Config updates by plugins
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9 changed files with 146 additions and 196 deletions
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@ -104,3 +104,8 @@ HEROES_EXP: 100.0
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SHOWITEM_MESSAGE: true
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SHOWITEM_MESSAGE: true
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#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
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#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
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#A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
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REMOVE_EMPTY_WORLDS:
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- "world1"
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- "world2"
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@ -1,4 +1,4 @@
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configVersion: 15
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configVersion: 16
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language: en
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language: en
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enableEconomy: false
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enableEconomy: false
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tutorial:
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tutorial:
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@ -43,3 +43,8 @@ secureMode:
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editCommandWhitelist: []
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editCommandWhitelist: []
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backupMode: ON_DISABLE_AND_SAVE
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backupMode: ON_DISABLE_AND_SAVE
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editPermissions: []
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editPermissions: []
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chatFormat:
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edit: '&2[Edit] &r%player_name%: '
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game: '&2[Game] %group_color%%player_name%: &r'
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group: '&2%group_color%[%group_name%] %player_name%: &r'
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spy: '&2[Chat Spy] %player_name%: &r'
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@ -1,11 +1,11 @@
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# These first 6 aren't configurable
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# These first 6 aren't configurable
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issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
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issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
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wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
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wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
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date: "25 Jun 2018 00:00:00 GMT"
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date: "5 Nov 2018 00:00:00 GMT"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit/1138"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit/1218"
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commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/4049014"
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commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/f3fdef6"
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platform: "bukkit"
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platform: "bukkit"
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# Options: de, ru, tr
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# Options: de, es, fr, nl, ru, tr
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# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
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# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
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language: ''
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language: ''
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# Enable or disable automatic updates
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# Enable or disable automatic updates
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@ -99,7 +99,7 @@ experimental:
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anvil-queue-mode: false
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anvil-queue-mode: false
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# [SAFE] Dynamically increase the number of chunks rendered
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# [SAFE] Dynamically increase the number of chunks rendered
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# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
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# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
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# - Set your server view distance to 1 (spigot.yml, server.properties)
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# - Set your server view distance to 3 (spigot.yml, server.properties)
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# - Based on tps and player movement
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# - Based on tps and player movement
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# - Please provide feedback
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# - Please provide feedback
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dynamic-chunk-rendering: -1
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dynamic-chunk-rendering: -1
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@ -112,6 +112,9 @@ experimental:
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# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
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# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
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# Might cause client-side FPS lagg in some situations
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# Might cause client-side FPS lagg in some situations
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keep-entities-in-blocks: false
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keep-entities-in-blocks: false
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# [SAFE] Experimental scripting support for Java 9
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# -
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modern-craftscripts: false
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# This relates to how FAWE places chunks
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# This relates to how FAWE places chunks
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queue:
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queue:
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@ -229,6 +232,14 @@ paths:
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clipboard: "clipboard"
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clipboard: "clipboard"
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# Each player has their own sub directory for schematics
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# Each player has their own sub directory for schematics
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per-player-schematics: true
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per-player-schematics: true
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commands: "commands"
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# Region restriction settings
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region-restrictions-options:
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# What type of users are allowed to WorldEdit in a region
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# - MEMBER = Players added to a region
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# - OWNER = Players who own the region
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mode: "MEMBER"
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# The "default" limit group affects those without a specific limit permission.
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# The "default" limit group affects those without a specific limit permission.
