above, but for 1.14+ players on 1.8-1.13 servers. +# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)! +# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking. +change-1_14-hitbox: false +# +# Enable serverside block-connections for 1.13+ clients +serverside-blockconnections: false +# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level) +blockconnection-method: packet +# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks) +reduce-blockstorage-memory: false +# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems +# Useful for lobbyservers where users can't build and those stems are used decoratively +flowerstem-when-block-above: false +# +# ----------------------------------------------------------# +# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS # +# ----------------------------------------------------------# +# +# No collide options, these allow you to configure how collision works. +# Do you want us to prevent collision? +prevent-collision: true +# If the above is true, should we automatically team players until you do? +auto-team: true +# When enabled if certain metadata can't be read we won't tell you about it +suppress-metadata-errors: false +# When enabled 1.9+ will be able to block by using shields +shield-blocking: true +# Enable player tick simulation, this fixes eating, drinking, nether portals. +simulate-pt: true +# Should we use nms player to simulate packets, (may fix anti-cheat issues) +nms-player-ticking: true +# Should we patch boss bars so they work? (Default: true, disable if you're having issues) +bossbar-patch: true +# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended) +bossbar-anti-flicker: false +# This will show the new effect indicator in the top-right corner for 1.9+ players. +use-new-effect-indicator: true +# Show the new death messages for 1.9+ on the death screen +use-new-deathmessages: true +# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items +item-cache: true +# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it. +anti-xray-patch: true +# Should we replace extended pistons to fix 1.10.1 (Only on chunk load) +replace-pistons: false +# What id should we replace with, default is air. (careful of players getting stuck standing on them) +replacement-piston-id: 0 +# Force the string -> json transform +force-json-transform: false +# Minimize the cooldown animation in 1.8 servers +minimize-cooldown: true +# Left handed handling on 1.8 servers +left-handed-handling: true