diff --git a/Towny/settings/config.yml b/Towny/settings/config.yml index f55187b..7b45267 100755 --- a/Towny/settings/config.yml +++ b/Towny/settings/config.yml @@ -116,42 +116,42 @@ levels: namePrefix: '' mayorPostfix: '' townBlockLimit: 384 - upkeepModifier: 1.0 + upkeepModifier: 1.1 - numResidents: 10 namePostfix: ' (Town)' mayorPrefix: 'Viscount ' namePrefix: '' mayorPostfix: '' townBlockLimit: 640 - upkeepModifier: 1.0 + upkeepModifier: 1.1 - numResidents: 14 namePostfix: ' (Large Town)' mayorPrefix: 'Count Von ' namePrefix: '' mayorPostfix: '' townBlockLimit: 896 - upkeepModifier: 1.0 + upkeepModifier: 1.2 - numResidents: 20 namePostfix: ' (City)' mayorPrefix: 'Earl ' namePrefix: '' mayorPostfix: '' townBlockLimit: 4280 - upkeepModifier: 1.0 + upkeepModifier: 1.3 - numResidents: 24 namePostfix: ' (Large City)' mayorPrefix: 'Duke ' namePrefix: '' mayorPostfix: '' townBlockLimit: 4536 - upkeepModifier: 1.0 + upkeepModifier: 1.4 - numResidents: 28 namePostfix: ' (Metropolis)' mayorPrefix: 'Lord ' namePrefix: '' mayorPostfix: '' townBlockLimit: 4792 - upkeepModifier: 1.0 + upkeepModifier: 1.5 # default Nation levels. nation_level: @@ -171,50 +171,50 @@ levels: townBlockLimitBonus: 80 namePrefix: 'Federation of ' capitalPostfix: '' - upkeepModifier: 1.0 + upkeepModifier: 1.1 kingPrefix: 'Count ' capitalPrefix: '' - nationTownUpkeepModifier: 1.0 + nationTownUpkeepModifier: 1.1 - kingPostfix: '' numResidents: 20 namePostfix: ' (Nation)' townBlockLimitBonus: 160 namePrefix: 'Dominion of ' capitalPostfix: '' - upkeepModifier: 1.0 + upkeepModifier: 1.2 kingPrefix: 'Duke ' capitalPrefix: '' - nationTownUpkeepModifier: 1.0 + nationTownUpkeepModifier: 1.2 - kingPostfix: '' numResidents: 30 namePostfix: ' (Nation)' townBlockLimitBonus: 240 namePrefix: 'Kingdom of ' capitalPostfix: '' - upkeepModifier: 1.0 + upkeepModifier: 1.3 kingPrefix: 'King ' capitalPrefix: '' - nationTownUpkeepModifier: 1.0 + nationTownUpkeepModifier: 1.3 - kingPostfix: '' numResidents: 40 namePostfix: ' Empire' townBlockLimitBonus: 400 namePrefix: 'The ' capitalPostfix: '' - upkeepModifier: 1.0 + upkeepModifier: 1.4 kingPrefix: 'Emperor ' capitalPrefix: '' - nationTownUpkeepModifier: 1.0 + nationTownUpkeepModifier: 1.4 - kingPostfix: '' numResidents: 60 namePostfix: ' Realm' townBlockLimitBonus: 560 namePrefix: 'The ' capitalPostfix: '' - upkeepModifier: 1.0 + upkeepModifier: 1.5 kingPrefix: 'God Emperor ' capitalPrefix: '' - nationTownUpkeepModifier: 1.0 + nationTownUpkeepModifier: 1.5 ############################################################ # +------------------------------------------------------+ # @@ -783,13 +783,13 @@ economy: # How much it costs to start a town. price_new_town: '250.0' # How much it costs to make an outpost. An outpost isn't limited to being on the edge of town. - price_outpost: '500.0' + price_outpost: '1500.0' # The price for a town to expand one townblock. price_claim_townblock: '6.25' # How much it costs a player to buy extra blocks. price_purchased_bonus_townblock: '75' # How much every extra bonus block costs more. Set to 1 to deactivate this. 1.2 means +20% to every bonus claim block cost. - price_purchased_bonus_townblock_increase: '1.5' + price_purchased_bonus_townblock_increase: '1.2' death: # Either fixed or percentage. @@ -836,15 +836,15 @@ economy: max_tax_percent: '25' # The server's daily charge on each nation. If a nation fails to pay this upkeep # all of it's member town are kicked and the Nation is removed. - price_nation_upkeep: '100.0' + price_nation_upkeep: '250.0' # The server's daily charge on each town. If a town fails to pay this upkeep # all of it's residents are kicked and the town is removed. - price_town_upkeep: '10.0' + price_town_upkeep: '5.0' # Uses total amount of owned plots to determine upkeep instead of the town level (Number of residents) # calculated by (number of claimed plots X price_town_upkeep). - town_plotbased_upkeep: 'false' + town_plotbased_upkeep: 'true' # If set to true, the plot-based-upkeep system will be modified by the Town Levels' upkeep modifiers. - town_plotbased_upkeep_affected_by_town_level_modifier: 'false' + town_plotbased_upkeep_affected_by_town_level_modifier: 'true' # If enabled and you set a negative upkeep for the town # any funds the town gains via upkeep at a new day # will be shared out between the plot owners.