Set to use database in bukkit.yml #28
Labels
No labels
bug
Config Change
duplicate
enhancement
Exploit
good first issue
help wanted
invalid
lag/crash
question
v5-beta
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: ChromaGaming/PluginConfigs#28
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Currently, it's storing SQLite databases per plugin.
Requirements:
@NorbiPeti What does the bukkit.yml have to do to with using SQL Databases? I noticed the [database] field in the bukkit.yml, but what kind of information would we gather using this?
Bukkit, I think, tracks all the plugins, and how they store their data.
Indeed, plugins (like LC) that use getDatabase() (IIRC) use this option. By default, it's an SQLite file in the plugin dir, but since we have a db server, why not use that.