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# To grant someone different limits, copy the default limits group
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# To grant someone different limits, copy the default limits group
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# and give it a different name (e.g. newbie). Then give the user the limit
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# and give it a different name (e.g. newbie). Then give the user the limit
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@ -271,3 +282,5 @@ limits:
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inventory-mode: 0
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inventory-mode: 0
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# Should large edits require confirmation (>16384 chunks)
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# Should large edits require confirmation (>16384 chunks)
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confirm-large: true
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confirm-large: true
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# List of blocks to strip nbt from
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strip-nbt: []
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@ -30,7 +30,7 @@ save-on-disconnect: false
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selectionTool: 294
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selectionTool: 294
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# Enable if you are using one data base for multiple servers across bungee network
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# Enable if you are using one data base for multiple servers across bungee network
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# This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
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# This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
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# This will enable automaticaly save-on-disconnect feature
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# This will enable automatically save-on-disconnect feature
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MultiServerCompatability: false
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MultiServerCompatability: false
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Optimizations:
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Optimizations:
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# When set to true staff will be informed about new Jobs plugin version
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# When set to true staff will be informed about new Jobs plugin version
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@ -53,7 +53,7 @@ Optimizations:
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# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
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# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
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# When set to true, data base will be cleaned on each startup from user data to avoid having old player data
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# When set to true, data base will be cleaned on each startup from user data to avoid having old player data
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Use: false
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Use: false
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# Any one who not playied for defined amount of days, will be removed from data base
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# Any one who not played for defined amount of days, will be removed from data base
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Days: 60
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Days: 60
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AutoJobJoin:
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AutoJobJoin:
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# Use or not auto join jobs feature
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# Use or not auto join jobs feature
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@ -64,8 +64,8 @@ Optimizations:
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# For player to auto join job add permission node jobs.autojoin.[jobname]
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# For player to auto join job add permission node jobs.autojoin.[jobname]
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# Op players are ignored
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# Op players are ignored
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Delay: 15
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Delay: 15
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# When set to true players who gets negavite experience can delevel job up to level 1
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# When set to true players who gets negative experience can delevel job up to level 1
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# ATTENTION! Set it to true only if you certain that commands performed on levelup will not cause issues if player start level and delevel in a row.
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# ATTENTION! Set it to true only if you certain that commands performed on level up will not cause issues if player start level and delevel in a row.
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AllowDelevel: false
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AllowDelevel: false
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DisabledWorlds:
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DisabledWorlds:
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# By setting this to true, Jobs plugin will be disabled in given worlds
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# By setting this to true, Jobs plugin will be disabled in given worlds
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@ -79,10 +79,10 @@ Logging:
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Use: true
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Use: true
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broadcast:
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broadcast:
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on-skill-up:
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on-skill-up:
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# Do all players get a message when somone goes up a skill level?
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# Do all players get a message when someone goes up a skill level?
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use: false
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use: false
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on-level-up:
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on-level-up:
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# Do all players get a message when somone goes up a level?
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# Do all players get a message when someone goes up a level?
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use: false
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use: false
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# For what levels you want to broadcast message? Keep it at 0 if you want for all of them
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# For what levels you want to broadcast message? Keep it at 0 if you want for all of them
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levels:
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levels:
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@ -106,15 +106,16 @@ hide-jobsinfo-without-permission: false
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enable-pay-near-spawner: false
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enable-pay-near-spawner: false
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# Option to allow payment to be made in creative mode
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# Option to allow payment to be made in creative mode
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enable-pay-creative: false
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enable-pay-creative: false
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# Option to allow payment to be made for exploring when player flyies
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# Option to allow payment to be made for exploring when player flies
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enable-pay-for-exploring-when-flying: false
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enable-pay-for-exploring-when-flying: false
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# Adds the Jobs xp recieved to the player's Minecraft XP bar
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# Adds the Jobs xp received to the player's Minecraft XP bar
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add-xp-player: false
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add-xp-player: false
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# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
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# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
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modify-chat: true
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modify-chat:
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modify-chat-prefix: '&c['
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use: true
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modify-chat-suffix: '&c]&r'
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prefix: '&c['
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modify-chat-separator: ' '
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suffix: '&c]&r'
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separator: ' '
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# Do you want to use custom item/block/mob/enchant/color names
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# Do you want to use custom item/block/mob/enchant/color names
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# With this set to true names like Stone:1 will be translated to Granite
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# With this set to true names like Stone:1 will be translated to Granite
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# Name list is in TranslatableWords.yml file
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# Name list is in TranslatableWords.yml file
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@ -127,7 +128,7 @@ economy-batch-delay: 5
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economy-async: true
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economy-async: true
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Economy:
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Economy:
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# By disabling one of thies, players no longer will get particular payment.
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# By disabling one of thies, players no longer will get particular payment.
