Config updates by plugins

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Chromachine 2018-10-21 16:25:39 +00:00
parent dba9d8b470
commit f6c5a56c64
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9 changed files with 146 additions and 196 deletions

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@ -104,3 +104,8 @@ HEROES_EXP: 100.0
SHOWITEM_MESSAGE: true SHOWITEM_MESSAGE: true
#Add icons and make item names hoverable in transaction messages when ShowItem is installed? #Add icons and make item names hoverable in transaction messages when ShowItem is installed?
#A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
REMOVE_EMPTY_WORLDS:
- "world1"
- "world2"

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@ -1,4 +1,4 @@
configVersion: 15 configVersion: 16
language: en language: en
enableEconomy: false enableEconomy: false
tutorial: tutorial:
@ -43,3 +43,8 @@ secureMode:
editCommandWhitelist: [] editCommandWhitelist: []
backupMode: ON_DISABLE_AND_SAVE backupMode: ON_DISABLE_AND_SAVE
editPermissions: [] editPermissions: []
chatFormat:
edit: '&2[Edit] &r%player_name%: '
game: '&2[Game] %group_color%%player_name%: &r'
group: '&2%group_color%[%group_name%] %player_name%: &r'
spy: '&2[Chat Spy] %player_name%: &r'

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@ -1,11 +1,11 @@
# These first 6 aren't configurable # These first 6 aren't configurable
issues: "https://github.com/boy0001/FastAsyncWorldedit/issues" issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/" wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
date: "25 Jun 2018 00:00:00 GMT" date: "5 Nov 2018 00:00:00 GMT"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1138" build: "https://ci.athion.net/job/FastAsyncWorldEdit/1218"
commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/4049014" commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/f3fdef6"
platform: "bukkit" platform: "bukkit"
# Options: de, ru, tr # Options: de, es, fr, nl, ru, tr
# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources # Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
language: '' language: ''
# Enable or disable automatic updates # Enable or disable automatic updates
@ -99,7 +99,7 @@ experimental:
anvil-queue-mode: false anvil-queue-mode: false
# [SAFE] Dynamically increase the number of chunks rendered # [SAFE] Dynamically increase the number of chunks rendered
# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/ # - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
# - Set your server view distance to 1 (spigot.yml, server.properties) # - Set your server view distance to 3 (spigot.yml, server.properties)
# - Based on tps and player movement # - Based on tps and player movement
# - Please provide feedback # - Please provide feedback
dynamic-chunk-rendering: -1 dynamic-chunk-rendering: -1
@ -112,6 +112,9 @@ experimental:
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area # [SAFE] Keep entities that are positioned in non-air blocks when editing an area
# Might cause client-side FPS lagg in some situations # Might cause client-side FPS lagg in some situations
keep-entities-in-blocks: false keep-entities-in-blocks: false
# [SAFE] Experimental scripting support for Java 9
# -
modern-craftscripts: false
# This relates to how FAWE places chunks # This relates to how FAWE places chunks
queue: queue:
@ -229,6 +232,14 @@ paths:
clipboard: "clipboard" clipboard: "clipboard"
# Each player has their own sub directory for schematics # Each player has their own sub directory for schematics
per-player-schematics: true per-player-schematics: true
commands: "commands"
# Region restriction settings
region-restrictions-options:
# What type of users are allowed to WorldEdit in a region
# - MEMBER = Players added to a region
# - OWNER = Players who own the region
mode: "MEMBER"
# The "default" limit group affects those without a specific limit permission. # The "default" limit group affects those without a specific limit permission.
# To grant someone different limits, copy the default limits group # To grant someone different limits, copy the default limits group
# and give it a different name (e.g. newbie). Then give the user the limit # and give it a different name (e.g. newbie). Then give the user the limit
@ -271,3 +282,5 @@ limits:
inventory-mode: 0 inventory-mode: 0
# Should large edits require confirmation (>16384 chunks) # Should large edits require confirmation (>16384 chunks)
confirm-large: true confirm-large: true
# List of blocks to strip nbt from
strip-nbt: []

