# # These example files show you how to inject Mythic Mobs # you've created into your world. The name of each block # can be whatever you'd like but must be unique. RandomSkeletonKing: MobType: SkeletonKing Worlds: world Chance: 0.001 Priority: 1 Action: replace Conditions: - outside true RandomSkeletalKnight: MobType: SkeletalKnight Worlds: world Chance: 0.008 Priority: 1 Action: add