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# Usefull for removing particular payment method without editing whole jobConfig file
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# Useful for removing particular payment method without editing whole jobConfig file
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PaymentMethods:
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PaymentMethods:
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Money: true
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Money: true
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Points: true
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Points: true
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limit: 0.1
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limit: 0.1
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DynamicPayment:
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DynamicPayment:
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# Do you want to use dinamic payment dependent on how many players already working for jobs
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# Do you want to use dinamic payment dependent on how many players already working for jobs
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# This can help automaticaly lift up payments for not so popular jobs and lower for most popular ones
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# This can help automatically lift up payments for not so popular jobs and lower for most popular ones
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use: true
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use: true
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equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
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equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
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MaxPenalty: 25.0
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MaxPenalty: 25.0
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MaxBonus: 100.0
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MaxBonus: 100.0
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# Server economy acount
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# Server economy account
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# With this enabled, players will get money from defined user (server account)
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# With this enabled, players will get money from defined user (server account)
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# If this acount dont have enough money to pay for players for, player will get message
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# If this account don't have enough money to pay for players for, player will get message
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UseServerAcount: false
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UseServerAcount: false
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# Username should be with Correct capitalization
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# Username should be with Correct capitalization
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AcountName: Server
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AcountName: Server
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Taxes:
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Taxes:
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# Do you want to use taxes feature for jobs payment
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# Do you want to use taxes feature for jobs payment
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use: false
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use: false
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# Username should be with Correct capitalization, it can be same as settup in server account before
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# Username should be with Correct capitalization, it can be same as setup in server account before
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AccountName: Server
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AccountName: Server
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# Amount in percentage
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# Amount in percentage
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Amount: 15.0
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Amount: 15.0
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Limit:
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Limit:
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# Money gain limit
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# Money gain limit
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# With this enabled, players will be limited how much they can make in defined time
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# With this enabled, players will be limited how much they can make in defined time
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
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Money:
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Money:
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Use: false
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Use: false
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# Do you want to stop money gain when exp limit reached?
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# Do you want to stop money gain when exp limit reached?
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StopWithExp: false
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StopWithExp: false
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# Do you want to stop money gain when point limit reached?
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# Do you want to stop money gain when point limit reached?
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StopWithPoint: false
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StopWithPoint: false
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# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
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# Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
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# You can always use simple number to set money limit
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# You can always use simple number to set money limit
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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MoneyLimit: 500+500*(totallevel/100)
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MoneyLimit: 500+500*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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TimeLimit: 3600
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# Delay between announcements about reached money limit
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# Delay between announcements about reached money limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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AnnouncementDelay: 30
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# Point gain limit
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# Point gain limit
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# With this enabled, players will be limited how much they can make in defined time
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# With this enabled, players will be limited how much they can make in defined time
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Point:
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Point:
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StopWithExp: false
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StopWithExp: false
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# Do you want to stop Point gain when money limit reached?
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# Do you want to stop Point gain when money limit reached?
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StopWithMoney: false
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StopWithMoney: false
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# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
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# Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
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# You can always use simple number to set limit
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# You can always use simple number to set limit
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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# So player with 2 jobs with level 15 and 22 will have 685 limit
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Limit: 500+500*(totallevel/100)
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Limit: 500+500*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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TimeLimit: 3600
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# Delay between announcements about reached limit
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# Delay between announcements about reached limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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AnnouncementDelay: 30
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# Exp gain limit
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# Exp gain limit
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# With this enabled, players will be limited how much they can get in defined time
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# With this enabled, players will be limited how much they can get in defined time
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
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Exp:
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Exp:
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Use: false
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Use: false
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# Do you want to stop exp gain when money limit reached?
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# Do you want to stop exp gain when money limit reached?
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StopWithMoney: false
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StopWithMoney: false
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# Do you want to stop exp gain when point limit reached?
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# Do you want to stop exp gain when point limit reached?