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@ -19,7 +19,7 @@ mysql-database: jobs
mysql-table-prefix: jobs_ mysql-table-prefix: jobs_
verify-server-certificate: false verify-server-certificate: false
use-ssl: false use-ssl: false
# How often in minutes you want it to save. This must be a non-zero number # How often in minutes you want it to save. This must be a non-zero number
save-period: 10 save-period: 10
# Should player data be saved on disconnect? # Should player data be saved on disconnect?
# Player data is always periodically auto-saved and autosaved during a clean shutdown. # Player data is always periodically auto-saved and autosaved during a clean shutdown.
@ -30,7 +30,7 @@ save-on-disconnect: false
selectionTool: 294 selectionTool: 294
# Enable if you are using one data base for multiple servers across bungee network # Enable if you are using one data base for multiple servers across bungee network
# This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data # This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
# This will enable automaticaly save-on-disconnect feature # This will enable automatically save-on-disconnect feature
MultiServerCompatability: false MultiServerCompatability: false
Optimizations: Optimizations:
# When set to true staff will be informed about new Jobs plugin version # When set to true staff will be informed about new Jobs plugin version
@ -53,7 +53,7 @@ Optimizations:
# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning # Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
# When set to true, data base will be cleaned on each startup from user data to avoid having old player data # When set to true, data base will be cleaned on each startup from user data to avoid having old player data
Use: false Use: false
# Any one who not playied for defined amount of days, will be removed from data base # Any one who not played for defined amount of days, will be removed from data base
Days: 60 Days: 60
AutoJobJoin: AutoJobJoin:
# Use or not auto join jobs feature # Use or not auto join jobs feature
@ -64,8 +64,8 @@ Optimizations:
# For player to auto join job add permission node jobs.autojoin.[jobname] # For player to auto join job add permission node jobs.autojoin.[jobname]
# Op players are ignored # Op players are ignored
Delay: 15 Delay: 15
# When set to true players who gets negavite experience can delevel job up to level 1 # When set to true players who gets negative experience can delevel job up to level 1
# ATTENTION! Set it to true only if you certain that commands performed on levelup will not cause issues if player start level and delevel in a row. # ATTENTION! Set it to true only if you certain that commands performed on level up will not cause issues if player start level and delevel in a row.
AllowDelevel: false AllowDelevel: false
DisabledWorlds: DisabledWorlds:
# By setting this to true, Jobs plugin will be disabled in given worlds # By setting this to true, Jobs plugin will be disabled in given worlds
@ -79,10 +79,10 @@ Logging:
Use: true Use: true
broadcast: broadcast:
on-skill-up: on-skill-up:
# Do all players get a message when somone goes up a skill level? # Do all players get a message when someone goes up a skill level?
use: false use: false
on-level-up: on-level-up:
# Do all players get a message when somone goes up a level? # Do all players get a message when someone goes up a level?
use: false use: false
# For what levels you want to broadcast message? Keep it at 0 if you want for all of them # For what levels you want to broadcast message? Keep it at 0 if you want for all of them
levels: levels:
@ -106,15 +106,16 @@ hide-jobsinfo-without-permission: false
enable-pay-near-spawner: false enable-pay-near-spawner: false
# Option to allow payment to be made in creative mode # Option to allow payment to be made in creative mode
enable-pay-creative: false enable-pay-creative: false
# Option to allow payment to be made for exploring when player flyies # Option to allow payment to be made for exploring when player flies
enable-pay-for-exploring-when-flying: false enable-pay-for-exploring-when-flying: false
# Adds the Jobs xp recieved to the player's Minecraft XP bar # Adds the Jobs xp received to the player's Minecraft XP bar
add-xp-player: false add-xp-player: false
# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this. # Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
modify-chat: true modify-chat:
modify-chat-prefix: '&c[' use: true
modify-chat-suffix: '&c]&r' prefix: '&c['
modify-chat-separator: ' ' suffix: '&c]&r'
separator: ' '
# Do you want to use custom item/block/mob/enchant/color names # Do you want to use custom item/block/mob/enchant/color names
# With this set to true names like Stone:1 will be translated to Granite # With this set to true names like Stone:1 will be translated to Granite
# Name list is in TranslatableWords.yml file # Name list is in TranslatableWords.yml file
@ -127,7 +128,7 @@ economy-batch-delay: 5
economy-async: true economy-async: true
Economy: Economy:
# By disabling one of thies, players no longer will get particular payment. # By disabling one of thies, players no longer will get particular payment.
# Usefull for removing particular payment method without editing whole jobConfig file # Useful for removing particular payment method without editing whole jobConfig file
PaymentMethods: PaymentMethods:
Money: true Money: true
Points: true Points: true
@ -157,21 +158,21 @@ Economy:
limit: 0.1 limit: 0.1
DynamicPayment: DynamicPayment:
# Do you want to use dinamic payment dependent on how many players already working for jobs # Do you want to use dinamic payment dependent on how many players already working for jobs
# This can help automaticaly lift up payments for not so popular jobs and lower for most popular ones # This can help automatically lift up payments for not so popular jobs and lower for most popular ones
use: true use: true
equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0 equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
MaxPenalty: 25.0 MaxPenalty: 25.0
MaxBonus: 100.0 MaxBonus: 100.0
# Server economy acount # Server economy account
# With this enabled, players will get money from defined user (server account) # With this enabled, players will get money from defined user (server account)
# If this acount dont have enough money to pay for players for, player will get message # If this account don't have enough money to pay for players for, player will get message
UseServerAcount: false UseServerAcount: false
# Username should be with Correct capitalization # Username should be with Correct capitalization
AcountName: Server AcountName: Server
Taxes: Taxes:
# Do you want to use taxes feature for jobs payment # Do you want to use taxes feature for jobs payment
use: false use: false
# Username should be with Correct capitalization, it can be same as settup in server account before # Username should be with Correct capitalization, it can be same as setup in server account before
AccountName: Server AccountName: Server
# Amount in percentage # Amount in percentage
Amount: 15.0 Amount: 15.0
@ -183,23 +184,23 @@ Economy:
Limit: Limit:
# Money gain limit # Money gain limit
# With this enabled, players will be limited how much they can make in defined time # With this enabled, players will be limited how much they can make in defined time
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours # Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
