WorkerAutomaton: Mobtype: Iron_golem Display: '&7Worker Automaton' AIGoalSelectors: - 0 clear - 1 meleeattack AITargetSelectors: - 0 clear - 1 players Health: 90 Damage: 3.5 Equipment: Drops: Options: FollowRange: 10 AlwaysShowName: false MovementSpeed: 0.2 PreventOtherDrops: true Modules: ThreatTable: true Skills: - explosion{yield=4} @target ~onDeath 1 - jsonmessage{m="[{'text':'Self-terminate, intruder!','color':'red'}]"} @trigger ~onEnterCombat 0.5 ScoutAutomaton: Mobtype: Zombie Display: '&7Scout Automaton' Disguise.Type: Iron_golem AIGoalSelectors: - 0 clear - 1 meleeattack AITargetSelectors: - 0 clear - 1 players Health: 40 Damage: 2.0 Equipment: Drops: Options: FollowRange: 10 AlwaysShowName: false MovementSpeed: 0.4 PreventOtherDrops: true Modules: ThreatTable: true Skills: - explosion{yield=1} @target ~onDeath 1 - jsonmessage{m="[{'text':'Intruder alert! Intruder alert!','color':'red'}]"} @trigger ~onEnterCombat 1 TriggerAutomaton: Mobtype: Zombie Display: '&7Scout Automaton' Disguise.Type: Iron_golem AIGoalSelectors: - 0 clear - 1 meleeattack AITargetSelectors: - 0 clear - 1 players Health: 40 Damage: 2.0 Equipment: Drops: Options: FollowRange: 10 AlwaysShowName: false MovementSpeed: 0.4 PreventOtherDrops: true Modules: ThreatTable: true Skills: - explosion{yield=1} @target ~onDeath 1 - skill{s=Alert} @trigger ~onEnterCombat 1