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StopWithPoint: false
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StopWithPoint: false
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# Equation to calculate max money limit. Option to use totallevel to include players total amount of current jobs
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# Equation to calculate max money limit. Option to use total level to include players total amount of current jobs
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# You can always use simple number to set exp limit
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# You can always use simple number to set exp limit
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# Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
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# Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
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# So player with 2 jobs with level 15 and 22 will have 6850 limit
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# So player with 2 jobs with level 15 and 22 will have 6850 limit
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Limit: 5000+5000*(totallevel/100)
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Limit: 5000+5000*(totallevel/100)
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# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
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# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
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TimeLimit: 3600
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TimeLimit: 3600
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# Delay between announcements about reached Exp limit
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# Delay between announcements about reached Exp limit
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
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AnnouncmentDelay: 30
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AnnouncementDelay: 30
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Repair:
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Repair:
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# Do you want to give money for only renaming items in anvil
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# Do you want to give money for only renaming items in anvil
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# Players will get full pay as they would for remairing two items when they only renaming one
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# Players will get full pay as they would for remaining two items when they only renaming one
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# This is not big issue, but if you want to disable it, you can
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# This is not big issue, but if you want to disable it, you can
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PayForRenaming: true
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PayForRenaming: true
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Crafting:
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Crafting:
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# With this true, when timer is still going, cow milking event will be canceled
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# With this true, when timer is still going, cow milking event will be canceled
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# With this false, player will get bucket of milk, but still no payment
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# With this false, player will get bucket of milk, but still no payment
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CancelMilking: false
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CancelMilking: false
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# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinetly and as often as he wants
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# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinitely and as often as he wants
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# Set to 0 if you want to disable timer
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# Set to 0 if you want to disable timer
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Timer: 30
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Timer: 30
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ExploitProtections:
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ExploitProtections:
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@ -305,14 +306,14 @@ ExploitProtections:
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MythicMobs:
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MythicMobs:
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enabled: true
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enabled: true
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Spawner:
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Spawner:
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# Prevent slime spliting when they are from spawner
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# Prevent slime splitting when they are from spawner
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# Protects agains exploiting as new splited slimes is treated as naturaly spawned and not from spawner
|
# Protects agains exploiting as new splited slimes is treated as naturally spawned and not from spawner
|
||||||
PreventSlimeSplit: true
|
PreventSlimeSplit: true
|
||||||
# Prevent magmacube spliting when they are from spawner
|
# Prevent magmacube splitting when they are from spawner
|
||||||
PreventMagmaCubeSplit: true
|
PreventMagmaCubeSplit: true
|
||||||
Smelt:
|
Smelt:
|
||||||
# Prevent payments when hoppers moving items into furnace
|
# Prevent payments when hoppers moving items into furnace
|
||||||
# Player will not get paid, but items will be smellted
|
# Player will not get paid, but items will be smelted
|
||||||
PreventHopperFillUps: true
|
PreventHopperFillUps: true
|
||||||
Brew:
|
Brew:
|
||||||
PreventBrewingStandFillUps: true
|
PreventBrewingStandFillUps: true
|
||||||
|
@ -397,8 +398,8 @@ JobsGUI:
|
||||||
# Do you want to show chat information when performing /jobs browse command
|
# Do you want to show chat information when performing /jobs browse command
|
||||||
ShowChatBrowse: true
|
ShowChatBrowse: true
|
||||||
# With true left mouse button will join job and right will show more info
|
# With true left mouse button will join job and right will show more info
|
||||||
# With false left mouse button will show more info, rigth will join job
|
# With false left mouse button will show more info, right will join job
|
||||||
# Dont forget to adjust locale file
|
# Don't forget to adjust locale file
|
||||||
SwitcheButtons: false
|
SwitcheButtons: false
|
||||||
# Defines size in rows of GUI
|
# Defines size in rows of GUI
|
||||||
Rows: 5
|
Rows: 5
|
||||||
|
@ -416,3 +417,6 @@ JobsGUI:
|
||||||
Filler:
|
Filler:
|
||||||
Material: STAINED_GLASS_PANE
|
Material: STAINED_GLASS_PANE
|
||||||
Data: 15
|
Data: 15
|
||||||
|
JobsTop:
|
||||||
|
# Defines amount of players to be shown in one page for /jobs top & /jobs gtop
|
||||||
|
AmountToShow: 15
|
||||||
|
|
|
@ -2,152 +2,53 @@
|
||||||
# Category name can be any you like to be easily recognized
|
# Category name can be any you like to be easily recognized
|
||||||
# id can be actual block id (use /jobs blockinfo to get correct id) or use block name
|
# id can be actual block id (use /jobs blockinfo to get correct id) or use block name
|
||||||
# By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond
|
# By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond
|
||||||
# If you want to have default value for all blocks, enale GlobalBlockTimer in generalConfig file
|
# If you want to have default value for all blocks, enable GlobalBlockTimer in generalConfig file
|
||||||
blocksTimer:
|
blocksTimer:
|
||||||
Sapling:
|
ACACIA_SAPLING: 60
|
||||||
id: 6
|
BIRCH_LEAVES: 60
|
||||||
cd: 60
|
FERN: 60
|
||||||
leaves:
|
DEAD_BUSH: 60
|
||||||
id: 18
|
RAIL: 60
|
||||||
cd: 60
|
POWERED_RAIL: 60
|
||||||
grass:
|
DETECTOR_RAIL: 60
|
||||||
id: longgrass
|
ACTIVATOR_RAIL: 60
|
||||||
cd: 60
|
COBWEB: 60
|
||||||
deadBush:
|
DANDELION: 60
|
||||||
id: 32
|
ALLIUM: 60
|
||||||
cd: 60
|
LARGE_FERN: 60
|
||||||
rail:
|
BROWN_MUSHROOM: 60
|
||||||
id: 66
|
RED_MUSHROOM: 60
|
||||||
cd: 60
|
TORCH: 60
|
||||||
rail2:
|
REDSTONE_TORCH: 60
|
||||||
id: 27
|
LADDER: 5
|
||||||
cd: 60
|
BLACK_CARPET: 60
|
||||||
rail3:
|
STONE_BUTTON: 5
|
||||||
id: 28
|
OAK_BUTTON: 5
|
||||||
cd: 60
|
LEVER: 60
|
||||||
rail4:
|
SNOW: 60
|
||||||
id: 157
|
SNOW_BLOCK: 60
|
||||||
cd: 60
|
TRIPWIRE_HOOK: 60
|
||||||
web:
|
TRIPWIRE: 60
|
||||||
id: 30
|
REDSTONE_WIRE: 60
|
||||||
cd: 60
|
LEGACY_DIODE_BLOCK_OFF: 60
|
||||||
dandelion:
|
LILY_PAD: 30
|
||||||
id: 37
|
VINE: 30
|
||||||
cd: 60
|
LEGACY_WHEAT: 5
|
||||||
poppy:
|
LEGACY_SUGAR_CANE_BLOCK: 30
|
||||||