Money: Money:
Use: false Use: false
# Do you want to stop money gain when exp limit reached? # Do you want to stop money gain when exp limit reached?
StopWithExp: false StopWithExp: false
# Do you want to stop money gain when point limit reached? # Do you want to stop money gain when point limit reached?
StopWithPoint: false StopWithPoint: false
# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs # Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
# You can always use simple number to set money limit # You can always use simple number to set money limit
# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have # Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
# So player with 2 jobs with level 15 and 22 will have 685 limit # So player with 2 jobs with level 15 and 22 will have 685 limit
MoneyLimit: 500+500*(totallevel/100) MoneyLimit: 500+500*(totallevel/100)
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours # Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
TimeLimit: 3600 TimeLimit: 3600
# Delay between announcements about reached money limit # Delay between announcements about reached money limit
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
AnnouncmentDelay: 30 AnnouncementDelay: 30
# Point gain limit # Point gain limit
# With this enabled, players will be limited how much they can make in defined time # With this enabled, players will be limited how much they can make in defined time
Point: Point:
@ -208,38 +209,38 @@ Economy:
StopWithExp: false StopWithExp: false
# Do you want to stop Point gain when money limit reached? # Do you want to stop Point gain when money limit reached?
StopWithMoney: false StopWithMoney: false
# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs # Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
# You can always use simple number to set limit # You can always use simple number to set limit
# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have # Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
# So player with 2 jobs with level 15 and 22 will have 685 limit # So player with 2 jobs with level 15 and 22 will have 685 limit
Limit: 500+500*(totallevel/100) Limit: 500+500*(totallevel/100)
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours # Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
TimeLimit: 3600 TimeLimit: 3600
# Delay between announcements about reached limit # Delay between announcements about reached limit
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
AnnouncmentDelay: 30 AnnouncementDelay: 30
# Exp gain limit # Exp gain limit
# With this enabled, players will be limited how much they can get in defined time # With this enabled, players will be limited how much they can get in defined time
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours # Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
Exp: Exp:
Use: false Use: false
# Do you want to stop exp gain when money limit reached? # Do you want to stop exp gain when money limit reached?
StopWithMoney: false StopWithMoney: false
# Do you want to stop exp gain when point limit reached? # Do you want to stop exp gain when point limit reached?
StopWithPoint: false StopWithPoint: false
# Equation to calculate max money limit. Option to use totallevel to include players total amount of current jobs # Equation to calculate max money limit. Option to use total level to include players total amount of current jobs
# You can always use simple number to set exp limit # You can always use simple number to set exp limit
# Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have # Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
# So player with 2 jobs with level 15 and 22 will have 6850 limit # So player with 2 jobs with level 15 and 22 will have 6850 limit
Limit: 5000+5000*(totallevel/100) Limit: 5000+5000*(totallevel/100)
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours # Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
TimeLimit: 3600 TimeLimit: 3600
# Delay between announcements about reached Exp limit # Delay between announcements about reached Exp limit
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying # Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
AnnouncmentDelay: 30 AnnouncementDelay: 30
Repair: Repair:
# Do you want to give money for only renaming items in anvil # Do you want to give money for only renaming items in anvil
# Players will get full pay as they would for remairing two items when they only renaming one # Players will get full pay as they would for remaining two items when they only renaming one
# This is not big issue, but if you want to disable it, you can # This is not big issue, but if you want to disable it, you can
PayForRenaming: true PayForRenaming: true
Crafting: Crafting:
@ -250,7 +251,7 @@ Economy:
# With this true, when timer is still going, cow milking event will be canceled # With this true, when timer is still going, cow milking event will be canceled
# With this false, player will get bucket of milk, but still no payment # With this false, player will get bucket of milk, but still no payment
CancelMilking: false CancelMilking: false
# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinetly and as often as he wants # How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinitely and as often as he wants
# Set to 0 if you want to disable timer # Set to 0 if you want to disable timer
Timer: 30 Timer: 30
ExploitProtections: ExploitProtections:
@ -305,14 +306,14 @@ ExploitProtections:
MythicMobs: MythicMobs:
enabled: true enabled: true
Spawner: Spawner:
# Prevent slime spliting when they are from spawner # Prevent slime splitting when they are from spawner
# Protects agains exploiting as new splited slimes is treated as naturaly spawned and not from spawner # Protects agains exploiting as new splited slimes is treated as naturally spawned and not from spawner
PreventSlimeSplit: true PreventSlimeSplit: true
# Prevent magmacube spliting when they are from spawner # Prevent magmacube splitting when they are from spawner
PreventMagmaCubeSplit: true PreventMagmaCubeSplit: true
Smelt: Smelt:
# Prevent payments when hoppers moving items into furnace # Prevent payments when hoppers moving items into furnace
# Player will not get paid, but items will be smellted # Player will not get paid, but items will be smelted
PreventHopperFillUps: true PreventHopperFillUps: true
Brew: Brew:
PreventBrewingStandFillUps: true PreventBrewingStandFillUps: true
@ -397,8 +398,8 @@ JobsGUI:
# Do you want to show chat information when performing /jobs browse command # Do you want to show chat information when performing /jobs browse command
ShowChatBrowse: true ShowChatBrowse: true
# With true left mouse button will join job and right will show more info # With true left mouse button will join job and right will show more info
# With false left mouse button will show more info, rigth will join job # With false left mouse button will show more info, right will join job
# Dont forget to adjust locale file # Don't forget to adjust locale file
SwitcheButtons: false SwitcheButtons: false
# Defines size in rows of GUI # Defines size in rows of GUI
Rows: 5 Rows: 5
@ -416,3 +417,6 @@ JobsGUI:
Filler: Filler:
Material: STAINED_GLASS_PANE Material: STAINED_GLASS_PANE
Data: 15 Data: 15
JobsTop:
# Defines amount of players to be shown in one page for /jobs top & /jobs gtop
AmountToShow: 15