id: 38
|
CACTUS: 30
|
||||||
cd: 60
|
BEETROOTS: 60
|
||||||
flower:
|
POTATOES: 60
|
||||||
id: 175
|
CARROTS: 60
|
||||||
cd: 60
|
LEGACY_NETHER_WARTS: 60
|
||||||
mushroom:
|
PUMPKIN: 30
|
||||||
id: 39
|
PUMPKIN_STEM: 30
|
||||||
cd: 60
|
MELON: 30
|
||||||
mushroomRed:
|
MELON_STEM: 30
|
||||||
id: 40
|
GOLD_ORE: -1
|
||||||
cd: 60
|
IRON_ORE: -1
|
||||||
torch:
|
COAL_ORE: -1
|
||||||
id: 50
|
LAPIS_ORE: -1
|
||||||
cd: 60
|
DIAMOND_ORE: -1
|
||||||
redTorch:
|
REDSTONE_ORE: -1
|
||||||
id: 76
|
EMERALD_ORE: -1
|
||||||
cd: 60
|
NETHER_QUARTZ_ORE: -1
|
||||||
lader:
|
|
||||||
id: 65
|
|
||||||
cd: 5
|
|
||||||
carpet:
|
|
||||||
id: 171
|
|
||||||
cd: 60
|
|
||||||
button:
|
|
||||||
id: 77
|
|
||||||
cd: 5
|
|
||||||
button2:
|
|
||||||
id: 143
|
|
||||||
cd: 5
|
|
||||||
lever:
|
|
||||||
id: 69
|
|
||||||
cd: 60
|
|
||||||
snow:
|
|
||||||
id: 78
|
|
||||||
cd: 60
|
|
||||||
snow2:
|
|
||||||
id: 80
|
|
||||||
cd: 60
|
|
||||||
hook:
|
|
||||||
id: 131
|
|
||||||
cd: 60
|
|
||||||
tripWire:
|
|
||||||
id: 132
|
|
||||||
cd: 60
|
|
||||||
redstone:
|
|
||||||
id: 55
|
|
||||||
cd: 60
|
|
||||||
repeater:
|
|
||||||
id: 93
|
|
||||||
cd: 60
|
|
||||||
comparator:
|
|
||||||
id: 149
|
|
||||||
cd: 60
|
|
||||||
lily:
|
|
||||||
id: 111
|
|
||||||
cd: 30
|
|
||||||
vines:
|
|
||||||
id: 106
|
|
||||||
cd: 30
|
|
||||||
wheat:
|
|
||||||
id: 59
|
|
||||||
cd: 5
|
|
||||||
sugarcane:
|
|
||||||
id: 83
|
|
||||||
cd: 30
|
|
||||||
cactus:
|
|
||||||
id: 81
|
|
||||||
cd: 30
|
|
||||||
beatroot:
|
|
||||||
id: 207
|
|
||||||
cd: 60
|
|
||||||
potato:
|
|
||||||
id: 142
|
|
||||||
cd: 60
|
|
||||||
carrot:
|
|
||||||
id: 141
|
|
||||||
cd: 60
|
|
||||||
warts:
|
|
||||||
id: 115
|
|
||||||
cd: 60
|
|
||||||
pumpkin:
|
|
||||||
id: 86
|
|
||||||
cd: 30
|
|
||||||
pumpkinstem:
|
|
||||||
id: 104
|
|
||||||
cd: 30
|
|
||||||
melon:
|
|
||||||
id: 103
|
|
||||||
cd: 30
|
|
||||||
melonstem:
|
|
||||||
id: 105
|
|
||||||
cd: 30
|
|
||||||
goldore:
|
|
||||||
id: goldore
|
|
||||||
cd: -1
|
|
||||||
ironore:
|
|
||||||
id: ironore
|
|
||||||
cd: -1
|
|
||||||
coalore:
|
|
||||||
id: coalore
|
|
||||||
cd: -1
|
|
||||||
lapisore:
|
|
||||||
id: lapisore
|
|
||||||
cd: -1
|
|
||||||
diamondore:
|
|
||||||
id: diamondore
|
|
||||||
cd: -1
|
|
||||||
redstoneore:
|
|
||||||
id: redstoneore
|
|
||||||
cd: -1
|
|
||||||
emeraldore:
|
|
||||||
id: emeraldore
|
|
||||||
cd: -1
|
|
||||||
quartzore:
|
|
||||||
id: quartzore
|
|
||||||
cd: -1
|
|
||||||
|
|
|
@ -140,4 +140,9 @@ TownyWorldHeightLimits:
|
||||||
worldMin: -1
|
worldMin: -1
|
||||||
aboveTownSpawn: 96
|
aboveTownSpawn: 96
|
||||||
worldMax: -1
|
worldMax: -1
|
||||||
|
luna:
|
||||||
|
underTownSpawn: 255
|
||||||
|
worldMin: -1
|
||||||
|
aboveTownSpawn: 96
|
||||||
|
worldMax: -1
|
||||||
DurabilityOverride: {}
|
DurabilityOverride: {}
|
||||||
|
|
|
@ -842,3 +842,20 @@ users:
|
||||||
c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08:
|
c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08:
|
||||||
group:
|
group:
|
||||||
- member
|
- member
|
||||||
|
options:
|
||||||
|
name: HELLO_IM_A_BEAR
|
||||||
|
faae79ae-968b-4f19-a14a-8cdbdeb3f5e8:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: Freddo3000
|
||||||
|
eaed0589-1a40-46bf-ae1e-7c94e995e723:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: Gecko998
|
||||||
|
cd0d5619-3346-4f8c-b55a-52c179491eff:
|
||||||
|
group:
|
||||||
|
- member
|
||||||
|
options:
|
||||||
|
name: NameinProgressTM
|
||||||
|
|
|
@ -2,9 +2,9 @@
|
||||||
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
||||||
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
||||||
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
||||||
date: "13 Nov 2018 00:00:00 GMT"
|
date: "20 Nov 2018 00:00:00 GMT"
|
||||||
build: "https://ci.athion.net/job/PlotSquared/2048"
|
build: "https://ci.athion.net/job/PlotSquared/2049"
|
||||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/b6d4872"
|
commit: "https://github.com/IntellectualSites/PlotSquared/commit/302051a"
|
||||||
platform: "Bukkit"
|
platform: "Bukkit"
|
||||||
# Show additional information in console
|
# Show additional information in console
|
||||||
debug: true
|
debug: true
|
||||||
|
|
|
@ -498,7 +498,7 @@ plugin:
|
||||||
dbname: towny
|
dbname: towny
|
||||||
table_prefix: towny_
|
table_prefix: towny_
|
||||||
username: root
|
username: root
|
||||||
password: ''
|
password: 'NOPE'
|
||||||
ssl: 'false'
|
ssl: 'false'
|
||||||
|
|
||||||
# Flatfile backup settings.
|
# Flatfile backup settings.
|
||||||
|
|
Loading…
Reference in a new issue