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@ -2,152 +2,53 @@
# Category name can be any you like to be easily recognized # Category name can be any you like to be easily recognized
# id can be actual block id (use /jobs blockinfo to get correct id) or use block name # id can be actual block id (use /jobs blockinfo to get correct id) or use block name
# By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond # By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond
# If you want to have default value for all blocks, enale GlobalBlockTimer in generalConfig file # If you want to have default value for all blocks, enable GlobalBlockTimer in generalConfig file
blocksTimer: blocksTimer:
Sapling: ACACIA_SAPLING: 60
id: 6 BIRCH_LEAVES: 60
cd: 60 FERN: 60
leaves: DEAD_BUSH: 60
id: 18 RAIL: 60
cd: 60 POWERED_RAIL: 60
grass: DETECTOR_RAIL: 60
id: longgrass ACTIVATOR_RAIL: 60
cd: 60 COBWEB: 60
deadBush: DANDELION: 60
id: 32 ALLIUM: 60
cd: 60 LARGE_FERN: 60
rail: BROWN_MUSHROOM: 60
id: 66 RED_MUSHROOM: 60
cd: 60 TORCH: 60
rail2: REDSTONE_TORCH: 60
id: 27 LADDER: 5
cd: 60 BLACK_CARPET: 60
rail3: STONE_BUTTON: 5
id: 28 OAK_BUTTON: 5
cd: 60 LEVER: 60
rail4: SNOW: 60
id: 157 SNOW_BLOCK: 60
cd: 60 TRIPWIRE_HOOK: 60
web: TRIPWIRE: 60
id: 30 REDSTONE_WIRE: 60
cd: 60 LEGACY_DIODE_BLOCK_OFF: 60
dandelion: LILY_PAD: 30
id: 37 VINE: 30
cd: 60 LEGACY_WHEAT: 5
poppy: LEGACY_SUGAR_CANE_BLOCK: 30
id: 38 CACTUS: 30
cd: 60 BEETROOTS: 60
flower: POTATOES: 60
id: 175 CARROTS: 60
cd: 60 LEGACY_NETHER_WARTS: 60
mushroom: PUMPKIN: 30
id: 39 PUMPKIN_STEM: 30
cd: 60 MELON: 30
mushroomRed: MELON_STEM: 30
id: 40 GOLD_ORE: -1
cd: 60 IRON_ORE: -1
torch: COAL_ORE: -1
id: 50 LAPIS_ORE: -1
cd: 60 DIAMOND_ORE: -1
redTorch: REDSTONE_ORE: -1
id: 76 EMERALD_ORE: -1
cd: 60 NETHER_QUARTZ_ORE: -1
lader:
id: 65
cd: 5
carpet:
id: 171
cd: 60
button:
id: 77
cd: 5
button2:
id: 143
cd: 5
lever:
id: 69
cd: 60
snow:
id: 78
cd: 60
snow2:
id: 80
cd: 60
hook:
id: 131
cd: 60
tripWire:
id: 132
cd: 60
redstone:
id: 55
cd: 60
repeater:
id: 93
cd: 60
comparator:
id: 149
cd: 60
lily:
id: 111
cd: 30
vines:
id: 106
cd: 30
wheat:
id: 59
cd: 5
sugarcane:
id: 83
cd: 30
cactus:
id: 81
cd: 30
beatroot:
id: 207
cd: 60
potato:
id: 142
cd: 60
carrot:
id: 141
cd: 60
warts:
id: 115
cd: 60
pumpkin:
id: 86
cd: 30
pumpkinstem:
id: 104
cd: 30
melon:
id: 103
cd: 30
melonstem:
id: 105
cd: 30
goldore:
id: goldore
cd: -1
ironore:
id: ironore
cd: -1
coalore:
id: coalore
cd: -1
lapisore:
id: lapisore
cd: -1
diamondore:
id: diamondore
cd: -1
redstoneore:
id: redstoneore
cd: -1
emeraldore:
id: emeraldore
cd: -1
quartzore:
id: quartzore
cd: -1

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@ -140,4 +140,9 @@ TownyWorldHeightLimits:
worldMin: -1 worldMin: -1
aboveTownSpawn: 96 aboveTownSpawn: 96
worldMax: -1 worldMax: -1
luna:
underTownSpawn: 255
worldMin: -1
aboveTownSpawn: 96
worldMax: -1
DurabilityOverride: {} DurabilityOverride: {}

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@ -842,3 +842,20 @@ users:
c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08: c8f6c4a1-ff1a-4d3d-a7d5-1200df958d08:
group: group:
- member - member
options:
name: HELLO_IM_A_BEAR
faae79ae-968b-4f19-a14a-8cdbdeb3f5e8:
group:
- member
options:
name: Freddo3000
eaed0589-1a40-46bf-ae1e-7c94e995e723:
group:
- member
options:
name: Gecko998
cd0d5619-3346-4f8c-b55a-52c179491eff:
group:
- member
options:
name: NameinProgressTM

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@ -2,9 +2,9 @@
issues: "https://github.com/IntellectualSites/PlotSquared/issues" issues: "https://github.com/IntellectualSites/PlotSquared/issues"
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions" suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki" wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
date: "13 Nov 2018 00:00:00 GMT" date: "20 Nov 2018 00:00:00 GMT"
build: "https://ci.athion.net/job/PlotSquared/2048" build: "https://ci.athion.net/job/PlotSquared/2049"
commit: "https://github.com/IntellectualSites/PlotSquared/commit/b6d4872" commit: "https://github.com/IntellectualSites/PlotSquared/commit/302051a"
platform: "Bukkit" platform: "Bukkit"
# Show additional information in console # Show additional information in console
debug: true debug: true

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@ -498,7 +498,7 @@ plugin:
dbname: towny dbname: towny
table_prefix: towny_ table_prefix: towny_
username: root username: root
password: '' password: 'NOPE'
ssl: 'false' ssl: 'false'
# Flatfile backup settings. # Flatfile backup settings.